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The Sparr



The Sparr

Unique The Sparr



Type: Character House: Greyjoy
Cost: 3 Strength: 1 Icons: Military,Intrigue
Game Text:
Ironborn. Raider.
Melee.
Lower the income and initiative on each opponent's revealed plot card by 1.
Flavor Text: Aeron knew the Sparr, a hatched-faced old man with watery eyes whose quavery voice was law on this part of Great Wyk.
Crest: Noble
Number: 107 Set: APS
Quantity: 3 Illustrator: Scott Murphy
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8 Comments

Isn't this hugely overpowered? In addition to the crazy initiative/income choke, he has two icons, melee, gets all the Greyjoy buffs for Ironborn and Raiders, and he's protected by The Power of Blood. Wouldn't the benefit from reducing all of your opponents' initiative and plot-based income to 1 be worth an auto-include in every deck, even with the out-of-house penalty?
I don't think it will be an Auto-Include. While his ability is REALLY good, his 1 STR makes him a bit of a liability. Any deck with some burn (or just a Threat from the North) will kill him instantly.
    • Billmix likes this
Oh, and his STR-to-cost ratio isn't that great. Usually only going to be a 2 STR.
Just to clarify, it reduces BY 1, not TO 1 (not sure if the OP misread the card or mis-typed the entry). If it reduced everyone's initiative to 1 and income to 1, then I would agree that the card would be waaaaay OP :)
So, in my defense, if I had learned to read this would, in fact, be hideously overpowered. =)
    • zordren and SpiderMonkey like this
Dude, it SUCKS reading all those cards... I HATE this game...
    • kareyn01 likes this
Photo
crotchpolice
Nov 06 2014 03:01 PM

How does he work in 2v2? Does your partner get his initiative and income docked, or just the other team?

Your partner is not your opponent. :)