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Type: Event
Cost: 2 Force Icons: 2
Faction: Dark Imperial Navy
Play only if you have at least 1 Force card in your supply. Action: Put an [Imperial Navy] Character unit into play from your hand. Then, commit that unit to the Force.
Block Number: 115 - 5 of 6
Set: Join Us or Die Number: 584
Illustrator: Chris Scalf
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1 Comments
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Type: Objective
Faction: Light Rebel Alliance
Reaction: After an objective enters play, look at the top card of an opponent’s objective or command deck. You may move that card to the bottom of its deck.
Health: 5
Resources Generated: 1
Block Number: 113 - 1 of 6
Set: Join Us or Die Number: 571
Illustrator: Christine Mitzuk
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5 Comments
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Type: Event
Cost: 1 Force Icons: 2
Faction: Dark Sith
Force. Alter.
Play only if the Balance of the Force is with the dark side. Action: Remove up to 1 damage from each objective you control.
Block Number: 114 - 6 of 6
Set: Join Us or Die Number: 580
Illustrator: Ashton Gallagher
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No Comments have been made.
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Type: Unit
Cost: 0 Force Icons: 2
Icons: 1
Faction: Light Neutral
Creature.
Reaction: After this unit enters play, decrease the Death Star dial by 1 (to a minimum of 0). Forced Interrupt: When this unit leaves play, increase the Death Star dial by 1.
Health: 1
Block Number: 112 - 3 of 6
Set: Join Us or Die Number: 569
Illustrator: Jon Bosco
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2 Comments
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Type: Enhancement
Cost: 1 Force Icons: 0
Faction: Light Neutral
Dagobah. Location.
Enhance your play area.
Limited. (You cannot play more than one limited card per turn.)
Resources Generated: 1
Block Number: 112 - 4 of 6
Set: Join Us or Die Number: 31
Illustrator: Zach Graves
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No Comments have been made.
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Type: Unit
Cost: 6 Force Icons: 2
Icons: 2 1 1 1
Faction: Dark Sith
Droid. Trooper.
Interrupt: When you play this unit from your hand, deal 1 damage each to any number of your objectives to reduce the cost of this unit by 1 for each damage dealt.
The second phase Dark Troopers were an implacable foe and left a swath of devastation in their wake.
Health: 4
Resources Generated: 4
Block Number: 114 - 2 of 6
Set: Join Us or Die Number: 577
Illustrator: Thomas Wievegg
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5 Comments
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Type: Unit
Cost: 6 Force Icons: 2
Icons: 2 1 1 1
Faction: Dark Sith
Droid. Trooper.
Interrupt: When you play this unit from your hand, deal 1 damage each to any number of your objectives to reduce the cost of this unit by 1 for each damage dealt.
The second phase Dark Troopers were an implacable foe and left a swath of devastation in their wake.
Health: 4
Block Number: 114 - 3 of 6
Set: Join Us or Die Number: 577
Illustrator: Thomas Wievegg
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1 Comments
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Type: Fate
Cost: 0 Force Icons: 2
Faction: Dark Neutral
You may commit a target unit to or remove a target unit from the Force.
Block Number: 115 - 6 of 6
Set: Join Us or Die Number: 536
Illustrator: Michael Komarck
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1 Comments
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Type: Event
Cost: 0 Force Icons: 1
Faction: Dark Neutral
Reaction: After a [Sith] objective is dealt damage, remove 1 damage from that objective. Then, place 1 shield on that objective.
Block Number: 114 - 5 of 6
Set: Join Us or Die Number: 579
Illustrator: Adam Lane
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No Comments have been made.
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Type: Enhancement
Cost: 1 Force Icons: 1
Faction: Dark Sith
Force. Control. Alter.
Enhance a Sith objective. Interrupt: When enhanced objective is destroyed, draw 2 cards. If the Balance of the Force is with the dark side, draw 3 cards instead.
Block Number: 114 - 4 of 6
Set: Join Us or Die Number: 578
Illustrator: Christina Davis
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1 Comments
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Type: Enhancement
Cost: 1 Force Icons: 0
Faction: Light Neutral
Location.
Enhance your play area. Limited. (You cannot play more than one limited card per turn.)
Resources Generated: 1
Block Number: 113 - 5 of 6
Set: Join Us or Die Number: 49
Illustrator: Emilio Rodriguez
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No Comments have been made.
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Type: Event
Cost: 1 Force Icons: 3
Faction: Light Rebel Alliance
Action: During an engagement, put a Character unit into play from your hand as a participating unit on your side. If that unit is still in play at the end of the phase, return it to your hand.
Block Number: 113 - 6 of 6
Set: Join Us or Die Number: 575
Illustrator: Bruno Werneck
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6 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Scum and Villainy
Character. Scavenger.
Reaction: After a friendly unit is destroyed, put this unit into play from your hand.
You can always tell when there’s a wreck by the pack of Jawas circling about.
Health: 1
Block Number: 116 - 4 of 6
Set: Join Us or Die Number: 587
Illustrator: Mark Molnar
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Scum and Villainy
Character. Scavenger.
Reaction: After a friendly unit is destroyed, put this unit into play from your hand.
You can always tell when there’s a wreck by the pack of Jawas circling about.
Health: 1
Block Number: 116 - 3 of 6
Set: Join Us or Die Number: 587
Illustrator: Mark Molnar
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No Comments have been made.
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Type: Objective
Faction: Light Jedi
Dagobah
Reaction: After you commit a unit to the Force, remove all focus tokens from that unit. (Limit once per turn.)
