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The Nexus of Shadows
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The Nexus of ShadowsType: Support Faction: Dark Eldar Cost: 1 Signature/Loyalty: Signature Icon Traits: Location. Action: Pay 2 [Resource] to draw 1 card. (Limit once per phase.) The Nexus of Shadows serves as both a trading hub and a base from which to launch deadly raids. Set: Boundless Hate Number: 32 Quantity: 1 Illustrator: Zachary Graves |
Other Cards in Signature Squad 020 | |
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7 Comments
Doesn't feel like Kabalites with their zero command will be able to make enough money to make this support worth while. The first card you buy cost three. I wonder if limit once a round was really needed.
My bad, I miss read it.
Previously tested this in a deck with Flayed Skull Slavers. Got significant use out of it (1-2 times per round)
It costs 5 resources to start seeing a card benefit from this card. Not a solid design space to explore for a sig support. Too situational and can't be used as a shield if useless in the game state. Sig supports should ALWAYS be useful.
I'm not sure I agree with you about this card not being useful. Remember that a game-round has four phases, each with at least one action-window, so potentially you could draw four extra cards not counting planet-draw and the Headquarter phase-draw durring a round.
Obviously one rarely has eight spare resources for this, but in a late game situation, or after earlier visits to Taurus, you might find it rather nice to exchange excess resources for a few card-draws.
There's also the possibility in any game that the planet flop simply doesn't deliver in the card-department, not uncommon actually, which then lends the player with The Nexus quite an advantage.
I think it's clear that Salaine Morn requires us all to think in some new ways gamewise in order to be effective, but surely that doesn't make neither The Nexus nor any other card in her signature squad useless.
And if nothing else, it clearly adds even more diversity for players who play both casual/fun and competitive.