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Into the Forbidden City






1 Comments
Type: Character
Cost: 1
Military Skill: 0
Political Skill: 1
Glory: 0
Clan: Lion
Courtier.
During a conflict in which this character is participating, increase the cost to play each event by 1.
“It is good to see you again, Grandmother. You have not aged a day. Ever.” – Ikoma Ikehata
Influence: 1
Deck: Conflict
Number: 53
Illustrator: Lin Hsiang






11 Comments
Type: Holding
Strength: +1
Clan: Scorpion
City.
Interrupt: When a [Scorpion] character you control leaves play – attach that character to this holding facedown instead of placing it in its owner’s discard pile.
Action: Play an attached facedown character from this holding as if it were in this province. Then, sacrifice this holding.
Action: Play an attached facedown character from this holding as if it were in this province. Then, sacrifice this holding.
Deck: Dynasty
Number: 47
Illustrator: Niten






3 Comments
Type: Character
Cost: 5
Military Skill: 3
Political Skill: 6
Glory: 3
Clan: Scorpion
Courtier. Imperial.
Action: While this character is participating in a [Politics] conflict, choose a participating character with lower [Politics] skill than this character – move the chosen character home. Then, you may bow it.
“Which of us would bid this game to end? We are nearly perfectly matched, but there can be only one victor.”
Influence: –
Deck: Conflict
Number: 56
Illustrator: Polar Engine






2 Comments
Type: Event
Cost: 0
Clan: Phoenix
Spell. Air.
Action: During a conflict, bow a (friendly) [Phoenix] Shugenja character. Choose a participating character you control – honor that character.
“Blessed Benten, Lady of Love and Beauty, shine your radiance upon me. Let my hands work your beauty in the mortal realm and my words spread your grace to all.”
Influence: 1
Deck: Conflict
Number: 55
Illustrator: Eli Ring






3 Comments
Type: Event
Cost: 0
Clan: Neutral
Imperial.
Play only if you have the Imperial Favor.
Interrupt: When the effects of an event would initiate – cancel those effects.
Interrupt: When the effects of an event would initiate – cancel those effects.
“I bring word from the Imperial Chancellor.”
Deck: Conflict
Number: 60
Illustrator: Ancor Gil Hernandez






5 Comments
Type: Event
Cost: 1
Clan: Unicorn
Quest.
Seeker role only.
Action: During a conflict in which you are the attacking player – move the contested ring to another eligible province and reveal it, if able. That province is now the attacked province.
Action: During a conflict in which you are the attacking player – move the contested ring to another eligible province and reveal it, if able. That province is now the attacked province.
Influence: 1
Deck: Conflict
Number: 58
Illustrator: Halil Ural






1 Comments
Type: Character
Cost: 1
Military Skill: 1
Political Skill: 0
Glory: 0
Clan: Unicorn
Cavalry. Scout.
Reaction: After a province this character is attacking is revealed – the attacker has the first action opportunity this conflict.
Influence: 1
Deck: Dynasty
Number: 48
Illustrator: Oscar Römer






0 Comments
Type: Holding
Strength: +1
Clan: Crane
Imperial.
Limit 1 per deck.
[Military] conflicts cannot be declared against this holding’s province.
[Military] conflicts cannot be declared against this holding’s province.
Deck: Dynasty
Number: 44
Illustrator: Nele Diel






7 Comments
Type: Character
Cost: 3
Military Skill: 2
Political Skill: 2
Glory: 1
Clan: Dragon
Bushi. Imperial. Magistrate.
While this character is attacking, only characters that have an odd printed cost count their skill toward the resolution of this conflict.
“Is it just to uphold an unjust law?”
Deck: Dynasty
Number: 45
Illustrator: Ray Greaves






