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Bifur
Type: Hero
Sphere: Lore
Starting Threat: 7
Willpower: 2 Attack: 1 Defense: 2 Hit Points: 3
Dwarf.
Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)
"And winter comes after autumn." - Bifur, The Hobbit
Set: KD Number: 2
Quantity: 1
Illustrator: Magali Villeneuve
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4 Comments
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Zigil Miner
Type: Ally
Sphere: Spirit
Cost: 2
Willpower: 1 Attack: 1 Defense: 1 Hit Points: 1
Dwarf.
Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has a cost equal to the named number, choose a hero you control. That hero adds resources to his resource pool equal to the named number.
Set: KD Number: 9
Quantity: 3
Illustrator: Magali Villeneuve
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10 Comments
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Dwalin
Type: Hero
Sphere: Spirit
Starting Threat: 9
Willpower: 1 Attack: 2 Defense: 2 Hit Points: 4
Dwarf.
Response: After Dwalin attacks and destroys an Orc enemy, lower your threat by 2.
It was a dwarf with a blue beard tucked into a golden belt, and very bright eyes under his dark-green hood. -The Hobbit
Set: KD Number: 1
Quantity: 1
Illustrator: Tony Foti
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3 Comments
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Erebor Record Keeper
Type: Ally
Sphere: Lore
Cost: 1
Willpower: 1 Attack: 0 Defense: 0 Hit Points: 1
Dwarf.
Erebor Record Keeper cannot attack or defend. Action: Exhaust Erebor Record Keeper and pay 1 [Lore] resource to choose and ready a Dwarf character.
Set: KD Number: 11
Quantity: 3
Illustrator: Andrew Johanson
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2 Comments
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Boots from Erebor
Type: Attachment
Sphere: Neutral
Cost: 0
Item.
Attach to a Dwarf or Hobbit character. Limit 1 Boots from Erebor per character. Attached character gets +1 hit point.
The Hobbits of that quarter, the Eastfarthing, were rather large and heavy-legged, and they wore dwarf-boots in muddy weather. - The Fellowship of the Ring
Set: KD Number: 13
Quantity: 3
Illustrator: Carolina Eade
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1 Comments
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A Foe Beyond
Type: Treachery
Encounter Set: Flight from Moria
When Revealed: The last player deals damage equal to The Nameless Fear's [Attack] to a hero he controls. This effect cannot be canceled.
Shadow: Deal damage equal to The Nameless Fear's [Attack] to the defending character.
Set: KD Number: 28
Quantity: 4
Illustrator: Ilich Henriquez
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1 Comments
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Veteran of Nanduhirion
Type: Ally
Sphere: Tactics
Cost: 4
Willpower: 0 Attack: 3 Defense: 2 Hit Points: 3
Dwarf. Warrior.
Veteran of Nanduhirion enters play with 1 damage on it.
With cries of "Moria!" and "Dain, Dain!" the dwarves of the Iron Hills plunged in... - The Hobbit
Set: KD Number: 6
Quantity: 3
Illustrator: Dleoblack
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3 Comments
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The Nameless Fear
Type: Enemy
Encounter Set: Flight from Moria
Threat Threashold: 50
Threat: X Attack: X Defense: X Hit Points: 27
Flame. Shadow.
Immune to player card effects. The Nameless Fear cannot engage or be engaged. X is the number of victory points in the victory display.
"Too deep we delved there, and woke the nameless fear." - Gloin, The Fellowship of the Ring
Set: KD Number: 25
Quantity: 1
Illustrator: Timo Karhula
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1 Comments
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Dwarrowdelf Axe
Type: Attachment
Sphere: Tactics
Cost: 1
Item. Weapon.
Attach to a Dwarf character. Restricted. Attached character gets +1 [Attack]. Response: After attached character attacks, deal 1 damage to the defending enemy.
"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came." - Gloin, The Fellowship of the Ring
Set: KD Number: 7
Quantity: 3
Illustrator: Carolina Eade
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1 Comments
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Durin's Song
Type: Event
Sphere: Leadership
Cost: 1
Song.
Action: Choose a Dwarf hero. That hero gets +2 [Willpower], +2 [Attack], and +2 [Defense] until the end of the round.
A king he was on carven throne In many-pillared halls of stone With golden roof and silver floor, And runes of power upon the door. -The Fellowship of the Ring
Set: KD Number: 4
Quantity: 3
Illustrator: Cristi Balanescu
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3 Comments
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Ancestral Knowledge
Type: Event
Sphere: Lore
Cost: 1
Action: Exhaust a Dwarf character to place 2 progress tokens on the active location. (4 progress tokens instead if it is an Underground or Mountain location.)
