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Trouble in Tharbad


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Bellach Bellach
Type: Enemy
Encounter Set: Trouble in Tharbad
Threat Threshold: 50
Threat: X Attack: 5 Defense: 4 Hit Points: 7
Mordor. Spy.
X is the number of players in the game.
Orc and Creature enemies get –30 engagement cost and +1 [Threat].
Forced: When Bellach is destroyed, shuffle him into the encounter deck.


Set: Trouble in Tharbad Number: 70
Quantity: 1
Illustrator: Rafał Hrynkiewicz
----- No Comments have been made.
Bellach's Marauder Bellach's Marauder
Type: Enemy
Encounter Set: Trouble in Tharbad
Threat Threshold: 30
Threat: 3 Attack: 5 Defense: 4 Hit Points: 5
Orc.
While Bellach’s Marauder is engaged with a player, it gains: “Forced: After a time counter is removed from the current quest, deal Bellach’s Marauder 2 shadow cards.”
Shadow: Remove 1 time counter from the current quest.

Set: Trouble in Tharbad Number: 73
Quantity: 2
Illustrator: Alexander Kozachenko
----- No Comments have been made.
Conspicuous Lot Conspicuous Lot
Type: Treachery
Encounter Set: Trouble in Tharbad
When Revealed: Each player raises his threat by 1 for each ally he controls. Then, if any player’s threat is 20 or less, this card gains surge.
Shadow: Attacking enemy gets +1 [Attack]. (+2 [Attack] instead if the defending player’s threat is 20 or less).

Set: Trouble in Tharbad Number: 81
Quantity: 2
Illustrator: Jake Murray
----- No Comments have been made.
Constant Tail Constant Tail
Type: Treachery
Encounter Set: Trouble in Tharbad
When Revealed: Return all engaged enemies to the staging area. Then, the first player either removes 1 time counter from the current quest or each Spy enemy in the staging area gets
+2 [Threat] until the end of the phase.

Concealment was no longer possible, and they could only hope that no enemy or spy was observing them.
–The Fellowship of the Ring

Set: Trouble in Tharbad Number: 80
Quantity: 2
Illustrator: Jason Ward
----- No Comments have been made.
Cornedered Cornedered
Type: Treachery
Encounter Set: Trouble in Tharbad
When Revealed: The first player either removes 1 time counter from the current quest or each enemy gets –20 engagement cost and +1 [Attack] until the end of the round.
Shadow: Attacking enemy gets +1 [Attack]. (+2 [Attack] instead if the defending player’s threat is 20 or less).

Set: Trouble in Tharbad Number: 82
Quantity: 2
Illustrator: Aurelien Hubert
----- No Comments have been made.
Courage Awakened Courage Awakened
Type: Event Sphere: Spirit
Cost: 1
Action: Choose a hero. That hero gets +2 OÌ€ until the end of the phase. Then, if your threat is 20 or less and this is the first time you played a copy of Courage Awakened this round, return this card to your hand instead of discarding it.

But the courage that had been awakened in him was now too strong: he could not leave his friends so easily.
–The Fellowship of the Ring

Set: Trouble in Tharbad Number: 61
Quantity: 3
Illustrator: Romana Kendelic
----- No Comments have been made.
Decrepit Rooftops Decrepit Rooftops
Type: Location
Encounter Set: Trouble in Tharbad
Threat: Quest Points: 3
City.
While Decrepit Rooftops is the active location, enemies get +1 [Threat] and do not make engagement checks.
Forced: After traveling to Decrepit Rooftops, return all engaged enemies to the staging area.


Set: Trouble in Tharbad Number: 79
Quantity: 2
Illustrator: Jose Vega
----- No Comments have been made.
Defender of the Naith Defender of the Naith
Type: Ally Sphere: Neutral
Cost: 3
Willpower: 0 Attack: 1 Defense: 2 Hit Points: 2
Silvan. Warrior.
Sentinel.
Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

“We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north toward Moria...”
–Haldir, The Fellowship of the Ring

Set: Trouble in Tharbad Number: 65
Quantity: 3
Illustrator: Cris Griffin
****- No Comments have been made.
Free to Choose Free to Choose
Type: Event Sphere: Spirit
Cost: 0
Response: After your threat is raised by an encounter card effect, reduce your threat by an equal amount.

