 |
Ered Nimrais Prospector
Type: Ally
Sphere: Lore
Cost: 2
Willpower: 1 Attack: 0 Defense: 1 Hit Points: 2
Dwarf.
Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.
Set: TMV Number: 141
Quantity: 3
Illustrator: Jason Ward
|
|
   
|
5 Comments
|
|
 |
Forth Eorlingas!
Type: Event
Sphere: Tactics
Cost: 2
Combat Action: Each Rohan hero can be declared as an attacker against enemies in the staging area this phase.
"Oaths ye have taken: now fulfill them all, to lord and land and league of friendship!" –Théoden, The Return of the King
Set: TMV Number: 138
Quantity: 3
Illustrator: Darek Zabrocki
|
|
   
|
2 Comments
|
|
 |
Hidden Cache
Type: Event
Sphere: Neutral
Cost: 0
Response: After Hidden Cache is discarded from your deck, add 2 resources to the resource pool of a hero you control. Action: Spend 1 resource to draw 1 card.
...there was a good deal of food jumbled carelessly on shelves and on the ground, among an untidy litter of plunder... –The Hobbit
Set: TMV Number: 143
Quantity: 3
Illustrator: Aurelien Hubert
|
|
   
|
10 Comments
|
|
 |
Impenetrable Fog
Type: Treachery
Encounter Set: The Morgul Vale
When Revealed: The first player places 3 progress tokens on To the Tower or reveals X additional cards from the encounter deck and adds them to the staging area. X is the number of players in the game.
The air above was heavy with fog, and a reek lay on the land about them. –The Two Towers
Set: TMV Number: 157
Quantity: 2
Illustrator: Oleg Saakyan
|
|
   
|
No Comments have been made.
|
|
 |
Lay of Nimrodel
Type: Event
Sphere: Spirit
Cost: 1
Song.
Action: Choose a [Spirit] hero. Until the end of the phase, that hero gets +1 [Willpower] for each resource in its resource pool.
An Elven-maid there was of old, A shining star by day: Her mantle white was hemmed with gold, Her shoes of silver-grey. –The Fellowship of the Ring
Set: TMV Number: 140
Quantity: 3
Illustrator: Magali Villeneuve
|
|
   
|
4 Comments
|
|
 |
Lord Alcaron
Type: Enemy
Encounter Set: The Morgul Vale
Threat Threshold: 10
Threat: 3 Attack: 4 Defense: 3 Hit Points: 5
Gondor. Traitor. Captain.
Forced: When Lord Alcaron attacks, place 1 progress token on To the Tower. Forced: When Lord Alcaron is dealt a shadow card with no shadow effect, he makes an additional attack after this one (deal and resolve another shadow card).
Set: TMV Number: 152
Quantity: 1
Illustrator: Magali Villeneuve
|
|
   
|
No Comments have been made.
|
|
 |
Morgul Bodyguard
Type: Enemy
Encounter Set: The Morgul Vale
Threat Threshold: 35
Threat: 1 Attack: 2 Defense: 2 Hit Points: 6
Mordor.
Any damage that would be dealt to a Captain enemy is dealt to 1 Morgul Bodyguard instead.
Shadow: Attacking enemy engages the next player and makes an immediate attack, if able.
Set: TMV Number: 148
Quantity: 4
Illustrator: Rafal Hrynkiewicz
|
|
   
|
2 Comments
|
|
 |
Morgul Road
Type: Location
Encounter Set: The Morgul Vale
Threat: 2 Quest Points: 5
Road.
Response: After Morgul Road leaves play as an explored location, the first player may remove 1 progress token from To the Tower or deal 1 damage to an enemy in play.
Shadow: Return attacking enemy to the staging area after this attack.
Set: TMV Number: 154
Quantity: 3
Illustrator: Trudi Castle
|
|
   
|
No Comments have been made.
|
|
 |
Morgul Sorcerer
Type: Enemy
Encounter Set: The Morgul Vale
Threat Threshold: 5
Threat: 1 Attack: 3 Defense: 1 Hit Points: 3
Mordor.
Forced: After any number of progress tokens are placed on To the Tower, deal Morgul Sorcerer a shadow card.
Shadow: Defending player must place 1 progress token on To the Tower or treat this attack as undefended.
Set: TMV Number: 149
Quantity: 2
Illustrator: Jim Pavelec
|
|
   