"There is the land where our fathers worked of old, and we have wrought the image of those mountains into many works of metal and of stone, and into many songs and tales." - Gimli, The Fellowship of the Ring
Set: KD Number: 12
Quantity: 3
Illustrator: Cristi Balanescu
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2 Comments
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A Presence in the Dark
Type: Quest
Encounter Set: Flight from Moria
Encounter Info: Hazards of the Pit, Plundering Goblins, Flight from Moria, Deeps of Moria
Quest Points: -
Setup: Prepare the quest deck. Add The Nameless Fear to the staging area. Remove all copies of A Foe Beyond from the encounter deck. Then, shuffle 1 copy of A Foe Beyond per player back into the encounter deck.
When Revealed: Reveal 1 encounter card per player, and add it to the staging area. Then, add A Presence in the Dark to your victory display.
You have discovered the fate of the Dwarven colony, and seek to leave Moria. But exiting may not be as simple as entering... As you leave the Seventh Level, the air grows thick and drums begin to roll from the deeps. A man-shape shadow, yet greater, masses at the end of the hall, and begins to head straight for you.
Set: KD Number: 69
Quantity: 1
Illustrator: Igor Kieryluk
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No Comments have been made.
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Narvi's Belt
Type: Attachment
Sphere: Leadership
Cost: 2
Item.
Attach to a Dwarf hero. Action: Exhaust Narvi's Belt to give attached hero a resource icon of your choice until the end of the phase.
Set: KD Number: 3
Quantity: 3
Illustrator: Carolina Eade
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1 Comments
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Black Uruks
Type: Enemy
Encounter Set: Misty Mountains
Threat Threashold: 32
Threat: 2 Attack: 3 Defense: 3 Hit Points: 2
Uruk. Orc.
When Revealed: The first player must choose and discard an attachment from a questing character, if able.
Shadow: If this attack is undefended, deal 2 additional shadow cards to attacking enemy.
Set: KD Number: 54
Quantity: 4
Illustrator: Jake Murray
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No Comments have been made.
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Goblin Spearman
Type: Enemy
Encounter Set: Plundering Goblins
Threat Threashold: 15
Threat: 2 Attack: 2 Defense: 2 Hit Points: 2
Goblin. Orc.
Goblin Spearman gets +2 [Attack] if its attack is undefended.
Shadow: Add Goblin Spearman to the staging area.
Set: KD Number: 31
Quantity: 5
Illustrator: Salvador Trakal
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2 Comments
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Search for an Exit - Narrow Paths
Type: Quest
Encounter Set: Flight from Moria
Encounter Info: Hazards of the Pit, Plundering Goblins, Flight from Moria, Deeps of Moria
Quest Points: 3
While Search for an exit is the active quest card, only flip it to side 2B at the beginning of the staging step.
When Revealed: Each player chooses 1 questing character he controls. Each questing character not chosen does not count its [Willpower] until the end of the turn. Forced: After placing the 1st progress token on Narrow Paths, search the encounter deck and discard pile for Abandoned Tools and add it to the staging area, if able.
Players may bypass this quest card at the end of the combat phase. Victory 1.
As the presence draws near, doubt and fear surround you like a vast shadow. You must find daylight, you must escape from the Black Pit...
Set: KD Number: 73
Quantity: 1
Illustrator: Cristi Balanescu and Ilich Henriquez
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1 Comments
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Ever Onward
Type: Event
Sphere: Leadership
Cost: 3
Response: After players quest unsuccessfully, choose a player. That player does not raise his threat.
Set: KD Number: 5
Quantity: 3
Illustrator: Dleoblack
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4 Comments
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Cave-troll
Type: Enemy
Encounter Set: The Seventh Level
Threat Threashold: 33
Threat: 4 Attack: 6 Defense: 4 Hit Points: 7
Troll.
For each excess point of combat damage dealt by Cave-troll (damage that is dealt beyond the remaining hit points of the character damaged by its attack) you must damage another character you control. Victory 2.
Set: KD Number: 20
Quantity: 2
Illustrator: Timo Karhula
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No Comments have been made.
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Khazad! Khazad!
Type: Event
Sphere: Tactics
Cost: 0
Action: Choose a Dwarf character. Until the end of the phase, that character gets +3 [Attack].
Down from the wall leapt Gimli with a fierce cry that echoed in the cliffs. "Khazad! Khazad!" he soon had work enough. -The Two Towers
Set: KD Number: 8
Quantity: 3
Illustrator: Igor Kieryluk
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1 Comments
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Chieftain of the Pit
Type: Enemy
Encounter Set: Plundering Goblins
Threat Threashold: 27
Threat: 2 Attack: 5 Defense: 2 Hit Points: 4
Goblin. Orc.
When Revealed: Chieftain of the Pit gets +3 [Attack] until the end of the round.
Shadow: Attacking enemy attacks again after this attack. Deal it another shadow card for the next attack.
Set: KD Number: 30
Quantity: 1
Illustrator: John Stanko
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1 Comments
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A Way Up
Type: Quest
Encounter Set: Into the Pit
Encounter Info: Into the Pit, Twists and Turns, Hazards of the Pit, Goblins of the Deep
Quest Points: 12
Heroes do not collect resources during the resource phase. If the players defeat this stage, they win the game.
