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Encounter at Amon Dîn


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Book of Eldacar Book of Eldacar
Type: Attachment Sphere: Tactics
Cost: 4
Record.
Attach to a [Tactics] hero.
Reduce the cost to play Book of Eldacar by 1 for each hero you control with a printed [Tactics] resource icon.
Action: Discard Book of Eldacar to play any [Tactics] event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.


Set: EaAD Number: 59
Quantity:
Illustrator: Florian Stitz
***-- 4 Comments
Burning Farmhouse Burning Farmhouse
Type: Location
Encounter Set: Encounter at Amon Dîn
Threat: 1 Quest Points: 5
Gondor.
Villagers 4.
Forced: At the end of the round, discard 1 villager token from Burning Farmhouse.

Victory 1.

Houses and barns were burning. - The Return of the King
Set: EaAD Number: 75
Quantity: 4
Illustrator: Ilich Henriquez
----- No Comments have been made.
Burnt Homestead Burnt Homestead
Type: Treachery
Encounter Set: Encounter at Amon Dîn
Surge.
When Revealed: Raise each player's threat by the number of damage tokens on Dead Villagers.
Shadow: Defending player raises his threat by 1 for each damage token on Dead Villagers.

Set: EaAD Number: 78
Quantity: 2
Illustrator: Darek Zabrocki
----- No Comments have been made.
Craven Eagle Craven Eagle
Type: Enemy
Encounter Set: Encounter at Amon Dîn
Threat Threshold: 40
Threat: 3 Attack: 5 Defense: 2 Hit Points: 3
Creature. Eagle.
When Revealed: Discard the character with the fewest remaining hit points. That character's controller may discard 3 cards at random from his hand to prevent this effect.

Eagles are not kindly birds. Some are cowardly and cruel. - The Hobbit
Set: EaAD Number: 74
Quantity: 2
Illustrator: Dean Spencer
----- No Comments have been made.
Dead Villagers Dead Villagers
Type: Objective
Encounter Set: Encounter at Amon Dîn
If a villager token is discarded from a location, objective, or quest stage, place a damage token on Dead Villagers.

At the end of the game, if there are more damage tokens here than villager tokens on Rescued Villagers, the players have lost.


Set: EaAD Number: 69
Quantity: 1
Illustrator: Greg Opalinski
----- No Comments have been made.
Denethor Denethor
Type: Ally Sphere: Leadership
Cost: 4
Willpower: 3 Attack: 1 Defense: 2 Hit Points: 3
Gondor. Noble.
Denethor gets -1 [Willpower] for each damaged hero you control.
Discard Denethor if his [Willpower] is 0 or less.

"Denethor is of another sort, proud and subtile, a man of far greater lineage and power, though he is not called a king." - Gandalf, The Return of the King
Set: EaAD Number: 57
Quantity:
Illustrator: Magali Villeneuve
***-- 6 Comments
Ghulat Ghulat
Type: Enemy
Encounter Set: Encounter at Amon Dîn
Threat Threshold: 30
Threat: 3 Attack: X Defense: 3 Hit Points: 7
Orc. Uruk.
X is the number of damage tokens on Dead Villagers.
Forced: When Ghulat attacks, place 1 damage token on Dead Villagers.
While Ghulat is in play, the game cannot end.
Victory 2.


Set: EaAD Number: 71
Quantity: 1
Illustrator: Diego Gisbert Llorens
***** 2 Comments
Gondorian Discipline Gondorian Discipline
Type: Event Sphere: Tactics
Cost: 0
Gondor.
Response: Cancel up to 2 points of damage just dealt to a Gondor character.

At last, less than a mile from the City, a more ordered mass of men came into view, marching not running, still holding together. - The Return of the King
Set: EaAD Number: 60
Quantity: 3
Illustrator: Jake Murray
***** 1 Comments
Gondorian Hamlet Gondorian Hamlet
Type: Location
Encounter Set: Encounter at Amon Dîn
Threat: 2 Quest Points: 4
Gondor.
Villagers 3.
While Gondorian Hamlet is in the staging area it gains: "Forced: After a treachery card is revealed from the encounter deck, discard 1 villager token from Gondorian Hamlet."

Victory 1.

