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Type: Objective
Faction: Light Smugglers and Spies
Hoth.
While this objective is undamaged, it gains: "Interrupt: When you would place a card into an edge stack, you may instead look at the top card of your deck and place it facedown in your edgestack. (Limit once per edge battle.)"
Health: 5
Resources Generated: 1
Block Number: 54 - 1 of 6
Set: Assault on Echo Base Number: 257
Illustrator: Sidharth Chaturvedi
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12 Comments
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Type: Unit
Cost: 4 Force Icons: 2
Icons: 1 2
Faction: Light Smugglers and Spies
Character. Renegade Squadron.
Edge (1). (While this unit is participating in an engagement, add 1 Force icon to your side during edge battles.) During an engagement in which you have the edge, this unit cannot be damaged or have focus tokens placed on it by enemy card effects or combat icons.
Health: 3
Block Number: 54 - 2 of 6
Set: Assault on Echo Base Number: 258
Illustrator: Magali Villeneuve
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10 Comments
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Type: Objective
Faction: Dark Scum and Villainy
Tatooine.
Scum and Villainy affiliation only. Reaction: After you refresh, remove 1 focus token from a target Mercenary or Bounty Hunter unit.
"Hurry up and get these unloaded and indoors. We already have enough bribes eating into our profits."
Health: 5
Resources Generated: 2
Block Number: 57 - 1 of 6
Set: Assault on Echo Base Number: 271
Illustrator: Sidharth Chaturvedi
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No Comments have been made.
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Type: Event
Cost: 3 Force Icons: 3
Faction: Light Jedi
Force. Sense.
Interrupt: When damage is dealt to a friendly unit or objective, your opponent must instead divide that damage among any number of units and objectives he controls.
Block Number: 53 - 5 of 6
Set: Assault on Echo Base Number: 255
Illustrator: Dallas Williams
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13 Comments
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Type: Objective
Faction: Dark Neutral
Hoth.
Limit 1 per objective deck. Reaction: After your conflict phase begins, move 1 shield from a target enemy card to a target friendly card.
Health: 5
Resources Generated: 1
Block Number: 58 - 1 of 6
Set: Assault on Echo Base Number: 275
Illustrator: Ralph McQuarrie
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character.
Interrupt: When a [Scum and Villainy] objective would be damaged, discard this unit from your hand to cancel any amount of that damage.
Being sent to the Outer Rim was viewed as a form of punishment by many Imperial officials and as an opportunity by others.
Health: 3
Block Number: 57 - 4 of 6
Set: Assault on Echo Base Number: 273
Illustrator: Alex Konstad
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15 Comments
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Type: Objective
Faction: Dark Imperial Navy
Hoth.
While this objective is undamaged, your reserve value is increased by 1.
"General, prepare your troops for a surface attack." - Darth Vader, The Empire Strikes Back
Health: 5
Resources Generated: 1
Block Number: 56 - 1 of 6
Set: Assault on Echo Base Number: 267
Illustrator: Alejandro Mirabal
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1 Comments
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Type: Unit
Cost: 5 Force Icons: 3
Icons: 2 1
Faction: Dark Scum and Villainy
Vehicle. Mercenary. Black Sun.
Many bands of pirates thrived in the Outer Rim where the Imperial presence was sparse and response times were slow.
Health: 4
Resources Generated: 3
Block Number: 57 - 2 of 6
Set: Assault on Echo Base Number: 272
Illustrator: Jacob Atenza
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5 Comments
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 3
Faction: Dark Neutral
Character. Trooper.
Shielding. (When this unit enters an engagement, place 1 shield on any unit or objective in the engagement.)
"Imperial troops have entered the base. Imperial troops have entered..." - The Empire Strikes Back
Health: 3
Block Number: 58 - 3 of 6
Set: Assault on Echo Base Number: 277
Illustrator: Erfian Asafat
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4 Comments
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Type: Objective
Faction: Light Neutral
Hoth.
Limit 1 per objective deck.
