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Martell KotHH Valar Midwestis
Submitted
ShadowcatX2000
, Dec 13 2012 04:11 PM | Last updated Dec 13 2012 05:28 PM
Martell Valar Midwestis
- Corinos likes this
Submitted by: | ShadowcatX2000 |
Submitted: | Dec 13 2012 04:11 PM |
Views: | 3490 |
Last updated: | Dec 13 2012 05:28 PM |
Category: | Martell |
Deck Name: | Martell KotHH Valar Midwestis |
Deck Contents: | Total Cards (61) House (1) House Martell (Core) x1 Agenda (1) Knights of the Hollow Hill (MotM) x1 Plot (7) Manning the City Walls (CD) x1 Rule by Decree (Core) x1 Muster the Realm! (QoD) x1 The First Snow of Winter (ODG) x1 To the Spears! (PotS) x1 Valar Morghulis (Core) x1 Good for the Gander (Core) x1 Character (23) Starfall Cavalry (MotA) x2 Desert Exiles (SA) x2 The Red Viper (PotS) x2 Doran Martell (TGM) x1 Arianne Martell (PotS) x1 Dagos Manwoody (TBC) x1 Edric Dayne (IG) x1 Flea Bottom Scavenger (AToT) x3 The Viper's Bannermen (PotS) x3 House Messenger (PotS) x3 Craster (WotN) x1 Palace Spy (WotN) x2 Ser Arys Oakheart (PotS) x1 Location (20) Kingsroad Fiefdom (QoD) x2 The Red Keep (TftRK) x1 Dornish Fiefdoms (PotS) x3 Ghaston Grey (FtC) x2 Palace Fountains (PotS) x3 Summer Sea (Core) x3 The Scourge (ODG) x1 Street of Silk (LotR) x1 Street of Sisters (Core) x1 Street of Steel (Core) x1 River Row (QoD) x1 Flea Bottom (TGM) x1 Attachment (0) Event (18) The Prince's Plans (TIoR) x3 Westeros Bleeds (Core) x3 The Only Game that Matters (LotR) x3 Red Vengeance (PotS) x3 A Game of Cyvasse (ACoS) x3 He Calls It Thinking (PotS) x3 I'm not sure that I was running Good for the Gander, but I can't think of any other plot that my 7th plot might have been. I'm pretty sure the rest of it is correct. I thought I was running more characters than that, I must have miscounted when I was doing my count that morning because I wouldve sworn I was at 25. Oops. If I had it to do over I'd probably drop 1 westeros bleeds for a favorable ground. I'd also very likely drop the 3 copies of The Only Game that Matters for Harmen Uller, a third Starfall Cavalry, and a Darkstar (whom I apparently forgot to run). |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 1, 4, 5, 3, 3, 2, 4 Average Plot Income: 3.143 Number of deck cards providing income: 0 Average deck cards income: 0 Number of cards providing influence: 9 |
14 Comments
Anyways. As for the Switches to flip it into Orphan, Dornish, and Parting blow build....Lets see what we can hash out here.
So, we know 3 Flea Bottoms are Coming out and 3 The only game that matters.
-3 Flea Bottom Scavanger
-3 The Only Game That Matters.
Without Flea Bottom scavanger, I don't feel like Flea Bottom as a Reducer is Needed.
-1 Flea Bottom.
Ghost of High Heart was another one that i don't care for in the more aggressive control. Dropping that would bring you down to 61 cards again.
-1 Bleeds as we both agree on that.
I've personally got myself down to 12 reducers and thats how i played through out the tournament. Didn't have a problem playing Bannermen at all. So that would give you a extra slot there.
Between the Street of Silk and Flea Bottom coming out, you should be down to 12.
I'm also not a huge fan of playing all the armies you are. I'd still play the 2 Starfall Calvary as they are amazing. Maybe a third one.
So, lets see what we can get it to look like after this.
60 Cards
Character (25)
Starfall Cavalry (MotA) x2
Orphan Of The Greenblood x3
The Red Viper (PotS) x2
Doran Martell (TGM) x1
Arianne Martell (PotS) x1
Dagos Manwoody (TBC) x1
Edric Dayne (IG) x1
Dornish Paramor x3
The Viper's Bannermen (PotS) x3
House Messenger (PotS) x3
Craster (WotN) x1
Palace Spy (WotN) x2
Ser Arys Oakheart (PotS) x1
Darkstar x1
Location (18)
Kingsroad Fiefdom (QoD) x2
The Red Keep (TftRK) x1
Dornish Fiefdoms (PotS) x3
Ghaston Grey (FtC) x2
Palace Fountains (PotS) x2
Summer Sea (Core) x3
The Scourge (ODG) x1
Street of Silk (LotR) x1
Street of Sisters (Core) x1
Street of Steel (Core) x1
River Row (QoD) x1
Attachment (0)
Event (17)
The Prince's Plans (TIoR) x3
Westeros Bleeds (Core) x2
Parting Blow x3
Red Vengeance (PotS) x3
A Game of Cyvasse (ACoS) x3
He Calls It Thinking (PotS) x3
It is down to 60 cards now. You could add in a third starfal Calvary if you wanted to.
And that looks very, very good. I like it a lot.
I'm not as big a fan, personally, of condemned by the council, where as I love me some challenge control. (Although on the flip side a condemned would have helped this game secure the win, but c'est la vie.) I don't think doing that would be the wrong call, but I'm not sure it'd be the right one either.
Nightmares has a great effect to, but honestly, it is just nightmares who does this deck need to blank? Mad Huntsman? Westeros Bleeds. Beric? Game of Cyvasse. Core Melisandre? Ghaston Grey. It has enough answers to characters. (Which I suppose could be an argument to adding in the condemned by the council, but on the flip side, those are generally long term solutions, parting blow is a first turn solution.)
I will say that having basically 22 characters like the deck Karma posted (when we consider orphans as events rather than characters) is right at the edge of what I'd be willing to play (outside of decks that are purposefully character light, which is a deck type I plan to write about in the future). I'd even consider going up to something like 62 just to fit a couple more characters in. (Perhaps a 3rd cavalry and Harmen Uller.)
Cheers.
Why Good for the Gander not Art of Seduction or Forgotten Plans? Why Muster the Realm, not Loyalty Money Can Buy? Is Craster more useful than Marwyn? I've ditched the Messengers for Scavengers and Paramours - I love hitting that draw cap constantly.
I ditched Nightmares, but now am considering Paper Shield because Narrow Escape has been just destroying me. Any thoughts? Have you considered Milk of the Poppy? I have major issues with Attachments (they aren't in my meta, but they're all over TCO) and they wreck me. Suggestions?
I'm not a fan of flea bottom scavenger and paramour in the same deck. Dornish paramour requires you to win a challenge to use her ability, and with only a strength of 2 she's probably going to have to get unopposed to win, which turns off the flea bottom scavengers.
RBD doesn't need to be copied, IMO. The way the deck draws you're going to be very hard pressed not to be ahead on cards the majority of the time. I've used Marwyn before but he's never done anything for me other than be a 4 strength intrigue icon, and I'd rather just have craster in that role.
As a result, Condemned isn't as good as it was (although it's still a great card, don't get me wrong). I certainly wouldn't want to try to find room for it in a deck like this, where all the events about controlling the challenges and character base of the opponent.