|
No Comments have been made.
|
|
 |
Morgul Tracker
Type: Enemy
Encounter Set: The Morgul Vale
Threat Threshold: 40
Threat: 4 Attack: 1 Defense: 0 Hit Points: 3
Orc. Mordor.
Forced: When Morgul Tracker is optionally engaged, place 1 progress token on To the Tower.
Shadow: Attacking enemy gets +1 [Attack]. If undefended, place 1 progress token on To the Tower as well.
Set: TMV Number: 150
Quantity: 3
Illustrator: Yigit Koroglu
|
|
   
|
No Comments have been made.
|
|
 |
Murzag
Type: Enemy
Encounter Set: The Morgul Vale
Threat Threshold: 30
Threat: 2 Attack: 5 Defense: 2 Hit Points: 7
Orc. Uruk. Captain.
Forced: After Murzag attacks, reveal the top card of the encounter deck. If that card is an enemy, put it into play engaged with the defending player.
Set: TMV Number: 151
Quantity: 1
Illustrator: Jim Pavelec
|
|
   
|
6 Comments
|
|
 |
Nazgûl of Minas Morgul
Type: Enemy
Encounter Set: The Morgul Vale
Threat Threshold: 1
Threat: 4 Attack: 7 Defense: 4 Hit Points: 5
Nazgûl. Captain.
Nazgûl of Minas Morgul cannot have attachments. Reduce any amount of damage dealt to Nazgûl of Minas Morgul to 1.
"Come not between the Nazgûl and his prey!" –The Witch King, The Return of the King
Set: TMV Number: 153
Quantity: 1
Illustrator: Jake Murray
|
|
   
|
No Comments have been made.
|
|
 |
Pelargir Ship Captain
Type: Ally
Sphere: Leadership
Cost: 2
Willpower: 1 Attack: 1 Defense: 0 Hit Points: 2
Gondor.
Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.
Set: TMV Number: 135
Quantity: 3
Illustrator: Jake Murray
|
|
   
|
No Comments have been made.
|
|
 |
Scroll of Isildur
Type: Attachment
Sphere: Lore
Cost: 4
Record.
Attach to a [Lore] hero. Reduce the cost to play Scroll of Isildur by 1 for each hero you control with a printed [Lore] resource icon. Action: Discard Scroll of Isildur to play any [Lore] event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.
Set: TMV Number: 142
Quantity: 3
Illustrator: Sara Biddle
|
|
   
|
No Comments have been made.
|
|
 |
Sleepless Malice
Type: Treachery
Encounter Set: The Morgul Vale
Doomed 2. When Revealed: Each player must discard 3 random cards from his hand or place 1 progress token on To The Tower.
Shadow: Return attacking enemy to the staging area after this attack.
Set: TMV Number: 158
Quantity: 2
Illustrator: Jim Pavelec
|
|
   
|
No Comments have been made.
|
|
 |
Spear of the Mark
Type: Attachment
Sphere: Tactics
Cost: 1
Item. Weapon.
Attach to a Rohan character. Restricted. Attached character gets +1 [Attack]. (+2 [Attack] instead if attacking an enemy in the staging area).
Right through the press drove Théoden Thengel's son, and his spear was shivered as he threw down their chieftain. –The Return of the King
Set: TMV Number: 137
Quantity: 3
Illustrator: Jon Bosco
|
|
   
|
No Comments have been made.
|
|
 |
Steed of the Mark
Type: Attachment
Sphere: Spirit
Cost: 1
Mount.
Attach to a Gondor or Rohan hero. Response: After attached hero commits to a quest, spend 1 resource from attached hero's resource pool to ready attached hero.
...fresh horses were always in readiness to bear his errand-riders to Rohan in the North... –The Return of the King
Set: TMV Number: 139
Quantity: 3
Illustrator: Sandara Tang
|
|
   
|
No Comments have been made.
|
|
 |
Terror Drives Them
Type: Treachery
Encounter Set: The Morgul Vale
Surge. When Revealed: Place 1 progress token on To the Tower.
Shadow: Attacking enemy gets +1 [Attack] for each progress token on To the Tower.
Set: TMV Number: 159
Quantity: 3
Illustrator: Darek Zabrocki
|
|
   
|
No Comments have been made.
|
|
 |
Théoden
Type: Hero
Sphere: Tactics
Starting Threat: 12
Willpower: 2 Attack: 3 Defense: 2 Hit Points: 4
Rohan. Noble. Warrior.
Sentinel. Each hero with a printed [Tactics] resource icon gets +1 [Willpower].
'To me! To me!' cried Théoden. 'Up Eorlingas! Fear no darkness!' –The Return of the King
Set: TMV Number: 134
Quantity: 1
Illustrator: Magali Villeneuve
|
|
   
