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Evasive Maneuvers


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Academy Pilot

Academy Pilot


Type: Unit
Cost: 1
Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character. Pilot.
Pilot (0).
The ‘cockpit fire’ simulation caught many rookie pilots completely by surprise. Recordings of their responses were circulated among their peers to keep them humble.
Health: 1
Block Number: 154 - 2 of 6
Set: Evasive Maneuvers Number: 0760
Illustrator: David Auden Nash
----- 3 Comments
Academy Pilot

Academy Pilot


Type: Unit
Cost: 1
Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character. Pilot.
Pilot (0).
The ‘cockpit fire’ simulation caught many rookie pilots completely by surprise. Recordings of their responses were circulated among their peers to keep them humble.
Health: 1
Block Number: 154 - 3 of 6
Set: Evasive Maneuvers Number: 0760
Illustrator: David Auden Nash
----- No Comments have been made.
Advozse Mercenary

Advozse Mercenary


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character. Mercenary.
While this unit is attacking, it gains ([Edge-enabled Unit Damage]) for each other attacking unit.
You can always trust a mercenary to take your money. If you’re lucky, they might even get the job done.
Health: 1
Block Number: 155 - 3 of 6
Set: Evasive Maneuvers Number: 0765
Illustrator: Claudio Pozas
**--- No Comments have been made.
Advozse Mercenary

Advozse Mercenary


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character. Mercenary.
While this unit is attacking, it gains ([Edge-enabled Unit Damage]) for each other attacking unit.
You can always trust a mercenary to take your money. If you’re lucky, they might even get the job done.
Health: 1
Block Number: 155 - 4 of 6
Set: Evasive Maneuvers Number: 0765
Illustrator: Claudio Pozas
**--- No Comments have been made.
Antinnis Tremayne

♦ Antinnis Tremayne


Type: Unit
Cost: 4
Force Icons: 3
Icons: 1 1 1
Faction: Dark Sith
Character. Force User. Inquisitor.
Elite.
Reaction: After this unit is declared as an attacker or defender, discard 1 or 2 cards at random from your opponent’s hand. Then, he draws that many cards.
An eager convert to the Emperor’s New Order, Tremayne took great pride in hunting down threats to the Empire.
Health: 3
Block Number: 153 - 2 of 6
Set: Evasive Maneuvers Number: 0755
Illustrator: Andrew Cefalu
***-- 14 Comments
Calculated Wager

Calculated Wager


Type: Event
Cost: 0
Force Icons: 2
Faction: Dark Scum and Villainy
Gamble.
Reaction: After you lose an edge battle, return 1 card in an edge stack to its owner’s hand.
The right flip of the cards can turn a bad day into a great day.
Block Number: 155 - 5 of 6
Set: Evasive Maneuvers Number: 0766
Illustrator: Cristi Balanescu
***-- 20 Comments
Citadel Inquisitorious

♦ Citadel Inquisitorious


Type: Enhancement
Cost: 3
Force Icons: 2
Faction: Dark Sith
Prakith. Location.
Enhance your play area.
Action: During the Force phase, focus this enhancement to discard 1 card at random from an opponent’s hand.
Resources Generated: 1
Block Number: 153 - 5 of 6
Set: Evasive Maneuvers Number: 0757
Illustrator: Richard Wright
*---- 9 Comments
Command and Control

Command and Control


Type: Objective
Faction: Light Rebel Alliance
Increase your reserve value by 1 for each objective in your victory pile.
Health: 5
Resources Generated: 1
Block Number: 152 - 1 of 6
Set: Evasive Maneuvers Number: 0750
Illustrator: Ryan Barger
***** 2 Comments
Corellian Corvette

Corellian Corvette


Type: Unit
Cost: 4
Force Icons: 1
Icons: 1 2
Faction: Light Neutral
Vehicle. Capital Ship.
Reaction: After this unit enters play, each friendly player draws 1 card.
An updated version of the venerable CR70 design, the CR90 corvette could be easily modified to fulfill a wide variety of tasks. This versatility led to it being a popular ship for the Rebel Alliance.
Health: 3
Block Number: 152 - 4 of 6
Set: Evasive Maneuvers Number: 0752
Illustrator: Zach Graves
****- No Comments have been made.
Corellian Corvette

