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Type: Event House: Martell
House Martell only. Challenges: Kill a Sand Snake character you control to choose and return up to 3 [Shadow] cards to Shadows.
Set: A Deadly Game Number: 31 Quantity: 3
Illustrator: Sara Betsy
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7 Comments
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Type: Event House: Greyjoy
Deathbound. Any Phase: Choose a [Greyjoy] character. That character gets +1 STR until the end of the phase. Dominance: Kneel a Warship location to return Command the Winds from your dead pile to your hand.
Set: A Deadly Game Number: 25 Quantity: 3
Illustrator: Wibben
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No Comments have been made.
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Type: Character House: Baratheon
Cost: 2
STR: 3
Icon: Military
Rainbow Guard. Lady.
Brienne of Tarth is considered to have the Knight trait. Limited Response: After Brienne of Tarth kneels, each opponent may move 1 power to your House card from a card he or she controls. Any opponent who does not cannot play event cards this round. (Limit 1 limited response per round.)
Crest: War
Set: A Deadly Game Number: 21 Quantity: 3
Illustrator: Tiziano Baracchi
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6 Comments
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Type: Plot House: Neutral
Inc: 4
Init: 6
Claim: 2
Castle. After this plot is placed in your used pile,choose 1 character you control, and return it to the bottom of its owner’s deck (cannot be saved).
Set: A Deadly Game Number: 40 Quantity: 3
Illustrator: Caravan Studio
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8 Comments
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Type: Character House: Targaryen
Cost: 1
STR: 1
Icon: Power
Dothraki. Handmaiden. Ally.
If Irri would be killed, you may instead attach her to a [Targaryen] character as a Handmaiden attachment with the text, “Attached character gains a [Power] icon, and does not kneel to attack during [Power] challenges.”
Set: A Deadly Game Number: 36 Quantity: 3
Illustrator: Mariana Vieira
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6 Comments
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Type: Character House: Targaryen
Cost: 4
STR: 3
Icon: Military, Power
Dothraki. Lord.
Deadly. If you win a challenge in which Khal Drogo attacked alone, instead of the normal claim effects, the losing player must choose and kill 1 character he or she controls, randomly discard 1 card from his or her hand, and move 1 power from his or her house card to yours.
Crest: War
Set: A Deadly Game Number: 35 Quantity: 3
Illustrator: David Kegg
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3 Comments
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Type: Character House: Lannister
Cost: 2
STR: 2
Icon: Military,Intrigue
Clansman. Army.
No attachments except Weapon. Challenges: Pay 1 gold to give each participating Clansman character you control +1 STR until the end of the challenge. (Limit once per challenge.)
Crest: War
Set: A Deadly Game Number: 27 Quantity: 3
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Character House: Neutral
Cost: 2
STR: 2
Icon: Intrigue, Power
House Arryn. Bastard.
While there is at least 1 Castle plot card revealed, Mya Stone gains: “Opponent’s characters with printed cost 3 or lower cannot be declared alone as attackers.”
Set: A Deadly Game Number: 37 Quantity: 3
Illustrator: Jorge Barrero
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No Comments have been made.
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Type: Event House: Baratheon
House Baratheon only. Limited Response: After you win dominance, choose up to X standing characters to claim 1 power each. X is the number of plot cards in your used pile. (Limit 1 limited response per round.)
Set: A Deadly Game Number: 22 Quantity: 3
Illustrator: *credit artists individually - ask art coordinator
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No Comments have been made.
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Type: Character House: Stark
Cost: 6
STR: 6
Icon: Military, Power
House Tully. Army.
No attachments. Stealth. Each House Tully character you control gains “immune to opponent’s triggered effects” while it is participating in a challenge.
Crest: War
Set: A Deadly Game Number: 33 Quantity: 3
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Location House: Stark
Cost: 1
Stronghold.
Challenges: Kneel Seagard to choose a defending character you control. That character gets +2 STR and gains deadly until the end of the challenge. If you win the challenge, stand Seagard.
Set: A Deadly Game Number: 34 Quantity: 3
Illustrator: Thomas Denmark
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No Comments have been made.
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Type: Plot House: Neutral
Inc: 3
Init: 0
Claim: 1
Castle. After this plot is placed in your used pile, choose an opponent’s character with printed cost 3 or lower. Take control of that character until a new plot is placed in your used pile.
Set: A Deadly Game Number: 39 Quantity: 3
Illustrator: Michael J. Williams
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5 Comments
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Type: Location House: Neutral
Cost: 2
House Arryn. Stronghold.
Immune to plot card effects. Response: Kneel The Eyrie to save a non-Army character with printed cost 4 or higher from being killed or discarded from play. Then, discard all power on that character.
Set: A Deadly Game Number: 38 Quantity: 3
Illustrator: Lino Drieghe
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3 Comments
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Type: Location House: Martell
Cost: 1
Dorne.
Challenges: Kneel The Red Mountains to choose a [Martell] character with printed cost 3 or lower. Until the end of the phase, that character gains the Sand Snake trait.
Set: A Deadly Game Number: 30 Quantity: 3
Illustrator: Christian Schwager
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No Comments have been made.
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Type: Location House: Greyjoy
Cost: 2
Warship.
Limited Response: After an opponent reveals a plot card, kneel Thunderer to choose an opponent and discard the top card of his or her deck. If that card is a character or location, draw 1 card. (Limit 1 limited response per round.)
Set: A Deadly Game Number: 24 Quantity: 3
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Character House: Martell
Cost: 4
STR: 3
Icon: Intrigue, Power
Sand Snake. Bastard.
Response: After you lose a challenge as the defender, set the Claim value on your revealed plot card to 2 until the end of the phase. (While set, the value cannot be raised or lowered.)
Set: A Deadly Game Number: 29 Quantity: 3
Illustrator: Drazenka Kimpel
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4 Comments
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Type: Character House: Stark
Cost: 4
STR: 3
Icon: Military, Power
House Tully. Lord.
Stealth. Immune to opponent’s events. Response: After you win a challenge as the defender, move 1 power from the attacker player’s House card to your own.
Crest: War
Set: A Deadly Game Number: 32 Quantity: 3
Illustrator: Wibben
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No Comments have been made.
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Type: Character House: Lannister
Cost: 3
STR: 3
Icon: Military, Power
Clansman.
Any Phase: Discard a card from your hand to give Ulf Son of Umar any keyword or crest printed on another character in play until the end of the phase.
Set: A Deadly Game Number: 26 Quantity: 3
Illustrator: David Kegg
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No Comments have been made.
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Type: Location House: Lannister
Cost: 0
The Vale.
Marshalling: Discard Vale Encampment (cannot be saved) to reduce the cost of the next Clansman card you play this phase by 1. When you play that card, draw 1 card.
Set: A Deadly Game Number: 28 Quantity: 3
Illustrator: *credit artists individually - ask art coordinator
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No Comments have been made.
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Type: Character House: Greyjoy
Cost: 3
STR: 2
Icon: Military, Power
Ironborn.
Deadly. Renown.
"Aye. I'll take my axe and stand on that drawbridge, and let them come try me. One at a time, two, three, it makes no matter. None will pass the moat while I still draw breath." -Lorren, CoK
Crest: War
Set: A Deadly Game Number: 23 Quantity: 3
Illustrator: Caravan Studio
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No Comments have been made.
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