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Type: Unit
Cost: 5 Force Icons: 4
Icons: 2 1 1
Faction: Dark Sith
Character. Force User.
Elite. This unit gains [Unit Damage] while your opponent has 2 or more exhausted units. Interrupt: When this unit resolves its unit damage icons, assign the damage to a target non-participating exhausted enemy unit instead.
Health: 4
Resources Generated:
Block Number: 217 - 2 of 6
Set: Galactic Ambitions Number: 1055
Illustrator: Imaginary Friends Studios
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16 Comments
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Type: Objective
Faction: Dark Sith
Cloud City.
While you control 3 or more [Sith] objectives, this objective gains: “Reaction: After your opponent’s conflict phase begins, he must place 1 focus token on a ready non-Vehicle unit he controls. (Limit 1 per turn.)”
Health: 5
Resources Generated: 1
Block Number: 217 - 1 of 6
Set: Galactic Ambitions Number: 1054
Illustrator: JB Casacop
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10 Comments
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Type: Objective
Faction: Light Jedi
Lothal.
Action: Look at the top card of your deck. If it is a Character unit with printed cost 2 or lower or a Specter unit, put it into play. (Limit once per turn.)
“Who is that kid?†-Kanan Jarrus, Star Wars: Rebels
Health: 5
Resources Generated: 1
Block Number: 229 - 1 of 6
Set: Galactic Ambitions Number: 1114
Illustrator: Mark Molnar
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4 Comments
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Type: Unit
Cost: 4 Force Icons: 2
Icons: 2 1
Faction: Light Rebel Alliance
Character. Force Sensitive. Mercenary.
Targeted Strike. While this unit is attacking, you win tied edge battles.
A highly skilled operative working for the Alliance, Kyle was a thorn in the Empire’s side long before he became a Jedi.
Health: 3
Resources Generated:
Block Number: 226 - 3 of 6
Set: Galactic Ambitions Number: 1099
Illustrator: Jarreau Wimberly
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No Comments have been made.
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Type: Fate
Cost: Force Icons: 1
Faction: Dark Neutral
If you control a participating unique [Sith] unit, place 1 focus token on a target participating enemy unit.
Resources Generated:
Block Number: 217 - 6 of 6
Set: Galactic Ambitions Number: 1059
Illustrator: Chris Knight
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6 Comments
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Type: Unit
Cost: 4 Force Icons: 3
Icons: 2 1
Faction: Light Jedi
Character. Leader. Force User. Specter.
You may ignore resource match requirements when playing this unit from your hand. Reaction: After you refresh, remove 1 focus token from a target unit you control.
“Kid, I’m about to let everyone in on the secret.†-Kanan Jarrus, Star Wars: Rebels
Health: 3
Resources Generated: 2
Block Number: 229 - 2 of 6
Set: Galactic Ambitions Number: 1115
Illustrator: Michele Frigo
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2 Comments
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Type: Objective
Faction: Dark Sith
Stygeon Prime.
While this objective has 2 or fewer damage on it, enemy units lose elite.
“I’m afraid Master Luminara died with the Republic, but her bones continue to serve the Empire.†-The Inquisitor, Star Wars: Rebels
Health: 5
Resources Generated: 1
Block Number: 218 - 1 of 6
Set: Galactic Ambitions Number: 1060
Illustrator: Mauricio Calle
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1 Comments
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Type: Objective
Faction: Dark Sith
Moraband.
Reaction: After a Force User or Force Sensitive unit is destroyed, put a Sithspawn card into play from your hand. (Limit once per turn.)
The Jedi are all but extinct, but many of the horrors that hunted them still remain.
Health: 5
Resources Generated: 1
Block Number: 221 - 1 of 6
Set: Galactic Ambitions Number: 1074
Illustrator: Caroline Gariba
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16 Comments
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Type: Unit
Cost: 7 Force Icons: 2
Icons: 2 1 1 1
Faction: Dark Sith
Vehicle. Fighter. Black Squadron.
Elite. Reduce the cost to play this unit by 1 (to a minimum of 3) for each Black Squadron card you control.
Health: 4
Resources Generated:
Block Number: 220 - 3 of 6
Set: Galactic Ambitions Number: 1072
Illustrator: Madeline Boni
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14 Comments
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Type: Unit
Cost: 2 Force Icons: 2
Icons: 1 1 1
Faction: Dark Sith
Vehicle. Fighter. Black Squadron.
Action: During an engagement, play this unit from your hand as a participating unit on your side. Reaction: After this unit enters play during an engagement, place 1 focus token on a participating enemy unit.
