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Foundations of Stone


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Asfaloth Asfaloth
Type: Attachment Sphere: Lore
Cost: 2
Mount.
Attach to a Noldor or Silvan hero.
Action: Exhaust Asfaloth to place 1 progress token on any location. (2 tokens instead if attached hero is Glorfindel.)

Suddenly into view below came a white horse, gleaming in the shadows, running swiftly. In the dusk its headstall flickered and flashed as if it were studded with gems like living stars. - The Fellowship of the Ring
Set: FoS Number: 110
Quantity: 3
Illustrator: Sandara Tang
***** 6 Comments
Below the Mines - Old One Lair Below the Mines - Old One Lair
Type: Quest
Encounter Set: Foundations of Stone
Encounter Info: Foundations of Stone, Twists and Turns, Goblins of the Deep, Deeps of Moria
Quest Points: 5
When Revealed: Create you own staging area. Reveal 4 cards from the encounter deck and add them to your staging area.
Forced: After the 5th progress token is placed on Old One Lair, join another player at the beginning of the travel phase. If you cannot join another player, all players continue on to stage 5 together.

The river has deposited you at...
Set: FoS Number: 117
Quantity: 1
Illustrator: Cristi Balanescu
----- No Comments have been made.
Below the Mines - Sheltered Rocks Below the Mines - Sheltered Rocks
Type: Quest
Encounter Set: Foundations of Stone
Encounter Info: Foundations of Stone, Twists and Turns, Goblins of the Deep, Deeps of Moria
Quest Points: 11
When Revealed: Create your own staging area. Reveal 2 cards from the encounter deck and add them to your staging area.
Forced: After the 17th progress token is placed on The Endless Caves, join another player at the beginning of the travel phase. If you cannot join another player, all players continue on to stage 5 together.

The river has deposited you at...
Set: FoS Number: 114
Quantity: 1
Illustrator: Cristi Balanescu and David Lecossu
----- No Comments have been made.
Below the Mines - The Endless Caves Below the Mines - The Endless Caves
Type: Quest
Encounter Set: Foundations of Stone
Encounter Info: Foundations of Stone, Twists and Turns, Goblins of the Deep, Deeps of Moria
Quest Points: 17
When Revealed: Create your own staging area. Discard all resources from your heroes.
Forced: After the 17th progress token is placed on The Endless Caves, join another player at the beginning of the travel phase. If you cannot join another player, all players continue on to stage 5 together.

The river has deposited you at...
Set: FoS Number: 115
Quantity: 1
Illustrator: Cristi Balanescu
----- No Comments have been made.
Below the Mines - The Shivering Bank Below the Mines - The Shivering Bank
Type: Quest
Encounter Set: Foundations of Stone
Encounter Info: Foundations of Stone, Twists and Turns, Goblins of the Deep, Deeps of Moria
Quest Points: 7
When Revealed: Create your own staging area. Discard your hand. Reveal 2 cards from the encounter deck and add them to your staging area.
Forced: After the 7th progress token is placed on The Shivering Bank, join another player at the beginning of the travel phase. If you cannot join another player, all players continue on to stage 5 together.

The river has deposited you at...
Set: FoS Number: 116
Quantity: 1
Illustrator: Cristi Balanescu
----- No Comments have been made.
Daeron's Runes Daeron's Runes
Type: Event Sphere: Lore
Cost: 0
Action: Draw 2 cards. Then, discard 1 card from your hand.

"These are Daeron's Runes, such as were used of old in Moria..." - Gandalf, The Fellowship of the Ring
Set: FoS Number: 108
Quantity: 3
Illustrator: Carolina Eade
***** 8 Comments
Deep Deep Dark Deep Deep Dark
Type: Treachery
Encounter Set: Foundations of Stone
Doomed 1. Surge.
When Revealed: Attach 1 card from the top of the first player's deck to each Nameless enemy in play, if able.
Shadow: If attacking enemy is Nameless, the defending player must discard his hand.

Set: FoS Number: 123
Quantity: 4
Illustrator: Rafal Hrynkiewicz
****- 1 Comments
Drowned Treasury Drowned Treasury
Type: Location
Encounter Set: Foundations of Stone
Threat: 2 Quest Points: 3
Underground. Underwater.
If Drowned Treasury is the active location at the end of the quest phase, each player must discard 1 character he controls.

Response: After Drowned Treasury leaves play as an explored location, each player may draw 2 cards or claim 1 objective in play.


Set: FoS Number: 121
Quantity: 3
Illustrator: Carolina Eade
----- No Comments have been made.
Durin's Axe Durin's Axe
Type: Objective
Encounter Set: Foundations of Stone
Weapon. Artifact.
Surge. Restricted.
Attached hero gets +3 [Attack]. If attached hero is a Dwarf, it gets +1 [Willpower].
Action: Exhaust a hero to claim this objective. Then, attach Durin's Axe to that hero as an attachment.


