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Core Set


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Working a Hunch
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Working a Hunch

Type: Event
Class: Seeker
Cost: 2
Level: 0
Willpower: 0
Intellect: 2
Combat: 0
Agility: 0
Wild: 0
Insight.
Fast. Play during your turn.
Discover 1 clue at your location.
Quantity: 1
Number: 37
Illustrator: Maggie Ivy
Barricade
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0 Comments

Barricade

Type: Event
Class: Seeker
Cost: 0
Level: 0
Willpower: 1
Intellect: 1
Combat: 0
Agility: 1
Wild: 0
Insight. Tactic.
Attach to your location.
Non-
Elite enemies cannot move into attached location.
Forced – When an investigator leaves attached location: Discard Barricade.
Quantity: 1
Number: 38
Illustrator: Stephen Somers
Hyperawareness
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0 Comments

Hyperawareness

Type: Asset
Class: Seeker
Cost: 2
Level: 0
Willpower: 0
Intellect: 1
Combat: 0
Agility: 1
Wild: 0
Talent.
[Free] Spend 1 resource: You get +1 [Intellect] for this skill test.
[Free] Spend 1 resource: You get +1 [Agility] for this skill test.
Quantity: 1
Number: 34
Illustrator: Aurore Folny
Dr. Milan Christopher
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• Dr. Milan Christopher

Type: Asset
Class: Seeker
Cost: 4
Level: 0
Willpower: 0
Intellect: 1
Combat: 0
Agility: 0
Wild: 0
Health: 1
Sanity: 2
Slot: Ally
Ally. Miskatonic.
You get +1 [Intellect].
[Reaction] After you successfully investigate: Gain 1 resource.
“While I truly pray that this nightmare is just a singular abomination, I must admit that I am exhilarated by the possibility that this is but one specimen of a new genus!”
Quantity: 1
Number: 33
Illustrator: Anthony Devine
Research Librarian
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0 Comments

Research Librarian

Type: Asset
Class: Seeker
Cost: 2
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 1
Wild: 0
Health: 1
Sanity: 1
Slot: Ally
Ally. Miskatonic.
[Reaction] After Research Librarian enters play: Search your deck for a Tome asset and add it to your hand. Shuffle your deck.
“There have been problems at the Orne Library, as we both know, given poor Armitage’s condition, and the other, unrelated…incidents of a few years ago…”
Quantity: 1
Number: 32
Illustrator: Tomasz Jedruszek
Magnifying Glass
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0 Comments

Magnifying Glass

Type: Asset
Class: Seeker
Cost: 1
Level: 0
Willpower: 0
Intellect: 1
Combat: 0
Agility: 0
Wild: 0
Slot: 1 Hand
Item. Tool.
Fast.
You get +1 [Intellect] while investigating.
A lens into a world unseen can reveal things you wish it hadn’t.
Quantity: 1
Number: 30
Illustrator: German Nobile
Old Book of Lore
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0 Comments

Old Book of Lore

Type: Asset
Class: Seeker
Cost: 3
Level: 0
Willpower: 1
Intellect: 0
Combat: 0
Agility: 0
Wild: 0
Slot: 1 Hand
Item. Tome.
[Action] Exhaust Old Book of Lore: Choose an investigator at your location. That investigator searches the top 3 cards of his or her deck for a card, draws it, and shuffles his or her deck.
Quantity: 1
Number: 31
Illustrator: Dimitri Bielak
Shotgun
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4 Comments

Shotgun

Type: Asset
Class: Guardian
Cost: 5
Level: 4
Willpower: 0
Intellect: 0
Combat: 2
Agility: 0
Wild: 0
Slot: 2 Hand
Item. Weapon. Firearm.
Uses (2 ammo).
[Action] Spend 1 ammo: Fight. You get +3 [Combat] for this attack. Instead of its standard damage, this attack deals 1 damage for each point you succeed by (to a minimum of 1 and a maximum of 5). If you fail and would damage another investigator, this attack deals 1 damage for each point you fail by (to a minimum of 1 and a maximum of 5).
Quantity: 1
Number: 29
Illustrator: Tony Foti
Beat Cop
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0 Comments

Beat Cop

Type: Asset
Class: Guardian
Cost: 4
Level: 2
Willpower: 0
Intellect: 0
Combat: 1
Agility: 1
Wild: 0
Health: 3
Sanity: 2
Slot: Ally
Ally. Police.
You get +1 [Combat].
[Free] Exhaust Beat Cop and deal 1 damage to it: Deal 1 damage to an enemy at your location.
Quantity: 1
Number: 28
Illustrator: Nicholas Elias
Police Badge
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0 Comments

