 |
Along the Misty Mountains
Type: Quest
Encounter Set: Road to Rivendell
Encounter Info: Road to Rivendell, Plundering Goblins, Misty Mountains
Quest Points: 20
Setup: Put Arwen Undomiel into play under the control of the first player. Shuffle the encounter deck. Reveal 1 card from the encounter deck per player, and add them to the staging area.
Your party has braved the snows of the pass, but now must travel North along the Misty Mountains for league upon league as you escort Arwen to her father's house.
This is a wild and perilous country, and it is dangerous to follow the roads. The mountains rise up on the right, impassively watching your slow trek among their foothills.
Set: RtR Number: 38
Quantity: 1
Illustrator: Ben Zweifel
|
|
   
|
1 Comments
|
|
 |
Approaching Rivendell
Type: Quest
Encounter Set: Road to Rivendell
Encounter Info: Road to Rivendell, Plundering Goblins, Misty Mountains
Quest Points: 13
When Revealed: Reveal 1 card from the encounter deck per player, and add it to the staging area. Characters cannot be healed. If the players defeat this stage, they have won the game.
Orcs and other creatures have hounded you since fighting your way free of the orc outpost. Soon you will reach the safety of Rivendell's borders, but supplies have dwindled and you are dead weary from sleepless nights of keeping watch, as dark forms shadow your camp.
Set: RtR Number: 40
Quantity: 1
Illustrator:
|
|
   
|
No Comments have been made.
|
|
 |
Arwen Undomiel
Type: Objective
Encounter Set: Road to Rivendell
Noldor. Noble. Ally.
The first player gains control of Arwen Undomiel, as an ally. Response: After Arwen Undomiel exhausts, choose a hero. Add 1 resource to that hero's resource pool. If Arwen Undomiel leaves play, the players are defeated.
Set: RtR Number: 41
Quantity: 1
Illustrator: Magali Villeneuve
|
|
   
|
No Comments have been made.
|
|
 |
Barren Hills
Type: Location
Encounter Set: Road to Rivendell
Threat: 2 Quest Points: 4
Hills.
While Barren Hills is the active location, ignore ambush.
Shadow: Return attacking enemy to the staging area after it attacks.
Set: RtR Number: 45
Quantity: 2
Illustrator: David Lecossu
|
|
   
|
No Comments have been made.
|
|
 |
Bombur
Type: Ally
Sphere: Lore
Cost: 3
Willpower: 0 Attack: 0 Defense: 1 Hit Points: 3
Dwarf.
Action: Exhaust Bombur to choose a location. That location gets -1 [Threat] until the end of the phase. (That location does not contribute its [Threat] instead if it is an Underground location.)
Set: RtR Number: 35
Quantity: 3
Illustrator: Winona Nelson
|
|
   
|
5 Comments
|
|
 |
Crebain
Type: Enemy
Encounter Set: Road to Rivendell
Threat Threshold: 35
Threat: 2 Attack: 0 Defense: 0 Hit Points: 3
Creature.
Surge. While Crebain is in the staging area, encounter card effects cannot be canceled.
Shadow: Return attacking enemy to the staging area after it attacks.
Set: RtR Number: 51
Quantity: 3
Illustrator: Allison Theus
|
|
   
|
1 Comments
|
|
 |
Dunedain Wanderer
Type: Ally
Sphere: Leadership
Cost: 5
Willpower: 1 Attack: 2 Defense: 2 Hit Points: 2
Dunedain. Ranger.
Ranged. Sentinel. Secrecy 3.
They roamed at will southwards, and eastwards even as far as the Misty Mountains; but they were no few and rarely seen. - The Fellowship of the Ring
Set: RtR Number: 29
Quantity: 3
Illustrator: Ilich Henriquez
|
|
   