Corellian Corvette


Type: Unit
Cost: 4
Force Icons: 1
Icons: 1 2
Faction: Light Neutral
Vehicle. Capital Ship.
Reaction: After this unit enters play, each friendly player draws 1 card.
An updated version of the venerable CR70 design, the CR90 corvette could be easily modified to fulfill a wide variety of tasks. This versatility led to it being a popular ship for the Rebel Alliance.
Health: 3
Block Number: 152 - 3 of 6
Set: Evasive Maneuvers Number: 0752
Illustrator: Zach Graves
----- 2 Comments
Dannik Jerriko

♦ Dannik Jerriko


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1 1 1
Faction: Dark Scum and Villainy
Character. Assassin. Mercenary.
While this unit is attacking, resolve edge-enabled icons on friendly units as if you had the edge.
As an Anzati, Dannik constantly hungered for the life essence of other beings. He commanded a high price to hunt down and drain some of the most dangerous individuals in the galaxy.
Health: 3
Block Number: 155 - 2 of 6
Set: Evasive Maneuvers Number: 0764
Illustrator: Jan-Wah Li
****- 13 Comments
Harassment

Harassment


Type: Event
Cost: 0
Force Icons: 2
Faction: Light Jedi
Reaction: After an opponent’s deployment phase begins, increase the cost of the first unit that opponent plays this phase by 1. (Limit 1 per phase.)
Block Number: 151 - 6 of 6
Set: Evasive Maneuvers Number: 0749
Illustrator: Kate Laird
----- No Comments have been made.
Hidden from the Empire

Hidden from the Empire


Type: Objective
Faction: Light Jedi
Nar Shaddaa.
Jedi affiliation only.
While this objective is undamaged, a player cannot play units while he controls more units than each opponent.

Hiding in the open is sometimes the best camouflage.
Health: 5
Resources Generated: 1
Block Number: 151 - 1 of 6
Set: Evasive Maneuvers Number: 0745
Illustrator: Mariusz Gandzel
----- 5 Comments
Hidden in the Shadows

Hidden in the Shadows


Type: Enhancement
Cost: 1
Force Icons: 1
Faction: Light Jedi
Skill.
Enhance a friendly Character unit.
Enhanced unit cannot be targeted by enemy events.

Block Number: 151 - 5 of 6
Set: Evasive Maneuvers Number: 0748
Illustrator: Mark Behm
----- 1 Comments
Hidden in the Shadows

Hidden in the Shadows


Type: Enhancement
Cost: 1
Force Icons: 1
Faction: Light Jedi
Skill.
Enhance a friendly Character unit.
Enhanced unit cannot be targeted by enemy events.

Block Number: 151 - 4 of 6
Set: Evasive Maneuvers Number: 0748
Illustrator: Mark Behm
***** 6 Comments
Imperial Enforcers

Imperial Enforcers


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Character. Trooper.

The Imperial Inquisitors used their authority to requisition the enforcers they needed to flush out their quarry.
Health: 2
Block Number: 153 - 3 of 6
Set: Evasive Maneuvers Number: 0756
Illustrator: Adam Schumpert
----- No Comments have been made.
Imperial Enforcers

Imperial Enforcers


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Character. Trooper.

The Imperial Inquisitors used their authority to requisition the enforcers they needed to flush out their quarry.
Health: 2
Block Number: 153 - 4 of 6
Set: Evasive Maneuvers Number: 0756
Illustrator: Adam Schumpert
----- No Comments have been made.
Independence

♦ Independence


Type: Unit
Cost: 4
Force Icons: 2
Icons: 1 1 2
Faction: Light Rebel Alliance
Vehicle. Capital Ship.
Shielding.
Reduce the cost to play each other friendly
Capital Ship unit by 1.
An early flagship of the Alliance fleet, the Independence became a communication and training vessel when Home One took over as the flagship.
Health: 3
Resources Generated: 1
Block Number: 152 - 2 of 6
Set: Evasive Maneuvers Number: 0751
Illustrator: Maciej Rebisz
***** 4 Comments
Koiogran Turn

Koiogran Turn


Type: Event
Cost: 0
Force Icons: 2
Faction: Dark Imperial Navy
Maneuver.
Interrupt: When a friendly Vehicle unit is targeted by an enemy card effect, your opponent must choose a different eligible target instead, if able.
A stressful maneuver, the Koiogran could both clear you from an enemy’s fire arc and set you up for a counterattack.
Block Number: 154 - 6 of 6
Set: Evasive Maneuvers Number: 0762
Illustrator: Matt Bradbury
----- No Comments have been made.
Put to the Question

