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Type: Event
Faction: The Agency
Cost: 1
Tactic.
<SPAN STYLE="font-weight: bold;" >Response</SPAN><SPAN STYLE="" >: After a player triggers a character ability, exhaust that character. Until the end of the turn that character loses all icons and is treated as if its printed text box were blank.</SPAN>
“Be on the look out for...â€
Illustrator:
Set: For the Greater Good
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4 Comments
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Type: Support
Faction: The Agency
Cost: 2
Vehicle. Attachment.
Attach to an [Agency] character. Characters you control at the same story as the attached character gain Invulnerability. Action: Pay 1 to move Armored card to another [Agency] character.
Illustrator:
Set: For the Greater Good
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8 Comments
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Type: Character
Faction: The Agency
Cost: 4
Icon: (C) (I) (I)
Skill: 3
Government.
Attache gains +1 skill for each Government character you control. Your Government characters gain (A).
She was the general’s voice and ears.
Illustrator:
Set: For the Greater Good
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3 Comments
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Elegant and Elusive
Type: Character
Faction: Silver Twilight
Cost: 3
Icon: (C) (A) (I)
Skill: 3
Government. Lodge.
Willpower. Fated 3. August Lindquist cannot have Relic cards attached to him. Disrupt: If August Lindquist would be wounded, instead choose another character to be wounded. Then, place a success token on August Lindquist.
Illustrator:
Set: For the Greater Good
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17 Comments
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Type: Character
Faction: Hastur
Cost: 2
Icon: (T)
Skill: 1
Cultist.
Response: After a character you control goes insane, draw 1 card. Limit once per phase.
So drink to Tom of Bedlam, he’ll fill the seas in barrels.
I’ll drink it all, all brewed with gall, with Mad Maudlin I will travel.
Illustrator:
Set: For the Greater Good
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15 Comments
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Type: Event
Faction: The Agency
Cost: 0
Tactic.
Action: Choose a drained domain with 2 or more [Agency] resources and refresh it.
Rules are not made to be broken. Twisted, bent, or distorted, but not broken.
Illustrator:
Set: For the Greater Good
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8 Comments
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Type: Support
Faction: The Agency
Cost: 1
Attachment. Environment.
Attach to a story card. Each non-Government character committed to attached story is treated as if its text box was blank.
Illustrator:
Set: For the Greater Good
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3 Comments
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Type: Character
Faction: Cthulhu
Cost: 2
Icon: (C)
Skill: 1
Cultist.
Forced Response: After all stories are resolved, each player that did not commit at least one character to a story must sacrifice a support card he controls, if able.
“Ph’nglui Mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn!â€
Illustrator:
Set: For the Greater Good
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6 Comments
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Type: Character
Faction: The Agency
Cost: 3
Icon: (C) (C)
Skill: 2
Criminal. Investigator.
While Crooked Cop is committed to a story he gains “Disrupt: When one or more characters at this story are targeted by a card effect, draw 1 card. Limit thrice per phase.”
“Why should they be the only ones to profit?â€
Illustrator:
Set: For the Greater Good
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7 Comments
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Type: Support
Faction: Silver Twilight
Cost: 1
Attachment. Environment.
Attach to a story card. Action: Discard a card from your hand to choose a struggle at the attached story. That struggle resolves an additional time this phase. Limit once per turn.
Illustrator:
Set: For the Greater Good
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6 Comments
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Forensic Psychologist
Type: Character
Faction: The Agency
Cost: 2
Icon: (A) (I)
Skill: 2
Investigator. Scientist.
Willpower. While you control Dr. Christine Marie each opponent plays with their hand revealed.
“Now tell me, how did this make you feel?â€
Illustrator:
Set: For the Greater Good
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2 Comments
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Type: Character
Faction: Syndicate
Cost: 2
Icon: (C)
Skill: 1
Criminal.
Toughness +1. Forced Response: After you lose the skill check at a story that Escaped Convict is committed to, uncommit it and commit it to an unresolved story, if able.
Illustrator:
Set: For the Greater Good
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7 Comments
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Type: Support
Faction: Miskatonic University
Cost: 1
Attachment. Environment.
Attach to a story card. Forced Response: After a player wins an (A) or (I) icon struggle at this story, he draws 1 card.
Illustrator:
Set: For the Greater Good
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6 Comments
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Type: Character
Faction: The Agency
Cost: 6
Icon: (C) (C) (C) (C) (I)
Skill: 4
Government.
Heroic. Toughness +2. Willpower. You may drain multiple domains to pay for General Edward Irving. Response: After you lose a (T) struggle at a story where General Edward Irving is committed, ready him.
Illustrator:
Set: For the Greater Good
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4 Comments
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The Purifier
Type: Character
Faction: The Agency
Cost: 4
Icon: (C) (A) (I)
Skill: 4
Hunter.
Loyal. Heroic. Non-Loyal characters do not count their struggle icons or skill at the same story Grete Wagner is committed to.
“With Iron and Salt. With Water and Fire.â€
Illustrator:
Set: For the Greater Good
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6 Comments
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Type: Character
Faction: The Agency
Cost: 7
Icon: (C) (C) (C) (A) (I)
Skill: 5
Hunter.