|
3 Comments
|
|
 |
Elladan
Type: Hero
Sphere: Tactics
Starting Threat: 10
Willpower: 2 Attack: 1 Defense: 2 Hit Points: 4
Noldor. Noble. Ranger.
While Elrohir is in play, Elladan gets +2 [Attack]. Response: After Elladan is declared as an attacker, pay 1 resource from his resource pool to ready him.
Set: RtR Number: 28
Quantity: 1
Illustrator: Magali Villeneuve
|
|
   
|
5 Comments
|
|
 |
Followed by Night
Type: Treachery
Encounter Set: Road to Rivendell
When Revealed: The first player (choose 1): deals 1 damage to all allies in play and Followed by Night gains surge, or all enemies engaged with players make an immediate attack, if able.
Shadow: Return attacking enemy to the staging area after it attacks.
Set: RtR Number: 47
Quantity: 3
Illustrator: Jasper Sandner
|
|
   
|
No Comments have been made.
|
|
 |
Goblin Gate
Type: Location
Encounter Set: Road to Rivendell
Threat: 5 Quest Points: 4
Gate.
While Goblin Gate is the active location, the first enemy revealed from the encounter deck each round gains ambush. If that enemy engages a player, it makes an immediate attack (deal and resolve a shadow card).
A crack had opened at the back of the cave, and was already a wide passage. - The Hobbit
Set: RtR Number: 43
Quantity: 1
Illustrator: Trudi Castle
|
|
   
|
No Comments have been made.
|
|
 |
Goblin Taskmaster
Type: Enemy
Encounter Set: Road to Rivendell
Threat Threshold: 27
Threat: 2 Attack: 2 Defense: 2 Hit Points: 4
Goblin. Orc.
Ambush (After this enemy enters play, each player makes an engagement check against it.) Forced: After Goblin Taskmaster engages a player, that player deals 2 damage to 1 character he controls.
Set: RtR Number: 49
Quantity: 4
Illustrator: Mike Nash
|
|
   
|
No Comments have been made.
|
|
 |
Hail of Stones
Type: Event
Sphere: Tactics
Cost: 1
Action: Exhaust X characters to deal X damage to an enemy in the staging area.
Set: RtR Number: 32
Quantity: 3
Illustrator: Stu Barnes
|
|
   
|
5 Comments
|
|
 |
Lure of Moria
Type: Event
Sphere: Leadership
Cost: 3
Action: Ready all Dwarf characters.
'The road that I speak of leads to the Mines of Moria,' said Gandalf. Only Gimli lifted up his head; a smouldering fire was in his eyes. - The Fellowship of the Ring
Set: RtR Number: 30
Quantity: 3
Illustrator: Mike Nash
|
|
   
|
2 Comments
|
|
 |
Orc Ambush
Type: Treachery
Encounter Set: Road to Rivendell
Surge. When Revealed: All Orc enemies in the staging area engage teh first player. If there are no Orc enemies in the staging area, return all Orc enemies in the encounter discard pile to the staging area, if able.
Set: RtR Number: 48
Quantity: 2
Illustrator: Anton Kolyukh
|
|
   
|
No Comments have been made.
|
|
 |
Orc Outpost
Type: Quest
Encounter Set: Road to Rivendell
Encounter Info: Road to Rivendell, Plundering Goblins, Misty Mountains
Quest Points: 7
When Revealed: Search the encounter deck and discard pile for Goblin Gate and add it to the staging area, if able. Then, if there is no active location, Goblin Gate becomes the active location.
Heavy rain drives you to seek shelter among the caves of the mountains. They are dry, and the fire you start seeps into your bones and restores your spirit. Your eyes are heavy when teh soft clatter of falling pebbles reaches your ears. Perhaps you are not alone.
Set: RtR Number: 39
Quantity: 1
Illustrator: Nick Deligaris
|
|
   
|
No Comments have been made.
|
|
 |
Orc Raiders
Type: Enemy
Encounter Set: Road to Rivendell
Threat Threshold: 21
Threat: 1 Attack: 3 Defense: 1 Hit Points: 3
Orc.
Ambush (After this enemy enters play, each player makes an engagement check against it.) Forced: After Orc Raiders engages a player, that player discards 2 attachments he controls, if able.
Set: RtR Number: 50
Quantity: 3
Illustrator: Mark Tarrisse
|
|
   