Health: 2
Resources Generated:
Block Number: 220 - 2 of 6
Set: Galactic Ambitions Number: 1071
Illustrator: Mark Molnar
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10 Comments
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Type: Unit
Cost: 6 Force Icons: 5
Icons: 1 2 1 2
Faction: Dark Sith
Character. Force User.
Elite. While this unit is committed to the Force, it gains: “Reaction: After you win a Force struggle, remove up to 2 focus tokens from another Force User or Force Sensitive unit you control.”
Health: 3
Resources Generated:
Block Number: 219 - 2 of 6
Set: Galactic Ambitions Number: 1067
Illustrator: Darren Tan
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1 Comments
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Type: Unit
Cost: 4 Force Icons: 3
Icons: 1 1 1 1
Faction: Light Rebel Alliance
Character. Leader.
Elite. Reaction: After a Yavin 4 card generates 1 or more resources, draw 1 card. (Limit once per turn.)
“...man your ships! And may the Force be with you!†-General Jan Dodonna, A New Hope
Health: 3
Resources Generated:
Block Number: 225 - 2 of 6
Set: Galactic Ambitions Number: 1094
Illustrator: Jason Cheeseman-Meyer
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3 Comments
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Type: Objective
Faction: Dark Sith
Death Star.
Reaction: After you win a Force struggle by 3 or more Force icons, deal 1 damage to each enemy unit committed to the Force.
“Your hate has made you powerful.†-Emperor Palpatine, Return of the Jedi
Health: 5
Resources Generated: 1
Block Number: 219 - 1 of 6
Set: Galactic Ambitions Number: 1066
Illustrator: Victor Manuel Leza Moreno
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No Comments have been made.
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Type: Objective
Faction: Dark Scum and Villainy
Gand.
Reaction: After you win a contested edge battle with at least double your opponent’s Force icon total, put a [Scum and Villainy] unit with printed cost 3 or lower into play from your discard pile.
Health: 5
Resources Generated: 1
Block Number: 222 - 1 of 6
Set: Galactic Ambitions Number: 1078
Illustrator: Caroline Gariba
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7 Comments
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Type: Objective
Faction: Dark Imperial Navy
Coruscant.
Limit 1 per objective deck. Reaction: After 1 of your other objectives is engaged, your opponent engages this objective instead. (Limit once per turn.)
Health: 6
Resources Generated: 1
Block Number: 223 - 1 of 6
Set: Galactic Ambitions Number: 1084
Illustrator: Natalie Bernard
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2 Comments
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Type: Unit
Cost: 4 Force Icons: 3
Icons: 2 1
Faction: Dark Sith
Character. Force User. Inquisitor.
Elite. Action: Draw 1 card. Then, choose and discard 1 card from your hand. (Limit once per turn.)
“I am the Inquisitor. Welcome.†-The Inquisitor, Star Wars: Rebels
Health: 3
Resources Generated:
Block Number: 218 - 2 of 6
Set: Galactic Ambitions Number: 1061
Illustrator: Victor A. Minguez
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1 Comments
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Type: Event
Cost: 1 Force Icons: 1
Faction: Dark Sith
Force. Control. Alter.
Reaction: After you win a Force struggle by 3 or more Force icons, destroy a target enemy unit committed to the Force.
Resources Generated:
Block Number: 219 - 5 of 6
Set: Galactic Ambitions Number: 1069
Illustrator: Caroline Gariba
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6 Comments
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Type: Unit
Cost: 4 Force Icons: 3
Icons: 2 1 1
Faction: Light Rebel Alliance
Vehicle. Capital Ship.
Elite. Each undamaged Vehicle unit you control gains protect Vehicle.
A powerful ship in the Alliance’s navy, the Defiance served in many important engagements in the fight against the Empire.
Health: 3
Resources Generated:
Block Number: 228 - 2 of 6
Set: Galactic Ambitions Number: 1110
Illustrator: Mariusz Gandzel
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Scum and Villainy
Droid. Bounty Hunter.
Reaction: After this unit is focused to strike as an attacker, capture a target enemy unit with printed cost 2 or lower. If Zuckuss is participating in this engagement, you may capture a target exhausted enemy unit instead. (Limit once per turn.)
Health: 2
Resources Generated:
Block Number: 222 - 3 of 6
Set: Galactic Ambitions Number: 1080
Illustrator: Christopher Burdett
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No Comments have been made.
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Type: Event
Cost: 1 Force Icons: 1
Faction: Light Rebel Alliance
Tactic.
Reaction: After a friendly Capital Ship unit is focused to strike, remove 1 shield from that unit to give it [Unit Damage] [Unit Damage] [Blast Damage] [Blast Damage] until the end of the strike.
