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Type: Resource
Cost: 1
Faction: Runner Anarch
Faction Cost: 2
When the Corp turn begins, take 1 tag if you have no tags.
When your turn begins, give the Corp 1 bad publicity if he or she has no bad publicity.
Set: True Colors Number: 062 Quantity: 3
Illustrator: Adam Schumpert
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16 Comments
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Type: Hardware
Cost: 2
Faction: Runner Shaper
Faction Cost: 3
[Click]: Trash any number of cards from your grip. For each trashed card of which you have another copy installed, draw 1 card.
Set: True Colors Number: 068 Quantity: 3
Illustrator: Jason Rumpff
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9 Comments
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Type: ICE: Barrier
Cost: 14
Faction: Corp The Weyland Consortium
Faction Cost: 2
If Curtain Wall is the outermost piece of ice protecting a server, it has +4 strength.
[Subroutine] End the run.
[Subroutine] End the run.
[Subroutine] End the run.
Strength: 6
Set: True Colors Number: 078 Quantity: 3
Illustrator: Adam S. Doyle
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11 Comments
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Type: ICE: Sentry - AP - Illicit
Cost: 4
Faction: Corp Haas-Bioroid
Faction Cost: 2
When you rez Fenris, take 1 bad publicity.
[Subroutine] Do 1 brain damage.
[Subroutine] End the run.
Strength: 2
Set: True Colors Number: 071 Quantity: 3
Illustrator: Liiga Smilshkalne
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7 Comments
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Type: Program: Icebreaker - Killer
Cost: 7 Memory Units: 2
Faction: Runner Criminal
Faction Cost: 3
1 [Credits]: Break sentry subroutine. 1 [Credits]: +1 strength.
Strength: 2
Set: True Colors Number: 065 Quantity: 3
Illustrator: Zefanya Maega
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14 Comments
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Type: Program
Cost: 4 Memory Units: 2
Faction: Runner Anarch
Faction Cost: 3
[Click]: Make a run on R&D. If successful, instead of accessing cards, look at the top 3 cards of R&D. Trash 1 of those cards at no cost (even if it cannot normally be trashed) and the Corp shuffles R&D.
Strength: -
Set: True Colors Number: 061 Quantity: 3
Illustrator: Agri Karuniawan
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13 Comments
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Type: Event: Double
Cost: 2
Faction: Runner Criminal
Faction Cost: 1
As an additional cost to play this event, spend [Click].
Remove up to 2 tags and draw 3 cards.
Set: True Colors Number: 063 Quantity: 3
Illustrator: Matt Zeilinger
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9 Comments
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Type: Event
Cost: 1
Faction: Runner Criminal
Faction Cost: 2
Play only if you made a successful run on HQ this turn.
Prevent all damage until the beginning of your next turn unless the Corp takes 2 bad publicity.
Set: True Colors Number: 064 Quantity: 3
Illustrator: Gong Studios
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13 Comments
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Type: Hardware: Chip
Cost: 1
Faction: Runner Shaper
Faction Cost: 1
Whenever you install an icebreaker, that icebreaker has +1 strength until the end of the turn.
Set: True Colors Number: 066 Quantity: 3
Illustrator: Gong Studios
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6 Comments
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Type: Upgrade
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 1
Install only in the root of HQ.
1 [Credits]: Draw 1 card. Use this ability only during a run on HQ
Trash:
Set: True Colors Number: 072 Quantity: 3
Illustrator: Gong Studios
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6 Comments
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Type: Operation: Black Ops
Cost: 3
Faction: Corp The Weyland Consortium
Faction Cost: 2
Trace5 - If successful, do meat damage to the Runner equal to the number of agenda points on agendas he or she stole during his or her last turn.
Set: True Colors Number: 079 Quantity: 3
Illustrator: Lorraine Schleter
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5 Comments
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Type: Asset: Advertisement
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 2
Place 3 power counters on Rex Campaign when it is rezzed. When there are no power counters left on Rex Campaign, trash it and either remove 1 bad publicity or gain 5 [Credits].
When your turn begins, remove 1 power counter from Rex Campaign.
Trash:
Set: True Colors Number: 070 Quantity: 3
Illustrator: Shawn Ye Zhongyi
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10 Comments
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Type: ICE: Code Gate
Cost: 3
Faction: Corp NBN
Faction Cost: 2
The Runner cannot spend any credits for the remainder of this run.
Strength: 4
Set: True Colors Number: 077 Quantity: 3
Illustrator: Christina Davis
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12 Comments
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Type: Program: Icebreaker
Cost: 1 Memory Units: 1
Faction: Runner Shaper
Faction Cost: 1
[Trash]: Break any number of destroyer subroutines. 1 [Credits]: +2 strength.
Strength: 3
Set: True Colors Number: 067 Quantity: 3
Illustrator: Ed Mattinian
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6 Comments
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Type: Asset: Ambush
Cost: 0
Faction: Corp Jinteki
Faction Cost: 2
If Shock! is accessed from R&D, the Runner must reveal it.
When the Runner accesses Shock!, do 1 net damage, even if it is not installed.
Trash:
Set: True Colors Number: 073 Quantity: 3
Illustrator: Anna Ignatieva
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7 Comments
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Type: Resource
Cost: 1
Faction: Runner Neutral
Faction Cost: 0
When your turn begins, lose [Click]. Ignore any additional costs on each double event you play.
Set: True Colors Number: 069 Quantity: 3
Illustrator: Nate Stefan
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14 Comments
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Type: Operation
Cost: 1
Faction: Corp NBN
Faction Cost: 2
Gain 1 [Credits] for each card in the Runner's grip.
Set: True Colors Number: 076 Quantity: 3
Illustrator: Mike Nesbitt
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10 Comments
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Type: Agenda: Ambush
Advancement Cost: 3
Faction: Corp NBN
If TGTBT is accessed from R&D, the Runner must reveal it.
When the Runner accesses TGTBT, give the Runner 1 tag.
Agenda Points: 1
Set: True Colors Number: 075 Quantity: 3
Illustrator: Adam S. Doyle
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2 Comments
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Type: ICE: Sentry - AP
Cost: 6
Faction: Corp Jinteki
Faction Cost: 2
End the run unless the Corp pays 1 [Credits].
[Subroutine] Do 1 net damage.
[Subroutine] Do 1 net damage.
[Subroutine] Do 1 net damage.
Strength: 2
Set: True Colors Number: 074 Quantity: 3
Illustrator: Adam S. Doyle
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16 Comments
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Type: Agenda: Initiative
Advancement Cost: 3
Faction: Corp Neutral
When you score Veterans Program, you may remove up to 2 bad publicity.
Agenda Points: 1
Set: True Colors Number: 080 Quantity: 3
Illustrator: Gong Studios
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4 Comments
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