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Night's Watch thread

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#21
zeroisnine

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They're subjective, but if the subjective opinion of many people is similar then it's no longer subjective.


LOL. That's not how it works.

Re: Old Forest Hunter. He's fine. I don't know if I'd go 4/5 though. I would've liked a power icon for that.

Maybe this is just being lazy, but I like 2x Counting Coppers in my plots for NW. Ravens, Sam, and Aemon are all cheap, so the low gold isn't huge, and without a location reducer you'll need extra draw (I'm committing to running are least 1x in all my decks) to get an equivalent amount of economy as another faction. Don't forget Yoren/Weymar offering two for ones. Also, Steward at the Wall having an intrigue icon is pretty big imo.

I think Veteran Builders is unexpectedly solid and plays to their style. Night's Watch can close really quickly with The Wall and Benjen. Normally, I'd scoff at a 3 gold power icon only, but here it works.

#22
szczudel

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This deck has shaped up quite nicely for me, pairing Night's Watch with Tyrell and replacing Jon Snow with Randyll Tarly.
http://thronesdb.com...e-counted-v1-1-

4431711c07c18b318248e7ea59c7e9cc.jpg

It's early days but the synergy between the two factions is pretty strong.

And how is your record agains GJ or a faction having Stealth? 

From what I see two stealth chars and you 2x Wildfire is hurting more you than your opponent.



#23
ooo

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And how is your record agains GJ or a faction having Stealth? 

From what I see two stealth chars and you 2x Wildfire is hurting more you than your opponent.

Only played a few games but won them.  Stealth is a great antidote to the way I put all my strength into a few characters but all we really set up is that we trade claims, which isn't awful - I can't block them but they can't usefully oppose mine.  Going on the offensive with a Military and Put to the Sword is important, as is that, on average, your claim soaking is cheaper than theirs (dupes, bodyguards etc) and that you draw more cards.  It becomes very attritional rather than building power quickly with The Wall.



#24
szczudel

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After some games against Stark and Targs I came to conclusion that NW misses by a lot competitive level. General description of NW characters is weenies, weenies, weenies, Benjen, Ranging Party, Mormont.

Key resource characters are just prey for Punishment Plaza or Grey Wind. Samwell, Messanger Raven or even Aemon (to burn without Wall). It is incredibly luck-dependant to win against those factions when they have only one specific Card on Table (Plaza and Grey). I cannot imagine to create competetive deck out of CS cardpool and be able to state: "I am ready for tournament". On the other hand I am perfectly aware that NW can win with any faction in a way that opponent will get furious and shouting "I could not do anything, they were just sitting doing nothing".

 

Only good thing is that no Targ will trigger Dracarys on some weenie (except Aemon), but when Plaza is on board it does not even matter.



#25
ooo

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So many games are decided in the first couple of turns by taking a decisive lead, but Night's Watch seem to a faction that don't really have the potential for that.  Like Tyrell they're too 'nice' to their opponent and just sit back and wait.  Sometimes they're able to build an unbreakable wall but more often it's just a matter of time before the opponent manages to open up a weakness in the armour, and that's in the games where the opponent didn't just smash them right out of the gates.

They might eventually be best as Jon Snow rush, but that's not what most of their cards are supporting in Core Set.



#26
szczudel

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Ah, yes Jon Snow :)

Note that with A. Thorne It will be possible to score 6p in one round assuming that opponent will attack you twice. Add to that Feast For Crows and we are looking at +10 in one round. I know this is crazy and no one will attack you knowing they can loose plus seeing this plot but still - the possibility is exciting enough.

 

I have been planing to build a "You can drink your F-ing Milk yourself" rush deck for over a week now. Still it will just not feel right to go all out attack using NW.

 

I experience what you have written most of the games, but that does not change the fact that I embrace total defence deck so much that I will keep playing it even if it means always being in the middle. With that this will get better and reliable - because reliability is what is really missing. To just be able to depend on your own deck. On the other hand if it was 90+% reliable now it would be waaay to OP.



#27
ingsve

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Since various archetypes go up and down in power I'm sure defence will also have a period where it will be very powerful and rule for a while before it gets nerfed to hell.



#28
JoeFromCincinnati

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I’m a new member on these forums and a pretty new player in general. I didn’t really play 1st edition at all, save for a few weeks a couple years ago.

 

I’ve been trying to find my favorite faction to play. My favorite factions in the books are the Night’s Watch and Greyjoy, but I heard NW weren’t viable and Greyjoy is considered overpowered. It’s never much fun to play the strongest or the weakest group, so I built a Stark deck.