The townlands were rich, with wide tilth and many orchards... - The Return of the King
Set: EaAD Number: 76
Quantity: 4
Illustrator: Sabin Boykinov
***-- No Comments have been made.
Hobbit-sense Hobbit-sense
Type: Event Sphere: Neutral
Cost: 2
Play only if each of your heroes is a Hobbit.
Combat Action: Enemies engaged with you do not attack this phase. You cannot declare attacks this phase.

They possessed from the first the art of disappearing swiftly and silently, when large folk whom they do not wish to meet come blundering by... - The Fellowship of the Ring
Set: EaAD Number: 65
Quantity: 3
Illustrator: Blake Henriksen
----- No Comments have been made.
Ithilien Archer Ithilien Archer
Type: Ally Sphere: Lore
Cost: 3
Willpower: 1 Attack: 2 Defense: 1 Hit Points: 2
Gondor. Ranger.
Ranged.
Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.


Set: EaAD Number: 63
Quantity: 3
Illustrator: Carmen Cianelli
****- No Comments have been made.
Ithilien Pit Ithilien Pit
Type: Attachment Sphere: Lore
Cost: 1
Trap.
Play Ithilien Pit into the staging area unattached.
If unattached, attach Ithilien Pit to the next eligible enemy that enters the staging area.
Any character may choose attached enemy as the target of an attack.


Set: EaAD Number: 64
Quantity: 3
Illustrator: David Gaillet
***** 10 Comments
Lord Alcaron Lord Alcaron
Type: Objective Sphere: Neutral
Gondor. Noble.
The first player gains control of Lord Alcaron.
Response: After a villager token is discarded, exhaust Lord Alcaron to place that villager token on a location instead.
If Lord Alcaron leaves play, the players have lost the game.


Set: EaAD Number: 70
Quantity: 1
Illustrator: Magali Villeneuve
----- No Comments have been made.
Lord of Morthond Lord of Morthond
Type: Attachment Sphere: Leadership
Cost: 1
Title.
Attach to a Gondor or Outlands hero.
If each hero you control has a printed [Leadership] resource icon, Lord of Morthond gains: "Response: After you play a [Lore], [Spirit], or [Tactics] ally, draw 1 card."

"The Captains of the Outlands are expected up the South Road ere sundown. Come with us and you will see." - Bergil, The Return of the King
Set: EaAD Number: 58
Quantity:
Illustrator: Sara Biddle
***** 2 Comments
Marauding Orc Marauding Orc
Type: Enemy
Encounter Set: Encounter at Amon Dîn
Threat Threshold: 25
Threat: 2 Attack: 4 Defense: 1 Hit Points: 4
Orc.
Forced: After Marauding Orc attacks and destroys a character, place 1 damage token on Dead Villagers.
Shadow: If this attack destroys a character, discard 1 villager token from Rescued Villagers.

Set: EaAD Number: 72
Quantity: 4
Illustrator: Ellyson Ferrari Lifante
----- No Comments have been made.
Minas Tirith Lampwright Minas Tirith Lampwright
Type: Ally Sphere: Spirit
Cost: 1
Willpower: 0 Attack: 0 Defense: 1 Hit Points: 1
Gondor. Craftsman.
Response: After an encounter card with surge is revealed, discard Minas Tirith Lampwright to name enemy, location, or treachery. If the next encounter card revealed is the named type, discard it without resolving its effects.


Set: EaAD Number: 61
Quantity: 3
Illustrator: Melanie Maier
***-- 3 Comments
Orc Ravager Orc Ravager
Type: Enemy
Encounter Set: Encounter at Amon Dîn
Threat Threshold: 35
Threat: 2 Attack: 3 Defense: 1 Hit Points: 3
Orc.
When Revealed: Discard 1 villager token from the active location. If no Villager token is discarded by this effect, Orc Ravager gains surge.
Shadow: Attacking enemy gets +1 [Attack]. (+2 [Attack] instead if undefended.)

Set: EaAD Number: 73
Quantity: 3
Illustrator: Darek Zabrocki
----- No Comments have been made.
Panicked! Panicked!
Type: Treachery
Encounter Set: Encounter at Amon Dîn
When Revealed: Each player must take a villager token from Rescued VIllagers and place it on a location in the staging area, if able. If no villager tokens were placed on a location by this effect, Panicked! gains surge.
Shadow: Attacking enemy gets +1 [Attack] for each damage token on Dead Villagers.