0 Comments
Type: Province
Strength: 3
Clan: Neutral
Fire role only.
Interrupt: When this province is broken, choose an opponent’s character – move each fate from that character to a character you control with no fate.
Interrupt: When this province is broken, choose an opponent’s character – move each fate from that character to a character you control with no fate.
One man’s famine is another man’s feast.
Element: fire
Deck: Province
Number: 41
Illustrator: Filip Storch






7 Comments
Type: Character
Cost: 1
Military Skill: 1
Political Skill: –
Glory: 1
Clan: Crab
Bushi. Scout.
Reaction: After you play this character – it gains covert until the end of the phase.
“My lord, I bring grave tidings from beyond the Wall.”
Influence: 2
Deck: Conflict
Number: 50
Illustrator: Pavel Tomashevskiy






2 Comments
Type: Character
Cost: 5
Military Skill: 2
Political Skill: 6
Glory: 3
Clan: Crane
Courtier. DaimyÅ. Imperial.
Action: While this character is participating in a conflict, discard the Imperial Favor – draw 3 cards. Reduce the cost of each event you play during this conflict by 2.
“I will not forget.”
Deck: Dynasty
Number: 43
Illustrator: Polar Engine






0 Comments
Type: Event
Cost: 0
Clan: Dragon
KihÅ. Water.
Reaction: After your opponent declares a [Water] conflict, choose a Monk character or a character with a Monk attachment – ready that character and draw 1 card.
Influence: 2
Deck: Conflict
Number: 52
Illustrator: Pavel Kolomeyets






0 Comments
Type: Event
Cost: 1
Clan: Scorpion
Action: During a conflict, if your honor bid is at least 2 higher than your opponent’s – each participating character your opponent controls gets –1[Military] and –1[Politics] until the end of the conflict.
Influence: 2
Deck: Conflict
Number: 57
Illustrator: Tropa Entertainment






1 Comments
Type: Character
Cost: 4
Military Skill: 3
Political Skill: 3
Glory: 2
Clan: Phoenix
Shugenja. Water.
Action: While the [Water] ring is claimed – ready this character.
“To adapt and flow around any problem, this is the lesson of water.” – Isawa’s Elements
Deck: Dynasty
Number: 46
Illustrator: Le Vuong






12 Comments
Type: Province
Strength: 3
Clan: Neutral
Cannot be a stronghold province.
Interrupt: When this province would be broken, if there are no honor tokens on it – place 1 honor token on it instead.
Interrupt: When this province would be broken, if there are no honor tokens on it – place 1 honor token on it instead.
Element: earth
Deck: Province
Number: 42
Illustrator: Pavel Kolomeyets






1 Comments
Type: Attachment
Cost: 0
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Crab
Item. Seal.
Attached character gains the [Crab] clan symbol and the Berserker trait.
In the name of Lord Hida Kisada, Defender of the Wall
Influence: 1
Deck: Conflict
Number: 51
Illustrator: Mauro Dal Bo






6 Comments
Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Neutral
Item.
Attach to a Courtier character you control.
Action: Bow attached character – search the top 5 cards of your conflict deck for a card, reveal it, and add it to your hand. Shuffle.
Action: Bow attached character – search the top 5 cards of your conflict deck for a card, reveal it, and add it to your hand. Shuffle.
Deck: Conflict
Number: 59
Illustrator: Borja Pindado






0 Comments
Type: Event
Cost: 1
Clan: Lion
Action: During a conflict, if your honor bid is lower than your opponent’s, choose a [Lion] character you control – move that character to the conflict. Then, honor it.
Influence: 1
Deck: Conflict
Number: 54
Illustrator: Nasrul Hakim






1 Comments
Type: Character
Cost: 3
Military Skill: 2
Political Skill: –
Glory: 2
Clan: Unicorn
Bushi.
Reaction: After this character is declared as an attacker, discard the top card of your dynasty deck – this character gets +X[Military] until the end of the conflict. X is the printed cost of the discarded card.
“If samurai were as loyal as dogs, there would be no need for Bushidō.”
Deck: Dynasty
Number: 49
Illustrator: Calvin Chua