Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Balance of the Force


  • You cannot add cards

Run Luke! Run!

Run Luke! Run!


Type: Event
Cost: 1
Force Icons: 2
Faction: Light Rebel Alliance
Interrupt: When an Action, Reaction, or Interrupt is initiated, cancel its effect. Then, you may spend 1 resource to shuffle this event card into your deck.
Block Number: L01 - 52 of 6
Set: Balance of the Force Number: 492
Illustrator: Magali Villeneuve
----- No Comments have been made.
Secret Hideout

♦ Secret Hideout


Type: Enhancement
Cost: 2
Force Icons: 1
Faction: Light Rebel Alliance
Tatooine. Location.
Enhance your play area.
Reaction: After an enemy objective leaves play, focus this enhancement to discard the top X cards of each opponent’s deck. X is the number of facedown objectives you control.
Resources Generated: 1
Block Number: L01 - 40 of 6
Set: Balance of the Force Number: 486
Illustrator:
----- No Comments have been made.
Shistavanen Wolfman

Shistavanen Wolfman


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1 1
Faction: Light Neutral
Character.
Edge (1).
Reaction: After you win a Force struggle by 3 or more Force icons, put this unit into play from your discard pile.
An isolationist species, very few Shistavanen were seen outside their home system of Uvena. Those that did travel were often hired for their natural predatory skills as scouts and trackers.
Health: 2
Block Number: 91 - 3 of 6
Set: Balance of the Force Number: 418
Illustrator: Joel Hustak
****- 6 Comments
Shistavanen Wolfman

Shistavanen Wolfman


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1 1
Faction: Light Neutral
Character.
Edge (1).
Reaction: After you win a Force struggle by 3 or more Force icons, put this unit into play from your discard pile.
An isolationist species, very few Shistavanen were seen outside their home system of Uvena. Those that did travel were often hired for their natural predatory skills as scouts and trackers.
Health: 2
Block Number: 91 - 4 of 6
Set: Balance of the Force Number: 418
Illustrator: Joel Hustak
****- 1 Comments
Signal Jam

Signal Jam


Type: Event
Cost: 1
Force Icons: 2
Faction: Dark Imperial Navy
Interrupt: When an Action, Reaction or Interrupt is initiated, cancel its effect. Then, you may spend 1 resource to shuffle this card into your deck.
"How could they be jamming us if they don’t know...we’re coming?"
–Lando Calrissian, Return of the Jedi

Block Number: D01 - 49 of 6
Set: Balance of the Force Number: 460
Illustrator: Emilio Rodriguez
----- No Comments have been made.
Smuggling Shipment

Smuggling Shipment


Type: Event
Cost: 0
Force Icons: 2
Faction: Light Smugglers and Spies
Action: Target up to 2 resource generating cards, each controlled by a different friendly player. Remove 1 focus token from each targeted card.
Block Number: 93 - 5 of 6
Set: Balance of the Force Number: 428
Illustrator: Mariusz Gandzel
***-- 6 Comments
SpecForces Commando

SpecForces Commando


Type: Unit
Cost: 4
Force Icons: 3
Icons: 3 1
Faction: Light Rebel Alliance
Character. Trooper.
Reaction: After this unit damages an enemy unit, discard the top X cards of each opponent’s deck. X is the amount of damage just dealt.
Often from worlds under oppressive Imperial subjugation, members of the Alliance Special Forces were willing to do anything to take the fight to the Empire.
Health: 3
Block Number: L01 - 26 of 6
Set: Balance of the Force Number: 478
Illustrator: David Kegg
----- No Comments have been made.
Strategic Command Center

Strategic Command Center


Type: Enhancement
Cost: 2
Force Icons: 2
Faction: Dark Imperial Navy
Location.
Enhance your play area.
Reaction: After an objective enters play, remove 1 damage from a target unit or objective.
Resources Generated: 1
Block Number: D01 - 46 of 6
Set: Balance of the Force Number: 458
Illustrator:
----- No Comments have been made.
Supporting Fire

Supporting Fire


Type: Fate
Cost: 0
Force Icons: 1
Faction: Light Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Block Number: 91 - 6 of 6
Set: Balance of the Force Number: 420
Illustrator: Matt Bradbury
****- No Comments have been made.
Supporting Fire