|
13 Comments
|
|
 |
The Betrayal
Type: Quest
Encounter Set: The Morgul Vale
Encounter Info: The Morgul Vale, Mordor Elite, Creatures of the Forest
Quest Points: -
When Revealed: Add Lord Alcaron to the staging area. Lord Alcaron cannot leave play unless destroyed. If Lord Alcaron is defeated, advance to the next stage.
You’ve defeated the great Murzag and his kin. There is no time for rest as you follow Faramir deeper into the vale. Soon you find the traitor Alcaron blocking the road, a grimace of anger on his formerly handsome face. “By the thousand thorn-drakes of Morgai, you do tempt my patience!†he sneers. Alcaron utters an ancient word, and a ghastly shriek rises from Minas Morgul. Something cold and terrible has awoken. Something that is aware of your presence. A short distance ahead, the Uruk carrying Faramir pauses, intimidated by the carrion cry from the city. There may still be time. But first you must deal with the traitor...
Set: TMV Number: 145
Quantity: 1
Illustrator: Magali Villeneuve
|
|
   
|
No Comments have been made.
|
|
 |
The Dead City Looms
Type: Treachery
Encounter Set: The Morgul Vale
When Revealed: Raise each player's threat by the number of progress tokens on To the Tower. If there are no progress tokens on To the Tower, The Dead City Looms gains surge.
Shadow: Attacking enemy gets +1 [Attack] for each progress token on To the Tower.
Set: TMV Number: 160
Quantity: 2
Illustrator: Igor Kieryluk
|
|
   
|
No Comments have been made.
|
|
 |
The Morgul Rider
Type: Quest
Encounter Set: The Morgul Vale
Encounter Info: The Morgul Vale, Mordor Elite, Creatures of the Forest
Quest Points: -
When Revealed: Add Nazgûl of Minas Morgul and The White Bridge to the staging area. When Revealed: Reveal 1 card per player from the encounter deck and add it to the staging area. Nazgûl of Minas Morgul cannot leave play unless destroyed. If Nazgûl of Minas Morgul is defeated, the players have won the game.
You’ve delivered justice to the traitor Alcaron. You rush forward to help Lord Faramir, who is still struggling with his captors. Then another shrill cry emanates from the city. It pierces your ears and chills your heart. With a dull clangor, the gates to Minas Morgul open. Mounted on a great black horse, a Nazgûl rides forth to claim Sauron’s prize.
Set: TMV Number: 146
Quantity: 1
Illustrator: Magali Villeneuve
|
|
   
|
No Comments have been made.
|
|
 |
The Rearguard
Type: Quest
Encounter Set: The Morgul Vale
Encounter Info: The Morgul Vale, Mordor Elite, Creatures of the Forest
Quest Points:
Setup: Set aside Lord Alcaron, Nazgûl of Minas Morgul, and The White Bridge. Add To the Tower, Murzag, and 1 copy of Morgul Vale to the staging area. Murzag cannot leave play unless destroyed. If Murzag is defeated, advance to the next stage.
Lord Alcaron and Faramir have been captured by forces from Minas Morgul. You pursue their captors eastward into the dreaded vale. You are betrayed! Lord Alcaron has revealed himself as in league with the Enemy. A large Uruk, Murzag, has been left in charge of finishing you off while Faramir is rushed ahead to the Dead City.
Set: TMV Number: 144
Quantity: 1
Illustrator: Sidharth Chaturvedi
|
|
   
|
No Comments have been made.
|
|
 |
The White Bridge
Type: Location
Encounter Set: The Morgul Vale
Threat: X Quest Points: X
Bridge.
X is the number of progress tokens on To the Tower.
So they came slowly to the white bridge. -The Two Towers
Set: TMV Number: 156
Quantity: 1
Illustrator: Jake Murray
|
|
   
|
No Comments have been made.
|
|
 |
To the Tower
Type: Objective
Encounter Set: The Morgul Vale
Captured.
To the Tower cannot leave the staging area. Remove Faramir from the game. If 10 or more progress tokens are on To the Tower, the players have lost the game.
Set: TMV Number: 147
Quantity: 1
Illustrator: Darek Zabrocki
|
|
   
|
No Comments have been made.
|
|
 |
Visionary Leadership
Type: Attachment
Sphere: Leadership
Cost: 2
Skill.
Attach to a Gondor hero. While attached hero has at least 1 resource in its resource pool, Gondor characters get +1 [Willpower].
"...still the lords of Gondor have keener sight than lesser men..." –Denethor, The Return of the King
Set: TMV Number: 136
Quantity: 3
Illustrator: Milek Jakubiec
|
|
   
|
No Comments have been made.
|
|