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CÃrdan the Shipwright
Type: Hero
Sphere: Spirit
Starting Threat: 12
Willpower: 4 Attack: 2 Defense: 2 Hit Points: 4
Noldor. Noble.
Draw 1 additional card at the beginning of the resource phase. Forced: After drawing cards at the beginning of the resource phase, choose and discard 1 of those cards.
Very tall he was, and his beard was long, and he was grey and old, save that his eyes were keen as stars…
—The Return of the King
Set: The Grey Havens Number: 1
Quantity: 1
Illustrator: Aleksander Karcz
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8 Comments
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Narya
Type: Attachment
Sphere: Neutral
Cost: 2
Ring. Artifact.
Attach to Círdan the Shipwright or Gandalf. Attached character gains a [Leadership] resource icon. Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 [Attack] and +1 [Defense] until the end of the phase.
“For this is the Ring of Fire, and with it you may rekindle hearts in a world that grows chill.â€
—CÃrdan, The Return of the King
Set: The Grey Havens Number: 15
Quantity: 3
Illustrator: Lucas Durham
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2 Comments
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Galdor of the Havens
Type: Hero
Sphere: Lore
Starting Threat: 9
Willpower: 2 Attack: 2 Defense: 1 Hit Points: 4
Noldor.
Response: After drawing your setup hand, instead of taking a mulligan, you may discard any number of cards from your hand. Then, draw that many cards. Action: If you have no cards in your hand, draw 6 cards. (Limit once per game.)
“What power still remains lies with us...â€
—The Fellowship of the Ring
Set: The Grey Havens Number: 2
Quantity: 1
Illustrator: Lukasz Jaskolski
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14 Comments
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The Evening Star
Type: Event
Sphere: Lore
Cost: 2
Action: Place 2 progress on any location. Resolve that effect again for each copy of The Evening Star currently in your discard pile (you may choose different targets).
…for ever still a herald on
an errand that should never rest
to bear his shining lamp afar,
the Flammifer of Westernesse.
—The Fellowship of the Ring
Set: The Grey Havens Number: 10
Quantity: 3
Illustrator: Katy Grierson
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No Comments have been made.
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Elwing’s Flight
Type: Event
Sphere: Spirit
Cost: 2
Quest Action: Ready a questing character and give that character +1 [Willpower] until the end of the phase. Resolve that effect again for each copy of Elwing’s Flight currently in your discard pile (you may choose different targets).
There flying Elwing came to him,
and flame was in the darkness lit;
more bright than light of diamond
the fire upon her carcanet.
—The Fellowship of the Ring
Set: The Grey Havens Number: 13
Quantity: 3
Illustrator: A.M. Sartor
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3 Comments
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Anchor Watch
Type: Event
Sphere: Leadership
Cost: 2
Response: After an enemy is declared as an attacker against you, declare an exhausted character you control as the defender. Resolve that effect again for each copy of Anchor Watch currently in your discard pile (all chosen characters are defending against this attack).
Set: The Grey Havens Number: 7
Quantity: 3
Illustrator: Adam Schumpert
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3 Comments
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Grappling Hook
Type: Attachment
Sphere: Tactics
Cost: 1
Item.
Attach to a character. Quest Action: Discard Grappling Hook and exhaust attached character to commit attached character to the quest, using its [Attack] instead of its [Willpower] (or instead of its [Defense] if the current quest has the siege keyword).
Set: The Grey Havens Number: 5
Quantity: 3
Illustrator: Kara Williams
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10 Comments
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Warden of the Havens
Type: Ally
Sphere: Leadership
Cost: 2
Willpower: 0 Attack: 1 Defense: 1 Hit Points: 3
Noldor. Warrior.
While the top card of your discard pile is an attachment, Warden of the Havens gets +2 [Defense] and gains sentinel.
“…and if he comes, assailing the White Towers and the Havens, hereafter the Elves may have no escape from the lengthening shadows of Middle-earth.â€
—Galdor, The Fellowship of the Ring
Set: The Grey Havens Number: 6
Quantity: 3
Illustrator: Dleoblack
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No Comments have been made.