 

But now I’m starting to look over the Night’s Watch cards and I’m intrigued by them. I don’t think they’ll be that competitive as a fealty deck, but I think they work very well with Martell or Baratheon, as both have control aspects that really make the defensive nature of Night’s Watch shine.

 

I am kind of sick of seeing Baratheon because they can banner into any deck and be incredibly good,

 

So I built a Night’s Watch Banner of the Sun deck. Let me know what you think:

Order by:
Name Type Cost
Total Cards: 60

 

Here was my thinking:

 

Arianne works amazing with a lot of NWcards, as the only cards that can’t be used with her in this deck are OB Mormont and Jon Snow, 4 cards in the deck.

 

Maester Caleotte is great for defending and utilizing the Wall, as you can defend a power or intrigue challenge and then turn off their biggest military attacker. Of course, they could circumvent this by always going military first, but that alone is pretty good control to always force them into military first.

 

Palace Spearmen are a 4 for 4 tricon when going second, which Night’s Watch wants to do anyway.

 

Unbowed, Unbent, Unbroken serves the same purpose as Maester Caleotte, but is more efficient, because it can be used even on a military challenge.

 

Sunspear is nice because if they do go military first, as a way to counter Maester Caleotte, you can raise your claim on military during your attacks. Again, this is only useful for going second, but my plots are set up for that.

 

As for Plots, I put in 2 Sneak Attacks because I want to dictate when I want to go second.

 

Wildfire Assault and Call the Banners are also high initiative cards that I can use to go second.

 

I put in a Building Orders because NW kind of need the Wall as soon as possible. Running 3 copies of The Wall and using Building orders allows you to see, at least, the top 22 cards of your deck on turn one, assuming you play 3 during set up. If you don’t see one copy of the Wall in your top 22 cards, then that’s just extremely bad luck.

 

Calm Over Westeros and Filthy Accusations will further hinder the aggressive decks, while I slowly build my power using The Wall.

 

I considered putting A Game Of Thrones in, but I am not sure my intrigue will be strong enough to repel an intrigue challenge consistently, meaning its only synergy would be with Maester Caleotte and UUU.

 

1 copy of Littlefinger adds a small amount of card draw to help supplement Messenger Raven as well as  a little more gold, as I am running 3 plots with only 4 gold, one of which is intended as an opening move (Building Orders). I had to go 3x on both rose road and Kingsroad because of the lackluster gold on my plots.

 

Then I rounded out the deck with the usual suspects.

 

I am going to test it later today, as Wednesday is my local card store’s AGOT night, but I am really excited at the prospect of these two defensive minded factions joining together to control and slow down the game, before winning through passive power generation.

 

Do you think this deck stands a chance at being competitive?



#29
ooo

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I don't either Maester enough to go 3x, and I don't like Meagre Contribution much... I'd rather have a card that actually does something in that slot, like Confinement.

I think you need some Iron Thrones to help you win dominance, and I like Sunspear enough to play 3x.  I'm assuming there isn't a window for you to Sunspear -> Stand it with Veteran Builders -> Sunspear a second time from the same challenge?



#30
cockbongo

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I don't either Maester enough to go 3x, and I don't like Meagre Contribution much... I'd rather have a card that actually does something in that slot, like Confinement.

I think you need some Iron Thrones to help you win dominance, and I like Sunspear enough to play 3x.  I'm assuming there isn't a window for you to Sunspear -> Stand it with Veteran Builders -> Sunspear a second time from the same challenge?

 

Nope - Sunspear is a reaction to losing a challenge while the Veteran Builder would be a separate action in itself. All reaction windows would be closed by the time you could kill the Builder.

 

We had a similar discussion around playing Treachery on The Wall. Kneeling The Wall to gain 2 power is an Interrupt at the end of the phase - playing Treachery is another Interrupt on that interrupt and cancels the effect. My opponent thought she could kill a Veteran Builder to stand it up again but as that would be an Action there's no room to do it.



#31
JoeFromCincinnati

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I don't either Maester enough to go 3x, and I don't like Meagre Contribution much... I'd rather have a card that actually does something in that slot, like Confinement.

I think you need some Iron Thrones to help you win dominance, and I like Sunspear enough to play 3x.  I'm assuming there isn't a window for you to Sunspear -> Stand it with Veteran Builders -> Sunspear a second time from the same challenge?

