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The Champion's Purse


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The Lost Message

The Lost Message


Type: Plot House: Neutral
Inc: 3 Init: 0 Claim: 1
Raven.
Prized 1. When revealed, choose and discard an attachment from play.
Set: TCP Number: 40 Quantity: 3
Illustrator: Ian Kirkpatrick
***-- 6 Comments
Vargo Hoat

Unique Vargo Hoat


Type: Character House: Neutral
Cost: 3
STR: 3 Icon: Military, Power
Lord. Mercenary.
Prized 1. Renown.
Response: After Vargo Hoat enters play, choose and kneel any player's House card. You may discard a character agenda from that House card.
"Thee'th worth a bag of thapphireth!"
Crest: War
Set: TCP Number: 39 Quantity: 3
Illustrator: Andrius Anezin
***-- 7 Comments
Shagwell

Unique Shagwell


Type: Character House: Neutral
Cost: 2
STR: 2 Icon: Military,Intrigue
Fool. Mercenary.
Prized 1. Deadly.
If you are running the Neutral Faction House card, Shagwell gains, "Response: After you play a Mercenary character, choose and kneel a non-Army character. (Limit once per round.)"
"You mustn’t hurt sweet Shagwell, I’m too droll to die."
Set: TCP Number: 38 Quantity: 3
Illustrator: Rafal Hrynkiewicz
***-- 8 Comments
Tokar

Tokar


Type: Attachment House: Targaryen
Cost: 1
Item.
Attached character gains a [Power] icon, and during [Power] challenges gains renown.

The garment was a clumsy thing, a long loose shapeless sheet that had to be wound around her hips and under an arm and over a shoulder, its dangling fringes carefully layered and displayed. Wound too loose, it was like to fall off; wound too tight, it would tangle, trip, and bind
Set: TCP Number: 37 Quantity: 3
Illustrator: Drazenka Kimpel
**--- 3 Comments
Viserys Targaryen

Unique Viserys Targaryen


Type: Character House: Targaryen
Cost: 1
STR: 1 Icon: Intrigue, Power
Lord. King.
House Targaryen only.
Prized 1.
Any Phase: Kneel Viserys Targaryen to choose and discard an attachment from play.

"Keep your hands off me! No one touches the dragon without leave."
Crest: Noble
Set: TCP Number: 36 Quantity: 3
Illustrator: Cristina Vela
***** 6 Comments
Rhoyne Poleman

Rhoyne Poleman


Type: Character House: Targaryen
Cost: 2
STR: 2 Icon: Intrigue (Naval), Power (Naval)
The East.
Prized 1. Melee.
They drifted inexorably toward the bridge. Yandry stabbed out with his pole to keep them from smashing into a pier.
Set: TCP Number: 35 Quantity: 3
Illustrator: Raymond Bonilla
****- 3 Comments
Needle

Unique Needle


Type: Attachment House: Stark
Cost: 1
Item. Weapon.
Prized 2.
Unique [Stark] character only.
While attached character is participating in a challenge, opponents cannot trigger effects.
"All the best swords have names." –Jon Snow
Set: TCP Number: 34 Quantity: 3
Illustrator: Sara Biddle
***-- 6 Comments
The Gatehouse Tower

Unique The Gatehouse Tower


Type: Location House: Stark
Cost: 1
Westeros.
House Stark only.
Your characters get +1 STR if you control fewer characters than each opponent.

The Gatehouse Tower, squat and wide, was the largest of the three, slimy with moss, a gnarled tree growing sideways from the stones of its north side…
Set: TCP Number: 33 Quantity: 3
Illustrator: Dimitri Bielak
*---- 2 Comments
Ser Edmure Tully

Unique Ser Edmure Tully


Type: Character House: Stark
Cost: 3
STR: 3 Icon: Military, Power
House Tully. Knight. Lord.
Deadly.
Any Phase: Choose a card in any player's discard or dead pile. Shuffle that card back into its owner's deck. (Limit once per round.)

"I held Riverrun, and I bloodied Lord Tywin’s nose."
Crest: War
Set: TCP Number: 32 Quantity: 3
Illustrator: Ian Kirkpatrick
***** 3 Comments
Desert Raider

Desert Raider


Type: Character House: Martell
Cost: 2
STR: 2 Icon: Military
House Dayne. Ally.
House Martell only. Prized 1.
Response: After you lose a challenge, put Desert Raider into play from your dead pile. Then, choose a character and either an [Intrigue] or a [Power] icon. Until the end of the phase, the chosen character loses that icon and Desert Raider gains it.

