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The Battle of Blackwater Bay


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Alchemist's Guild Hall

Alchemist's Guild Hall


Type: Location House: Lannister
Cost: 1
Errata
King's Landing.
House Lannister only.
Limited Response: After a card comes out of Shadows, kneel Alchemist's Guild Hall to choose and kneel a character or location that does not have the [Shadow] crest. (Limit 1 limited response per round.)
Crest: Shadow
Set: TBoBB Number: 103 Quantity: 3
Illustrator: Jonny Klein
***-- No Comments have been made.
Battle of the Bay

Battle of the Bay


Type: Event House: Neutral
Epic Battle.
Plot: After the dominance phase this round, there is an epic phase during which each player may initiate a single Military challenge. In addition to the normal claim effect, the winner of each challenge chooses and returns a King's Landing location from his or her discard pile to his or her hand, if able. (Place this card next to your plot deck until the end of this epic phase, then discard it.)
Set: TBoBB Number: 119 Quantity: 1
Illustrator: Tomasz Jedruszek
***-- No Comments have been made.
Blackwater Bay

Unique Blackwater Bay


Type: Location House: Baratheon
Cost: 1
Westeros.
House Baratheon only.
Response: After you win a Power challenge, kneel Blackwater Bay to choose a card with the Shadow crest in your discard pile, and place that card in Shadows.
Set: TBoBB Number: 107 Quantity: 1
Illustrator: Ryan Barger
**--- No Comments have been made.
City of Soldiers

City of Soldiers


Type: Plot House: Neutral
Inc: 3 Init: 0 Claim: 2
City.
When revealed, choose and kill a character with STR X or lower. X is the number of City plot cards in your used pile.
Set: TBoBB Number: 120 Quantity: 1
Illustrator: Tomasz Jedruszek
***** 3 Comments
Drinking the Sea

Drinking the Sea


Type: Event House: Greyjoy
House Greyjoy only.
Response: Cancel an effect that would save a card from being killed or discarded from play. Then, draw a card.
Between the hulls the water was thick as stew, full of corpses, broken oars, and men clinging to the wreckage.
Set: TBoBB Number: 109 Quantity: 3
Illustrator: Carlo Bocchio
**--- 2 Comments
Free Cities Mercenaries

Free Cities Mercenaries


Type: Character House: Targaryen
Cost: 4
STR: 6 Icon: Military, Power
Army. Mercenary.
House Targaryen only. Renown. No attachments.
Response: After a character with STR 2 or lower is killed, stand Free Cities Mercenaries.
Crest: Shadow
Set: TBoBB Number: 110 Quantity: 1
Illustrator: Andrew Johanson
**--- 11 Comments
Island Mercenaries

Island Mercenaries


Type: Character House: Greyjoy
Cost: 4
STR: 6 Icon: Military, Power
Army. Mercenary.
House Greyjoy only. Renown. No attachments.
Response: After you win an unopposed challenge in which Island Mercenaries participated, they claim 1 power.
Crest: Shadow
Set: TBoBB Number: 108 Quantity: 1
Illustrator: Ian Kirkpatrick
**--- 2 Comments
King Robert's Hammer

Unique King Robert's Hammer


Type: Location House: Baratheon
Cost: 2
Warship.
If it is Summer or Winter, kneel King Robert's Hammer. Any Phase: Kneel King Robert's Hammer to choose and stand a House Baratheon character.
She was the largest war galley in the royal fleet...
Set: TBoBB Number: 106 Quantity: 1
Illustrator: Tomasz Jedruszek
****- No Comments have been made.
Mercenary Contract

Mercenary Contract


Type: Attachment House: Targaryen
Cost: 1
Item.
War character only.
If you have at least 1 gold in your gold pool, attached character does not kneel to attack or defend during Military challenges.
Set: TBoBB Number: 111 Quantity: 3
Illustrator: Yulia Startsev
***-- 2 Comments
Northern Steel

Northern Steel


Type: Attachment House: Stark
Cost: 2
Weapon.
Northern Steel cannot be discarded from play while attached to a House Stark character. Any Phase: Kneel Northern Steel to give attached character either +3 STR or deadly until the end of the phase.
Set: TBoBB Number: 102 Quantity: 3
Illustrator: Federico Piatti
***-- 1 Comments
Peasant Defenders