Set: EaAD Number: 80
Quantity: 2
Illustrator: Ilich Henriquez
----- No Comments have been made.
Pippin Pippin
Type: Hero Sphere: Spirit
Starting Threat: 6
Willpower: 2 Attack: 1 Defense: 1 Hit Points: 2
Hobbit.
If each hero you control has the Hobbit trait, Pippin gains: "Response: After an enemy engages you, raise your threat by 3 to return it to the staging area. Until the end of the round, that enemy cannot engage you."

"There must be someone with intelligence in the party." - The Fellowship of the Ring
Set: EaAD Number: 56
Quantity: 1
Illustrator: Magali Villeneuve
*---- 10 Comments
Protect the Villagers Protect the Villagers
Type: Quest
Encounter Set: Encounter at Amon Dîn
Encounter Info: Encounter at Amon Dîn, Ravaging Orcs
Quest Points: 15
When Revealed: Add Ghulat to the staging area.
If an attack goes undefended, discard X villager tokens from Rescued Villagers instead of damaging a hero. X is the amount of damage that would have been dealt.

When the players defeat this stage, end the game. Compare the number of tokens on Rescued Villagers to the number of tokens on Dead Villagers.

The orcs pillaging Anorien are remnants of the army defeated at Cair Andros. Stranded on the western bank of the Anduin, They are now punishing the local population. One of the roving bands is led by a cunning orc captain by the name of Ghulat. You must stop Ghulat and his orcs, or many innocents will die...
Set: EaAD Number: 67
Quantity: 1
Illustrator: Jake Murray
----- No Comments have been made.
Rescued Villagers Rescued Villagers
Type: Objective
Encounter Set: Encounter at Amon Dîn
If a location leaves play as an explored location, move any villager tokens from that location to Rescued VIllagers.

At the end of the game, if there are more villager tokens here than damage tokens on Dead Villagers, the players have won.


Set: EaAD Number: 68
Quantity: 1
Illustrator: Jake Murray
----- No Comments have been made.
Savagery of the Orcs Savagery of the Orcs
Type: Quest
Encounter Set: Encounter at Amon Dîn
Encounter Info: Encounter at Amon Dîn, Ravaging Orcs
Quest Points:
Setup: Set Ghulat aside, out of play. Put Lord Alcaron into play. Make Burning Farmhouse the active location. Add the Rescued Villagers and Dead Villagers objectives to the staging area. Then, shuffle the encounter deck and reveal 1 encounter card per player and add it to the staging area.

Villagers 5.
When progress would be placed on Savagery of the Orcs, move an equal number of villager tokens from this quest onto Rescued Villagers instead.
If there are no villager tokens on Savagery of the Orcs, advance to the next stage.

Emerging from the Druadan Forest with news of the conspirators' demise, you begin your journey to Minas Tirith. As you wake the following day, you see dark plumes of smoke rising across the lands of Anorien.

In a smoldering village near Amon Din, you find none other than a tired Lord Alcaron. Pleased to see you, he requests your assistance in protecting the village.

Set: EaAD Number: 66
Quantity: 1
Illustrator: Jake Murray
----- No Comments have been made.
Secluded Farmhouse Secluded Farmhouse
Type: Location
Encounter Set: Encounter at Amon Dîn
Threat: 3 Quest Points: 3
Gondor.
Villagers 2.
Travel: Reveal the top card of the encounter deck and add it to the staging area to travel here.

Victory 1.

"...the herdsmen and husbandmen that dwelt there were not many..." - The Return of the King
Set: EaAD Number: 77
Quantity: 3
Illustrator: Sabin Boykinov
----- No Comments have been made.
Small Target Small Target
Type: Event Sphere: Spirit
Cost: 1
Response: After a Hobbit hero you control exhausts to defend an attack, choose another enemy engaged with you and reveal the attacking enemy's shadow card. If that shadow card has no shadow effect, resolve this enemy's attack against the chosen enemy. If that shadow card has a shadow effect, resolve the attack as normal.


Set: EaAD Number: 62
Quantity: 3
Illustrator: Jake Murray
****- 5 Comments
Trapped Inside Trapped Inside
Type: Treachery
Encounter Set: Encounter at Amon Dîn
Doomed 2.
When Revealed: Discard 1 villager token from the active location for each player in the game. If no villager tokens were removed by this effect. Trapped Inside gains surge.
Shadow: If this attack destroys a character, discard 1 villager token from Rescued Villagers.

Set: EaAD Number: 79
Quantity: 2
Illustrator: Jake Murray
----- No Comments have been made.


© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.