Put to the Question


Type: Event
Cost: 0
Force Icons: 1
Faction: Dark Sith
Interrupt: When an enhancement you control or a unit you control with 1 or more enhancements on it is targeted by an effect, cancel that effect.
Block Number: 153 - 6 of 6
Set: Evasive Maneuvers Number: 0758
Illustrator: Claudio Pozas
----- 10 Comments
Resupply Depot

Resupply Depot


Type: Enhancement
Cost: 0
Force Icons: 2
Faction: Light Rebel Alliance
Location.
Enhance your play area.
Action: Focus this enhancement and discard a card from your hand to have a target Vehicle unit gain 1 combat icon of your choice until the end of the phase.
Block Number: 152 - 5 of 6
Set: Evasive Maneuvers Number: 0753
Illustrator: Mariusz Gandzel
***** No Comments have been made.
Supporting Fire

Supporting Fire


Type: Fate
Cost:
Force Icons: 1
Faction: Light Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Block Number: 152 - 6 of 6
Set: Evasive Maneuvers Number: 0420
Illustrator: Matt Bradbury
----- 4 Comments
Supporting Fire

Supporting Fire


Type: Fate
Cost:
Force Icons: 1
Faction: Dark Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Block Number: 155 - 6 of 6
Set: Evasive Maneuvers Number: 0433
Illustrator: Zach Graves
----- No Comments have been made.
The Eater of Luck

The Eater of Luck


Type: Objective
Faction: Dark Scum and Villainy
Tatooine.
Reaction: After you lose an edge battle as the attacker, capture the top card of each opponent’s deck at this objective.
A nickname for the infamous assassin, Dannik Jerriko, the Eater of Luck was a feared member of the galactic underworld.
Health: 5
Resources Generated: 1
Block Number: 155 - 1 of 6
Set: Evasive Maneuvers Number: 0763
Illustrator: Chase Toole
***-- 1 Comments
The Questioning

The Questioning


Type: Objective
Faction: Dark Sith
Prakith.
Sith affiliation only.
Reaction: After one of your card effects discards 1 or more cards from an opponent’s hand, remove 1 focus token from an objective you control.
Health: 5
Resources Generated: 1
Block Number: 153 - 1 of 6
Set: Evasive Maneuvers Number: 0754
Illustrator: Jorge Barrero
----- 4 Comments
TIE Fighter Patrol

TIE Fighter Patrol


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Vehicle. Fighter.
While this unit is piloted, it gains the combat icons of its attached Pilot enhancement.
Constant patrols kept Imperial fleets safe from surprise attack.
Health: 2
Block Number: 154 - 4 of 6
Set: Evasive Maneuvers Number: 0761
Illustrator: Matt Bradbury
***** 10 Comments
TIE Fighter Patrol

TIE Fighter Patrol


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Vehicle. Fighter.
While this unit is piloted, it gains the combat icons of its attached Pilot enhancement.
Constant patrols kept Imperial fleets safe from surprise attack.
Health: 2
Block Number: 154 - 5 of 6
Set: Evasive Maneuvers Number: 0761
Illustrator: Matt Bradbury
----- No Comments have been made.
Training Procedures

Training Procedures


Type: Objective
Faction: Dark Imperial Navy
Imperial Navy affiliation only.
Action: Spend 1 resource to move a friendly Pilot enhancement to another eligible Vehicle unit you control.
Health: 5
Resources Generated: 1
Block Number: 154 - 1 of 6
Set: Evasive Maneuvers Number: 0759
Illustrator: Mariusz Gandzel
----- 3 Comments
Undercover Urchin

Undercover Urchin


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1
Faction: Light Neutral
Character. Civilian.
Action: If you have 2 or more cards in your discard pile, focus this unit to have your opponent choose a card in your discard pile. Return that card to your hand.
Those who have the least to offer are the most generous to those in need.
Health: 1
Block Number: 151 - 3 of 6
Set: Evasive Maneuvers Number: 0747
Illustrator: Rovina Cai
***** 1 Comments
Vima-Da-Boda

♦ Vima-Da-Boda


Type: Unit
Cost: 4
Force Icons: 2
Icons: 1 1 1
Faction: Light Jedi
Character. Force User.
Shielding.
Reaction: After an opponent spends 4 or more resources to play a unit, put this unit into play from your hand.
Vima-Da-Boda spent many years living in the squalor of Nar Shaddaa. This had the unintended side effect of keeping her hidden from the Empire.
Health: 3
Block Number: 151 - 2 of 6
Set: Evasive Maneuvers Number: 0746
Illustrator: Anthony Devine
----- 1 Comments
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