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Type: Event: Run - Sabotage
Cost: 0
Faction: Runner Criminal
Faction Cost: 4
Make a run on HQ. If successful, instead of accessing cards you may force the Corp to lose up to 5 [Credits], then you gain 2 [Credits] for each credit lost and take 2 tags.
Set: Core Number: 018 Quantity: 2
Illustrator: Outland Entertainment LLC
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9 Comments
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Type: ICE: Sentry - Destroyer
Cost: 4
Faction: Corp The Weyland Consortium
Faction Cost: 2
As an additional cost to rez Archer, the Corp must forfeit an agenda.
[Subroutine] The Corp gains 2 [Credits].
[Subroutine] Trash 1 program.
[Subroutine] Trash 1 program.
[Subroutine] End the run.
Strength: 6
Set: Core Number: 101 Quantity: 2
Illustrator: Mike Nesbitt
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15 Comments
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Type: Program: Icebreaker - Killer
Cost: 9 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 1
1 [Credits]: Break sentry subroutine. 2 [Credits]: +1 strength. When you install Femme Fatale, choose an installed piece of ice. When you encounter that ice, you may spend 1 [Credits] per subroutine on that ice to bypass it.
Strength: 2
Set: Core Number: 026 Quantity: 2
Illustrator: Kate Niemczyk
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14 Comments
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Type: Agenda: Research
Advancement Cost: 3
Faction: Corp Haas-Bioroid
When you score Accelerated Beta Test, you may look at the top 3 cards of R&D. If any of those cards are ice, you may install and rez them, ignoring all costs. Trash the rest of the cards you looked at.
Agenda Points: 2
Set: Core Number: 055 Quantity: 3
Illustrator: Rachel Borovic
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12 Comments
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Type: Operation: Black Ops
Cost: 3
Faction: Corp The Weyland Consortium
Faction Cost: 4
Play only if the runner is tagged.
Do 4 meat damage.
Set: Core Number: 099 Quantity: 2
Illustrator: Mark Anthony Tacuran
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4 Comments
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Type: ICE: Code Gate
Cost: 1
Faction: Corp Jinteki
Faction Cost: 1
The next piece of ice the Runner encounters during this run has +2 strength. Do 3 net damage unless the Runner breaks all subroutines on that piece of ice.
Strength: 4
Set: Core Number: 075 Quantity: 2
Illustrator: Ed Mattinian
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13 Comments
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Type: Agenda: Initiative
Advancement Cost: 3
Faction: Corp NBN
Place 1 agenda counter on AstroScript Pilot Program when you score it.
Hosted agenda counter: Place 1 advancement token on a card that can be advanced.
Agenda Points: 2
Set: Core Number: 081 Quantity: 2
Illustrator: Matthew Zeilinger
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9 Comments
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Type: Asset: Ambush
Cost: 0
Faction: Corp Jinteki
Faction Cost: 2
If Snare! is accessed from R&D, the Runner must reveal it.
If you pay 4 [Credits] when the Runner accesses Snare!, do 3 net damage and give the Runner 1 tag. Ignore this effect if the Runner accesses Snare! from Archives.
Trash:
Set: Core Number: 070 Quantity: 3
Illustrator: Alice Duke
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5 Comments
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Type: Hardware: Console
Cost: 9
Faction: Runner Shaper
Faction Cost: 2
+2 [Memory Units] +2[Link] 2 [Recurring Credits] Use the credits to pay for using icebreakers. Limit one console per player.
Set: Core Number: 041 Quantity: 1
Illustrator: Michael Hamlett
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3 Comments
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Type: Program: Virus
Cost: 1 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 1
Whenever you make a successful run on a central server, place 1 virus counter on Datasucker.
Hosted virus counter: Rezzed piece of ice currently being encountered has -1 strength until the end of the encounter.
Strength: -
Set: Core Number: 008 Quantity: 2
Illustrator: Chelsea Conlin
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4 Comments
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Type: ICE: Sentry - Tracer - Observer
Cost: 4
Faction: Corp NBN
Faction Cost: 2
When the Runner encounters Data Raven, he or she must either take 1 tag or end the run.
Hosted power counter: Give the Runner 1 tag. [Subroutine] Trace3 - If successful, place 1 power counter on Data Raven.
Strength: 4
Set: Core Number: 088 Quantity: 3
Illustrator: Gong Studios
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10 Comments
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Type: Upgrade: Connection
Cost: 0
Faction: Corp Haas-Bioroid
Faction Cost: 1
X [Credits], [Trash]: Choose a piece of rezzed ice protecting this server. That ice has +X strength until the end of the turn.
Trash:
Set: Core Number: 065 Quantity: 1
Illustrator: Ed Mattinian
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10 Comments
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Type: Agenda: Security
Advancement Cost: 5
Faction: Corp Neutral
When you score Priority Requisition, you may rez a piece of ice ignoring all costs.
Agenda Points: 3
Set: Core Number: 106 Quantity: 3
Illustrator: Gong Studios
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6 Comments
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Type: Resource: Location - Connection
Cost: 1
Faction: Runner Shaper
Faction Cost: 2
When your turn begins, you may trash another of your installed cards to gain 3 [Credits].
Set: Core Number: 047 Quantity: 1
Illustrator: Adam Schumpert
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12 Comments
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Type: Upgrade: Region
Cost: 6
Faction: Corp NBN
Faction Cost: 3
The advancement requirement of agendas installed in this server is lowered by 1. Limit 1 region per server.
