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Deploy the Fleet
Submitted
Darksbane
, Apr 26 2013 05:49 PM | Last updated Apr 26 2013 06:00 PM
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Deploy the FleetType: Objective Faction: Dark Imperial Navy Action: Damage this objective to reduce the cost of the next Capital Ship unit you play this phase by 1. Health: 5 Resources Generated: 1 Block Number: 46 - 1 of 6 Set: The Search For Skywalker Number: 218 Illustrator: Ralph McQuarrie |
5 Imperial Officers have rated this card!
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Other Cards in Block 46 | |
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Block Stats:
# Units: 3 Total Cost: 17 Average Cost: 3.4 Total Force Icons: 7 Average Force Icons: 1.4 |
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Recent Decks Using This Card: |
Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
11 Comments
This may be a silly question, but you are allowed to use the ability even when you're not intending to actually play any capital ships, right? (for instance, during your conflict phase, so there is damage for Thunderflare to move to an enemy objective)
Yep, you can do that.
Can this action be used multiple times to reduce the cost of a single capital ship? There's no "once per turn" limit or anything, but I'm not sure if the action stacks with itself.
Yes, it stacks.
with deploy the fleet being so relevant currently I see this being played incorrect all the time.
deploy a cap ship. then damage.
EX:
deploy devestator
card on table....pay 3 and damage DTF 3
the reason this is a big deal is:
action: 1 damage for -1 cost
opposite player action option
action: 2nd damage for -2 cost
opposite player action option
action 3rd damage for -3 cost
opposite player action option (such as rebel assault!!!! thus no cost reduction)
action - deploy the cap ship at the minus 3 reduction
IMO this needs to be cleaned up I constantly see this being played incorrect.
Pet peeve of mine as well. Sith Holocron tends to be used similarly. For some reason, I haven't seen as many people having trouble with Owen.
Note that you do get the discount from previous uses of DtF if it gets destroyed (eg by Rebel Assault) between using its Action and playing the capital ship. What you lose out on is the ability to do it an additional time or use the objective for its resource.
That last part is important to note as it seems like MonteKev is suggesting you don't get the discount you already paid for which is incorrect.
Rulings
http://www.cardgamed...g-only/?p=35909
http://www.cardgamed...-only/?p=103555
http://www.cardgamed...ploy-the-fleet/
http://www.cardgamed...-opposing-turn/