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Type: Objective
Faction: Light Jedi
Tatooine.
Reaction: After this objective enters play, look at and place the top 3 cards of your deck facedown here. When a friendly player would place a card in an edge stack, he may choose one of these cards and place it in the edge stack instead.
Health: 5
Resources Generated: 1
Block Number: 161 - 1 of 6
Set: Chain of Command Number: 0793
Illustrator: Florian Devos
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3 Comments
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Type: Unit
Cost: 2 Force Icons: 2
Icons: 1
Faction: Dark Sith
Character.
Imperial dignitaries owe their posts to Palpatine’s whim, and form a society of twisted sycophants and schemers.
Health: 1
Resources Generated: 1
Block Number: 163 - 3 of 6
Set: Chain of Command Number: 0009
Illustrator: Tony Foti
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No Comments have been made.
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Type: Enhancement
Cost: 2 Force Icons: 1
Faction: Dark Scum and Villainy
Nar Shaddaa. Location.
Enhance your play area. Action: Focus this enhancement and sacrifice a Vehicle or Droid unit to remove 1 or 2 focus tokens from a unit with 1 or more enhancements on it.
Resources Generated: 1
Block Number: 165 - 5 of 6
Set: Chain of Command Number: 0813
Illustrator: David Kegg
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10 Comments
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Type: Objective
Faction: Light Smugglers and Spies
Action: Focus this objective to remove a focus token from a target piloted Vehicle unit with printed cost 2 or lower.
Health: 5
Resources Generated: 1
Block Number: 162 - 1 of 6
Set: Chain of Command Number: 0798
Illustrator: Sacha Diener
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No Comments have been made.
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Type: Event
Cost: 1 Force Icons: 2
Faction: Dark Imperial Navy
Tactic.
Action: Target up to 2 [Imperial Navy] Officer units, each controlled by a different friendly player. Remove 1 focus token from each targeted unit.
Resources Generated:
Block Number: 164 - 5 of 6
Set: Chain of Command Number: 0809
Illustrator: Tiziano Baracchi
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6 Comments
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Type: Event
Cost: 1 Force Icons: 2
Faction: Dark Scum and Villainy
Maneuver.
Reaction: After a Vehicle unit you control readies, place 1 focus token on a target unit.
Resources Generated:
Block Number: 165 - 6 of 6
Set: Chain of Command Number: 0814
Illustrator: Diego Gisbert Llorens
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No Comments have been made.
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Type: Unit
Cost: 1 Force Icons: 1
Icons: 1
Faction: Light Neutral
Character. Smuggler. Pilot.
Pilot (0).
An adventurous race of explorers, the Duros had a natural affinity for space travel. Gifted pilots, their skills were sought throughout the fringe to help avoid entanglements with the authorities.
Health: 1
Resources Generated:
Block Number: 162 - 4 of 6
Set: Chain of Command Number: 0800
Illustrator: Arden Beckwith
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No Comments have been made.
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Type: Unit
Cost: 1 Force Icons: 1
Icons: 1
Faction: Light Neutral
Character. Smuggler. Pilot.
Pilot (0).
An adventurous race of explorers, the Duros had a natural affinity for space travel. Gifted pilots, their skills were sought throughout the fringe to help avoid entanglements with the authorities.
Health: 1
Resources Generated:
Block Number: 162 - 5 of 6
Set: Chain of Command Number: 0800
Illustrator: Arden Beckwith
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No Comments have been made.
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Type: Event
Cost: 0 Force Icons: 1
Faction: Dark Sith
Action: Shuffle the top card of a target friendly player’s discard pile back into his deck. Reaction: After an objective leaves play, return this card from your discard pile to your hand.
Resources Generated:
Block Number: 163 - 5 of 6
Set: Chain of Command Number: 0805
Illustrator: Jeff Lee Johnson
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1 Comments
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Type: Unit
Cost: 4 Force Icons: 3
Icons: 2 1
Faction: Dark Imperial Navy
Character. Officer. Tactician.