Trash:
Set: Core Number: 092 Quantity: 1
Illustrator: Ed Mattinian
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1 Comments
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Type: Asset: Ambush - Research
Cost: 0
Faction: Corp Jinteki
Faction Cost: 1
Project Junebug can be advanced.
If you pay 1 [Credits] when the Runner accesses Project Junebug, do 2 net damage for each advancement token on Project Junebug.
Trash:
Set: Core Number: 069 Quantity: 3
Illustrator: Drew Whitmore
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5 Comments
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Type: Program: Icebreaker - AI - Virus
Cost: 5 Memory Units: 1
Faction: Runner Neutral
Faction Cost: 0
1 [Credits]: Break ice subroutine.
1 [Credits]: +1 strength.
[Click]: Place 1 virus counter on Crypsis.
When an encounter with a piece of ice in which you used Crypsis to break a subroutine ends, remove 1 hosted virus counter or trash Crypsis.
Strength: 0
Set: Core Number: 051 Quantity: 3
Illustrator: Mauricio Herrera
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7 Comments
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Type: Program: Icebreaker - Fracter
Cost: 2 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 2
1 [Credits]: Break barrier subroutine.
1 [Credits]: +1 strength.
Strength: 2
Set: Core Number: 007 Quantity: 2
Illustrator: Mike Nesbitt
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1 Comments
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Type: Hardware: Console
Cost: 3
Faction: Runner Criminal
Faction Cost: 3
+1 [Memory Unit]
Gain 1 [Credits] whenever you make a successful run.
Limit 1 console per player.
Set: Core Number: 024 Quantity: 1
Illustrator: Outland Entertainment LLC
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6 Comments
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Type: Program
Cost: 5 Memory Units: 2
Faction: Runner Shaper
Faction Cost: 2
[Click]: Gain 2 [Credits].
Strength:
Set: Core Number: 044 Quantity: 2
Illustrator: Outland Entertainment LLC
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10 Comments
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Type: ICE: Code Gate
Cost: 8
Faction: Corp NBN
Faction Cost: 2
When the Runner encounters Tollbooth, he or she must pay 3 [Credits], if able. If the Runner cannot pay 3 [Credits], end the run.
[Subroutine] End the run.
Strength: 5
Set: Core Number: 090 Quantity: 3
Illustrator: Outland Entertainment LLC
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2 Comments
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Type: Hardware: Chip
Cost: 2
Faction: Runner Anarch
Faction Cost: 1
1 [Recurring Credits] Use this credit to pay for using icebreakers or for installing virus programs
Set: Core Number: 005 Quantity: 3
Illustrator: Gong Studios
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7 Comments
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Type: Resource: Job
Cost: 1
Faction: Runner Criminal
Faction Cost: 2
Place 8 [Credits] from the bank on Bank Job when it is installed. When there are no credits left on Bank Job, trash it.
Whenever you make a successful run on a remote server, instead of accessing cards you may take any number of credits from Bank Job.
Set: Core Number: 029 Quantity: 2
Illustrator: Mauricio Herrera
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19 Comments
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Type: Event: Run
Cost: 2
Faction: Runner Criminal
Faction Cost: 3
Make a run. Bypass the first piece of ice encountered during this run.
Set: Core Number: 021 Quantity: 3
Illustrator: Clark Huggins
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13 Comments
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Type: Operation
Cost: 2
Faction: Corp NBN
Faction Cost: 2
Play only if the Runner made a successful run during his or her last turn. Trace3 - If successful, give the Runner 1 tag.
Set: Core Number: 086 Quantity: 2
Illustrator: Mauricio Herrera
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7 Comments
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Type: Program: Icebreaker - Decoder
Cost: 5 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 1
0 [Credits]: Break code gate subroutine.
Strength: 3
Set: Core Number: 014 Quantity: 2
Illustrator: Kate Niemczyk
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2 Comments
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Type: Program: Virus
Cost: 3 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 3
Whenever you make a successful run on R&D, place 1 virus counter on Medium.
Each virus counter after the first on Medium allows you to access 1 additional card from R&D whenever you access cards from R&D.
Strength: -
Set: Core Number: 010 Quantity: 2
Illustrator: Adam S. Doyle
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9 Comments
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Type: Upgrade
Cost: 1
Faction: Corp NBN
Faction Cost: 2
Each time the Runner accesses an agenda from this server, he or she must pay 5 [Credits] as an additional cost in order to steal it. This applies even during the run on which the Runner trashes Red Herrings.
Trash:
Set: Core Number: 091 Quantity: 2
Illustrator: Mike Nesbitt
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9 Comments
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Type: Asset: Advertisement
Cost: 2
Faction: Corp Neutral
Faction Cost: 0
Gain 1 [Credits] when your turn begins.
Trash:
Set: Core Number: 109 Quantity: 3
Illustrator: Alexandra Douglass
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4 Comments
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Type: ICE: Sentry - Bioroid - Tracer - Destroyer
Cost: 5
Faction: Corp Haas-Bioroid
Faction Cost: 2
The Runner can spend [Click] to break any subroutine on Ichi 1.0. [Subroutine] Trash 1 program. [Subroutine] Trash 1 program. [Subroutine] Trace 1 - if successful, give the Runner 1 tag and do 1 brain damage.
Strength: 4
Set: Core Number: 062 Quantity: 3
Illustrator: Gong Studios
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8 Comments
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