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Press the Attack


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Abandoned Hideout

Abandoned Hideout


Type: Enhancement
Cost: 2
Force Icons:
Faction: Dark Scum and Villainy
Location.
Enhance your play area.
Action: Focus this enhancement to move a Force card from a unit to another unit controlled by the same player.
Resources Generated: 1
Block Number: 211 - 5 of 6
Set: Press the Attack Number: 1028
Illustrator: Siim Rimm
----- 1 Comments
Bane Malar

♦ Bane Malar


Type: Unit
Cost: 4
Force Icons: 3
Icons: 2 1 1
Faction: Dark Scum and Villainy
Character. Bounty Hunter.
Edge (1).
Interrupt: When this unit resolves its unit damage icons, assign the damage to a target non-participating enemy unit committed to the Force instead.
Health: 3
Resources Generated:
Block Number: 211 - 2 of 6
Set: Press the Attack Number: 1026
Illustrator: Tony Foti
----- 2 Comments
Battle of Endor

Battle of Endor


Type: Fate
Cost:
Force Icons: 1
Faction: Light Neutral
For this edge battle, this card gains +1 Force icon (to a maximum of +3) for each Endor objective or enhancement in play.
Resources Generated:
Block Number: 207 - 6 of 6
Set: Press the Attack Number: 0942
Illustrator: Jacob Walker
----- No Comments have been made.
Battle of Endor

Battle of Endor


Type: Fate
Cost:
Force Icons: 1
Faction: Light Neutral
For this edge battle, this card gains +1 Force icon (to a maximum of +3) for each Endor objective or enhancement in play.
Resources Generated:
Block Number: 208 - 6 of 6
Set: Press the Attack Number: 0942
Illustrator: Jacob Walker
----- 6 Comments
C-3PO

♦ C-3PO


Type: Unit
Cost: 1
Force Icons:
Icons: 1
Faction: Light Jedi
Droid.
This unit gains 1 Force icon (to a maximum of 3) for each Ewok unit you control.
Health: 2
Resources Generated:
Block Number: 207 - 2 of 6
Set: Press the Attack Number: 1007
Illustrator: Mike Nash
----- 1 Comments
Colonel Dyer

♦ Colonel Dyer


Type: Unit
Cost: 3
Force Icons: 2
Icons: 1
Faction: Dark Imperial Navy
Character. Officer. Force Sensitive.
This unit gains [Unit Damage] for each Endor objective you control.
This unit gains [Blast Damage] for each
Endor objective an opponent controls.
room
Health: 2
Resources Generated:
Block Number: 210 - 2 of 6
Set: Press the Attack Number: 1021
Illustrator: Victor A. Minguez
----- 2 Comments
Echoes of the Force

Echoes of the Force


Type: Fate
Cost:
Force Icons: 2
Faction: Dark Neutral
You may commit a target unit to or remove a target unit from the Force.
Resources Generated:
Block Number: 211 - 6 of 6
Set: Press the Attack Number: 0536
Illustrator: Michael Komarck
----- 1 Comments
Endor AT-ST

Endor AT-ST


Type: Unit
Cost: 2
Force Icons: 2
Icons: 1 1
Faction: Dark Imperial Navy
Vehicle. Walker.
Action: Focus an Endor objective or enhancement to remove 1 focus token from this unit. (Limit once per phase.)
room
Health: 2
Resources Generated:
Block Number: 210 - 3 of 6
Set: Press the Attack Number: 1022
Illustrator: Mark Molnar
----- 2 Comments
Endor AT-ST

Endor AT-ST


Type: Unit
Cost: 2
Force Icons: 2
Icons: 1 1
Faction: Dark Imperial Navy
Vehicle. Walker.
Action: Focus an Endor objective or enhancement to remove 1 focus token from this unit. (Limit once per phase.)
room
Health: 2
Resources Generated:
Block Number: 210 - 4 of 6
Set: Press the Attack Number: 1022
Illustrator: Mark Molnar
----- No Comments have been made.
Endor Command Post

Endor Command Post


Type: Enhancement
Cost: 1
Force Icons:
Faction: Dark Imperial Navy
Endor. Location.
Enhance your play area.
Limited.
Action: Focus an Officer unit to remove 1 focus token from this enhancement.
Resources Generated: 1
Block Number: 210 - 5 of 6
Set: Press the Attack Number: 1023
Illustrator: Jennifer Lange
----- No Comments have been made.
Expendable Scout

