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Taste for Blood
Submitted
Darksbane
, Aug 18 2010 12:30 AM | Last updated Mar 01 2011 07:14 PM
- brunopontes likes this
![]() Taste for BloodType: Attachment House: Martell Cost:1 Game Text: Boon. Attached character gets +1 STR. Response: After you lose a challenge as the defender, attached character claims 1 power. Flavor Text: All men share a taste for blood... Number: 18 Set: PotS Quantity: 2 Illustrator: Patrick McEvoy |
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20 Comments
Quentyn Martell (VD) in which you put the Taste For Blood response after claim. I was looking at the FAQ timing charts and I guess I was having trouble understanding them.
I see your response in
Maester of the Sun (ASoS) now and that clears things up.
Still, it is a very good attachment and very annoying for the opponent.
IMO "overpowered" is a card that everybody would run in their deck if it weren't restricted, e.g. probably Burning on the Sand would be in every Martell deck. Taste for Blood isn't! But that's just my point of view.
I always thought that it's mainly the trait on it that is a bit off. This one, if anything, should have been a Condition. Just look at it's sister card Thirst-for-Vengeance (VM) for comparison. That said, I find the fact that the Martell's consider a taste for blood to be a Boon pretty hilarious (and Nedly).
he attacked and claims1power for renown. I claim1power for Taste.
how to handle this situation? who wins?
would it be different if his last power were:
1 - a power moved for winning a power challenge?
2 - a power obtained from a unopposed challenge
3 - power claimed from location or agenda response, such as riverrun or siege of winterfell?
thanks!
1. Determine winner of challenge
2. Challenge result is implemented (move power in a power challenge)
3. Reward for unopposed
4. Renown is awarded
5. Passive abilities
6. Responses (taste for blood comes in here)
So in your example your opponent wins because renown happens before responses.
Player to the left has first response inside a player action window.
Any time the player who controls this attachment loses a challenge as the defender, the response can be triggered by that player.
The attached character doesn't have to be participating.
This card is so great that i use it on my GJ and my Stark, paying the gold penality.