Police Badge

Type: Asset
Class: Guardian
Cost: 3
Level: 2
Willpower: 1
Intellect: 0
Combat: 0
Agility: 0
Wild: 1
Slot: Accessory
Item.
You get +1 [Willpower].
[Free] While an investigator at your location is taking his or her turn, discard Police Badge: That investigator may take 2 additional actions this turn.
Quantity: 1
Number: 27
Illustrator: Stanislav Dikolenko
Extra Ammunition
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0 Comments

Extra Ammunition

Type: Event
Class: Guardian
Cost: 2
Level: 1
Willpower: 0
Intellect: 1
Combat: 0
Agility: 0
Wild: 0
Supply.
Place 3 ammo tokens on a Firearm asset controlled by an investigator at your location.
I’ve never met a beast that could outsmart a bullet.
Quantity: 1
Number: 26
Illustrator: Michael J. Williams
Vicious Blow
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0 Comments

Vicious Blow

Type: Skill
Class: Guardian
Level: 0
Willpower: 0
Intellect: 0
Combat: 1
Agility: 0
Wild: 0
Practiced.
If this skill test is successful during an attack, that attack deals +1 damage.
With a sickening smack, he struck the abomination over and over…until at last, it stopped moving.
Quantity: 1
Number: 25
Illustrator: JB Casacop
Dynamite Blast
*****
2 Comments

Dynamite Blast

Type: Event
Class: Guardian
Cost: 5
Level: 0
Willpower: 1
Intellect: 0
Combat: 0
Agility: 0
Wild: 0
Tactic.
Choose either your location or a connecting location. Deal 3 damage to each enemy and to each investigator at the chosen location.
Quantity: 1
Number: 24
Illustrator: Dimitri Bielak
Dodge
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Dodge

Type: Event
Class: Guardian
Cost: 1
Level: 0
Willpower: 1
Intellect: 0
Combat: 0
Agility: 1
Wild: 0
Tactic.
Fast. Play when an enemy attacks an investigator at your location.
Cancel that attack.
Quantity: 1
Number: 23
Illustrator: Dane Cozens
Evidence!
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0 Comments

Evidence!

Type: Event
Class: Guardian
Cost: 1
Level: 0
Willpower: 0
Intellect: 2
Combat: 0
Agility: 0
Wild: 0
Insight.
Fast. Play after you defeat an enemy.
Discover 1 clue at your location.
Just as I suspected!
Quantity: 1
Number: 22
Illustrator: Mark Behm
Guard Dog
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7 Comments

Guard Dog

Type: Asset
Class: Guardian
Cost: 3
Level: 0
Willpower: 0
Intellect: 0
Combat: 1
Agility: 0
Wild: 0
Health: 3
Sanity: 1
Slot: Ally
Ally. Creature.
[Reaction] When an enemy attack deals damage to Guard Dog: Deal 1 damage to the attacking enemy.
Fiercely loyal, these trained canines make for perfect companions.
Quantity: 1
Number: 21
Illustrator: Stephen Somers
Machete
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1 Comments

Machete

Type: Asset
Class: Guardian
Cost: 3
Level: 0
Willpower: 0
Intellect: 0
Combat: 1
Agility: 0
Wild: 0
Slot: 1 Hand
Item. Weapon. Melee.
[Action]: Fight. You get +1 [Combat] for this attack. If the attacked enemy is the only enemy engaged with you, this attack deals +1 damage.
Cuts through vines, underbrush and tentacles equally well.
Quantity: 1
Number: 20
Illustrator: Jason Caffoe
First Aid
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1 Comments

First Aid

Type: Asset
Class: Guardian
Cost: 2
Level: 0
Willpower: 1
Intellect: 0
Combat: 0
Agility: 0
Wild: 0
Talent. Science.
Uses (3 supplies). If First Aid has no supplies, discard it.
[Action] Spend 1 supply: Heal 1 damage or horror from an investigator in your location.
Quantity: 1
Number: 19
Illustrator: Sara Biddle
Physical Training
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4 Comments

Physical Training

Type: Asset
Class: Guardian
Cost: 2
Level: 0
Willpower: 1
Intellect: 0
Combat: 1
Agility: 0
Wild: 0
Talent.
[Free] Spend 1 resource: You get +1 [Willpower] for this skill test.
[Free] Spend 1 resource: You get +1 [Combat] for this skill test.
Quantity: 1
Number: 17
Illustrator: Lake Hurwitz
Beat Cop
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0 Comments

Beat Cop

Type: Asset
Class: Guardian
Cost: 4
Level: 0
Willpower: 0
Intellect: 0
Combat: 1
Agility: 0
Wild: 0
Health: 2
Sanity: 2
Slot: Ally
Ally. Police.
You get +1 [Combat].
[Free] Discard Beat Cop: Deal 1 damage to an enemy at your location.
Quantity: 1
Number: 18
Illustrator: Nicholas Elias
.45 Automatic
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0 Comments