The only problem with confinement, which I did have in the deck for a little while, it that it won't affect any big hitters. Just some mid tier characters, as it has the 4 STR restriction. In addition, it costs 1 gold, which this deck, in its current construction, is kind of low gold.

 

I like the maesters, but I could go 2 with Caleotte. Aemon may be able to fall to 2.

 

I'm not sure about Meager Contributions. It is basically the Night's Watch replacement for a third location that bows to reduce the gold cost of a night's watch character. With its bad economy, I figured it needed all the help it could get.If 

 

If I did remove 1 of each maester and the meager contributions, what would you add in its place? 



#32
nikotinlaus

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I realy do like meager contributions. Night's Watch has decent draw quite often this one gold chokes your opponent just enough to not be able to play his turn the way he wanted to. I am just not sure if running 3x is too much, since drawing more than one at once is not ideal because it will just sit in your hand for a round then.



#33
szczudel

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MC would be a great card in rush deck. Having 2 of those in first 3 rounds would embrace rush archetype. Most NW I encounter are defensive decks so MC is rather useless. You do want to play as long as possible and one time economy card that can be usefull only when, you are second (which opponents do not allow) does not fit in any way. Maybe when the pool expands it will be rediscovered as a great card but for now and in my opinion, it is wasting slot in deck.



#34
Barnie25

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I think you can make a Rush build with Nights Watch albeit it will function somewhat different. You will probably banner Tyrell for two strong Renown guys.

#35
szczudel

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Lately I realised that upcoming For The Watch is not only going to be good to lure enemy into creating good oportunity for Sword of Darkness but It will be complete blocker for Game of Thrones and Sneak Attack. If delivered there will be time to marshall Mormont (given there is Kingsroad etc) - I cannot wait for this plot even more


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#36
JoeFromCincinnati

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Lately I realised that upcoming For The Watch is not only going to be good to lure enemy into creating good oportunity for Sword of Darkness but It will be complete blocker for Game of Thrones and Sneak Attack. If delivered there will be time to marshall Mormont (given there is Kingsroad etc) - I cannot wait for this plot even more

Yea, that plot will definitely give the Night's Watch a free turn for sure.

 

And like you said, it will really screw with a lot of strong plots.

 

I'm looking forward to more plots coming out as the expansions are released. Night's Watch definitely needs a few more reasons to play them as your main faction, and For the Watch will definitely be a step in the right direction.



#37
szczudel

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Feast for Crows is THE NW event. It can even force enemy to forfeit challanges (happened couple of times). It is easy to oversee Mormont's interrupt so additional character in dominance can tweak momentum and totaly devastate opponent. Now imagine it was the Wall so every NW got +1 making this a +5P combo. Comborgasm!!!

 

It is ideal in mid/late game when you do not have that many cards in hand and you basically stoped worring about Naval Superiority.

 

I think I will run it forever in my plot deck  :wub:



#38
widowmaker93

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i think you can drop 1x Ghost, 1x Caelotte, and 1x Aemon. Ghost isn't so good that he warrants more than 1 copy and 3x on the other guys is overkill. I would add 1x Edric Dayne as he has stealth and can be given any icon for an important challenge that you need to defend. I would also go with 2x Confinement can be great for stopping characters like Cersei, Jorah, Asha, Theon, etc all of which are very popular.

 

Don't drop the Meager Contributions. They are not just an aggro/rush card. They are very useful to be able to actually play those events that cost 1 gold in the challenges phase or to pay for effects like the afformentioned Edric Dayne.


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#39
szczudel

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On Monday we should get preview of 4th CP of first cycle. I could not wait and took another look on A. Thorne.

 

It seems NW will be a faction of best constant abilities on big guys (Mormont, Jon, Thorne, Benjen) but with completly shity reactions (except Jon). I doubt I will summon Thore using his ability even once.

 

 

Starting 3CP having 4 gold will be an invitation to be INT claimed. 



#40
Barnie25

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On Monday we should get preview of 4th CP of first cycle. I could not wait and took another look on A. Thorne.
 
It seems NW will be a faction of best constant abilities on big guys (Mormont, Jon, Thorne, Benjen) but with completly shity reactions (except Jon). I doubt I will summon Thore using his ability even once.
 
 
Starting 3CP having 4 gold will be an invitation to be INT claimed.


I think NW / Lanni is going to be a strong deck, it has good icon spread, a lot of gold and it has multiple ambush cards that keep your opponent guessing. Then 4 gold could be a multitude of things or 2 gold and Tyrion, not even mentioning Old Forest Hunter. I can see a deck like that being interesting.