|
2 Comments
|
|
 |
Out of the Wild
Type: Event
Sphere: Lore
Cost: 3
Secrecy 2. Action: Search the top 5 cards of the encounter deck for any 1 non-objective card worth no victory points and add it to your victory display. Shuffle the encounter deck.
Set: RtR Number: 36
Quantity: 3
Illustrator: Magali Villeneuve
|
|
   
|
4 Comments
|
|
 |
Pathless Country
Type: Location
Encounter Set: Road to Rivendell
Threat: 3 Quest Points: 5
Hills.
Forced: After at least 1 progress token is placed on Pathless Country, remove 1 progress token from it.
Shadow: Deal 1 damage to each ally in play.
Set: RtR Number: 44
Quantity: 3
Illustrator: Trudi Castle
|
|
   
|
No Comments have been made.
|
|
 |
Rider of the Mark
Type: Ally
Sphere: Spirit
Cost: 3
Willpower: 2 Attack: 1 Defense: 1 Hit Points: 2
Rohan.
Action: Spend 1 [Spirit] resource to give control of Rider of the Mark to another player. (Limit once per round.) Response: After Rider of the Mark changes control, discard a shadow card dealt to an enemy you are engaged with.
Set: RtR Number: 33
Quantity: 3
Illustrator: David Horne
|
|
   
|
8 Comments
|
|
 |
Rivendell Blade
Type: Attachment
Sphere: Tactics
Cost: 1
Item. Weapon.
Attach to a Noldor or Silvan character. Restricted. When attached character attacks an enemy, that enemy gets -2 [Defense] until the end of the phase.
Set: RtR Number: 31
Quantity: 3
Illustrator: Sara Biddle
|
|
   
|
1 Comments
|
|
 |
Ruined Road
Type: Location
Encounter Set: Road to Rivendell
Threat: 1 Quest Points: 5
Road.
Response: After you travel to Ruined Road, the first player places 2 progress tokens on it or readies 1 hero he controls.
Shadow: Return attacking enemy to the staging area after it attacks.
Set: RtR Number: 42
Quantity: 2
Illustrator: Trudi Castle
|
|
   
|
No Comments have been made.
|
|
 |
Sleeping Sentry
Type: Treachery
Encounter Set: Road to Rivendell
When Revealed: Deal 1 damage to each exhausted character. Then, exhaust all ready characters.
Shadow: Defending player must discard all exhausted characters he controls.
Set: RtR Number: 46
Quantity: 2
Illustrator: Tiziano Baracchi
|
|
   
|
14 Comments
|
|
 |
Song of Earendil
Type: Attachment
Sphere: Spirit
Cost: 1
Song.
Attach to a [Spirit] hero. Response: After Song of Earendil enters play, draw 1 card. Response: After another player raises his threat, raise your threat by 1 to reduce that player's threat by 1.
Set: RtR Number: 34
Quantity: 3
Illustrator: K. R. Harris
|
|
   
|
15 Comments
|
|
 |
The End Comes
Type: Event
Sphere: Neutral
Cost: 0
Response: After a Dwarf character leaves play, shuffle the encounter discard pile back into the encounter deck.
'He is dead then,' said Frodo. 'I feared it was so.' - The Fellowship of the Ring
Set: RtR Number: 37
Quantity: 3
Illustrator: Ryan Barger
|
|
   
|
6 Comments
|
|
 |
Wild Bear
Type: Enemy
Encounter Set: Road to Rivendell
Threat Threshold: 34
Threat: 0 Attack: 2 Defense: 3 Hit Points: 5
Creature.
Ambush (After this enemy enters play, each player makes an engagement check against it.) Forced: After Wild Bear engages a player, it makes an immediate attack.
Set: RtR Number: 52
Quantity: 3
Illustrator: Salvador Trakal
|
|
   
|
No Comments have been made.
|
|