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A Deep Sack
Type: Objective
Encounter Set: We Must Away, Ere Break of Day
Sack.
When Sacked: Attach to the character (excluding Gandalf) with the highest printed [Willpower] without a Sack attached. Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.
Set: OHaUH Number: 48
Quantity: 1
Illustrator: David Kegg
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No Comments have been made.
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A Foul Sack
Type: Objective
Encounter Set: We Must Away, Ere Break of Day
Sack.
When Sacked: Attach to the character (excluding Gandalf) with the most attachments without a Sack attached. Attached character cannot ready, attack, defend commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.
Set: OHaUH Number: 49
Quantity: 1
Illustrator: Diego Gisbert
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No Comments have been made.
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A Large Sack
Type: Objective
Encounter Set: We Must Away, Ere Break of Day
Sack.
When Sacked: Attach to the character (excluding Gandalf) with the highest printed hit points without a Sack attached. Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.
Set: OHaUH Number: 47
Quantity: 1
Illustrator: Florian Stitz
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No Comments have been made.
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A Nice Pickle
Type: Treachery
Encounter Set: We Must Away, Ere Break of Day
Doomed 1. When Revealed: Place the top X cards of the encounter discard pile on the bottom of the encounter deck. X is equal to twice the number of players in the game.
Shadow: Shuffle this card into the encounter deck.
Set: OHaUH Number: 52
Quantity: 2
Illustrator: Ilich Henriquez
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No Comments have been made.
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A Short Rest
Type: Quest
Encounter Set: None
Encounter Info: Western Lands, Over the Misty Mountains Grim, Misty Mountain Goblins, The Great Goblin
Quest Points: 0
Setup: Shuffle the Over the Misty Mountains Grim and Western Lands encounter sets into one encounter deck and make it the active encounter deck. Then, shuffle the The Great Goblin and Misty Mountain Goblins encounter sets into a second encounter deck and set it aside, inactive.
When Revealed: Each player may search his deck for 1 treasure card and add it to his hand, then shuffle his deck. Advance to stage 2A.
After a refreshing stay in the House of Elrond, Bilbo and his companions resumed their quest for the Lonely Mountain. But to reach Erebor, they first had to climb the high pass over the Misty Mountains.
Set: OHaUH Number: 26
Quantity: 1
Illustrator: Magali Villeneuve
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1 Comments
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A Smelly Sack
Type: Objective
Encounter Set: We Must Away, Ere Break of Day
Sack.
When Sacked: Attach to the ally (excluding Gandalf) with the highest printed cost without a Sack attached. Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.
Set: OHaUH Number: 44
Quantity: 1
Illustrator: Derek Zabrocki
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No Comments have been made.
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A Strong Sack
Type: Objective
Encounter Set: We Must Away, Ere Break of Day
Sack.
When Sacked: Attach to the character (excluding Gandalf) with the highest printed [Attack] without a Sack attached. Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.
Set: OHaUH Number: 45
Quantity: 1
Illustrator: Adam Lane
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No Comments have been made.
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A Suspicious Crow
Type: Enemy
Encounter Set: Western Lands
Threat Threshold: 25
Threat: 1 Attack: 1 Defense: 1 Hit Points: 1
Creature.
When Revealed: Reveal the top card of the encounter discard pile and add it to the staging area, if able.
Shadow: If this attack deals at least 1 damage, shuffle this card back into the encounter deck.
Set: OHaUH Number: 35
Quantity: 3
Illustrator: Dean Spencer
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4 Comments
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A Tough Sack
Type: Objective
Encounter Set: We Must Away, Ere Break of Day
Sack.
When Sacked: Attach to the character (excluding Gandalf) with the highest printed [Defense] without a Sack attached. Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.
Set: OHaUH Number: 46
Quantity: 1
Illustrator: Ignacio Bazan Lazcano
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No Comments have been made.
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A Very Good Tale
Type: Event
Sphere: Leadership
Cost: 0
Action: Exhaust 2 allies you control to shuffle your deck and discard the top 5 cards. Put up to 2 allies discarded by this effect into play under your control. The total cost of the allies put into play cannot exceed the total cost of the allies exhausted to pay for this effect.
"I was coming over the mountains with a friend or two..." - Gandalf, The Hobbit
Set: OHaUH Number: 14
Quantity: 3
Illustrator: Magali Villeneuve
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5 Comments
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A Worn Sack
Type: Objective
Encounter Set: We Must Away, Ere Break of Day
Sack.
When Sacked: Attach to hero with the most resources without a Sack attached. Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.
Set: OHaUH Number: 50
Quantity: 1
Illustrator: Blake Henriksen
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No Comments have been made.
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An Unexpected Party
Type: Quest
Encounter Set: We Must Away, Ere Break of Day
Encounter Info: Western Lands
Quest Points: 7
Setup: Remove and shuffle the 7 Sack cards into a Sack deck and set it aside face down. Remove the 3 Troll enemies and the Troll Cave from the encounter deck and set them aside out of play. Then, shuffle the encounter deck. Each player reveals 1 card from the top of the encounter deck and adds it to the staging area.