Peasant Defenders


Type: Character House: Stark
Cost: 2
STR: 2 Icon: Military, Power
Ally.
Reduce the cost to play Weapon attachments on Peasant Defenders by 1.
If Peasant Defenders has a Weapon attachment, they get +3 STR and do not kneel to defend.
Men would fight for the honor of protecting them.
Set: TBoBB Number: 101 Quantity: 3
Illustrator: Tim Arney-O'Neil
***-- No Comments have been made.
Pyromancer's Apprentice

Pyromancer's Apprentice


Type: Character House: Neutral
Cost: 1
STR: 1 Icon: Intrigue
Ally.
Response: After Pyromancer's Apprentice comes out of Shadows, choose a location controlled by an opponent. That location's controller must pay 1 gold to you or discard that location from play.
Crest: Shadow
Set: TBoBB Number: 118 Quantity: 1
Illustrator: Lauren Cannon
***-- 4 Comments
Rhaenys's Hill

Unique Rhaenys's Hill


Type: Location House: Targaryen
Cost: 4
House Targaryen Only.
King's Landing.
House Targaryen Only.
Any Phase: Kneel and discard Rhaenys's Hill from play to put all characters in a single opponent's dead pile into play under your control until the end of the phase. At the end of the phase, return those characters to their owner's dead pile.
Set: TBoBB Number: 112 Quantity: 1
Illustrator: Franz Miklis
**--- 10 Comments
Rumors of War

Rumors of War


Type: Event House: Martell
House Martell only.
Any Phase: Choose a character. Until the end of the phase, that character gains a Military icon, a War crest, and +3 STR.
"Obara would have me go to war." - Lord Doran Martell
Set: TBoBB Number: 116 Quantity: 3
Illustrator: Jeff Johnson
****- 6 Comments
Ser Davos Seaworth

Unique Ser Davos Seaworth


Type: Character House: Baratheon
Cost: 3
STR: 3 Icon: Military, Power
Lord. Knight.
Stealth.
Response: Kneel Ser Davos Seaworth to save an atttachment on a character from being discarded from play. Then, attach it to another eligible character, if able.
Set: TBoBB Number: 105 Quantity: 1
Illustrator: McLean Kendree
***-- 13 Comments
Ser Mandon Moore

Unique Ser Mandon Moore


Type: Character House: Neutral
Cost: 2
STR: 3 Icon: Military
Knight. Kingsguard.
No attachments except Weapon.
Challenges: Bring Ser Mandon Moore out of Shadows and into play by paying the rest of his gold cost.
Response: After you win a challenge in which Ser Mandon Moore participated as the defender, choose and kill a participating character.
Crest: Shadow
Set: TBoBB Number: 117 Quantity: 1
Illustrator: Tim Arney-O'Neil
***-- 2 Comments
Southron Mercenaries

Southron Mercenaries


Type: Character House: Martell
Cost: 4
STR: 6 Icon: Military,Intrigue
Army. Mercenary.
House Martell only. Renown. No attachments.
Response: After you win a challenge in which Southron Mercenaries participated, move 1 power from the losing opponent's House card to your own.
Crest: Shadow
Set: TBoBB Number: 113 Quantity: 1
Illustrator: Yann Tisseron
***-- 4 Comments
Tyrion's Chain

Unique Tyrion's Chain


Type: Attachment House: Lannister
Cost: 3
Siege.
Attach to a location. Kneel that location. If you lose a Military challenge, discard Tyrion's Chain from play. Response: After attached location is knelt, kneel all locations controlled by the attached location's controller.
Set: TBoBB Number: 104 Quantity: 1
Illustrator: Tomasz Jedruszek
**--- 13 Comments
Venomous Blade

Venomous Blade


Type: Attachment House: Martell
Cost: 0
Restricted
Weapon.
House Martell only.
After Venomous Blade comes out of Shadows, attach it to a character you control. Then, choose and kill an opponent's character with printed STR 2 or less.
Response: After you lose a challenge, Venomous Blade goes into Shadows.
Crest: Shadow
Set: TBoBB Number: 115 Quantity: 3
Illustrator: Michael J. Williams
***** 14 Comments
Veteran Spearman

Veteran Spearman


Type: Character House: Martell
Cost: 2
STR: 2 Icon: Military
Ally. Mercenary.
No attachments except Weapon.
Challenges: Kneel Veteran Spearman to choose an opponent's character. Until the end of the phase, that character cannot be chosen to die as the result of Military challenge claim.
Set: TBoBB Number: 114 Quantity: 3
Illustrator: Tim Arney-O'Neil
**--- 3 Comments