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Core


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Account Siphon

Account Siphon


Type: Event: Run - Sabotage
Cost: 0
Faction: Runner Criminal
Faction Cost: 4
Make a run on HQ. If successful, instead of accessing cards you may force the Corp to lose up to 5 [Credits], then you gain 2 [Credits] for each credit lost and take 2 tags.
Set: Core Number: 018 Quantity: 2
Illustrator: Outland Entertainment LLC
***** 9 Comments
Archer

Archer


Type: ICE: Sentry - Destroyer
Cost: 4
Faction: Corp The Weyland Consortium
Faction Cost: 2
As an additional cost to rez Archer, the Corp must forfeit an agenda.
[Subroutine] The Corp gains 2 [Credits].
[Subroutine] Trash 1 program.
[Subroutine] Trash 1 program.
[Subroutine] End the run.
Strength: 6
Set: Core Number: 101 Quantity: 2
Illustrator: Mike Nesbitt
***** 15 Comments
Femme Fatale

Femme Fatale


Type: Program: Icebreaker - Killer
Cost: 9 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 1
1 [Credits]: Break sentry subroutine.
2 [Credits]: +1 strength.
When you install Femme Fatale, choose an installed piece of ice. When you encounter that ice, you may spend 1 [Credits] per subroutine on that ice to bypass it.
Strength: 2
Set: Core Number: 026 Quantity: 2
Illustrator: Kate Niemczyk
***** 14 Comments
Scorched Earth

Scorched Earth


Type: Operation: Black Ops
Cost: 3
Faction: Corp The Weyland Consortium
Faction Cost: 4
Play only if the runner is tagged.
Do 4 meat damage.
Set: Core Number: 099 Quantity: 2
Illustrator: Mark Anthony Tacuran
***** 4 Comments
Accelerated Beta Test

Accelerated Beta Test


Type: Agenda: Research
Advancement Cost: 3
Faction: Corp Haas-Bioroid
When you score Accelerated Beta Test, you may look at the top 3 cards of R&D. If any of those cards are ice, you may install and rez them, ignoring all costs. Trash the rest of the cards you looked at.
Agenda Points: 2
Set: Core Number: 055 Quantity: 3
Illustrator: Rachel Borovic
****- 12 Comments
Chum

Chum


Type: ICE: Code Gate
Cost: 1
Faction: Corp Jinteki
Faction Cost: 1
The next piece of ice the Runner encounters during this run has +2 strength. Do 3 net damage unless the Runner breaks all subroutines on that piece of ice.
Strength: 4
Set: Core Number: 075 Quantity: 2
Illustrator: Ed Mattinian
****- 13 Comments
Snare!

Snare!


Type: Asset: Ambush
Cost: 0
Faction: Corp Jinteki
Faction Cost: 2
If Snare! is accessed from R&D, the Runner must reveal it.

If you pay 4 [Credits] when the Runner accesses Snare!, do 3 net damage and give the Runner 1 tag. Ignore this effect if the Runner accesses Snare! from Archives.
Trash:
Set: Core Number: 070 Quantity: 3
Illustrator: Alice Duke
***** 5 Comments
Datasucker

Datasucker


Type: Program: Virus
Cost: 1 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 1
Whenever you make a successful run on a central server, place 1 virus counter on Datasucker.

Hosted virus counter: Rezzed piece of ice currently being encountered has -1 strength until the end of the encounter.
Strength: -
Set: Core Number: 008 Quantity: 2
Illustrator: Chelsea Conlin
***** 4 Comments
The Toolbox

♦ The Toolbox


Type: Hardware: Console
Cost: 9
Faction: Runner Shaper
Faction Cost: 2
+2 [Memory Units] +2[Link]
2 [Recurring Credits]
Use the credits to pay for using icebreakers.
Limit one console per player.
Set: Core Number: 041 Quantity: 1
Illustrator: Michael Hamlett
****- 3 Comments
Corporate Troubleshooter

Corporate Troubleshooter


Type: Upgrade: Connection
Cost: 0
Faction: Corp Haas-Bioroid
Faction Cost: 1
X [Credits], [Trash]: Choose a piece of rezzed ice protecting this server. That ice has +X strength until the end of the turn.
Trash:
Set: Core Number: 065 Quantity: 1
Illustrator: Ed Mattinian
***-- 10 Comments
Data Raven

Data Raven


Type: ICE: Sentry - Tracer - Observer
Cost: 4
Faction: Corp NBN
Faction Cost: 2
When the Runner encounters Data Raven, he or she must either take 1 tag or end the run.