You have captured a member of the patrol, and press the wounded Goblin for information about the Dwarves. It gives a nasty laugh, and with a mouthful of blood spits out "Balin can be found in the chamber of records!" It can say no more. The Chamber of Records is on the Seventh Level of Moria. The way up is treacherous, and you are accompanied by a sense of unease and vague dread.
Set: KD Number: 66
Quantity: 1
Illustrator: Ben Zweifel
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No Comments have been made.
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Abandoned Tools
Type: Objective
Encounter Set: Flight from Moria
Tools.
Guarded. Restricted. Action: Exhaust a her to claim this objective if it has no encounters attached. Then, attach Abandoned Tools to that hero. (If detached, return Abandoned Tools to the staging area.)
Set: KD Number: 29
Quantity: 1
Illustrator: Stu Barnes
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No Comments have been made.
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Burning Low
Type: Treachery
Encounter Set: Twists and Turns
When Revealed: Each enemy and location currently in the staging area gets +1 [Threat] until the end of the phase. (+3 [Threat] instead if it is a Dark location.) Players may exhaust a Cave Torch to cancel this effect.
Shadow: Attacking enemy gets +2 [Attack].
Set: KD Number: 40
Quantity: 3
Illustrator: Anthony Palumbo
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No Comments have been made.
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Book of Mazarbul
Type: Objective
Encounter Set: The Seventh Level
Item. Artifact.
Restricted. Action: Exhaust a hero to claim this objective. Then, attach Book of Mazarbul to that hero. (If detached, return Book of Mazarbul to the staging area.) Attached hero cannot attack and does not exhaust to commit to a quest.
Set: KD Number: 24
Quantity: 1
Illustrator: Sara Biddle
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No Comments have been made.
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Untroubled by Darkness
Type: Event
Sphere: Spirit
Cost: 2
Action: Each Dwarf character gets +1 [Willpower] until the end of the phase. (+2 [Willpower] instead if the active location is an Underground or Dark location.)
Gimli aided Gandalf very little, except by his stout courage. At least he was not, as were most of the others, troubled by the mere darkness in itself. - The Fellowship of the Ring
Set: KD Number: 10
Quantity: 3
Illustrator: Tiziano Baracchi
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No Comments have been made.
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Mountain Warg
Type: Enemy
Encounter Set: Misty Mountains
Threat Threashold: 30
Threat: 2 Attack: 4 Defense: 2 Hit Points: 4
Creature.
If Mountain Warg is dealt a shadow card with no effect, return Mountain Warg to the staging area after it attacks.
Shadow: Attacking enemy gets +1 [Attack]. (+2 [Attack] instead if a Mountain is the active location.)
Set: KD Number: 55
Quantity: 3
Illustrator: Allison Theus
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1 Comments
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Zigil Mineshaft
Type: Location
Encounter Set: Twists and Turns
Threat: 5 Quest Points: 5
Underground. Dark.
Action: Raise each player's threat by 1 to place 1 progress token on Zigil Mineshaft.
Set: KD Number: 38
Quantity: 3
Illustrator: David Lecossu
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3 Comments
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Sudden Pitfall
Type: Treachery
Encounter Set: Hazards of the Pit
Hazard.
When Revealed: The first player must discard 1 questing character he controls, if able. This effect cannot be canceled.
Shadow: Discard the defending character from play.
Set: KD Number: 51
Quantity: 1
Illustrator: Jake Murray
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1 Comments
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Cave Torch
Type: Objective
Encounter Set: Twists and Turns
Light.
Attach to a hero. Restricted. Action: Exhaust Cave Torch to place up to 3 progress tokens on a Dark location. Forced: After Cave Torch exhausts, discard the top card of the encounter deck. If that card is an enemy, add it to the staging area.
Set: KD Number: 41
Quantity: 1
Illustrator: David Lecossu
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No Comments have been made.
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Entering the Mines
Type: Quest
Encounter Set: Into the Pit
Encounter Info: Into the Pit, Twists and Turns, Hazards of the Pit, Goblins of the Deep
Quest Points: 7
Setup: Search the encounter deck for East-gate and Cave Torch. Put East-gate into play as the active location, and have the first player attach Cave Torch to a hero of his choice. Set First Hall and Bridge of Khazad-dum aside, out of play. Shuffle the encounter deck.
When Revealed: Reveal 1 encounter card per player, and add it to the staging area.
Players cannot advance to the next stage of the scenario unless Bridge of Khazad-dum is in their victory display.
You have been sent by the White Council to Moria, to deliver a message to Balin and his Dwarven colony. No one has heard from him in a while.
The doors of the East-gate hang crooked on their henges. The darkness inside the doorway is still and impenetrable, shutting out the last beams of a sinking sun.
Set: KD Number: 64
Quantity: 1
Illustrator: Ben Zweifel
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No Comments have been made.
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