.45 Automatic

Type: Asset
Class: Guardian
Cost: 4
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 1
Wild: 0
Slot: 1 Hand
Item. Weapon. Firearm.
Uses (4 ammo).
[Action] Spend 1 ammo: Fight. You get +1 [Combat] for this attack. This attack deals +1 damage.
Quantity: 1
Number: 16
Illustrator: John Pacer
Abandoned and Alone
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0 Comments

Abandoned and Alone

Type: Treachery
Encounter Set:
Madness.
Revelation – Take 2 direct horror and remove all cards in your discard pile from the game.
I don’t need them. I don’t need anyone.
Quantity: 1
Number: 15
Illustrator: Ben Zweifel
Wendy’s Amulet
*****
3 Comments

• Wendy’s Amulet

Type: Asset
Class:
Cost: 2
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 0
Wild: 2
Slot: Accessory
Item. Relic.
Wendy Adams deck only.
You may play the topmost event in your discard pile as if it were in your hand.
Forced – After you play an event: Place it on the bottom of your deck instead of in your discard pile.
Quantity: 1
Number: 14
Illustrator: Linda Tso
Dark Memory
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0 Comments

Dark Memory

Type: Event
Class:
Cost: 1
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 0
Wild: 0
Spell.
Place 1 doom on the current agenda. This effect can cause the current agenda to advance.
Forced – If Dark Memory is in your hand at the end of your turn: Reveal it and take 2 horror.
No…not again!
Quantity: 1
Number: 13
Illustrator: Falk
Heirloom of Hyperborea
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0 Comments

• Heirloom of Hyperborea

Type: Asset
Class:
Cost: 3
Level: 0
Willpower: 1
Intellect: 0
Combat: 1
Agility: 0
Wild: 1
Slot: Accessory
Item. Relic.
Agnes Baker deck only.
[Reaction] After you play a Spell card: Draw 1 card.
The etchings on its surface change from day to day, shifting and moving whenever I’m not looking.
Quantity: 1
Number: 12
Illustrator: Dani Hartel
Hospital Debts
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3 Comments

Hospital Debts

Type: Treachery
Encounter Set:
Task.
Revelation – Put Hospital Debts into play in your threat area.[Free] Move 1 resource from your resource pool to Hospital Debts. (Limit twice per round.)
Forced – When the game ends, if Hospital Debts has fewer than 6 resources on it: You earn 2 fewer experience for this scenario.
Quantity: 1
Number: 11
Illustrator: Adam Lane
On the Lam
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0 Comments

On the Lam

Type: Event
Class:
Cost: 1
Level: 0
Willpower: 0
Intellect: 1
Combat: 0
Agility: 1
Wild: 2
Tactic.
“Skids” O’Toole deck only.
Fast. Play after your turn begins.
Until the end of the round, non-Elite enemies cannot attack you.
I ain’t going to the pen a second time.
Quantity: 1
Number: 10
Illustrator: John Pacer
Switchblade
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2 Comments

Switchblade

Type: Asset
Class: Rogue
Cost: 1
Level: 0
Willpower: 0
Intellect: 0
Combat: 0
Agility: 1
Wild: 0
Slot: 1 Hand
Item. Weapon. Melee. Illicit.
Fast.
[Action]: Fight. If you succeed by 2 or more, this attack deals +1 damage.
Quantity: 1
Number: 44
Illustrator: Matthew Cowdery
Burglary
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0 Comments

Burglary

Type: Asset
Class: Rogue
Cost: 1
Level: 0
Willpower: 0
Intellect: 1
Combat: 0
Agility: 0
Wild: 0
Talent. Illicit.
[Action] Exhaust Burglary: Investigate. If you succeed, instead of discovering clues, gain 3 resources.
Quantity: 1
Number: 45
Illustrator: Sara Biddle
Agnes Baker
Agnes Baker
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0 Comments

• Agnes Baker

Type: Investigator
Class: Mystic
Willpower: 5
Intellect: 2
Combat: 2
Agility: 3
Health: 6
Sanity: 8
Sorcerer.
[Reaction] After 1 or more horror is placed on Agnes Baker: Deal 1 damage to an enemy at your location. (Limit once per phase.)
[Elder Sign] effect: +1 for each horror on you.
Deck Size: 30.
Deckbuilding Options: Mystic cards ([Mystic]) level 0-5, Survivor cards ([Survivor]) level 0-2, Neutral cards level 0-5.
Deckbuilding Requirements (do not count towards deck size): Heirloom of Hyperborea, Dark Memory, 1 random basic weakness.
“I remember another life, one of sorcery and conquest.”
Quantity: 1
Number: 4
Illustrator: Magali Villeneuve