Hosted power counter: Give the Runner 1 tag.
[Subroutine] Trace3 - If successful, place 1 power counter on Data Raven.
Strength: 4
Set: Core Number: 088 Quantity: 3
Illustrator: Gong Studios
****- 10 Comments
SanSan City Grid

SanSan City Grid


Type: Upgrade: Region
Cost: 6
Faction: Corp NBN
Faction Cost: 3
The advancement requirement of agendas installed in this server is lowered by 1.
Limit 1 region per server.
Trash:
Set: Core Number: 092 Quantity: 1
Illustrator: Ed Mattinian
***** 1 Comments
Priority Requisition

Priority Requisition


Type: Agenda: Security
Advancement Cost: 5
Faction: Corp Neutral
When you score Priority Requisition, you may rez a piece of ice ignoring all costs.
Agenda Points: 3
Set: Core Number: 106 Quantity: 3
Illustrator: Gong Studios
****- 6 Comments
AstroScript Pilot Program

AstroScript Pilot Program


Type: Agenda: Initiative
Advancement Cost: 3
Faction: Corp NBN
Place 1 agenda counter on AstroScript Pilot Program when you score it.

Hosted agenda counter: Place 1 advancement token on a card that can be advanced.
Agenda Points: 2
Set: Core Number: 081 Quantity: 2
Illustrator: Matthew Zeilinger
***** 9 Comments
Project Junebug

Project Junebug


Type: Asset: Ambush - Research
Cost: 0
Faction: Corp Jinteki
Faction Cost: 1
Project Junebug can be advanced.
If you pay 1 [Credits] when the Runner accesses Project Junebug, do 2 net damage for each advancement token on Project Junebug.
Trash:
Set: Core Number: 069 Quantity: 3
Illustrator: Drew Whitmore
****- 5 Comments
Aesop's Pawnshop

♦ Aesop's Pawnshop


Type: Resource: Location - Connection
Cost: 1
Faction: Runner Shaper
Faction Cost: 2
When your turn begins, you may trash another of your installed cards to gain 3 [Credits].
Set: Core Number: 047 Quantity: 1
Illustrator: Adam Schumpert
****- 12 Comments
Corroder

Corroder


Type: Program: Icebreaker - Fracter
Cost: 2 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 2
1 [Credits]: Break barrier subroutine.
1 [Credits]: +1 strength.
Strength: 2
Set: Core Number: 007 Quantity: 2
Illustrator: Mike Nesbitt
***** 1 Comments
Desperado

♦ Desperado


Type: Hardware: Console
Cost: 3
Faction: Runner Criminal
Faction Cost: 3
+1 [Memory Unit]

Gain 1 [Credits] whenever you make a successful run.

Limit 1 console per player.
Set: Core Number: 024 Quantity: 1
Illustrator: Outland Entertainment LLC
***** 6 Comments
Crypsis

Crypsis


Type: Program: Icebreaker - AI - Virus
Cost: 5 Memory Units: 1
Faction: Runner Neutral
Faction Cost: 0
1 [Credits]: Break ice subroutine.
1 [Credits]: +1 strength.
[Click]: Place 1 virus counter on Crypsis.
When an encounter with a piece of ice in which you used Crypsis to break a subroutine ends, remove 1 hosted virus counter or trash Crypsis.
Strength: 0
Set: Core Number: 051 Quantity: 3
Illustrator: Mauricio Herrera
***-- 7 Comments
Tollbooth