The wizard Gandalf has chosen Bilbo Baggins to join Thorin and company on their quest to the Lonley Mountain. At first they had passed through hobbit-lands, a wild respectable country inhabited by decent folk, with good roads, an inn or two, and now and then, a dwarf or a farmer ambling by on business. Then they came to lands where people spoke strangely, and sang songs Bilbo had never heard before. - The Hobbit.
Set: OHaUH Number: 23
Quantity: 1
Illustrator: Chris Rahn
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No Comments have been made.
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Beorn
Type: Hero
Sphere: Tactics
Starting Threat: 12
Willpower: 0 Attack: 5 Defense: 1 Hit Points: 10
Beorning. Warrior.
Sentinel. Cannot have attachments. Immune to player card effects. Beorn does not exhaust to defend.
The roar of his voice was like drums and guns; and he tossed wolves and goblins from his path like straws and feathers. - The Hobbit
Set: OHaUH Number: 5
Quantity: 1
Illustrator: Emrah Elmasli
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21 Comments
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Bert
Type: Enemy
Encounter Set: We Must Away, Ere Break of Day
Threat Threshold: 23
Threat: 3 Attack: 5 Defense: 2 Hit Points: 10
Troll.
Players cannot play attachment cards on Troll enemies. Forced: After Bert engages a player, sack 1. Forced: Return Bert to the staging area at the end of the combat phase. The engaged player may raise his threat by 1 to cancel this effect
Victory 3
Set: OHaUH Number: 33
Quantity: 1
Illustrator: Mike Nash
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No Comments have been made.
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Bilbo Baggins
Type: Hero
Sphere: Baggins
Starting Threat: 0
Willpower: 1 Attack: 1 Defense: 1 Hit Points: 3
Hobbit.
The first player gains control of Bilbo Baggins. Bilbo Baggins cannot gain resources from player card effects.
If Bilbo Baggins leaves play, the players lose the game.
Set: OHaUH Number: 1
Quantity: 1
Illustrator: Magali Villeneuve
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No Comments have been made.
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Bilbo's Magic Ring
Type: Objective
Encounter Set: Dungeons Deep and Caverns Dim
Artifact. Ring.
Attach to Bilbo Baggins. Action: When answering a riddle, spend 1 [Baggins] resource to discard an additional player card from the top of your deck. Action: Exhaust Bilbo's Magic Ring and raise each player's threat by 2 to add 1 [Baggins] resource to Bilbo Baggins' resource pool.
Set: OHaUH Number: 79
Quantity: 1
Illustrator: Magali Villeneuve
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No Comments have been made.
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Bofur
Type: Ally
Sphere: Tactics
Cost: 3
Willpower: 2 Attack: 2 Defense: 0 Hit Points: 3
Dwarf.
Action: Exhaust Bofur to search the top 5 cards of your deck for 1 Weapon attachment. Add that card to your hand and shuffle the other cards back into your deck.
There is no knowing what a dwarf will not dare and do for revenge or the recovery of his own. - The Hobbit
Set: OHaUH Number: 8
Quantity: 3
Illustrator: David A. Nash
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3 Comments
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Burglar Baggins
Type: Event
Sphere: Baggins
Cost: 1
Action: Bilbo Baggins gets +2 [Willpower], +2 [Attack], and +2 [Defense] until the end of the phase. (You may spend a [Baggins] resource from Bilbo Baggins' resource pool to play this card even if you do not control Bilbo Baggins.)
"You can say Expert Treasure-hunter instead of Burglar if you like. Some of them do." - Gloin, The Hobbit
Set: OHaUH Number: 19
Quantity: 3
Illustrator: Emrah Elmasli
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No Comments have been made.
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Cave Entrance
Type: Location
Encounter Set: Western Lands
Threat: 1 Quest Points: 3
Western Lands.
While Cave Entrance is in the staging area, it gains "Forced: At the end of the round, place the top X cards of the encounter discard pile on the bottom of the encounter deck. X is the number of players in the game."
That, of course, is the dangerous part about caves: you don't know how far they go back. - The Hobbit
Set: OHaUH Number: 41
Quantity: 2
Illustrator: Michael Rasmussen
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No Comments have been made.
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Chaos in the Cavern
Type: Treachery
Encounter Set: The Great Goblin
When Revealed: All engaged enemies return to the staging area. Then, each Goblin enemy gets +1 [Threat] until the end of the phase.
Shadow: Attacking enemy is returned to the staging area after its attack resolves.
Set: OHaUH Number: 71
Quantity: 2
Illustrator: Cristi Balanescu
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No Comments have been made.
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Come Down Little Bird
Type: Treachery
Encounter Set: Dungeons Deep and Caverns Dim
When Revealed: Starting with the first player, each player must search the encounter deck and encounter discard pile for 1 Creature enemy and put it into play engaged with him. Then, shuffle the encounter deck. Riddle: The first player names a card type and cost, shuffles his deck, then discards the top 3 cards. For each of those cards that matches both items, place 1 progress token on stage 2.
