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Wolves of the North


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Osha

• Osha

  • Type: Character
  • Faction: Stark
  • Cost: 3
  • Icons: MilitaryIntrigue
  • Strength: 2
  • Wildling.
  • Challenges Action: Remove Osha from the challenge. Then, stand her. (Limit once per phase.)
  • “You tell him he's bound on marching the wrong way. It's north he should be taking his swords. North, not south.”
  • Quantity: 1
  • Number: 11
  • Illustrator: Donato Giancola
****-
6 Comments
Quentyn Martell

• Quentyn Martell

  • Type: Character
  • Faction: Martell
  • Cost: 6
  • Icons: MilitaryPower
  • Strength: 4
  • Knight. Lord.
  • While you are not the first player, Quentyn Martell gets +1 STR and gains stealth.
    Interrupt: When Quentyn Martell is killed, choose and kill a character with a lower STR than his.
  • Short and stocky, plain-faced, he seemed a decent lad, sober, sensible, dutiful... but not the sort to make a young girl’s heart beat faster.
  • Quantity: 1
  • Number: 31
  • Illustrator: Kim Sokol
****-
31 Comments
Ranger’s Cache

Ranger’s Cache

  • Type: Plot
  • Faction: Neutral
  • Gold: 3
  • Initiative: 0
  • Claim: 1
  • Reserve: 6
  • Kingdom. Winter.
  • Plot deck limit: 1.
    Interrupt: When the taxation phase ends, either: draw 2 cards or gain 3 gold.
  • Quantity: 1
  • Number: 52
  • Illustrator: Jason Jenicke
****-
1 Comments
Rickon Stark

• Rickon Stark

  • Type: Character
  • Faction: Stark
  • Cost: 1
  • Icons:
  • Strength: 1
  • Lord.
  • Interrupt: When the effects of a triggered ability with the word “search” in it would initiate, sacrifice Rickon Stark to cancel those effects.
  • "I'm not afraid. I have to wait for Father."
  • Quantity: 1
  • Number: 16
  • Illustrator: Nicholas Gregory
****-
4 Comments
Riverrun Minstrel

Riverrun Minstrel

  • Type: Character
  • Faction: Stark
  • Cost: 4
  • Icons: IntriguePower
  • Strength: 3
  • House Tully. Minstrel.
  • Reaction: After Riverrun Minstrel enters play, choose a House Tully character. That character gains 1 power.
  • Quantity: 1
  • Number: 9
  • Illustrator: Nicholas Gregory
****-
3 Comments
Sansa Stark

• Sansa Stark

  • Type: Character
  • Faction: Stark (Loyal)
  • Cost: 2
  • Icons: IntriguePower
  • Strength: 4
  • Lady.
  • Sansa Stark gets -1 STR for each [Stark] character in your dead pile.
    While Sansa Stark’s STR is 0, she gains insight.
  • Help me, she prayed, send me a friend, a true knight to champion me.
  • Quantity: 1
  • Number: 13
  • Illustrator: Natascha Roeoesli
*****
8 Comments
Shaggydog

• Shaggydog

  • Type: Character
  • Faction: Stark
  • Cost: 2
  • Icons: Military
  • Strength: 3
  • Direwolf.
  • No attachments.
    While you control Rickon Stark, he gets +2 STR and gains a [Military] icon.
  • The wolf was near as wild as Rickon; he'd bitten Gage on the arm and torn a chunk of flesh from Mikken's thigh.
  • Quantity: 1
  • Number: 14
  • Illustrator: Tiziano Barracchi
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No Comments have been made.
Snowed Under

Snowed Under

  • Type: Plot
  • Faction: Neutral
  • Gold: 5
  • Initiative: 0
  • Claim: 1
  • Reserve: 6
  • Winter.
  • Treat the base initiative value on each revealed plot card as if it were 0.
  • Quantity: 1
  • Number: 48
  • Illustrator: Juan Carlos Barquet
****-
1 Comments
Stonesnake

• Stonesnake

  • Type: Character
  • Faction: The Night's Watch
  • Cost: 5
  • Icons: Military
  • Strength: 4
  • Ranger.
  • Stealth.
    Reaction: After Stonesnake bypasses a character using stealth, choose one of that character’s keywords. Stonesnake gains that keyword until the end of the phase.
  • Quantity: 1
  • Number: 33
  • Illustrator: Rick Sardinha
**---
11 Comments
The Blackfish

• The Blackfish

  • Type: Character
  • Faction: Stark (Loyal)
  • Cost: 6
  • Icons: MilitaryPower
  • Strength: 4
  • House Tully. Knight. Lord.
  • Renown.
    While The Blackfish has 4 or more power, each
    House Tully character you control does not kneel when declared as an attacker.
    Reaction: After you win a [Military] challenge as the attacking player, draw 1 card. (Limit once per phase.)
    Card design by 2009 World Champion, Erick A. Butzlaff.
  • Quantity: 1
  • Number: 4
  • Illustrator: Cris Griffin
*****
8 Comments
The Long Winter