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Calm Waters
Type: Location
Encounter Set: Vast Oceans
Threat: 1 Quest Points: 4
Ocean.
While Calm Waters is the active location, look at 2 additional cards from the top of the encounter deck during each Sailing test.
Shadow: Attacking enemy gets +1 [Attack] (+3 [Attack] instead if attacking enemy is a Ship Enemy). ó²‚ó²‚
Set: The Grey Havens Number: 50
Quantity: 2
Illustrator: Lukasz Jaskolski
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No Comments have been made.
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Explorer’s Almanac
Type: Attachment
Sphere: Lore
Cost: 0
Item.
Attach to a location in the staging area. Progress from questing successfully may be placed on the attached location before it is placed on the current quest.
Set: The Grey Havens Number: 11
Quantity: 3
Illustrator: Ed Mattinian
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4 Comments
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Sailor of Lune
Type: Ally
Sphere: Spirit
Cost: 2
Willpower: 1 Attack: 1 Defense: 0 Hit Points: 2
Noldor. Scout.
While the top card of your discard pile is an event, Sailor of Lune gets +1 [Willpower] and gains “Cannot be damaged while committed to the quest.”
“They are sailing, sailing, sailing over the Sea, they are going into the West and leaving us,†said Sam, half chanting the words, shaking his head sadly and solemnly.
—The Fellowship of the Ring
Set: The Grey Havens Number: 12
Quantity: 3
Illustrator: Owen William Weber
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No Comments have been made.
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Lindon Navigator
Type: Ally
Sphere: Lore
Cost: 2
Willpower: 2 Attack: 1 Defense: 1 Hit Points: 2
Noldor. Scout.
Lindon Navigator does not exhaust to commit to a quest, and can commit to quests while exhausted. Forced: After resolving a quest to which Lindon Navigator was committed, either discard it from play or discard 1 card from your hand.
Set: The Grey Havens Number: 9
Quantity: 3
Illustrator: Tiziano Baracchi
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No Comments have been made.
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To the Sea, to the Sea!
Type: Attachment
Sphere: Spirit
Cost: 1
Song.
Attach to a Noldor character. Action: Exhaust To the Sea, to the Sea! and discard X cards from your hand to reduce the cost of the next Noldor ally played this phase by X (to a minimum of 1).
To the Sea, to the Sea! The white gulls are crying,
The wind is blowing, and the white foam is flying.
—The Return of the King
Set: The Grey Havens Number: 14
Quantity: 3
Illustrator: Tawny Fritzinger
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No Comments have been made.
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Mithlond Sea-watcher
Type: Ally
Sphere: Tactics
Cost: 2
Willpower: 1 Attack: 1 Defense: 0 Hit Points: 2
Noldor. Warrior.
While the top card of your discard pile is an ally, Mithlond Sea-watcher gets +2 [Attack] and gains ranged.
But it was an old tradition that away over there stood the Grey Havens, from which at times elven-ships set sail, never to return. —The Fellowship of the Ring
Set: The Grey Havens Number: 3
Quantity: 3
Illustrator: Owen William Weber
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5 Comments
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Mariner’s Compass
Type: Attachment
Sphere: Leadership
Cost: 1
Item.
Attach to a [Leadership] or a Scout character. Response: At the beginning of the travel phase, exhaust Mariner’s Compass and attached character to search the top 5 cards of the encounter deck for a location. Switch that location with a location in the staging area. Shuffle the encounter deck.
Set: The Grey Havens Number: 8
Quantity: 3
Illustrator: Lucas Durham
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1 Comments
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Na’asiyah
Type: Enemy
Encounter Set: The Stormcaller Elite
Threat Threshold: 8
Threat: 1 Attack: 2 Defense: 2 Hit Points: 4
Corsair. Raider.
Na’asiyah engages the last player. Forced: When Na’asiyah engages you, discard each event in your hand. Add 1 resource to Na’asiyah for each event discarded in this way. Forced: When Na’asiyah attacks or defends, she gets +1 [Attack] and +1 [Defense] for this attack for each resource on her. After this attack, discard 1 resource from her.