Elite. Action: During an engagement, focus this unit to place 1 focus token on a target participating enemy unit. (Limit once per turn.)
The only non-human to attain the rank of Grand Admiral, Thrawn was an unparalleled tactical genius. He would counter his opponents’ strategies before they enacted them, seemingly able to read their minds.
Health: 3
Resources Generated:
Block Number: 164 - 2 of 6
Set: Chain of Command Number: 0807
Illustrator: Tony Foti
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14 Comments
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Type: Unit
Cost: 3 Force Icons: 2
Icons: 1 1 1
Faction: Light Jedi
Vehicle. Speeder.
While this unit is attacking, it gains: “Reaction: After defenders are declared, resolve this engagement against a different eligible target enemy objective instead.”
“Ever since the XP-38 came out, they just aren’t in demand.†-Luke Skywalker, A New Hope
Health: 2
Resources Generated:
Block Number: 161 - 2 of 6
Set: Chain of Command Number: 0794
Illustrator: Magali Villeneuve
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15 Comments
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Type: Enhancement
Cost: 1 Force Icons: 2
Faction: Light Neutral
Item.
Enhance your play area. Action: Focus this enhancement to have each player draw 1 card.
Resources Generated:
Block Number: 161 - 4 of 6
Set: Chain of Command Number: 0796
Illustrator: Jeff Lee Johnson
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1 Comments
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Type: Objective
Faction: Dark Scum and Villainy
Nar Shaddaa.
Reaction: After you refresh, remove 1 focus token from a Vehicle unit you control.
Only the best swoop jockeys had any appreciable life expectancy.
Health: 5
Resources Generated: 1
Block Number: 165 - 1 of 6
Set: Chain of Command Number: 0810
Illustrator: Ryan Barger
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Character.
Protect Officer.
Natives of the planet Honoghr, the Noghri were a diminutive race with a clan-based society. A strong warrior culture and a tradition of honor made them extremely effective combatants.
Health: 2
Resources Generated:
Block Number: 164 - 4 of 6
Set: Chain of Command Number: 0808
Illustrator: Victor A. Minguez
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Character.
Protect Officer.
Natives of the planet Honoghr, the Noghri were a diminutive race with a clan-based society. A strong warrior culture and a tradition of honor made them extremely effective combatants.
Health: 2
Resources Generated:
Block Number: 164 - 3 of 6
Set: Chain of Command Number: 0808
Illustrator: Victor A. Minguez
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3 Comments
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Type: Unit
Cost: 0 Force Icons: 1
Icons:
Faction: Light Jedi
Character. Civilian.
Limited.Action: Shuffle this unit back into your deck to reduce the cost of the next [Jedi] card you play this phase by 3.
“Hey, what are you trying to push on us?†-Owen Lars, A New Hope
Health: 2
Block Number: 161 - 3 of 6
Set: Chain of Command Number: 0795
Illustrator: Chris Metcalf
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3 Comments
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Type: Unit
Cost: 1 Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character.
Interrupt: When an enhancement’s ability is triggered, sacrifice this unit to cancel its effect.
There are no better brakes in the galaxy than the Imperial bureaucracy.
Health: 1
Resources Generated:
Block Number: 163 - 4 of 6
Set: Chain of Command Number: 0804
Illustrator: David Kegg
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5 Comments
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Type: Unit
Cost: 2 Force Icons: 2
Icons: 1 1
Faction: Dark Scum and Villainy
Character. Pilot.
Pilot (1). (Reaction: After enhanced unit readies, deal 1 damage to a target Vehicle unit.)
The competition on the racing circuits of Nar Shaddaa was fierce. Only those with a capacity for excessive violence had any chance of winning.
Health: 2
Resources Generated:
Block Number: 165 - 2 of 6
Set: Chain of Command Number: 0811
Illustrator: Christina Davis
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5 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Vehicle. Speeder.
Often referred to as “rocket engines with seats,†swoops were more dangerous than speeder bikes. That extra power and danger proved irresistible.