Set: OHaUH Number: 80
Quantity: 2
Illustrator: Marco Caradonna
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No Comments have been made.
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Cram
Type: Attachment
Sphere: Leadership
Cost: 0
Item.
Attach to a hero. Action: Discard Cram to ready attached hero.
If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining, being in fact very uninteresting except as a chewing exercise. - The Hobbit
Set: OHaUH Number: 11
Quantity: 3
Illustrator: Adam Lane
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2 Comments
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Dawn Take You All
Type: Quest
Encounter Set: We Must Away, Ere Break of Day
Encounter Info: Western Lands
Quest Points:
0
When Revealed: Remove all Troll enemies and Sack cards from the game. If Troll Cave is in the victory display, the players have discovered the treasure cards Sting, Glamdring, and Orcrist. The players have won the game
"Dawn take you all, and be stone to you!" said a voice that sounded like William's but it wasn't. For just at that moment the light came over the hill, and there was a mighty twitter in the branches. William never spoke for he stood turned to stone as he stooped; and Bert and Tom were stuck like rocks as they looked at him. - The Hobbit
Set: OHaUH Number: 25
Quantity: 1
Illustrator: Titus Lunter
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4 Comments
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Dori
Type: Ally
Sphere: Lore
Cost: 3
Willpower: 1 Attack: 2 Defense: 1 Hit Points: 3
Dwarf.
Response: After a hero is assigned any amount of damage, exhaust Dori to place that damage on Dori instead.
"I can't always be carrying burglars on my back," said Dori, "down tunnels and up trees! What do you think I am? A porter?" - Dori, The Hobbit
Set: OHaUH Number: 9
Quantity: 3
Illustrator: Jake Murray
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4 Comments
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Down, Down to Goblin Town
Type: Quest
Encounter Set: The Great Goblin
Encounter Info: Misty Mountain Goblins, The Great Goblin
Quest Points: 20
When Revealed: Shuffle all encounter cards back into the encounter deck and set it aside, inactive. The second encounter deck becomes the active encounter deck. Search the encounter deck for The Great Goblin and add it to the staging area. Then, shuffle the encounter deck. Players cannot defeat this stage unless The Great Goblin is in the victory display. When Revealed: Reveal 3 encounter cards per player, Bilbo Baggins may spend X resources to reduce the total number of encounter cards revealed by X. (To a minimum of 1.) If the players defeat this stage, they have won the game.
Out jumped the goblins, big goblins, great ugly-looking goblins, lots of goblins, before you could say rocks and blocks. - The Hobbit
Set: OHaUH Number: 28
Quantity: 1
Illustrator: Derek Zabrocki
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2 Comments
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Dreary Hills
Type: Location
Encounter Set: Western Lands
Threat: 3 Quest Points: 2
Western Lands.
Forced: After placing 1 or more progress tokens on Dreary Hills, each player must discard 1 card at random from his hand. Response: After Dreary Hills leaves play as an explored location, Bilbo Baggins gains 1 resource.
Set: OHaUH Number: 39
Quantity: 2
Illustrator: David Demaret
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No Comments have been made.
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Expecting Mischief
Type: Event
Sphere: Lore
Cost: 1
Play during the quest phase, before the staging step. Action: Deal 2 damage to the first enemy revealed from the encounter deck this phase.
Thorin came last - and he was not caught unawares. He came expecting mischief, an didn't need to see his friends' legs sticking out of sacks to tell him that things were not all well. - The Hobbit.
Set: OHaUH Number: 18
Quantity: 3
Illustrator: Ilich Henriquez
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2 Comments
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Fili
Type: Ally
Sphere: Leadership
Cost: 3
Willpower: 1 Attack: 1 Defense: 1 Hit Points: 2
Dwarf.
Response: After you play Fili from your hand during the planning phase, search your deck for Kili and put him into play under your control. Then, shuffle your deck.
"Fili is the youngest and still has the best sight." - Thorin, The Hobbit
Set: OHaUH Number: 6
Quantity: 3
Illustrator: Carmen Cianelti
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No Comments have been made.
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Foe-hammer
Type: Event
Sphere: Tactics
Cost: 0
Response: After a hero you control attacks and destroys an enemy, exhaust a Weapon card attached to that hero to draw 3 cards.
It burned with a rage that made it gleam if goblins were about; now it was bright as blue flame for delight in the killing of the great lord of the cave. - The Hobbit
Set: OHaUH Number: 15
Quantity: 3
Illustrator: Magali Villeneuve
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3 Comments
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Front Porch
Type: Location
Encounter Set: The Great Goblin
Threat: 4 Quest Points: 4
Cave.
While Front Porch is the active location, players cannot attack Goblin enemies. Action: The first player may spend 2 [Baggins] resources to treat Front Porch's printed text box as if it were blank until the end of the round.
Set: OHaUH Number: 66
Quantity: 2
Illustrator: Trudi Castle
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No Comments have been made.
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