Set: The Grey Havens Number: 78
Quantity: 1
Illustrator: Ilich Henriquez
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3 Comments
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Captain SahÃr
Type: Enemy
Encounter Set: The Stormcaller Elite
Threat Threshold: 4
Threat: 6 Attack: 6 Defense: 2 Hit Points: 5
Corsair. Raider.
Captain Sahír engages the first player. For each point of damage Captain Sahír would take, discard 1 resource from him and cancel that damage. Forced: After Captain Sahír attacks, place 2 resource tokens on him (4 instead if his attack destroyed a character).
Set: The Grey Havens Number: 76
Quantity: 1
Illustrator: Sara Winters
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No Comments have been made.
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Dream-chaser
Type: Location
Encounter Set: Raid on the Grey Havens
Threat: 2 Quest Points: 0
Grey Havens. Ship.
Aflame 12. Immune to player card effects. The players cannot travel to the Dream-chaser. When the Dream-chaser is placed underneath The Havens Burn, the players lose the game.
Set: The Grey Havens Number: 39
Quantity: 1
Illustrator: Lukasz Jaskolski
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1 Comments
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Cunning Pirate
Type: Enemy
Encounter Set: Corsair Pirates
Threat Threshold: 36
Threat: 1 Attack: 2 Defense: 2 Hit Points: 4
Corsair. Raider.
Cunning Pirate gets +1 [Attack] and +1 [Defense] for each resource on it. Forced: When Cunning Pirate engages you, discard an attachment you control and place resources on Cunning Pirate equal to that attachment’s printed cost.
Set: The Grey Havens Number: 61
Quantity: 3
Illustrator: Adam Lane
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No Comments have been made.
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Corsair Warship
Type: Enemy
Encounter Set: Umbar Navy
Threat Threshold: 44
Threat: 3 Attack: 8 Defense: 4 Hit Points: 9
Corsair. Ship.
Boarding 3. Cannot have attachments. While Corsair Warship is in the staging area, it cannot be damaged and gains archery 4.
…ships of great draught with many oars, and with black sails bellying in the breeze. —The Return of the King
Set: The Grey Havens Number: 58
Quantity: 2
Illustrator: Michael Rasmussen
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No Comments have been made.
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Skyward Volley
Type: Event
Sphere: Tactics
Cost: 2
As an additional cost to play Skyward Volley, exhaust a ranged character you control. Combat Action: Deal 2 damage to an enemy engaged with a player. Resolve that effect again for each copy of Skyward Volley currently in your discard pile (you may choose different targets).
Set: The Grey Havens Number: 4
Quantity: 3
Illustrator: Christina Davis
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No Comments have been made.
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Corsair Infiltrator
Type: Enemy
Encounter Set: Corsair Raiders
Threat Threshold: 16
Threat: 2 Attack: 3 Defense: 3 Hit Points: 2
Corsair. Raider.
Forced: When Corsair Infiltrator attacks, deal it 1 additional shadow card for each resource on it. Forced: After the engaged player collects resources at the beginning of the resource phase, that player moves 1 resource from one of his heroes’ pools to Corsair Infiltrator.”
Set: The Grey Havens Number: 65
Quantity: 2
Illustrator: Adam Lane
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1 Comments
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Dream-chaser
Type: Objective Ally
Encounter Set: The Dream-chaser’s Fleet
Grey Havens. Ship.
Immune to player card effects. Sentinel. The Dream-chaser can always be committed to Sailing tests (even if you are not the first player) and counts as 2 characters when committed to a Sailing test. If the Dream-Chaser is destroyed, the players lose the game.
Set: The Grey Havens Number: 80
Quantity: 1
Illustrator: Nele Klumpe
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No Comments have been made.
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Calphon’s Divination
Type: Quest
Encounter Set: Voyage Across Belegaer
Encounter Info:
Quest Points: 4
When Revealed: Search the encounter deck and discard pile for 1 copy of Scouting Ship and add it to the staging area. Shuffle the encounter deck.
