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Type: Operation
Cost: 2
Faction: Corp NBN
Faction Cost: 2
Play only if the Runner made a successful run during his or her last turn. Trace3 - If successful, give the Runner 1 tag.
Set: Core Number: 086 Quantity: 2
Illustrator: Mauricio Herrera
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7 Comments
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Type: Asset: Transaction
Cost: 0
Faction: Corp The Weyland Consortium
Faction Cost: 1
[Click], trash a rezzed piece of ice: Gain 4 [Credits].
Trash:
Set: Core Number: 096 Quantity: 1
Illustrator: Henning Ludvigsen
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2 Comments
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Type: ICE: Sentry - Tracer
Cost: 3
Faction: Corp The Weyland Consortium
Faction Cost: 1
Shadow can be advanced and has +1 strength for each advancement token on it. [Subroutine] The Corp gains 2 [Credits]. [Subroutine] Trace 3 - If successful, give the Runner 1 tag.
Strength: 1
Set: Core Number: 104 Quantity: 3
Illustrator: Adam S. Doyle
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4 Comments
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Type: Operation
Cost: 0
Faction: Corp The Weyland Consortium
Faction Cost: 1
Place 1 advancement token on each of up to 2 different installed cards that can be advanced.
Set: Core Number: 100 Quantity: 2
Illustrator: Andrew Mar
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4 Comments
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Type: Operation
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 2
Immediately install up to 3 cards (spending no clicks but paying all install costs).
Set: Core Number: 060 Quantity: 2
Illustrator: Matthew Zeilinger
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2 Comments
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Type: Asset: Ambush
Cost: 0
Faction: Corp Jinteki
Faction Cost: 2
If Snare! is accessed from R&D, the Runner must reveal it.
If you pay 4 [Credits] when the Runner accesses Snare!, do 3 net damage and give the Runner 1 tag. Ignore this effect if the Runner accesses Snare! from Archives.
Trash:
Set: Core Number: 070 Quantity: 3
Illustrator: Alice Duke
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5 Comments
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Type: Program
Cost: 4 Memory Units: 2
Faction: Runner Criminal
Faction Cost: 3
[Click]: Make a run on Archives. If successful, instead treat it as a successful run on HQ.
Strength:
Set: Core Number: 028 Quantity: 2
Illustrator: Andrew Mar
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5 Comments
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Type: Event
Cost: 1
Faction: Runner Criminal
Faction Cost: 2
Search your deck for an icebreaker, reveal it, and add it to your grip. Shuffle your stack.
Set: Core Number: 022 Quantity: 3
Illustrator: Kate Niemczyk
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1 Comments
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Type: Event: Run
Cost: 0
Faction: Runner Anarch
Faction Cost: 1
Make a run, and gain 9 [Credits], which you may use only during this run. After the run is completed, suffer 1 brain damage (cannot be prevented) and return to the bank any of the 9 [Credits] not spent.
Set: Core Number: 004 Quantity: 3
Illustrator: Rachel Borovic
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2 Comments
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Type: Event
Cost: 5
Faction: Runner Neutral
Faction Cost: 0
Gain 9 [Credits].
Set: Core Number: 050 Quantity: 3
Illustrator: Kate Niemczyk
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No Comments have been made.
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Type: Event: Run
Cost: 2
Faction: Runner Shaper
Faction Cost: 2
Make a run on R&D. If successful, access 2 additional cards from R&D.
Set: Core Number: 036 Quantity: 3
Illustrator: Yue Wang
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No Comments have been made.
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Type: Hardware: Mod
Cost: 2
Faction: Runner Shaper
Faction Cost: 2
Install The Personal Touch only on an icebreaker. Host icebreaker has +1 strength.
Set: Core Number: 040 Quantity: 2
Illustrator: Bruno Balxa
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2 Comments
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Type: Hardware: Console
Cost: 9
Faction: Runner Shaper
Faction Cost: 2
+2 [Memory Units] +2[Link] 2 [Recurring Credits] Use the credits to pay for using icebreakers. Limit one console per player.
Set: Core Number: 041 Quantity: 1
Illustrator: Michael Hamlett
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3 Comments
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Type: Event: Mod
Cost: 0
Faction: Runner Shaper
Faction Cost: 4
Choose a piece of ice. That ice gains sentry, code gate, and barrier until the end of the turn.
Set: Core Number: 037 Quantity: 3
Illustrator: Christina Davis
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2 Comments
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Type: ICE: Code Gate
Cost: 8
Faction: Corp NBN
Faction Cost: 2
When the Runner encounters Tollbooth, he or she must pay 3 [Credits], if able. If the Runner cannot pay 3 [Credits], end the run.
[Subroutine] End the run.
Strength: 5
Set: Core Number: 090 Quantity: 3
Illustrator: Outland Entertainment LLC
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2 Comments
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Type: ICE: Code Gate - Bioroid - AP
Cost: 3
Faction: Corp Haas-Bioroid
Faction Cost: 2
The Runner can spend [Click] to break any subroutine on Viktor 1.0.
[Subroutine] Do 1 brain damage.
[Subroutine] End the run.
Strength: 3
Set: Core Number: 063 Quantity: 2
Illustrator: Anna Ignatieva
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2 Comments
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Type: ICE: Barrier
Cost: 3
Faction: Corp Neutral
Faction Cost: 0
[Subroutine] End the run.
Strength: 3
Set: Core Number: 113 Quantity: 3
Illustrator: Adam S. Doyle
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No Comments have been made.
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Type: ICE: Barrier - AP
Cost: 8
Faction: Corp Jinteki
Faction Cost: 1
[Subroutine] Do 2 net damage.
[Subroutine] End the run.
Strength: 5
Set: Core Number: 078 Quantity: 3
Illustrator: Adam S. Doyle
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No Comments have been made.
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Type: Identity
Faction: Corp The Weyland Consortium
Gain 1 [Credits] whenever you play a transaction operation.
Minimum Deck Size/Influence Limit: 45/15
Set: Core Number: 093 Quantity: 1
Illustrator:
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20 Comments
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Type: Resource: Location - Seedy
Cost: 3
Faction: Runner Anarch
Faction Cost: 3
When your turn begins, draw 2 cards and lose [Click].
Set: Core Number: 016 Quantity: 2
Illustrator: Henning Ludvigsen
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7 Comments
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Type: Program: Icebreaker - AI
Cost: 1 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 2
3 [Credits]: Break ice subroutine on a piece of ice with 0 or less strength.
1 [Credits]: Ice has -1 strength.
1 [Credits]: +1 strength.
Strength: 1
Set: Core Number: 013 Quantity: 2
Illustrator: Sandara Tang
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14 Comments
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Type: Program: Icebreaker - Decoder
Cost: 5 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 1
0 [Credits]: Break code gate subroutine.
Strength: 3
Set: Core Number: 014 Quantity: 2
Illustrator: Kate Niemczyk
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2 Comments
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Type: Asset
Cost: 0
Faction: Corp Jinteki
Faction Cost: 1
If the Runner is about to expose a card, you may rez Zaibatsu Loyalty.
1 [Credits] or [Trash]: Prevent 1 card from being exposed.
Trash:
Set: Core Number: 071 Quantity: 1
Illustrator: Mike Nesbitt
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7 Comments
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