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Blackmane’s Hunt
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Blackmane’s HuntType: Event Faction: Space Marines Cost: 0 Shields: 1 Signature/Loyalty: Signature Icon Traits: Tactic. Reaction: After your warlord commits to a planet, commit your warlord to an adjacent planet. “There is nowhere in the galaxy you can escape from a Space Wolf on the Hunt.†-Ragnar Blackmane Set: The Howl of Blackmane Number: 5 Quantity: 2 Illustrator: Vincent Devault |
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21 Comments
Not only great for warlord-hunting but also nice for moving your units from your HQ to a planet so they can be set up for next turn, then sending your warlord elsewhere to help the fight. Really good card.
Especially good in the long game, when they are down to less than 5 planets your chances to hit the enemy warlord are even higher.
Obvious comparison is Foresight. 1 less cost is significant, same number of shields, and also a 2x. Difference is that recommitting Eldorath is more useful for command wins, while recommitting Ragnar doesn't help command at the planet you just left but might help finish off Warlord in late game. I'd definitely say this is a card to hold back to when there are 3 or 4 planets left in the array. Contrast this again to Foresight, which is best in turn 1.
All in all, I'd rate it 5 stars, just like Foresight, but with less overlap in purpose than might be expected.
Warlord Hunting only gets beneficial if your Lucky or as the planets decrease in number. I would say the hunting strategy is a late game option unless you can work out exactly where your opponent will go.
The threat of warlord hunting can force your opponent to cede key planets. Additionally with so many ways for SM/AM to buff damage or ambush units anywhere on the board it's possible to make a deck that the enemy warlord can't hide from. This card is yet another way to achieve that.
Question:
If your Blackmane Sentinel is at say last planet, and you commit Blackmane warlord to planet #1, then you re-commit it to planet #2, where will the sentinels go? Will they go and stay at planet 1? Or planet 2?
It seems like the warlord commits twice, so the sentinels seem to "follow" your warlord wherever he goes, so to planet 1, and then to planet 2... right? The commitment, after all, triggers twice. Is this right?
And then on a side note FYI:
Your units at your HQ- PBrennan said that the units commit to a planet that you select the servo skull dial to, so if I selected the dial to planet 1 and warlord commits there, then the units commit with him to planet 1, because they follow what the servo skull DIAL showed. But they don't move to planet 2 if he commits elsewhere. (Rulebook page 24 2.4: Commit to Planets). I think i got that right...?
PBrennan also mentioned that Foresight works the same way with units at your HQ, so the units won't follow your Eldar warlord if he re-commits to another planet using Foresight.
Blackmane Sentinel's reaction is optional, but yes you can trigger it each time Ragnar commits to a planet if you wish - say to #1 and then to #2, or skip #1 and just trigger when R commits to #2, or go to #1 and choose not to follow R to #2 - your choice, and each BS can choose separately.
Re your FYI questions, you're correct ... units that are committed with the dial do not auto-follow warlords or other units if they re-commit somewhere else. They'll need an ability to do so, such as BS's.
Well someone will probably come along with a detailed break down of how it would all work, but the short answer is the reaction is optional, so you determine when and where it fires. Unless it was Forced. That's a different story, haha.
this card is AMAZING!. if you have this in hand all you have to do is wait until you have iniative or ranged units to always deal 2-4 damage to a unit. This makes is a more then 50% chance that you can snipe their warlord if you target planet 2 and 4 because then you have more then 50% of the planets to threaten. Makes it much more dangerous if you can take his signature unit with him. its to bad that you only get 2.
My main question I have about this card: If you're playing against Starbane, you play Blackmane's Hunt to commit to an adjacent planet where he's located. Can the Eldar player then play Foresight to run away or is there no action window for them to do so?
This is covered in the rules subforum, with discussion.
http://www.cardgamed...window-resolve/
My favorite decks right now feature DE/E and E/DE mix .So for an Eldorath vs Blackmane conflict , I do feel that the 0 cost on this card is fair even though it shares all the same qualities of Foresight and that costs 1 . I'd rather have Eldorath hit two planets , exhaust two units crucial to a command struggle rather than trying to hit a unit for two with the possibility of shields making Blackmane's ability moot .
Fantastic Event card that works really well with Ragnar's abilities. As mentioned this card is essentially a Foresight for 0 resources for a Warlord that really gains great advantages when it comes down to hunting Warlords (or other units, he just has to see the Warlord).
As for this compared to Fury of Sicarius, I'd still favour the Fury because of the lack of direct destruction cards for the Space Marines that are not Exterminatus but this is the next best option and probably a better option for Ragnar.
5/5 for sure, this Event has fantastic synergy.
Not sure how that would work Junk, as his ability triggers on committing to the same planet as a Warlord, and that Warlord won't be in both places.
Foresight might create that situation if I understand it correctly.
This is one of these potentially complex rulings:
http://www.cardgamed...window-resolve/
So the situation that would have Ragnar triggering his ability twice might be:
1) Ragnar and Eldorath commit to 1.
2) Ragnar triggers his reaction, dealing 2 damage.
3) Eldorath reacts with Foresight, moving to planet 2.
4) Ragnar reacts with Blackmane's Hunt, moving to planet 2.
5) Ragnar triggers his reaction, dealing 2 damage.
The above thread discusses it in full, but as far as I understand (and I admit, this is one of the harder clarifications to follow), Ragnar can trigger his own reaction if the conditions were true at the time of him committing. Therefore, the reaction window opens up when Ragnar commits, and you check if enemy warlord is present at that time. Even if Eldorath moves away before Ragnar can react, the window remains open and he can still trigger.
Conversely, if Eldorath is NOT present at the time of Ragnar committing, then he can't trigger that reaction, even in Eldorath moves into his planet before the reaction window closes: its only the condition at the time of the reaction window opening that matter.
Sorry, I may be missing something, but I can't see any mention of the opposing warlord.
Ragnar's ability is the one that requires the opposing warlord.
Most of the time, Ragnar will only be able to fire once. What will happen is that you will commit Ragnar during the Command Phase and "miss" (so you can't use his ability to damage at that planet), then use this event to re-commit to a plant that does have the opposing warlord (letting you use Ragnar's ability at the new planet). So, his ability only fires once. And most of the time, it will only fire once.
As Asklepios outlines, there is one very, very rare circumstance where Ragnar can fire twice. He has to be playing against Starbane, commit to the same planet as Starbane during the Command Phase (letting him use his ability at that planet), the Starbane has to Foresight to an adjacent planet, after which Ragnar Howls to that same planet (letting him use his ability at the new planet). So you can guess how often THAT happens.....
I believe there's another circumstance - if you have both copies of Blackmane's Hunt in hand, you can trigger the first reaction, then move to another planet, then move back to the original planet to trigger the reaction again. This comes up more frequently than the Ragnar mirror/Eldorath Foresight scenario, though it's still relatively rare.
Using up two very useful cards for the sake of 2 extra damage?
Yeah, I reckon I'd pretty much only be doing that on the last battle of the game, and even then 2 x 1-shield would often be more useful...
Nice call though, I will keep that trick in mind for future use.