The Long Winter

  • Type: Plot
  • Faction: Neutral
  • Gold: 4
  • Initiative: 2
  • Claim: 2
  • Reserve: 4
  • Winter.
  • Plot deck limit: 1.
    When Revealed: Each player without a Summer plot revealed discards 1 power from a card he or she controls.
  • Quantity: 1
  • Number: 49
  • Illustrator: Sebastian Ciaffaglione
****-
3 Comments
The Pack Survives

The Pack Survives

  • Type: Event
  • Faction: Stark (Loyal)
  • Cost: 0
  • Interrupt: When the effects of an opponent’s event would initiate, sacrifice a Direwolf card or kneel 2 [Stark] characters to cancel those effects.
  • “When the snows fall and the white winds blow, the lone wolf dies, but the pack survives.” -Eddard Stark
  • Quantity: 1
  • Number: 23
  • Illustrator: Drazenka Kimpel
****-
No Comments have been made.
The Shadow Tower

• The Shadow Tower

  • Type: Location
  • Faction: The Night's Watch
  • Cost: 1
  • The North.
  • Reaction: After you win a challenge as the defending player, kneel The Shadow Tower to choose a character controlled by the losing opponent. That character cannot be declared as an attacker this phase.
  • Quantity: 1
  • Number: 34
  • Illustrator: Juan Carlos Barquet
****-
No Comments have been made.
Tithe

Tithe

  • Type: Event
  • Faction: Neutral
  • Cost: 0
  • Action: Kneel a neutral character to gain 2 gold.
  • “A suitable gift to the Faith will persuade the High Septon...” -Tywin Lannister
  • Quantity: 1
  • Number: 45
  • Illustrator: Joel Hustak
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5 Comments
To the Rose Banner!

To the Rose Banner!

  • Type: Event
  • Faction: Tyrell
  • Cost: 0
  • Marshaling Action: Choose a [Tyrell] character you control. Gain X gold, where X is that character’s STR. Then, sacrifice that character.
  • Quantity: 1
  • Number: 38
  • Illustrator: Jason Engle
****-
11 Comments
Tourney Grounds

Tourney Grounds

  • Type: Location
  • Faction: Neutral
  • Cost: 1
  • Contested.Westeros.
  • Action: Kneel Tourney Grounds to reduce the cost of the next event you play this phase by 1.
  • Beyond the city walls, a hundred pavilions had been raised beside the river, and the common folk came out in the thousands to watch the games.
  • Quantity: 1
  • Number: 42
  • Illustrator: Tomasz Jedruszek
****-
13 Comments
Tower of the Hand

• Tower of the Hand

  • Type: Location
  • Faction: Lannister
  • Cost: 3
  • King’s Landing.
  • Reaction: After you win an [Intrigue] challenge, kneel Tower of the Hand and return a participating [Lannister] character to your hand to choose a character with lower printed cost controlled by the losing opponent. Return that character to its owner’s hand.
  • Quantity: 1
  • Number: 30
  • Illustrator: Ryan Barger
****-
15 Comments
Weapons at the Door

Weapons at the Door

  • Type: Plot
  • Faction: Neutral
  • Gold: 3
  • Initiative: 9
  • Claim: 1
  • Reserve: 6
  • Edict.
  • Plot deck limit: 1.
    Forced Reaction: After the challenges phase begins, return each card with the printed attachment cardtype to its owner’s hand.
  • Quantity: 1
  • Number: 51
  • Illustrator: Jason Jenicke
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9 Comments
Winterfell

• Winterfell

  • Type: Location
  • Faction: Stark (Loyal)
  • Cost: 4
  • The North. Winterfell.
  • Each [Stark] character you control gets +1 STR.
    Reaction: After a challenge is initiated, kneel Winterfell. Then, each player with a non-Winter plot card revealed cannot trigger card abilities until the end of the challenge.
  • Quantity: 1
  • Number: 17
  • Illustrator: Ted Nasmith
****-
32 Comments
Winterfell Heart Tree

• Winterfell Heart Tree

  • Type: Location
  • Faction: Stark
  • Cost: 1
  • Old Gods. Winterfell.
  • Reaction: After a phase begins, sacrifice Winterfell Heart Tree to choose a [Stark] card you control. Until the end of the phase, that card gains “immune to opponents’ plot effects.”
  • Quantity: 1
  • Number: 18
  • Illustrator: Cristi Balanescu
***--
10 Comments
Wolves of the North

Wolves of the North

  • Type: Character
  • Faction: Stark (Loyal)
  • Cost: 5
  • Icons: Military
  • Strength: 3
  • Direwolf.
  • No attachments. Stealth.
    Reaction: After Wolves of the North bypasses a character using stealth, that character gets -X STR until the end of the phase. X is the number of Direwolf cards you control.
  • Quantity: 1
  • Number: 6
  • Illustrator: Cristi Balanescu
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18 Comments
Young Spearwife

Young Spearwife

  • Type: Character
  • Faction: Neutral
  • Cost: 3
  • Icons: Military
  • Strength: 2
  • Wildling.
  • While you have less power on your faction card than an opponent, Young Spearwife gains stealth.
  • She wasn't wed and her weapon of choice was a short curved bow of horn and weirwood, but "spearwife" fit her all the same.
  • Quantity: 1
  • Number: 40
  • Illustrator: Sebastian Ciaffaglione
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No Comments have been made.