Health: 2
Resources Generated:
Block Number: 165 - 3 of 6
Set: Chain of Command Number: 0812
Illustrator: Michael Rasmussen
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Vehicle. Speeder.
Often referred to as “rocket engines with seats,†swoops were more dangerous than speeder bikes. That extra power and danger proved irresistible.
Health: 2
Resources Generated:
Block Number: 165 - 4 of 6
Set: Chain of Command Number: 0812
Illustrator: Michael Rasmussen
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 3
Icons: 1 1
Faction: Dark Sith
Character. Grand Vizier.
Reaction: After this unit enters play, return a non-enhancement card from your discard pile to your hand. Interrupt: When this unit leaves play, return a non-enhancement card from your discard pile to your hand.
Health: 2
Resources Generated:
Block Number: 163 - 2 of 6
Set: Chain of Command Number: 0803
Illustrator: James Krause
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5 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Light Smugglers and Spies
Vehicle. Transport.
While this unit is piloted, damage dealt by it cannot be prevented by shields.
A predecessor to the popular YT series, the Barloz-class freighter remained popular despite its age.
Health: 2
Resources Generated:
Block Number: 162 - 2 of 6
Set: Chain of Command Number: 0799
Illustrator: Jacob Atienza
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Light Smugglers and Spies
Vehicle. Transport.
While this unit is piloted, damage dealt by it cannot be prevented by shields.
A predecessor to the popular YT series, the Barloz-class freighter remained popular despite its age.
Health: 2
Resources Generated:
Block Number: 162 - 3 of 6
Set: Chain of Command Number: 0799
Illustrator: Jacob Atienza
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No Comments have been made.
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Type: Fate
Cost: Force Icons: 1
Faction: Dark Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Resources Generated:
Block Number: 163 - 6 of 6
Set: Chain of Command Number: 0433
Illustrator: Zach Graves
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No Comments have been made.
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Type: Fate
Cost: Force Icons: 1
Faction: Light Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Resources Generated:
Block Number: 161 - 6 of 6
Set: Chain of Command Number: 0420
Illustrator: Matt Bradbury
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No Comments have been made.
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Type: Fate
Cost: Force Icons: 1
Faction: Dark Neutral
Target friendly player may place 1 non-fate card from his hand into your edge stack.
Resources Generated:
Block Number: 164 - 6 of 6
Set: Chain of Command Number: 0433
Illustrator: Zach Graves
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No Comments have been made.
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Type: Event
Cost: 0 Force Icons: 3
Faction: Light Smugglers and Spies
Maneuver. Trap.
Action: Focus 2 piloted Vehicle units to destroy all defenders.
A well-placed defector can turn the tide of even the most hopeless battle.
Resources Generated:
Block Number: 162 - 6 of 6
Set: Chain of Command Number: 0801
Illustrator: Lukasz Jaskolski
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13 Comments
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Type: Objective
Faction: Dark Sith
Coruscant.
Reaction: After this objective enters play, look at and place the top 3 cards of your deck facedown here. When a friendly player would place a card in an edge stack, he may choose one of these cards and place it in the edge stack instead.
Health: 5
Resources Generated: 1
Block Number: 163 - 1 of 6
Set: Chain of Command Number: 0802
Illustrator: Mariusz Gandzel
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1 Comments
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Type: Objective
Faction: Dark Imperial Navy
Coruscant.
Honored in a private ceremony, Thrawn was promoted to the rank of Grand Admiral before being sent to the Unknown Regions.
Health: 5
Resources Generated: 2
Block Number: 164 - 1 of 6
Set: Chain of Command Number: 0806
Illustrator: Ryan Barger
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No Comments have been made.
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Type: Event
Cost: 1 Force Icons: 2
Faction: Light Jedi
Action: Put a unit from a friendly player’s discard pile into play under your control. If that unit is still in play at the end of the phase, discard it.
Resources Generated:
Block Number: 161 - 5 of 6
Set: Chain of Command Number: 0797
Illustrator: Jeff Lee Johnson
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14 Comments
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