Card designed by 2012 A Game of Thrones European Melee Champion Istvan Cserdi
Set: TCP Number: 31 Quantity: 3
Illustrator: Diego Gisbert Llorens
***-- 16 Comments
Blood Orange Grove

Blood Orange Grove


Type: Location House: Martell
Cost: 1
Dorne.
Prized 1.
Any Phase: Kneel Blood Orange Grove to choose a character with a crest. Until the end of the phase, that character loses all crests and gains a challenge icon of your choice.
Set: TCP Number: 30 Quantity: 3
Illustrator: Sarah Morris
***-- 2 Comments
Summer Sea Scout

Summer Sea Scout


Type: Character House: Martell
Cost: 2
STR: 2 Icon: Intrigue (Naval), Power
House Dayne.
Prized 1.
Response: After you lose a challenge as the defender, reveal the top 2 cards of your deck. Put all revealed prized cards into your hand. Return all non-prized cards to the top of your deck in any order.
Crest: Learned
Set: TCP Number: 29 Quantity: 3
Illustrator: Raymond Bonilla
***-- 3 Comments
Counterplot

Counterplot


Type: Event House: Lannister
House Lannister only. Prized 3.
Limited Response: After an opponent reveals a plot card, kneel a unique [Lannister] character to cancel the revealing of that plot and move it to its owner’s used pile. That player must choose and reveal a new plot card. (Limit 1 limited response per round.)
Set: TCP Number: 28 Quantity: 3
Illustrator: Sidharth Chaturvedi
****- 3 Comments
Frey Emissary

Frey Emissary


Type: Character House: Lannister
Cost: 2
STR: 2 Icon: Military, Power
Bannerman. House Frey.
If you control a [Stark] character, Frey Emissary gets +1 STR.
If you control a [Baratheon] character, Frey Emissary gains renown.
Set: TCP Number: 27 Quantity: 3
Illustrator: Jarrod Owen
***-- 1 Comments
Ser Robert Strong

Unique Ser Robert Strong


Type: Character House: Lannister
Cost: 1
STR: 3 Icon: Military
Kingsguard. Knight
House Lannister only.
No attachments.
Each character with a printed cost that is less than the number of characters in its controller's dead pile comes into play knelt.
Crest: Shadow
Set: TCP Number: 26 Quantity: 3
Illustrator: Alexandre Dainche
***-- 15 Comments
Every Captain is a King

Every Captain is a King


Type: Event House: Greyjoy
House Greyjoy only.
Response: After a player declares a [Naval] attacker or defender, put a Warship location into play from your hand.

On the Iron Islands they were one and the same, for every captain was a king on his own deck, and every king must be a captain.
Set: TCP Number: 25 Quantity: 3
Illustrator: Tomasz Jedruszek
****- 5 Comments
Wex Pyke

Unique Wex Pyke


Type: Character House: Greyjoy
Cost: 2
STR: 1 Icon: Military,Intrigue, Power
Squire.
Prized 1. Stealth.
Response: After you win an unopposed challenge in which Wex Pyke participated, choose 1 prized card in your dead or discard pile, and return it to your hand.
Set: TCP Number: 24 Quantity: 3
Illustrator: Stu Barnes
***** 4 Comments
Rider from Storm's End

Rider from Storm's End


Type: Character House: Baratheon
Cost: 2
STR: 2 Icon: Military, Power
Bannerman.
If you control a [Stark] character, Rider from Storm's End gets +1 STR.
If you control a [Lannister] character, Rider from Storm's End gains stealth.
Down in the yard below, a rider in a winged helm urged his well-lathered horse under the spikes. "Summon the king!" he called.
Set: TCP Number: 22 Quantity: 3
Illustrator: Jorge Carrero Roig
***-- No Comments have been made.
A Taste of Glory

A Taste of Glory


Type: Event House: Baratheon
Challenges: Until the end of the phase, each prized character you control gets +2 STR and gains renown.
Set: TCP Number: 23 Quantity: 3
Illustrator: JB Casacop
***-- 3 Comments
Knight of the Songs

Knight of the Songs


Type: Character House: Baratheon
Cost: 2
STR: 2 Icon: Military, Power
Knight.
Joust.
Knight of the Songs gets +1 STR for each prized character you control.
"Winter will never come for the likes of us. Should we die in battle, they will surely sing of us, and it's always summer in the songs."
–Brienne of Tarth

Set: TCP Number: 21 Quantity: 3
Illustrator: Aleksander Karcz
****- 7 Comments