Set: FoS Number: 119
Quantity: 1
Illustrator: Stephen M. Mabee
----- No Comments have been made.
Durin's Helm Durin's Helm
Type: Objective
Encounter Set: Foundations of Stone
Armor. Artifact.
Surge.
Attached hero gets +1 [Defense]. If attached hero is a Dwarf,it gets +2 hit points.
Action: Exhaust a hero to claim this objective. Then, attach Durin's Helm to that hero as an attachment.


Set: FoS Number: 120
Quantity: 1
Illustrator: Stephen M. Mabee
----- No Comments have been made.
Elder Nameless Thing Elder Nameless Thing
Type: Enemy
Encounter Set: Foundations of Stone
Threat Threashold: 40
Threat: 4 Attack: X Defense: 4 Hit Points: X
Nameless.
Forced: After Elder Nameless Thing engages a player, attach the top 3 cards of that player's deck to it.
X is the printed cost of all attached cards on this card. If there are no cards attached, X is 4.

Victory 3.


Set: FoS Number: 126
Quantity: 3
Illustrator: Allison Theus
----- No Comments have been made.
Glorfindel Glorfindel
Type: Hero Sphere: Spirit
Starting Threat: 5
Willpower: 3 Attack: 3 Defense: 1 Hit Points: 5
Noldor. Noble. Warrior.
Forced: After Glorfindel exhausts to commit to a quest, raise your threat by 1.

Glorfindel was tall and straight; his hair was of shining gold, his face fair and young and fearless and full of joy; his eyes were bright and keen, and has voice like music; on his brow sat wisdom, and in his hand was strength. - The Fellowship of the Ring
Set: FoS Number: 101
Quantity: 1
Illustrator: Magali Villeneuve
***** 14 Comments
Healing Herbs Healing Herbs
Type: Attachment Sphere: Lore
Cost: 0
Attach to a [Lore] hero.
Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.


Set: FoS Number: 109
Quantity: 3
Illustrator: Sara Biddle
****- 2 Comments
Heavy Stroke Heavy Stroke
Type: Event Sphere: Tactics
Cost: 1
Response: After a Dwarf deals X damage to an enemy during combat, deal and additional X damage to that enemy. (Limit once per phase.)

"Beside them Gimli stood with his stout legs apart, wielding his dwarf-axe." - The Fellowship of the Ring
Set: FoS Number: 105
Quantity: 3
Illustrator: Adam Schumpert
****- 6 Comments
Imladris Stargazer Imladris Stargazer
Type: Ally Sphere: Spirit
Cost: 2
Willpower: 0 Attack: 0 Defense: 1 Hit Points: 1
Noldor.
Action: Exhaust Imladris Stargazer to choose a player. That player looks at the top 5 cards of his deck and then returns them to the top of his deck in any order.


Set: FoS Number: 106
Quantity: 3
Illustrator: Magali Villeneuve
****- 3 Comments
Light of Valinor Light of Valinor
Type: Attachment Sphere: Spirit
Cost: 1
Condition.
Attach to a Noldor or Silvan hero.
Attached hero does not exhaust to commit to a quest.

"... those who have dwelt in the blassed realm live at once in both worlds, and against both the Seen and Unseen they have great power." - Gandalf, The Fellowship of the Ring
Set: FoS Number: 107
Quantity: 3
Illustrator: Lin Bo
****- 2 Comments
Longbeard Elder Longbeard Elder
Type: Ally Sphere: Leadership
Cost: 3
Willpower: 2 Attack: 1 Defense: 1 Hit Points: 2
Dwarf.
Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise Longbeard Elder gets -1 [Willpower] until the end of the phase.


Set: FoS Number: 102
Quantity: 3
Illustrator: Eric Braddock
****- 3 Comments
Lost and Alone Lost and Alone
Type: Treachery
Encounter Set: Foundations of Stone
When Revealed: Each player chooses and shuffles a hero he controls into his deck. When he draws that hero, he puts it into play.
Shadow: If attacking enemy is Nameless, the defending player must discard his hand.

Set: FoS Number: 124
Quantity: 2
Illustrator: David Chen
----- 3 Comments
Mithril Lode Mithril Lode
Type: Location
Encounter Set: Foundations of Stone
Threat: 2 Quest Points: 5
Underground.
Doomed 1.
While Mithril Lode is the active location, it gains: "Refresh Action: Exhaust a character you control to place X progress tokens on the current quest card, bypassing any active location. X is the exhausted character's [Willpower]. (Limit once per round.)"


Set: FoS Number: 122
Quantity: 1
Illustrator: Cristi Balanescu
----- No Comments have been made.
Moria Bats Moria Bats
Type: Enemy
Encounter Set: Foundations of Stone
Threat Threashold: 33
Threat: 1 Attack: 1 Defense: 2 Hit Points: 1
Creature.
Only characters with ranged can attack or defend against Moria Bats.
While Moria Bats is engaged with a player, it gets +1 [Attack] for each other enemy engaged with that player.