Tollbooth


Type: ICE: Code Gate
Cost: 8
Faction: Corp NBN
Faction Cost: 2
When the Runner encounters Tollbooth, he or she must pay 3 [Credits], if able. If the Runner cannot pay 3 [Credits], end the run.
[Subroutine] End the run.
Strength: 5
Set: Core Number: 090 Quantity: 3
Illustrator: Outland Entertainment LLC
***** 2 Comments
Magnum Opus

Magnum Opus


Type: Program
Cost: 5 Memory Units: 2
Faction: Runner Shaper
Faction Cost: 2
[Click]: Gain 2 [Credits].
Strength:
Set: Core Number: 044 Quantity: 2
Illustrator: Outland Entertainment LLC
****- 10 Comments
Yog.0

Yog.0


Type: Program: Icebreaker - Decoder
Cost: 5 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 1
0 [Credits]: Break code gate subroutine.
Strength: 3
Set: Core Number: 014 Quantity: 2
Illustrator: Kate Niemczyk
****- 2 Comments
Cyberfeeder

Cyberfeeder


Type: Hardware: Chip
Cost: 2
Faction: Runner Anarch
Faction Cost: 1
1 [Recurring Credits]
Use this credit to pay for using icebreakers or for installing virus programs
Set: Core Number: 005 Quantity: 3
Illustrator: Gong Studios
****- 7 Comments
SEA Source

SEA Source


Type: Operation
Cost: 2
Faction: Corp NBN
Faction Cost: 2
Play only if the Runner made a successful run during his or her last turn.
Trace3 - If successful, give the Runner 1 tag.
Set: Core Number: 086 Quantity: 2
Illustrator: Mauricio Herrera
****- 7 Comments
Red Herrings

Red Herrings


Type: Upgrade
Cost: 1
Faction: Corp NBN
Faction Cost: 2
Each time the Runner accesses an agenda from this server, he or she must pay 5 [Credits] as an additional cost in order to steal it. This applies even during the run on which the Runner trashes Red Herrings.
Trash:
Set: Core Number: 091 Quantity: 2
Illustrator: Mike Nesbitt
***-- 9 Comments
Inside Job

Inside Job


Type: Event: Run
Cost: 2
Faction: Runner Criminal
Faction Cost: 3
Make a run. Bypass the first piece of ice encountered during this run.
Set: Core Number: 021 Quantity: 3
Illustrator: Clark Huggins
***** 13 Comments
Medium

Medium


Type: Program: Virus
Cost: 3 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 3
Whenever you make a successful run on R&D, place 1 virus counter on Medium.
Each virus counter after the first on Medium allows you to access 1 additional card from R&D whenever you access cards from R&D.
Strength: -
Set: Core Number: 010 Quantity: 2
Illustrator: Adam S. Doyle
****- 9 Comments
Ice Carver

♦ Ice Carver


Type: Resource: Virtual
Cost: 3
Faction: Runner Anarch
Faction Cost: 3
All ice is encountered with its strength lowered by 1.
Set: Core Number: 015 Quantity: 1
Illustrator:
***-- 8 Comments
Stimhack

Stimhack


Type: Event: Run
Cost: 0
Faction: Runner Anarch
Faction Cost: 1
Make a run, and gain 9 [Credits], which you may use only during this run. After the run is completed, suffer 1 brain damage (cannot be prevented) and return to the bank any of the 9 [Credits] not spent.
Set: Core Number: 004 Quantity: 3
Illustrator: Rachel Borovic
****- 2 Comments
Bank Job

Bank Job


Type: Resource: Job
Cost: 1
Faction: Runner Criminal
Faction Cost: 2
Place 8 [Credits] from the bank on Bank Job when it is installed. When there are no credits left on Bank Job, trash it.
Whenever you make a successful run on a remote server, instead of accessing cards you may take any number of credits from Bank Job.
Set: Core Number: 029 Quantity: 2
Illustrator: Mauricio Herrera
***-- 19 Comments
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.