“Concentrate all fire on that Super Star Destroyer.†-Admiral Ackbar, Return of the Jedi
Resources Generated:
Block Number: 228 - 5 of 6
Set: Galactic Ambitions Number: 1113
Illustrator: Maciej Rebisz
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7 Comments
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Type: Enhancement
Cost: 1 Force Icons: 1
Faction: Dark Sith
Executor. Location.
Enhance your play area. Limited. Reduce the cost to play this enhancement by 1 if you control a Force User or Force Sensitive unit.
Resources Generated: 1
Block Number: 217 - 4 of 6
Set: Galactic Ambitions Number: 1057
Illustrator: Mark Molnar
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No Comments have been made.
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Type: Enhancement
Cost: 0 Force Icons: 1
Faction: Dark Neutral
Item. Stygeon Prime.
Enhance an objective you control. Reaction: After the light side conflict phase ends, if no engagement was declared against enhanced objective that phase, deal 1 damage to each enemy objective.
Resources Generated:
Block Number: 218 - 6 of 6
Set: Galactic Ambitions Number: 1065
Illustrator: Elif Siebenpfeiffer
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3 Comments
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Type: Objective
Faction: Light Rebel Alliance
Mon Cala.
While this objective is undamaged, each undamaged Capital Ship unit you control gains shielding.
Mon Calamari Star Cruisers had powerful shields and excellent defensive systems. This allowed the relatively small Alliance navy to fight seemingly superior foes.
Health: 5
Resources Generated: 1
Block Number: 228 - 1 of 6
Set: Galactic Ambitions Number: 1109
Illustrator: Maciej Rebisz
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1 Comments
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Type: Unit
Cost: 5 Force Icons: 2
Icons: 3 1
Faction: Dark Imperial Navy
Vehicle. Space Station.
This unit cannot be declared as an attacker. While this unit is ready, it cannot have focus tokens placed on it by enemy card effects or combat icons.
Massive space stations bristling with weaponry, the Golan-II platforms were capable of repelling determined assaults.
Health: 4
Resources Generated:
Block Number: 223 - 2 of 6
Set: Galactic Ambitions Number: 1085
Illustrator: Andrew Mar
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1 Comments
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Type: Enhancement
Cost: 1 Force Icons: 1
Faction: Light Rebel Alliance
Skill.
Enhance a friendly Leader unit. Limited. Each card that shares an objective set number with enhanced unit gains elite.
Resources Generated: 1
Block Number: 226 - 4 of 6
Set: Galactic Ambitions Number: 1100
Illustrator: Tyler Walpole
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4 Comments
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Type: Enhancement
Cost: 0 Force Icons:
Faction: Dark Sith
Moraband. Location.
Enhance your play area. Resources generated by this enhancement can only be used to play Sithspawn cards.
Resources Generated: 1
Block Number: 221 - 6 of 6
Set: Galactic Ambitions Number: 1077
Illustrator: Jake Murray
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5 Comments
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Type: Event
Cost: 0 Force Icons: 3
Faction: Dark Scum and Villainy
Reaction: After you win a contested edge battle with at least double your opponent’s Force icon total, target a participating and a non-participating unit controlled by the same player that share a Trait. Switch those units.
Resources Generated:
Block Number: 222 - 5 of 6
Set: Galactic Ambitions Number: 1082
Illustrator: Joel Hustak
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5 Comments
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Type: Objective
Faction: Dark Sith
Death Star.
{Vanilla}
Despite being outnumbered, the pilots of Black Squadron used surprise and superior skill to inflict near total casualties on the attacking Rebel fighters.
Health: 5
Resources Generated: 2
Block Number: 220 - 1 of 6
Set: Galactic Ambitions Number: 1070
Illustrator: Rafał Hrynkiewicz
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No Comments have been made.
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Type: Unit
Cost: 4 Force Icons: 2
Icons: 3
Faction: Dark Sith
Creature. Sithspawn.
No enhancements. This unit cannot be affected by Force events. Damage dealt by this unit cannot be prevented by shields.
Monsters from the depths of history that were engineered to kill Jedi.
Health: 4
Resources Generated:
Block Number: 221 - 2 of 6
Set: Galactic Ambitions Number: 1075
Illustrator: Monztre
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3 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Light Rebel Alliance
Vehicle. Fighter.
Action: Focus this unit to move an enhancement from a unit to another target eligible unit controlled by the same player.
“This R2 unit of yours seems a bit beat up. Do you want a new one?†-A New Hope
Health: 2
Resources Generated:
Block Number: 227 - 3 of 6
Set: Galactic Ambitions Number: 1105
Illustrator: Joel Hustak
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1 Comments
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