Set: FoS Number: 127
Quantity: 4
Illustrator: Cristi Balanescu
----- No Comments have been made.
Nameless Thing Nameless Thing
Type: Enemy
Encounter Set: Foundations of Stone
Threat Threashold: 27
Threat: 3 Attack: X Defense: 3 Hit Points: X
Nameless.
Forced: After Nameless Thing engages a player, attach the top 2 cards of that player's deck to it.

X is the printed cost of all attached cards on this card. If there are no cards attached, X is 3.

Victory 1.


Set: FoS Number: 125
Quantity: 5
Illustrator: Timo Karhula
----- No Comments have been made.
Out of the Depths Out of the Depths
Type: Quest
Encounter Set: Foundations of Stone
Encounter Info: Foundations of Stone, Twists and Turns, Goblins of the Deep, Deeps of Moria
Quest Points: 11
When Revealed: Reveal 1 card from the encounter deck per player, and add it to the staging area.
Each player cannot commit more allies to the quest than the number of heroes he is also committing to the quest.
If the players defeat this stage, they have won the game.

The shaft shoots upwards, the glimmering lines of mithril illuminating your way out of the depths of the mountain. The makeshift ladder is narrow, but you cannot linger in the realm of those things of darkness, who gnaw at the roots of the world.
Set: FoS Number: 118
Quantity: 1
Illustrator: Anthony Palumbo
----- No Comments have been made.
Path of Need Path of Need
Type: Attachment Sphere: Leadership
Cost: 4
Condition.
Limit 1 per deck. Attach to a location.
Heroes do not exhaust to attack, defend, or commit to a quest while attached location is the active location.

"However it may prove, one must tread the path that need chooses!" - Gandalf, The Fellowship of the Ring
Set: FoS Number: 103
Quantity: 3
Illustrator: Magali Villeneuve
***-- 1 Comments
The Dripping Walls The Dripping Walls
Type: Quest
Encounter Set: Foundations of Stone
Encounter Info: Foundations of Stone, Twists and Turns, Goblins of the Deep, Deeps of Moria
Quest Points: 9
Setup: Place Foundations of Stone encounter set aside, out of play. The first player attaches Cave Torch to a hero of his choice.

When Revealed: Reveal 1 card from the encounter deck per player, and add it to the staging area.

Your journey has led you to a decrepit portion of the mines, untouched by a Dwarven pick for many a year. The air grows thick with moisture, and the walls almost appear to be weeping.
A low rumble sounds from below. There are a variety of underground waterways in Moria, but they should not be disturbed.

Set: FoS Number: 111
Quantity: 1
Illustrator: Ilich Henriquez
----- No Comments have been made.
The Water's Edge The Water's Edge
Type: Quest
Encounter Set: Foundations of Stone
Encounter Info: Foundations of Stone, Twists and Turns, Goblins of the Deep, Deeps of Moria
Quest Points: 12
Forced: After a player commits characters to the quest, he must discard the top 2 cards of his deck.

Small rivers cut their way across your path. Some are not much more than a trickle, and recent looking too. Another rumble shakes the walls, this time it seems to be above you.
Set: FoS Number: 112
Quantity: 1
Illustrator: Trudi Castle
----- No Comments have been made.
Trollshaw Scout Trollshaw Scout
Type: Ally Sphere: Tactics
Cost: 2
Willpower: 0 Attack: 2 Defense: 1 Hit Points: 2
Noldor. Scout.
Ranged.
Trollshaw Scout does not exhaust to attack.
Forced: After Trollshaw Scout attacks, either discard it from play or discard 1 card from your hand.


Set: FoS Number: 104
Quantity: 3
Illustrator: Anna Steinbauer
****- 1 Comments
Washed Away! Washed Away!
Type: Quest
Encounter Set: Foundations of Stone
Encounter Info: Foundations of Stone, Twists and Turns, Goblins of the Deep, Deeps of Moria
Quest Points: 0
When Revealed: Discard all Item, Armor, Weapon, Light cards and all encounter deck cards from play, Shuffle all enemy and treachery cards in the encounter discard pile together with the Foundations of Stone encounter set. This deck becomes the new encounter deck. remove all other encounter deck cards from the game. Then, starting with the first player, each player draws a random stage 4 quest card. Remove all other stage 4 quest cards from the game.

With a groan the ground crumbles under your feet, the entire section of the tunnel giving way to a deep darkness and the rush of water. There is a feeling of weightlessness, followed by the icy wet clutches of an underground river.
Set: FoS Number: 113
Quantity: 1
Illustrator: Marco Caradonna
----- No Comments have been made.


© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.