Expendable Scout


Type: Unit
Cost: 0
Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character.
Action: Sacrifice this unit to have a player choose and discard 1 card from his hand. Then, that player draws 1 card.
To the Sith, everyone is expendable.
Health: 1
Resources Generated:
Block Number: 209 - 4 of 6
Set: Press the Attack Number: 0945
Illustrator: Cassandre Bolan
----- 1 Comments
Fallen Jedi

Fallen Jedi


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character. Force User.
While this unit is ready and participating in an engagement, each other participating Character unit you control gains [Unit Damage].
Health: 2
Resources Generated:
Block Number: 209 - 3 of 6
Set: Press the Attack Number: 1017
Illustrator:
----- No Comments have been made.
Force Pull

Force Pull


Type: Event
Cost: 1
Force Icons: 1
Faction: Dark Sith
Force. Alter.
Action: Put an enhancement from an opponent’s discard pile into play under your control, enhancing an eligible card or game element.
Resources Generated:
Block Number: 209 - 6 of 6
Set: Press the Attack Number: 1019
Illustrator:
----- No Comments have been made.
Forest Awareness

Forest Awareness


Type: Enhancement
Cost: 0
Force Icons: 1
Faction: Light Jedi
Skill.
Enhance a [Jedi] or Ewok unit.
Enhanced unit gains elite.

Resources Generated:
Block Number: 207 - 5 of 6
Set: Press the Attack Number: 1009
Illustrator: Christopher Burdett
----- No Comments have been made.
Homeland Defender

Homeland Defender


Type: Unit
Cost: 2
Force Icons: 2
Icons: 1 1
Faction: Light Neutral
Character. Ewok.
Reaction: After your conflict phase begins, remove 1 focus token from this unit.
Health: 2
Resources Generated:
Block Number: 207 - 3 of 6
Set: Press the Attack Number: 1008
Illustrator: Brynn Metheney
----- 1 Comments
Homeland Defender

Homeland Defender


Type: Unit
Cost: 2
Force Icons: 2
Icons: 1 1
Faction: Light Neutral
Character. Ewok.
Reaction: After your conflict phase begins, remove 1 focus token from this unit.
Health: 2
Resources Generated:
Block Number: 207 - 4 of 6
Set: Press the Attack Number: 1008
Illustrator: Brynn Metheney
----- 1 Comments
Hunter for Hire

Hunter for Hire


Type: Objective
Faction: Dark Scum and Villainy
Reaction: After you lose a Force struggle by 2 or more Force icons, deal 1 damage to a target enemy unit committed to the Force.
Health: 5
Resources Generated: 1
Block Number: 211 - 1 of 6
Set: Press the Attack Number: 1025
Illustrator:
----- No Comments have been made.
Juyo Training

Juyo Training


Type: Enhancement
Cost: 1
Force Icons: 2
Faction: Dark Sith
Skill. Lightsaber Form.
Enhance a Force User unit.
Reaction: After this unit resolves its unit damage icons, resolve those icons again against a different target participating enemy unit. (Limit once per strike.)
Resources Generated:
Block Number: 209 - 5 of 6
Set: Press the Attack Number: 1018
Illustrator: Arden Beckwith
----- 3 Comments
Lannik Lackey

Lannik Lackey


Type: Unit
Cost: 2
Force Icons: 2
Icons: 1
Faction: Dark Neutral
Character. Force Sensitive.
This unit gains [Tactics] while it is committed to the Force.
This unit gains [Unit Damage] while it is not committed to the Force.

Despite being known as often hotheaded species, Lannik were able to keep their wits about them in tense situations. Because of this, they made perfect lackeys.
Health: 2
Resources Generated:
Block Number: 211 - 3 of 6
Set: Press the Attack Number: 1027
Illustrator: Richard Hanuschek
----- No Comments have been made.
Lannik Lackey

Lannik Lackey


Type: Unit
Cost: 2
Force Icons: 2
Icons: 1
Faction: Dark Neutral
Character. Force Sensitive.
This unit gains [Tactics] while it is committed to the Force.
This unit gains [Unit Damage] while it is not committed to the Force.