Supporting Fire


Type: Fate
Cost: 0
Force Icons: 1
Faction: Light Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Block Number: 92 - 6 of 6
Set: Balance of the Force Number: 420
Illustrator: Matt Bradbury
****- 8 Comments
Supporting Fire

Supporting Fire


Type: Fate
Cost: 0
Force Icons: 1
Faction: Light Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Block Number: 93 - 6 of 6
Set: Balance of the Force Number: 420
Illustrator: Matt Bradbury
****- No Comments have been made.
Supporting Fire

Supporting Fire


Type: Fate
Cost: 0
Force Icons: 1
Faction: Dark Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Block Number: 94 - 6 of 6
Set: Balance of the Force Number: 433
Illustrator: Zach Graves
****- No Comments have been made.
Supporting Fire

Supporting Fire


Type: Fate
Cost: 0
Force Icons: 1
Faction: Dark Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Block Number: 95 - 6 of 6
Set: Balance of the Force Number: 433
Illustrator: Zach Graves
****- No Comments have been made.
Supporting Fire

Supporting Fire


Type: Fate
Cost: 0
Force Icons: 1
Faction: Dark Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Block Number: 96 - 6 of 6
Set: Balance of the Force Number: 433
Illustrator: Zach Graves
****- No Comments have been made.
Tactical Command Center

Tactical Command Center


Type: Enhancement
Cost: 2
Force Icons: 2
Faction: Dark Imperial Navy
Location.
Enhance your play area.
Reaction: After an objective enters play, each light side player must deal 1 damage to a unit he controls, if able.
Resources Generated: 1
Block Number: D01 - 44 of 6
Set: Balance of the Force Number: 457
Illustrator:
----- No Comments have been made.
Tatooine Sympathizer

Tatooine Sympathizer


Type: Unit
Cost: 2
Force Icons: 2
Icons: 1 1 1
Faction: Light Rebel Alliance
Character.
Action: Focus this unit to draw 1 card. If the Balance of the Force is with the light side, draw 2 cards instead.
The Rebellion had many unsung heroes. Sheltering an agent could be just as dangerous as picking a fight with an AT-AT.
Health: 2
Resources Generated: 1
Block Number: L01 - 20 of 6
Set: Balance of the Force Number: 476
Illustrator: Christina Davis
----- No Comments have been made.
The Coruscant Rescue

The Coruscant Rescue


Type: Objective
Faction: Light Rebel Alliance
Coruscant.
Influence.
Reaction: After this objective is turned faceup, put 1 unit into play from your discard pile.
Health: 5
Resources Generated: 1
Block Number: L01 - 4 of 6
Set: Balance of the Force Number: 473
Illustrator: Christer Wibert
----- No Comments have been made.
The Emperor's Hand

The Emperor's Hand


Type: Objective
Faction: Dark Sith
Coruscant.
Limit 1 per objective deck.
Each card in a dark side common reserve contributes 1 Force icon to your side during the Force struggle.
Health: 5
Resources Generated: 1
Block Number: 94 - 1 of 6
Set: Balance of the Force Number: 429
Illustrator: Tony Foti
****- 4 Comments
The Final Ship

The Final Ship


Type: Objective
Faction: Light Rebel Alliance
Yavin 4.
Influence.
Reaction: After this objective is turned faceup, turn another facedown objective you control faceup.
Health: 5
Resources Generated: 1
Block Number: L01 - 2 of 6
Set: Balance of the Force Number: 466
Illustrator: Matt Bradbury
----- No Comments have been made.
The Force Is Strong

The Force Is Strong


Type: Event
Cost: 2
Force Icons: 3
Faction: Light Rebel Alliance
Force. Control. Alter.
Action: Choose 1 of the following: Return 1 enemy unit to its owner’s hand, discard a card at random from each opponent’s hand, or discard the top 3 cards of each opponent’s deck.
Block Number: L01 - 48 of 6
Set: Balance of the Force Number: 491
Illustrator: Tony Foti
----- No Comments have been made.
The Mines

The Mines


Type: Objective
Faction: Light Rebel Alliance
Tatooine.
Influence.
Vehicle units cannot be declared as attackers against this objective.
Reaction: After this objective is turned faceup, discard the top card of each opponent’s deck.
Health: 4
Resources Generated: 2
Block Number: L01 - 1 of 6
Set: Balance of the Force Number: 465
Illustrator: Jake Murray
----- No Comments have been made.
The Ruins of Alderaan

