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AT-AT
Submitted
Darksbane
, Aug 20 2013 11:03 PM | Last updated Aug 20 2013 11:03 PM
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AT-ATType: Unit Cost: 4 Force Icons: 1 Icons: 2 ![]() ![]() Faction: Dark Imperial Navy Vehicle. Walker. Shielding. (When this unit enters an engagement, place 1 shield on any unit or objective in the engagement.) Reaction: After this unit is focused to strike, instead of resolving its combat icons, discard a target non-limited enhancement from play. Health: 3 Block Number: 63 - 2 of 6 Set: The Battle of Hoth Number: 296 Illustrator: Ralph McQuarrie |
1 Imperial Officers have rated this card!
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Other Cards in Block 63 | |
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Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
7 Comments
I am wondering how to take full advantage of this unit. It's symbols will rarely be involved, yes? Or am I missing something? Any help would be greatly appreciated.
You'll rarely use the reaction unless it will affect the board greater than the icons.
I was playing a game against my friend and I used the AT-AT's text ability instead of resolving it's combat icons to remove a pilot enhancement from play. I believe the move is valid because the texts only applies to non-limited enhancements, and the pilot while unique was not non-limited.
Rulings
http://www.cardgamed...g-only/?p=56241
http://www.cardgamed...at-at-question/