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Type: Program: Icebreaker - Fracter
Cost: 4 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 3
1[Credit]: Break 1 barrier subroutine (or up to 3 subroutines if you spent a credit from a stealth card). 2[Credit]: +1 strength (or +2 strength if you spent at least 1 credit from a stealth card).
Strength: 3
Set: First Contact Number: 053 Quantity: 53
Illustrator: Seage
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13 Comments
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Type: Hardware: Console
Cost: 4
Faction: Runner Criminal
Faction Cost: 1
+2 [Memory] Your maximum hand size is increased by 2. Limit 1 console per player.
Set: First Contact Number: 055 Quantity: 3
Illustrator: Aaron Agregado
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6 Comments
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Type: Agenda: Research
Advancement Cost: 3
Faction: Corp Neutral
When you score Chronos Project, the Runner removes all cards in his or her heap from the game.
Agenda Points: 1
Set: First Contact Number: 049 Quantity: 3
Illustrator: Adam S. Doyle
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18 Comments
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Type: Upgrade: Region
Cost: 3
Faction: Corp The Weyland Consortium
Faction Cost: 1
Successful runs against this server are not considered to be successful or unsuccessful for the purposes of card abilities.
Limit 1 region per server.
Trash:
Set: First Contact Number: 048 Quantity: 3
Illustrator: Camille Kuo
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10 Comments
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Type: Resource: Location - Seedy
Cost: 2
Faction: Runner Anarch
Faction Cost: 4
[Click], [Click], [Click], [Click]: Draw 10 cards.
Set: First Contact Number: 054 Quantity: 3
Illustrator: Gong Studios
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5 Comments
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Type: Asset: Ritzy
Cost: 4
Faction: Corp Haas-Bioroid
Faction Cost: 2
[Click], [Click], [Click]: Rez a card, ignoring all costs.
Trash:
Set: First Contact Number: 042 Quantity: 3
Illustrator: Henning Ludvigsen
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7 Comments
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Type: Resource: Virtual - Source
Cost: 7
Faction: Runner Neutral
Faction Cost: 1
Whenever you make a successful run on Archives, instead of accessing cards, you may install Hades Shard from your grip, ignoring all costs.
[Trash]: Access all cards in Archives.
Limit 1 per deck.
Set: First Contact Number: 059 Quantity: 3
Illustrator: Seage
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7 Comments
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Type: ICE: Code Gate
Cost: 0
Faction: Corp Haas-Bioroid
Faction Cost: 2
The rez cost of IQ is increased by 1 for each card in HQ.
IQ has +1 strength for each card in HQ.
[Subroutine] End the run.
Strength: 0
Set: First Contact Number: 041 Quantity: 3
Illustrator: Eko Puteh
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7 Comments
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Type: ICE: Mythic - Trap
Cost: 2
Faction: Corp Jinteki
Faction Cost: 2
[Subroutine] The Corp may choose a card in HQ. The Runner accesses that card. If he or she does, trash Kitsune.
Strength: 3
Set: First Contact Number: 043 Quantity: 3
Illustrator: Smirtouille
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4 Comments
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Type: ICE: Sentry - Grail - Destroyer
Cost: 4
Faction: Corp Neutral
Faction Cost: 1
When the Runner encounters Lancelot, you may reveal up to 2 grail ice from HQ. For the remainder of this run, Lancelot gains the subroutines of the revealed ice in the order of your choice. [Subroutine] Trash 1 program.
Strength: 2
Set: First Contact Number: 051 Quantity: 3
Illustrator: Andreas Zafiratos
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No Comments have been made.
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Type: Operation: Current
Cost: 3
Faction: Corp NBN
Faction Cost: 3
This card is not trashed until another current is played or an agenda is stolen. The first time the Runner makes a successful run each turn, trace2 - if successful, give the Runner 1 tag.
Set: First Contact Number: 046 Quantity: 3
Illustrator: Mauricio Herrera
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3 Comments
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Type: Resource: Location
Cost: 2
Faction: Runner Shaper
Faction Cost: 1
The first time you have no credits in your credit pool each turn, gain 1[Credit].
Set: First Contact Number: 058 Quantity: 3
Illustrator: Henning Ludvigsen
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4 Comments
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Type: Upgrade: Region
Cost: 2
Faction: Corp Jinteki
Faction Cost: 2
The Runner cannot jack out while running on this server unless he or she trashes 1 installed program.
Limit 1 region per server.
Trash:
Set: First Contact Number: 044 Quantity: 3
Illustrator: Emilio Rodriguez
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1 Comments
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Type: Identity: G-mod
Base Link: 0
Faction: Runner Anarch
Once per turn, break 1 barrier subroutine.
Minimum Deck Size/Influence Limit: 45/15
Set: First Contact Number: 052 Quantity: 3
Illustrator: Matt Zeilinger
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13 Comments
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Type: Resource: Connection
Cost: 8
Faction: Runner Neutral
Faction Cost: 1
You have 1 additional [Click] to spend each turn.
Trash Rachel Beckman if you are tagged.
Set: First Contact Number: 060 Quantity: 3
Illustrator: Ashley Witter
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7 Comments
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Type: Program: Icebreaker - Decoder
Cost: 1 Memory Units: 1
Faction: Runner Shaper
Faction Cost: 2
1[Credit]: Break code gate subroutine. 1[Credit]: +3 strength. Use this ability only by spending a credit from a stealth card.
Strength: 2
Set: First Contact Number: 057 Quantity: 3
Illustrator: Hannah Christenson
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3 Comments
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Type: Asset: Ambush
Cost: 0
Faction: Corp Neutral
Faction Cost: 0
Shattered Remains can be advanced.
If you pay 1[Credit] when the Runner accesses Shattered Remains, trash 1 piece of hardware for each advancement token on Shattered Remains.
Trash:
Set: First Contact Number: 050 Quantity: 3
Illustrator: Matt Zeilinger
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3 Comments
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Type: Asset: Cast
Cost: 0
Faction: Corp NBN
Faction Cost: 3
The Runner cannot play current events.
Trash:
Set: First Contact Number: 045 Quantity: 3
Illustrator: Ed Mattinian
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3 Comments
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Type: Resource: Connection
Cost: 3
Faction: Runner Criminal
Faction Cost: 2
[Click]: Host a resource or piece of hardware from your grip on The Supplier.
When your turn begins, you may install a hosted card, lowering the install cost by 2.
Set: First Contact Number: 056 Quantity: 3
Illustrator: Samuel R. Shimota
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10 Comments
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Type: ICE: Code Gate - Morph
Cost: 2
Faction: Corp The Weyland Consortium
Faction Cost: 2
Wendigo can be advanced. While Wendigo has an odd number of advancement tokens on it, it gains barrier and loses code gate. [Subroutine] Choose a program. The Runner cannot use the chosen program for the remainder of this run.
Strength: 4
Set: First Contact Number: 047 Quantity: 3
Illustrator: Wylie Beckert
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7 Comments
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