The Ruins of Alderaan


Type: Objective
Faction: Light Rebel Alliance
Alderaan.
Influence.
Character units cannot be declared as attackers against this objective.
Reaction: After this objective is turned faceup, discard the top card of each opponent’s deck.
Health: 4
Resources Generated: 2
Block Number: L01 - 6 of 6
Set: Balance of the Force Number: 470
Illustrator: Christer Wibert
----- No Comments have been made.
Thunderflare

♦ Thunderflare


Type: Unit
Cost: 5
Force Icons: 2
Icons: 1 1 2
Faction: Dark Imperial Navy
Vehicle. Capital Ship. Death Squadron.
Elite.
Reaction: After this unit is focused to strike, move 1 damage from a target friendly objective to a target enemy objective.
Assigned to patrol the Bormea sector in the Core Worlds, the Thunderflare was outfitted with powerful experimental weaponry.
Health: 4
Block Number: 95 - 2 of 6
Set: Balance of the Force Number: 435
Illustrator: Mark Molnar
***** 2 Comments
TIE Interceptor

TIE Interceptor


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Dark Imperial Navy
Vehicle. Fighter.
Edge (1). Shielding.
An upgrade to the Sienar Fleet Systems TIE/ln series, the TIE interceptor was a formidable opponent. Used for screening and shielding capital ships from snubfighters, TIE interceptors were piloted by the best the Empire had to offer.
Health: 2
Block Number: D01 - 23 of 6
Set: Balance of the Force Number: 448
Illustrator:
***** No Comments have been made.
Trandoshan Security Team

Trandoshan Security Team


Type: Unit
Cost: 3
Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Character. Mercenary.
During an engagement against a dark side objective, this unit may strike in combat even if it is not participating in the engagement.
Don't think of them as guarding your facility. Think of them as hunting anyone who tries to break in.
Health: 3
Block Number: 96 - 3 of 6
Set: Balance of the Force Number: 440
Illustrator: Christopher Burdett
***** 11 Comments
Trandoshan Security Team

Trandoshan Security Team


Type: Unit
Cost: 3
Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Character. Mercenary.
During an engagement against a dark side objective, this unit may strike in combat even if it is not participating in the engagement.
Don't think of them as guarding your facility. Think of them as hunting anyone who tries to break in.
Health: 3
Block Number: 96 - 4 of 6
Set: Balance of the Force Number: 440
Illustrator: Christopher Burdett
****- No Comments have been made.
Watchers in the Wasteland

Watchers in the Wasteland


Type: Objective
Faction: Light Jedi
Tatooine.
Limit 1 per objective deck.
Each card in a light side common reserve contributes 1 Force icon to your side during the Force struggle.
Health: 5
Resources Generated: 1
Block Number: 91 - 1 of 6
Set: Balance of the Force Number: 416
Illustrator: Ralph McQuarrie
***-- 4 Comments
We Shall Double Our Efforts

We Shall Double Our Efforts


Type: Event
Cost: 0
Force Icons: 2
Faction: Dark Imperial Navy
Interrupt: When a card generates 1 or more resources, it generates 1 additional resource for each focus token placed on it.
"I hope so, Commander, for your sake. The Emperor is not as forgiving as I am." –Darth Vader, Return of the Jedi
Block Number: D01 - 52 of 6
Set: Balance of the Force Number: 461
Illustrator: Adam Lane
***** 3 Comments
Weapons Upgrade

Weapons Upgrade


Type: Enhancement
Cost: 1
Force Icons: 2
Faction: Dark Imperial Navy
Upgrade.
Enhance a friendly Vehicle unit. Then, if you do not control that unit, draw 1 card.
Enhanced unit gains [Blast Damage].
Block Number: 95 - 5 of 6
Set: Balance of the Force Number: 437
Illustrator: Mark Molnar
***-- 3 Comments
Wedge Antilles

♦ Wedge Antilles


Type: Unit
Cost: 4
Force Icons: 3
Icons: 2 2
Faction: Light Rebel Alliance
Character.
Elite.
Reaction: After another card effect discards 1 or more cards from an opponent’s deck, discard 1 additional card from that opponent’s deck.
Health: 3
Block Number: L01 - 36 of 6
Set: Balance of the Force Number: 484
Illustrator: Jarreau Wimberly
----- No Comments have been made.
Search Sort by in order with results per page


Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.