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Type: Character House: Targaryen
Cost: 2
STR: 2
Icon: Military
Lord. King.
Prized 1. No attachments. If you control Young Griff, discard Young Griff from play. Non-Dragon characters without attachments get –1 STR.
"I will claim the Iron Throne by myself, with your swords and your allegiance."
Crest: Learned
Set: SoW Number: 15 Quantity: 3
Illustrator: Diego Gisbert Llorens
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8 Comments
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Type: Location House: Baratheon
Cost: 1
Stronghold.
Immune to character abilities. Any Phase: Kneel Bitterbridge to choose a character. Until the end of the phase, that character cannot trigger its abilities.
"His Grace is encamped with his host near Bitterbridge, where the roseroad crosses the Mander." –Ser Colen of Greenpools
Set: SoW Number: 4 Quantity: 3
Illustrator: Franz Miklis
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8 Comments
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Type: Character House: Stark
Cost: 3
STR: 3
Icon: Intrigue, Power
Lady. House Tully.
Prized 2. Immune to character abilities. Response: After Catelyn Stark leaves play, choose a non-Army [Stark] character in your dead pile and put that character into play.
Crest: Noble
Set: SoW Number: 13 Quantity: 3
Illustrator: Tiziano Baracchi
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9 Comments
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Type: Agenda House: Neutral
When you announce your agenda, name a House. Ignore the out-of-House gold penalty when playing cards or placing setup cards with that affiliation. Your out-of-House character and attachment cards with that affiliation gain "prized 1" while leaving play. Your out-of-House location cards with that affiliation gain "prized 2" while leaving play.
Set: SoW Number: 1 Quantity: 3
Illustrator:
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8 Comments
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Type: Plot House: Neutral
Inc: 3
Init: 1
Claim: 1
River.
When revealed, reveal the top X cards of your deck and add them to your hand. X is the number of River plot cards in your used pile.
Set: SoW Number: 20 Quantity: 3
Illustrator: Juan Carlos Barquet
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2 Comments
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Type: Agenda House: Neutral
Your plot deck must contain exactly 10 plot cards. Each of your plot cards gains "prized 1" while moving to your used pile.
Set: Sow Number: 2 Quantity: 3
Illustrator:
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3 Comments
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Type: Character House: Martell
Cost: 3
STR: 4
Icon: Intrigue, Power
Lord.
Prized 2. Stealth. When a prized card is discarded from an opponent's hand, claim power for your House equal to that card's prized value.
"Things can change quickly in the game of thrones."
Crest: Learned
Set: SoW Number: 10 Quantity: 3
Illustrator: Cristina Vela
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3 Comments
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Type: Character House: Greyjoy
Cost: 3
STR: 3
Icon: Military (Naval), Power
Raider.
Melee. If you win a challenge in which Enraged Crewman participated by 4 or more STR as the attacker, the challenge is considered unopposed.
Set: SoW Number: 6 Quantity: 3
Illustrator: Jon Bosco
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4 Comments
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Type: Character House: Lannister
Cost: 3
STR: 2
Icon: Military,Intrigue
Army. House Frey.
No attachments. Frey Armsmen gets +2 STR during [Military] challenges for each House Frey character you control.
More and more riders were emerging from the castle, a column four wide with no end to it, knights and squires and freeriders, torches and longaxes.
Set: SoW Number: 8 Quantity: 3
Illustrator: Mark Bulahao
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6 Comments
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Type: Character House: Targaryen
Cost: 3
STR: 3
Icon: Military,Intrigue, Power
Mercenary.
Response: After an attachment enters play, choose a player. Look at that player's hand.
The spymaster was new to Griff, a Lyseni named Lysono Maar…
Crest: Learned
Set: SoW Number: 16 Quantity: 3
Illustrator: Mark Bulahao
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7 Comments
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Type: Event House: Baratheon
House Baratheon only. Prized 1. Response: After you win a challenge in which you control a participating Lord or Lady character, the losing player must choose 1 location he or she controls. Then, choose and take control of a different non-limited location under that player's control.
Set: SoW Number: 5 Quantity: 3
Illustrator: Sidharth Chaturvedi
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5 Comments
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Type: Character House: Baratheon
Cost: 1
STR: 2
Icon: Power (Naval)
Smuggler. Ally.
Prized 1. Response: After you win a [Power] challenge in which Seasoned Smuggler participated, choose and stand a prized card.
"...I heard it said that you were a bolder sort of man, the sort who might risk anything for sufficient gold." –Ser Gerris Drinkwater
Set: SoW Number: 3 Quantity: 3
Illustrator: Raymond Bonilla
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3 Comments
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Type: Plot House: Neutral
Inc: 4
Init: 10
Claim: 1
When you claim power for the prized keyword, claim 1 additional power.
Set: SoW Number: 19 Quantity: 3
Illustrator: Mark Bulahao
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3 Comments
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Type: Event House: Stark
House Stark only. Prized 2. Response: Play after you win a [Military] challenge as the defender. Immediately after the resolution of the current challenge, a [Military] challenge is initiated against the losing opponent with you as the attacking player and your currently defending characters as your only attacking characters.
Set: SoW Number: 14 Quantity: 3
Illustrator: Tomasz Jedruszek
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7 Comments
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Type: Character House: Martell
Cost: 2
STR: 2
Icon: Intrigue
House Dayne.
Prized 1. While Spy from Starfall is participating in a challenge, characters with more than 1 icon do not count their STR.
Set: SoW Number: 11 Quantity: 3
Illustrator: Dallas Williams
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9 Comments
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Type: Event House: Greyjoy
House Greyjoy only. Prized 1. Response: After you win dominance, discard all locations from play. You cannot play locations for the rest of the game.
Set: SoW Number: 7 Quantity: 3
Illustrator: Tommy Arnold
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7 Comments
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Type: Character House: Greyjoy Stark
Cost: 2
STR: 2
Icon: Military, Power (Naval)
Lord. Ironborn. Traitor.
Prized 2. After a player counts income, he or she must choose and kill a character he or she controls.
Card designed by 2012 A Game of Thrones European Joust Champion Stefano Montanari
Set: SoW Number: 17 Quantity: 3
Illustrator: Jason Engle
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15 Comments
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Type: Attachment House: Lannister
Cost: 0
Condition.
Attached character gains the Traitor trait. While attached character is participating in a challenge, treat it as if its printed text box were blank.
As doomed as the Night’s Watch, if Lord Tywin marks us down as traitors.
Set: SoW Number: 9 Quantity: 3
Illustrator: Aleksander Karcz
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No Comments have been made.
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Type: Character House: Neutral
Cost: 3
STR: 3
Icon: Intrigue, Power
Braavos.
Prized 2. No attachments. Response: After you count income, pay 1 gold to draw 1 card. [+1 Gold]
Set: SoW Number: 18 Quantity: 3
Illustrator: Aleksander Karcz
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5 Comments
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Type: Event House: Martell
House Martell only. Prized 2. Response: After you lose a challenge as the defender, kneel 2 influence to choose and discard an attacking character from play. Then, search the deck and hand of that character's controller for any number of copies of that character and discard them. Then, shuffle the deck.
Set: SoW Number: 12 Quantity: 3
Illustrator: Mark Bulahao
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7 Comments
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