"Sir, I am fluent in six million forms of communication. This signal is not used by the Alliance. It could be an Imperial code." - C-3PO, The Empire Strikes Back
Health: 4
Resources Generated: 3
Block Number: 55 - 1 of 6
Set: Assault on Echo Base Number: 263
Illustrator: Ralph McQuarrie
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2 Comments
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 1 1
Faction: Dark Imperial Navy
Character. Officer.
Each Walker and each Trooper unit you control gains [Unit Damage].
"Yes, Lord Vader. I've reached the main generators. The shield will be down in moments. You may start your landing." - General Veers, The Empire Strikes Back
Health: 2
Resources Generated: 1
Block Number: 56 - 2 of 6
Set: Assault on Echo Base Number: 268
Illustrator: Jake Murray
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 1
Faction: Light Neutral
Droid.
Reaction: After this unit is focused to strike, remove 1 token (any type) from a target enhancement or Character unit.
It has all the bedside manner of a trash compactor.
Health: 2
Block Number: 55 - 3 of 6
Set: Assault on Echo Base Number: 265
Illustrator: Adam Lane
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4 Comments
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Type: Event
Cost: 1 Force Icons: 1
Faction: Light Smugglers and Spies
Reaction: After you win an edge battle by 2 or more Force icons, a target participating unit gains [Blast Damage][Blast Damage] until the end of the engagement.
Block Number: 54 - 6 of 6
Set: Assault on Echo Base Number: 262
Illustrator: David Nash
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3 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1
Faction: Light Smugglers and Spies
Vehicle. Fighter. Renegade Squadron.
Action: Sacrifice this unit to return a target unit with printed cost 2 or lower to its owner's hand.
"Draw off those fighters so the transport can get clear."
Health: 2
Block Number: 54 - 3 of 6
Set: Assault on Echo Base Number: 259
Illustrator: Nicholas Stohlman
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2 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character.
Interrupt: When a [Scum and Villainy] objective would be damaged, discard this unit from your hand to cancel any amount of that damage.
Being sent to the Outer Rim was viewed as a form of punishment by many Imperial officials and as an opportunity by others.
Health: 3
Block Number: 57 - 3 of 6
Set: Assault on Echo Base Number: 273
Illustrator: Alex Konstad
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4 Comments
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Type: Event
Cost: 1 Force Icons: 1
Faction: Dark Scum and Villainy
Action: Discard a target enhancement with a printed cost equal to or lower than the number of enhancements you control.
"Stand clear!"
Block Number: 57 - 5 of 6
Set: Assault on Echo Base Number: 274
Illustrator: Sara Biddle
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2 Comments
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Type: Objective
Faction: Light Jedi
Dagobah.
While this objective is undamaged, you may return friendly units destroyed during an engagement to their owner's hand instead of discarding them.
Health: 5
Resources Generated: 1
Block Number: 53 - 1 of 6
Set: Assault on Echo Base Number: 252
Illustrator: Sara Biddle
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No Comments have been made.
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Type: Event
Cost: 1 Force Icons: 1
Faction: Light Smugglers and Spies
Reaction: After you declare a [Smugglers and Spies] Character unit as an attacker, target an enemy unit. That unit must defend this engagement, if able.
"Why you stuck up, half-witted, scruffy-looking, nerf herder!" - Leia Organa, The Empire Strikes Back
Block Number: 54 - 5 of 6
Set: Assault on Echo Base Number: 261
Illustrator: Magali Villeneuve
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2 Comments
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Type: Enhancement
Cost: 3 Force Icons: 1
Faction: Dark Neutral
Weapon.
Enhance your play area. Reaction: After an enemy objective is destroyed, sacrifice this enhancement to discard all enhancements from play.
Block Number: 56 - 5 of 6
Set: Assault on Echo Base Number: 270
Illustrator: Ryan Barger
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2 Comments
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Type: Enhancement
Cost: 0 Force Icons: 1
Faction: Light Jedi
Condition.
Enhance an objective. Reaction: After an engagement is declared against enhanced objective, place 1 shield on it.
Block Number: 53 - 4 of 6
Set: Assault on Echo Base Number: 254
Illustrator: Tsuneo Sanda
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7 Comments
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Type: Unit
Cost: 1 Force Icons: 1
Icons:
Faction: Light Neutral
Droid.