Suddenly he was aware of himself again. Frodo, neither the Voice nor the Eye: free to choose, and with one remaining instant in which to do so.
–The Fellowship of the Ring

Set: Trouble in Tharbad Number: 62
Quantity: 3
Illustrator: Romana Kendelic
***** 2 Comments
Galadhrim Minstrel Galadhrim Minstrel
Type: Ally Sphere: Lore
Cost: 2
Willpower: 1 Attack: 0 Defense: 0 Hit Points: 1
Silvan. Minstrel.
Response: After Galadhrim Minstrel enters play, search the top 5 cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

...the language was that of Elven-song and spoke of things little known on Middle-earth. –The Fellowship of the Ring
Set: Trouble in Tharbad Number: 63
Quantity: 3
Illustrator: Arden Beckwith
****- No Comments have been made.
Get That Dwarf ! Get That Dwarf !
Type: Treachery
Encounter Set: Trouble in Tharbad
When Revealed: The enemy in the staging area with the highest [Attack] engages the first player and makes an immediate attack against Nalir. If there are no enemies in the staging area, Get That Dwarf! gains surge.
Shadow: If this attack is undefended, deal 2 damage to Nalir.

Set: Trouble in Tharbad Number: 83
Quantity: 2
Illustrator: Ellyson Ferrari Lifante
----- No Comments have been made.
Gwaihir Gwaihir
Type: Ally Sphere: Tactics
Cost: 5
Willpower: 2 Attack: 3 Defense: 1 Hit Points: 4
Creature. Eagle.
Gwaihir cannot have restricted attachments.
Response: After Gwaihir enters play, search your discard pile for an Eagle ally and put it into play under your control. At the end of the round, if that ally is still in play, add it to your hand.

“The North Wind blows, but we shall outfly it.” –Gwaihir, The Return of the King
Set: Trouble in Tharbad Number: 59
Quantity: 3
Illustrator: Jake Murray
***** 3 Comments
Haldir of Lórien Haldir of Lórien
Type: Hero Sphere: Lore
Starting Threat: 9
Willpower: 2 Attack: 3 Defense: 1 Hit Points: 3
Silvan. Ranger. Scout.
Ranged.
Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

“We allow no strangers to spy out the secrets of the Naith...” –The Fellowship of the Ring
Set: Trouble in Tharbad Number: 56
Quantity: 1
Illustrator: Sebastian Giacobino
****- 19 Comments
Herald of anórien Herald of anórien
Type: Ally Sphere: Leadership
Cost: 2
Willpower: 1 Attack: 0 Defense: 1 Hit Points: 1
Gondor.
You may give Herald of Anórien doomed 2 when you play it from your hand. If you do, it gains: “Response: After you play Herald of Anórien, choose a player. That player may put into play 1 ally from his hand with a printed cost 2 or lower.”

“Send the heralds forth! Let them summon all who dwell nigh!” –Théoden, The Two Towers
Set: Trouble in Tharbad Number: 57
Quantity: 3
Illustrator: Adam Lane
***** 4 Comments
Hidden Alleway Hidden Alleway
Type: Location
Encounter Set: Trouble in Tharbad
Threat: Quest Points: 5
City.
Travel: Raise each player’s threat by X to travel here. X is the number of enemies in play.
Forced: After traveling to Hidden Alleyway, add 1 time counter to the current quest.


Set: Trouble in Tharbad Number: 78
Quantity: 2
Illustrator: Jose Vega
----- No Comments have been made.
Lembas Lembas
Type: Attachment Sphere: Lore
Cost: 1
Item.
Play only if you control a Noldor or Silvan hero.
Attach to a hero.
Action: Discard Lembas to ready attached hero and heal 3 damage from it.

“...it is more strengthening than any food made by Men, and it is more pleasant than cram, by all accounts.”
–Lórien Elf, The Fellowship of the Ring

Set: Trouble in Tharbad Number: 64
Quantity: 3
Illustrator: Sara Biddle
----- No Comments have been made.
Nalir Nalir
Type: Objective
Encounter Set: Trouble in Tharbad
Dwarf.
The first player gains control of Nalir.
Forced: At the beginning of the refresh phase, raise your threat by 1 for each player in the game.
If Nalir leaves play, the players lose the game.


Set: Trouble in Tharbad Number: 68
Quantity: 1
Illustrator: Mariusz Gandzel
----- No Comments have been made.
O Lórien! O Lórien!
Type: Attachment Sphere: Leadership
Cost: 1
Song.
Attach to hero.
Action: Exhaust O Lórien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).