Despite being known as often hotheaded species, Lannik were able to keep their wits about them in tense situations. Because of this, they made perfect lackeys.
Health: 2
Resources Generated:
Block Number: 211 - 4 of 6
Set: Press the Attack Number: 1027
Illustrator: Richard Hanuschek
----- No Comments have been made.
Lost in the Forest

Lost in the Forest


Type: Objective
Faction: Light Jedi
Endor.
Forced Reaction: After a player’s refresh phase begins, he chooses 3 units he controls. Units not chosen cannot refresh this phase.
Health: 5
Resources Generated: 1
Block Number: 207 - 1 of 6
Set: Press the Attack Number: 1006
Illustrator: BalanceSheet
----- 1 Comments
Major Bren Derlin

♦ Major Bren Derlin


Type: Unit
Cost: 3
Force Icons: 3
Icons: 2 1
Faction: Light Rebel Alliance
Character. Leader. Trooper.
During an engagement in which you have placed at least 1 fate card in your edge stack, this unit gains [Blast Damage] and targeted strike.
Originally in charge of security for Echo base, Major Derlin was personally asked by General Solo to pick the commando team for the Endor raid.
Health: 2
Resources Generated:
Block Number: 208 - 2 of 6
Set: Press the Attack Number: 1011
Illustrator: Jason Jenicke
***** 7 Comments
Maw

♦ Maw


Type: Unit
Cost: 4
Force Icons: 2
Icons: 2 1 1
Faction: Dark Sith
Character. Force User.
Edge (1).
Reaction: After this unit is focused to strike, discard 1 card at random from the defending player’s hand. Then, if that card is an enhancement, put it into play under your control from his discard pile, enhancing an eligible card or game element.
Health: 3
Resources Generated:
Block Number: 209 - 2 of 6
Set: Press the Attack Number: 1016
Illustrator: Florian Devos
----- 8 Comments
Maw of Madness

Maw of Madness


Type: Objective
Faction: Dark Sith
Reaction: After this objective enters play, discard 1 card at random from each opponent’s hand. If the Balance of the Force is with the dark side, discard 2 cards at random from each opponent’s hand instead.
room
Health: 5
Resources Generated: 1
Block Number: 209 - 1 of 6
Set: Press the Attack Number: 1015
Illustrator: Michele Frigo
----- 2 Comments
Natural Cover

Natural Cover


Type: Enhancement
Cost: 2
Force Icons: 1
Faction: Light Rebel Alliance
Endor.
Enhance your play area.
Interrupt: When a Character unit or an Endor objective is dealt damage, focus this enhancement to prevent 1 point of that damage.
Resources Generated: 1
Block Number: 208 - 4 of 6
Set: Press the Attack Number: 1013
Illustrator: Arden Beckwith
****- 1 Comments
Promotion

Promotion


Type: Enhancement
Cost: 1
Force Icons: 1
Faction: Dark Imperial Navy
Condition.
Enhance an [Imperial Navy] Officer unit.
Reaction: After an [Imperial Navy] unit other than enhanced unit is focused to strike, focus this enhancement to have the striking unit gain enhanced unit's combat icons until the end of the strike.
Resources Generated:
Block Number: 210 - 6 of 6
Set: Press the Attack Number: 1024
Illustrator: Cris Griffin
----- 4 Comments
Protect the Generator

Protect the Generator


Type: Objective
Faction: Dark Imperial Navy
Endor.
Reaction: After the first enemy unit is focused to strike during the first engagement against an [Imperial Navy] objective this turn, place 1 focus token on that unit.
Health: 5
Resources Generated: 1
Block Number: 210 - 1 of 6
Set: Press the Attack Number: 1020
Illustrator: Victor A. Minguez
----- 1 Comments
Scouting Ahead

Scouting Ahead


Type: Event
Cost: 0
Force Icons: 1
Faction: Light Rebel Alliance
Tactic.
Action: Reveal the top 4 cards of each player’s deck. For each player, you choose one of his revealed cards and add it to its owner’s hand. Shuffle the remaining cards back into their owners’ decks.
Resources Generated:
Block Number: 208 - 5 of 6
Set: Press the Attack Number: 1014
Illustrator: Nasrul Hakim
----- No Comments have been made.
Strike Team Assemble

Strike Team Assemble


Type: Objective
Faction: Light Rebel Alliance
Endor.
While this objective is undamaged, resolve the effect of each fate card in your edge stack an additional time.
“General Solo, is your strike team assembled?” -General Crix Madine, Return of the Jedi
Health: 5
Resources Generated: 1
Block Number: 208 - 1 of 6
Set: Press the Attack Number: 1010
Illustrator: Tony Foti
****- 1 Comments
Strike Team Specialist

Strike Team Specialist


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Light Neutral
Character. Trooper.
Edge (X). X is the number of fate cards in your opponent’s edge stack.
Hand picked by Major Derlin and Lieutenant Page, the Endor strike team was primarily made up of survivors of the Battle of Hoth.
Health: 2
Resources Generated:
Block Number: 208 - 3 of 6
Set: Press the Attack Number: 1012
Illustrator: Ben Wootten
----- No Comments have been made.
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