Reaction: After you refresh, remove 1 token (any type) from a target Hoth objective.
Being able to fix 5,000 different starship models is no "fluent in over six million forms of communication" but at Echo Base it's probably more useful.
Health: 2
Block Number: 55 - 2 of 6
Set: Assault on Echo Base Number: 264
Illustrator: Adam Lane
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3 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1
Faction: Dark Imperial Navy
Vehicle. Walker.
Shielding. (When this unit enters an engagement, place 1 shield on any unit or objective in the engagement.)
The AT-STs deployed on Hoth were specially modified with ground penetrating sensors to detect instabilities in the ice that would prove disastrous to the larger AT-ATs.
Health: 1
Block Number: 56 - 3 of 6
Set: Assault on Echo Base Number: 269
Illustrator: David Nash
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2 Comments
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Type: Enhancement
Cost: 2 Force Icons: 1
Faction: Light Neutral
Base. Hoth.
Enhance your play area.
Enemy events cannot target other friendly enhancements.
Resources Generated: 1
Block Number: 55 - 5 of 6
Set: Assault on Echo Base Number: 266
Illustrator: David Kegg
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5 Comments
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Type: Unit
Cost: 0 Force Icons: 0
Icons: 1
Faction: Light Neutral
Character. Renegade Squadron.
Those Bothans that could not survive the cutthroat political arena of their homeworld had to find employment wherever they could. A Rebel Alliance unit made up of smugglers and outcasts was just the most interesting.
Health: 1
Block Number: 54 - 4 of 6
Set: Assault on Echo Base Number: 260
Illustrator: Sidharth Chaturvedi
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No Comments have been made.
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Type: Unit
Cost: 1 Force Icons: 1
Icons: 2
Faction: Dark Neutral
Character. Trooper.
Snowtrooper armor was specially designed for arctic warfare. It included airtight seals, breathing filters, advanced heating units and polarized snow goggles. All of these advancements allowed a snowtrooper to survive for up to two weeks in even the harshest arctic climates without support.
Health: 1
Block Number: 58 - 2 of 6
Set: Assault on Echo Base Number: 276
Illustrator: Erfian Asafat
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No Comments have been made.
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Type: Enhancement
Cost: 2 Force Icons: 1
Faction: Dark Neutral
Base. Hoth.
Enhance your play area.
Each friendly shielded unit gains [Blast Damage].
Resources Generated: 1
Block Number: 58 - 4 of 6
Set: Assault on Echo Base Number: 278
Illustrator: Matt Bradbury
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 2
Icons: 1
Faction: Light Jedi
Character. Force User.
Reaction: After you commit this unit to the Force, remove 1 damage from each objective you control.
The Witches of Dathomir lived according to The Book of Law set down by their ancestor and founder, the exiled Jedi Knight Allya.
Health: 2
Block Number: 53 - 2 of 6
Set: Assault on Echo Base Number: 253
Illustrator: Sidharth Chaturvedi
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No Comments have been made.
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Type: Fate
Cost: 0 Force Icons: 2
Faction: Light Neutral
Place 1 shield on a target unit or objective.
Block Number: 53 - 6 of 6
Set: Assault on Echo Base Number: 256
Illustrator: Lukasz Jaskolski
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6 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1
Faction: Dark Imperial Navy
Vehicle. Walker.
Shielding. (When this unit enters an engagement, place 1 shield on any unit or objective in the engagement.)
The AT-STs deployed on Hoth were specially modified with ground penetrating sensors to detect instabilities in the ice that would prove disastrous to the larger AT-ATs.
Health: 1
Block Number: 56 - 4 of 6
Set: Assault on Echo Base Number: 269
Illustrator: David Nash
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No Comments have been made.
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Type: Enhancement
Cost: 2 Force Icons: 1
Faction: Dark Neutral
Base. Hoth.
Enhance your play area.
Each friendly shielded unit gains [Blast Damage].
Resources Generated: 1
Block Number: 58 - 5 of 6
Set: Assault on Echo Base Number: 278
Illustrator: Matt Bradbury
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No Comments have been made.
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