I sang of leaves, of leaves of gold, and leaves of gold there grew:
Of wind I sang, a wind there came and in the branches blew.”
–Galadriel, The Fellowship of the Ring

Set: Trouble in Tharbad Number: 58
Quantity: 3
Illustrator: Carolina Eade
***** 1 Comments
Pursuing the Enemy Pursuing the Enemy
Type: Event Sphere: Tactics
Cost: 0
Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.

The marauding orcs had been waylaid and almost all destroyed; the remnant had fled westward towards the mountains, and were being pursued.
Set: Trouble in Tharbad Number: 60
Quantity: 3
Illustrator: Cristi Balanescu
----- No Comments have been made.
Ruins of the Second Age Ruins of the Second Age
Type: Location
Encounter Set: Trouble in Tharbad
Threat: Quest Points: 5
City. Ruins.
While Ruins of the Second Age is in the staging area, City locations get +1 [Threat].
While Ruins of the Second Age is the active location, deal engaged enemies 1 additional shadow card at the beginning of the combat phase.

...as far as Tharbad, where the old North Road crossed the river by a ruined town. –The Fellowship of the Ring
Set: Trouble in Tharbad Number: 76
Quantity: 2
Illustrator: Nate Abell
----- No Comments have been made.
Seedy Inn Seedy Inn
Type: Location
Encounter Set: Trouble in Tharbad
Threat: Quest Points: 3
City.
Travel: Search the encounter deck and discard pile for a Spy enemy and add it to the staging area. Shuffle the encounter deck.
Shadow: Raise the defending player’s threat by X, where X is the amount of damage dealt by this attack.

Set: Trouble in Tharbad Number: 77
Quantity: 2
Illustrator:
----- No Comments have been made.
Spy from Mordor Spy from Mordor
Type: Enemy
Encounter Set: Trouble in Tharbad
Threat Threshold: 40
Threat: 2 Attack: 3 Defense: 2 Hit Points: 4
Mordor. Orc. Spy.
Forced: When Spy From Mordor attacks, remove 1 time counter from the current quest.

“Some spying breed of Orc, I guess, or a creature of theirs.” –Faramir, The Two Towers
Set: Trouble in Tharbad Number: 72
Quantity: 4
Illustrator: Jose Vega
----- No Comments have been made.
Streets of Tharbad Streets of Tharbad
Type: Location
Encounter Set: Trouble in Tharbad
Threat: Quest Points: 1
City. Road.
Progress cannot be placed on Streets of Tharbad while it is in the staging area.
While Streets of Tharbad is the active location, enemies get –20 engagement cost.

As soon as his back was turned, a dark figure climbed quickly in over the gate and melted into the shadows of the village street. –The Fellowship of the Ring
Set: Trouble in Tharbad Number: 74
Quantity: 2
Illustrator: Nate Abell
----- No Comments have been made.
Tharbad Hideout Tharbad Hideout
Type: Location
Encounter Set: Trouble in Tharbad
Threat: Quest Points: 1
City.
Surge.
While Tharbad Hideout is the active location, time counters cannot be removed from the current quest.
Forced: At the beginning of the quest phase, place 1 progress on Tharbad Hideout.


Set: Trouble in Tharbad Number: 75
Quantity: 2
Illustrator: Nate Abell
----- No Comments have been made.
The Crossing at Tharbad The Crossing at Tharbad
Type: Location
Encounter Set: Trouble in Tharbad
Threat: Quest Points: 10
City. Ruins. River.
Immune to player card effects. Cannot leave the staging area.
The Crossing at Tharbad gets +2 quest points for each player in the game.
When The Crossing at Tharbad is explored, the players win the game.


Set: Trouble in Tharbad Number: 71
Quantity: 1
Illustrator: Alyn Spiller
----- No Comments have been made.
The Empty Mug The Empty Mug
Type: Location
Encounter Set: Trouble in Tharbad
Threat: Quest Points: 4
City.
Players cannot reduce their threat.
While The Empty Mug is in the victory display, the current quest gains “Forced: After a player card effect reduces a player’s threat, remove it from the game.”


Set: Trouble in Tharbad Number: 69
Quantity: 1
Illustrator: Darek Zabrocki
----- 5 Comments


© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.