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Type: Event House: Neutral
Reinforcements.
Any phase: Play if you have lost a Power challenge this phase. Pay 1 gold to put Beguiled Bodyguard into play from your hand as a character with 3 STR, a Power icon, stealth, and renown.
Set: SA Number: 117 Quantity: 1
Illustrator: Veronica V. Jones
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4 Comments
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Type: Character House: Stark
Cost: 4
STR: 5
Icon: Military, Power
Army.
No attachments except Weapon. Response: After you win a challenge in which Depleted Host participated, search your deck for a Reinforcements event card, reveal it, and put it into your hand. Then, shuffle your deck.
Set: SA Number: 102 Quantity: 3
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Character House: Martell
Cost: 4
STR: 5
Icon: Military, Power
Army.
No attachments except Weapon. Response: After a Reinforcements event card is played, draw a card.
Every additional man doubled the risk of betrayal.
Set: SA Number: 112 Quantity: 3
Illustrator: Adam Pilkington
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No Comments have been made.
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Type: Character House: Greyjoy
Cost: 1
STR: 1
Icon: Military
Ally.
Response: After Desperate Looters enters play or leaves play, discard the top card of each opponent's deck.
The looters had even made off with the Mother's costly robes...
Set: SA Number: 101 Quantity: 3
Illustrator: Carlo Bocchio
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1 Comments
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Type: Character House: Targaryen
Cost: 4
STR: 5
Icon: Military, Power
Army. Dothraki.
No attachments except Weapon or Boon. Response: After a Reinforcements event card is played, choose an attachment controlled by an opponent. Take control of that attachment, and attach it to Destitute Horde, if able. Otherwise, discard it from play.
Set: SA Number: 111 Quantity: 3
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Character House: Baratheon
Cost: 4
STR: 5
Icon: Military, Power
Army.
No attachments except Weapon. Response: After a Reinforcements event card is played, stand Exhausted Horsemen.
There was only the oncoming horseman and the longaxe in his hand.
Set: SA Number: 107 Quantity: 3
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Character House: Neutral
Cost: 4
STR: 5
Icon: Military, Power
Army.
No attachments except Weapon. Limited Response: After a Reinforcements event card is played, pay 2 gold to choose a character or location that does not have its owner's House affiliation. Take control of that card. (Limit 1 Limited Response per round.)
Set: SA Number: 113 Quantity: 3
Illustrator: Removed at Illustrators Request
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No Comments have been made.
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Type: Event House: Neutral
Reinforcements.
Any phase: Play if you have lost a Military challenge this phase. Pay 1 gold to put Missing Recruit into play from your hand as a character with 3 STR, a Military icon, stealth, and renown.
Set: SA Number: 115 Quantity: 1
Illustrator: Removed at Illustrators Request
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5 Comments
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Type: Character House: Stark
Cost: 4
STR: 5
Icon: Military, Power
Army.
Deadly. No attachments except Siege. If an opponent is running an agenda, Northern Cavalry Flank does not kneel to attack.
Crest: War
Set: SA Number: 103 Quantity: 1
Illustrator: Tomasz Jedruszek
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4 Comments
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Type: Character House: Stark
Cost: 4
STR: 5
Icon: Military, Power
Army.
Deadly. No attachments except Siege. If no opponent is running an agenda, Northern Infantry does not kneel to defend.
Crest: War
Set: SA Number: 104 Quantity: 1
Illustrator: Tomasz Jedruszek
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5 Comments
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Type: Character House: Greyjoy
Cost: 4
STR: X
Icon: Military, Power
Ironborn. Mercenary.
Intimidate. No attachments. X is the highest gold value on an opponent's revealed plot card.
The north has nothing for us. Ice and war and pirates.
Set: SA Number: 110 Quantity: 1
Illustrator: Jarreau Wimberly
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2 Comments
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Type: Event House: Neutral
Reinforcements.
Challenges: Play before any challenges have been inititated this phase. If you lose 2 or more challenges this phase, you may return any number of non-unique characters from your discard pile to your hand. (Place this card next to your plot deck until the end of the phase.)
Set: SA Number: 114 Quantity: 1
Illustrator: Tomasz Jedruszek
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2 Comments
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Type: Event House: Neutral
Reinforcements.
Any phase: Play if you have lost an Intrigue challenge this phase. Pay 1 gold to put Spy in Their Midst into play from your hand as a character with 3 STR, a Intrigue icon, stealth, and renown.
Set: SA Number: 116 Quantity: 1
Illustrator: Katherine Dinger
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8 Comments
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Type: Character House: Baratheon
Cost: 2
STR: 3
Icon: Military, Power
Traitor.
House Baratheon only. After you play Stormland Scavengers from your hand, choose a player with a House Baratheon or a House Targaryen House card. Discard a card at random from that player's hand.
Set: SA Number: 108 Quantity: 3
Illustrator: Frank Walls
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No Comments have been made.
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Type: Location House: Targaryen
Cost: 2
The East.
Any phase: If it is Summer, kneel Summer Encampment to return a character you control to its owner's hand.
Set: SA Number: 120 Quantity: 3
Illustrator: Ben Zweifel
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10 Comments
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Type: Event House: Neutral
Reinforcements.
Play only if it is Summer. Any phase: Play if you have lost a challenge this phase. Pay 1 gold to put Summer Reserves into play from your hand as an Army character with 4 STR, a Military, an Intrigue, a Power icon, and deadly.
Set: SA Number: 119 Quantity: 1
Illustrator: Nicole Cardiff
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No Comments have been made.
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Type: Character House: Lannister
Cost: 1
STR: 1
Icon: Power
Lord. King.
If there is another King character in play, Tommen Baratheon cannot attack, defend, or trigger his character ability. Marshalling: Kneel Tommen Baratheon to draw a card.
Set: SA Number: 106 Quantity: 1
Illustrator: Linda Tso
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No Comments have been made.
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Type: Character House: Lannister
Cost: 4
STR: 5
Icon: Military, Power
Army.
No attachments except Weapon. Response: After a Reinforcements event card is played, choose and kneel a character without an Intrigue icon.
A weary smile brushed his lips.
Set: SA Number: 105 Quantity: 3
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Character House: Greyjoy
Cost: 4
STR: 5
Icon: Military, Power
Army.
No attachments except Weapon. Response: After a Reinforcements event card is played, put a Warship location into play from your discard pile.
Set: SA Number: 109 Quantity: 1
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Event House: Neutral
Reinforcements.
Play only if it is Winter. Any phase: Play if you have lost a challenge this phase. Pay 1 gold to put Winter Reserves into play from your hand as an Army character with 4 STR, a Military, an Intrigue, a Power icon, and deadly.
Set: SA Number: 118 Quantity: 1
Illustrator: German Nobile
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17 Comments
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