“That boy is our last hope.†–Obi-Wan Kenobi, The Empire Strikes Back
Health: 5
Resources Generated: 1
Block Number: 112 - 1 of 6
Set: Join Us or Die Number: 567
Illustrator: Anthony Devine
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No Comments have been made.
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Type: Enhancement
Cost: 1 Force Icons: 2
Faction: Light Rebel Alliance
Location.
Enhance your play area. Action: Focus this enhancement to look at the top card of each player’s deck. Then, you may discard 1 of those cards.
Block Number: 113 - 4 of 6
Set: Join Us or Die Number: 574
Illustrator: Alexandre Dainche
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4 Comments
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Type: Objective
Faction: Dark Imperial Navy
Carida.
Reaction: After this objective enters play, put the topmost [Imperial Navy] unit in your discard pile into play, committed to the Force. (If that unit cannot be committed to the Force, this effect cannot initiate.)
Health: 5
Resources Generated: 1
Block Number: 115 - 1 of 6
Set: Join Us or Die Number: 581
Illustrator: Mariusz Gandzel
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 2 2
Faction: Dark Imperial Navy
Character. Trooper.
Targeted Strike.
This unit cannot be declared as an attacker or defender unless it is committed to the Force.
“Roger control, we are in pursuit.â€
Health: 3
Block Number: 115 - 2 of 6
Set: Join Us or Die Number: 582
Illustrator: Angela Sung
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 2 2
Faction: Dark Imperial Navy
Character. Trooper.
Targeted Strike.
This unit cannot be declared as an attacker or defender unless it is committed to the Force.
“Roger control, we are in pursuit.â€
Health: 3
Block Number: 115 - 3 of 6
Set: Join Us or Die Number: 582
Illustrator: Angela Sung
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No Comments have been made.
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Type: Enhancement
Cost: 0 Force Icons: 1
Faction: Dark Imperial Navy
Location.
Enhance your play area.
Each unit you control that is committed to the Force gains edge (1).
Block Number: 115 - 4 of 6
Set: Join Us or Die Number: 583
Illustrator: Lukasz Jaskolski
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3 Comments
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Type: Fate
Cost: 0 Force Icons: 2
Faction: Dark Imperial Navy
You may place 1 focus token on a target ready unit that is committed to the Force.
Block Number: 116 - 6 of 6
Set: Join Us or Die Number: 514
Illustrator: Kieran Yanner
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No Comments have been made.
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Type: Fate
Cost: 0 Force Icons: 2
Faction: Light Neutral
You may place 1 focus token on a target ready unit that is committed to the Force.
Block Number: 112 - 6 of 6
Set: Join Us or Die Number: 523
Illustrator: Mark Molnar
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Light Neutral
Character.
Reaction: After this unit enters play, remove 1 focus token from a target unit committed to the Force.
“Please keep the noise down, I’m plotting the whole sector fleet’s movements in my head.â€
Health: 2
Block Number: 113 - 3 of 6
Set: Join Us or Die Number: 573
Illustrator: Kieran Yanner
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No Comments have been made.
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Type: Objective
Faction: Dark Scum and Villainy
Tatooine
Reaction: After this objective enters play, destroy all units in play.
“Quick! What does ‘Utinni!’ mean?â€
Health: 5
Resources Generated: 1
Block Number: 116 - 1 of 6
Set: Join Us or Die Number: 585
Illustrator: Rizal Abdillah Hrp
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1 Comments
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Type: Objective
Faction: Dark Sith
Arc Hammer.
Sith affiliation only. Action: Damage this objective to reduce the cost of the next [Sith] unit you play this phase by 1. (Limit once per phase.)
Health: 5
Resources Generated: 1
Block Number: 114 - 1 of 6
Set: Join Us or Die Number: 576
Illustrator: Mark Molnar
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6 Comments
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Type: Event
Cost: 0 Force Icons: 1
Faction: Dark Scum and Villainy
Action: Look at the top 2 cards of an objective deck. You may move 1 of those cards to the bottom of its deck. Return the other cards to top of the deck in any order.
Block Number: 116 - 5 of 6
Set: Join Us or Die Number: 588
Illustrator: Anthony Devine
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 2
Icons: 1 1 1
Faction: Light Rebel Alliance
Character. Spy.
Reaction: After you win a Force struggle, return a target enemy enhancement to the top of its owner’s deck.
Codenamed ‘Targeter’, Winter was one of Alliance Intelligence’s most effective undercover operatives.
Health: 2
Block Number: 113 - 2 of 6
Set: Join Us or Die Number: 572
Illustrator: Cynthia Sheppard
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 2
Icons: 1 1 1
Faction: Dark Scum and Villainy
Character. Scavenger.
While this unit is committed to the Force, it cannot be damaged or destroyed. Forced Reaction: After you lose a Force struggle, remove this unit from the Force, if able.
Leader of a large band of ruthless Jawa raiders, Wittin was one of the most feared warlords to roam the Tatooine sands.
Health: 3
Resources Generated: 1
Block Number: 116 - 2 of 6
Set: Lure of the Dark Side Number: 586
Illustrator: David Kegg
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1 Comments
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Type: Unit
Cost: 3 Force Icons: 6
Icons: 1 1
Faction: Light Jedi
Character. Force User.
Elite.
This unit gains [Unit Damage] for each point on the Death Star dial.
“Judge me by my size, do you?†–Yoda, The Empire Strikes Back
Health: 3
Block Number: 112 - 2 of 6
Set: Join Us or Die Number: 568
Illustrator: Tiziano Baracchi
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Yoda
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No Comments have been made.
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Type: Event
Cost: 2 Force Icons: 1
Faction: Light Jedi
Block Number: 112 - 5 of 6
Set: Join Us or Die Number: 570
Illustrator: Mark Molnar
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7 Comments
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