Sailing. While you are off-course (󲂒, 󲂓, or 󲂔), each Ship enemy gains Boarding 1. When this stage is defeated, if you are on-course (󲂑), look at the top 2 stages of the quest deck and advance to one of your choice, placing the other on the bottom of the quest deck. Otherwise, advance to the top stage of the quest deck.
Calphon bursts into one of the heroes’ quarters in the middle of the night, sweating profusely and breathing heavily. “I saw it again!†he cries. “It was the same island as before, only the sun was rising behind it, bathing the sky in orange. It must be to the east!†You can change course to follow Calphon’s vision, but you risk being discovered by the Corsairs chasing you...
Set: The Grey Havens Number: 19
Quantity: 1
Illustrator: Juan Carlos Barquet
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No Comments have been made.
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Calphon
Type: Objective Ally
Encounter Set: The Fate of Númenor
Gondor. Noble.
The first player gains control of Calphon. Action: Exhaust Calphon to look at the bottom card of your deck. Then, you may switch that card with a card in your hand. If Calphon leaves play, the players lose the game.
Set: The Grey Havens Number: 28
Quantity: 1
Illustrator: Ilich Henriquez
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No Comments have been made.
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Dawn Star
Type: Objective Ally
Encounter Set: The Dream-chaser’s Fleet
Gondor. Ship.
Immune to player card effects. Sentinel. Raise your starting threat by 3. Draw 1 additional card at the beginning of the resource phase. If the Dawn Star is destroyed, its controller is eliminated from the game.
Set: The Grey Havens Number: 81
Quantity: 1
Illustrator: Titus Lunter
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No Comments have been made.
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Drowned Graves
Type: Location
Encounter Set: Ruins of Numenor
Threat: 2 Quest Points: 2
Ruins.
Forced: After Drowned Graves is flipped to this side while active, discard the top X cards of the encounter deck. Each player adds an Undead enemy discarded from this effect to the staging area. X is 2 more than the number of players in the game.
...their years lessened as their fear of death grew, and their joy departed. –The Return of the King
Set: The Grey Havens Number: 73
Quantity: 2
Illustrator: Juan Carlos Barquet
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No Comments have been made.
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Battle-Hardened
Type: Treachery
Encounter Set: Corsair Raiders
When Revealed: Place 1 resource on each Raider enemy in play. Each engaged non-Ship enemy makes an immediate attack. If there are no engaged non-Ship enemies, Battle-Hardened gains surge.
Shadow: If the attacking enemy is a Raider, place 2 resources on it.
Set: The Grey Havens Number: 67
Quantity: 2
Illustrator: Emile Denis
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No Comments have been made.
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Explore the Island
Type: Quest
Encounter Set: The Fate of Númenor
Encounter Info:
Quest Points: 20
Setup: Set Shrine to Morgoth aside, out of play. Prepare the Uncharted deck. Add 2 copies of Lost Island from the top of the Uncharted deck to the staging area (3 copies instead if there are 3 or 4 players in the game). The first player takes control of Calphon. Shuffle the encounter deck.
Progress cannot be placed on Explore the Island except by quest effects. Forced: After a location is explored, add progress to Explore the Island equal to that location’s printed quest points. Forced: When an Uncharted location becomes the active location, add 1 copy of Lost Island from the top of the Uncharted deck to the staging area.
You arrive on the island’s western beach, the edge of a dense jungle looming beyond. With no map to guide you and no idea of what to expect, you venture forward, deeper into the island...
Set: The Grey Havens Number: 25
Quantity: 1
Illustrator: Jon Bosco
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No Comments have been made.
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Aimless Wandering
Type: Treachery
Encounter Set: Ruins of Numenor
When Revealed: The players, as a group, must remove characters with a total of at least X [Willpower] from the quest. X is the number of Uncharted locations in the staging area. The first player may give Aimless Wandering doomed 2 to look at the facedown side of an Uncharted location in the staging area.
Set: The Grey Havens Number: 75
Quantity: 3
Illustrator: David Ogilvie
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No Comments have been made.
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