You may drain multiple domains to pay for Hunters of Ardenne. Your Hunter characters gain “Immune to opponent’s triggered card effects” while committed to a story.
Science is our sword and faith our shield.
Illustrator:
Set: For the Greater Good
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8 Comments
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Type: Event
Faction: Neutral
Cost: 0
Disaster. Polar.
Action: Until the end of the phase, your opponent must discard a success token from his side of a story to commit characters to that story, if able.
“Only a fool would go out on a night like this.â€
Illustrator:
Set: For the Greater Good
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7 Comments
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Type: Character
Faction: The Agency
Cost: 2
Icon: (C) (I)
Skill: 3
Government. Conspirator.
Response: After you succeed at a conspiracy where Intelligence Agent is committed, shuffle that conspiracy back into it’s owner’s deck.
She knew the best way to fight a conspiracy was to expose it and discredit all involved.
Illustrator:
Set: For the Greater Good
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3 Comments
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Type: Character
Faction: The Agency
Cost: 0
Icon: (C)
Skill: 0
Investigator.
Action: Choose a character committed to the same story as Interrogator. Until the end of the phase, that character does not count its skill at this story. Limit once per phase.
He loved the satisfaction of a job well done.
Illustrator:
Set: For the Greater Good
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8 Comments
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The Hunter of Souls
Type: Character
Faction: Neutral
Cost: 3
Icon: (T) (C)
Skill: 3
Ancient One
Toughness +1. Characters with printed skill 2 or less cost an additional 1 to play.
It is said that The Shining Pursuer could hunt you in your dreams, and what it did if it caught you there was best left unsaid.
Illustrator:
Set: For the Greater Good
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2 Comments
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Type: Character
Faction: Miskatonic University
Cost: 2
Icon: (A) (I)
Skill: 0
Investigator. Explorer.
Response: After Jeremiah Kirby enters play, reveal the top 5 cards of your deck. An opponent chooses and puts one of those cards on the bottom of your deck, then you choose and add one of those cards to your hand. Repeat this process with the remaining 3 cards. Card Designed by 2013 World Champion Jeremy Zwirn
Illustrator:
Set: For the Greater Good
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6 Comments
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Haunted Commander
Type: Character
Faction: The Agency
Cost: 5
Icon: (C) (C) (C)
Skill: 5
Hunter.
Response: After an opponent’s character is destroyed by the results of a (C) struggle, choose a character card attached to a domain and discard it.
I have no fear, not even from the prophecies of the madman Klenze.
Illustrator:
Set: For the Greater Good
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4 Comments
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Type: Character
Faction: The Agency
Cost: 3
Icon: (C) (C)
Skill: 3
Investigator.
While your opponent has 2 or more characters committed to the same story as Keen-eyed Detective, he gains (A)(I)(I).
Leave no stone unturned.
Illustrator:
Set: For the Greater Good
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2 Comments
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Overburdened Detective
Type: Character
Faction: The Agency
Cost: 2
Icon: (C) (A) (I) (I)
Skill: 4
Independent. Investigator.
Willpower. Forced Response: After you commit King John to a story, you must drain 1 of your domains. If you do not, uncommit King John.
“Send King John!â€
Illustrator:
Set: For the Greater Good
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2 Comments
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Logistical Genius
Type: Character
Faction: The Agency
Cost: 3
Icon: (C) (C) (I)
Skill: 4
Government.
Loyal. Toughness +2. Action: Exhaust Lieutenant Wilson Stewart to reduce the cost of the next [Agency] character you play this phase by X. X is the number of Government characters you control.
Leading from the rear has it’s advantages.
Illustrator:
Set: For the Greater Good
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3 Comments
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Type: Support
Faction: Shub-Niggurath
Cost: 1
Attachment. Environment.
Attach to a story card. Response: After stories have resolved, if a character at this story was destroyed this phase reveal the top 3 cards of your deck. Then, put a character card revealed by this effect into your hand and the rest of the cards on the bottom of your deck.
Illustrator:
Set: For the Greater Good
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2 Comments
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Type: Event
Faction: The Agency
Cost: 1
Action: Choose a character you control and a card an opponent controls with equal or lower cost. Until the end of the phase, treat the chosen cards’ printed text boxes as though they were blank (except for Subtypes).
No quarter asked or offered.
Illustrator:
Set: For the Greater Good
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5 Comments
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Type: Support
Faction: The Agency
Cost: 2
Characters you control with an attached Vehicle support card gain +1 skill and gain Fast. Action: Exhaust Motor Pool to search your deck for a Vehicle support card, reveal it and add it to your hand. Then shuffle your deck.
Illustrator:
Set: For the Greater Good
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1 Comments
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Type: Support
Faction: Cthulhu
Cost: 0
Attachment. Environment.
Attach to a story card. (I) struggles are instead (T) struggles at attached story.
Illustrator:
Set: For the Greater Good
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2 Comments
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Type: Character
Faction: Yog-Sothoth
Cost: 2
Icon: (T) (C) (A) (I)
Skill: 1
Monster. Scientist.
Forced Response: After stories resolve, if Obsessive Elder Thing did not commit to a story this phase, return it to your hand.
Its tendrils wove in complicated and precise patterns... dancing with the instruments that flayed, sliced, and dismembered.
Illustrator:
Set: For the Greater Good
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7 Comments
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