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Type: Conspiracy
Faction: Neutral
Cost: 0
Symbols:
While this conspiracy is in your won pile it gains, "Disrupt: Discard 2 cards from the top of your deck to cancel an effect that would sacrifice a character you control."
Illustrator: Cristina Vela
Set: TiV
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No Comments have been made.
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Type: Character
Faction: Miskatonic University
Cost: 3
Icon: (I)(I)
Skill: 3
Student.
Willpower. Forced Response: After your opponent has committed characters to stories, if Puzzled Exchange Student is not committed to a story, commit it to the story with the most characters, even if it is exhausted.
"Scus-ee, doveh sono i gabinett-ee?"
Illustrator: Alexandre Dainche
Set: TiV
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6 Comments
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Type: Character
Faction: Syndicate
Cost: 3
Icon: (C)(I)
Skill: 4
Criminal.
While it is Day, Restless Caporione gains Fast.
While it is Night, Restless Caporione does not exhaust to commit to stories.
When you worked for the Don, you grew accustomed to unusual hours.
Illustrator: Julepe
Set: TiV
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No Comments have been made.
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Type: Event
Faction: Hastur
Cost: 2
Loyal. Response: After a character is restored, shuffle that character into its owner's deck.
"Welcome back, we've been expecting you..."
Illustrator: Tim Tsang
Set: TiV
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4 Comments
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Master of Illusion
Type: Character
Faction: Yog-Sothoth
Cost: 2
Icon: (C)(A)
Skill: 2
Conspirator. Sorcerer.
While there is a conspiracy card in play Salvatore Neri gains, "Action: Pay 1 to choose a character. Salvatore Neri gains the text box of that character until the end of the turn."
With the slightest effort he could become anyone, or anything...
Illustrator: Sebastian Giacobino
Set: TiV
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No Comments have been made.
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No Longer Abandoned
Type: Support
Faction: Cthulhu
Cost: 2
Location.
Night. It is Night. After San Giorgio in Alga comes into play destroy all Day cards. San Giorgio in Alga is immune to non-Day card effects.
When you would draw a card, instead reveal 2 cards. Put one of those cards on the bottom of your deck and add the other to your hand.
Illustrator: Mark Molnar
Set: TiV
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2 Comments
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The Church of Gold
Type: Support
Faction: The Agency
Cost: 2
Location.
Day. It is Day. After San Marco Basilica comes into play destroy all Night cards. San Marco Basilica is immune to non-Night card effects. Action: Exhaust San Marco Basilica or pay 1 to ready an exhausted character. Then, that character gains Willpower until the end of the phase.
Illustrator: Mark Molnar
Set: TiV
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2 Comments
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Refuge from Reality
Type: Support
Faction: Hastur
Cost: 1
Location.
Night. It is Night. After San Servolo comes into play destroy all Day cards. San Servolo is immune to non-Day card effects.
Response: After a character is made to go insane, exhaust San Servolo to choose another character controlled by the same player to go insane unless its controller pays 1.
Illustrator: Thomas Wievegg
Set: TiV
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No Comments have been made.
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Dark Lurker
Type: Character
Faction: Shub-Niggurath
Cost: 3
Icon: (C)(C)
Skill: 3
Conspirator. Cultist.
While there is at least 1 Conspiracy card in play, Savio Corvi gains, "Night, It is Night. Destroy all Day cards. Savio Corvi is immune to non-Day card effects."
While it is Night characters you control gain Fast and (T).
Illustrator: Samuel R. Shimota
Set: TiV
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15 Comments
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Type: Event
Faction: Cthulhu
Cost: 2
Night. Action: Destroy all Day cards. Until the end of the phase it is Night. Until the end of the phase, all [Cthulhu] characters gain (T)(C).
"Impossible! There is not supposed to be an eclipse today!"
Illustrator: Mark Molnar
Set: TiV
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1 Comments
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Type: Event
Faction: Cthulhu
Cost: 1
Action: Commit a [Cthulhu] character you control to a story, even if it is exhausted. Sacrifice that character at the end of the phase.
Some parts of the lagoon were not safe to swim in. While there were no known predators, rumors of swimmers and sailors being pulled under were too frequent to be ignored.
Illustrator: Scott Purdy
Set: TiV
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1 Comments
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Type: Character
Faction: Yog-Sothoth
Cost: 3
Icon: (T)(C)
Skill: 3
Monster. Servitor.
Night. It is Night. After Tenebrous Nightguant comes into play, destroy all Day cards.
Response: After you succeed at a story where Tenebrous Nightguant is committed, choose an opponent. That opponent must choose and return a character he controls to the top of its owner's deck.
Illustrator:
Set: TiV
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3 Comments
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Type: Support
Faction: Yog-Sothoth
Cost: 1
Attachment. Curse.
Attach to a character.
Attached character's controller must pay 1 each time he wishes to commit attached character to a story, or trigger attached character's ability.
Special Attribute: Steadfast
x5 Yog-Sothoth
Illustrator: Brian Valenzuela
Set: TiV
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No Comments have been made.
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Stealing Time
Type: Support
Faction: Syndicate
Cost: 1
Item.
Action: Pay 1 to have The Gold Pocket watch gain "Day. It is Day. Then destroy all Night cards in play" until the end of the turn.
Action: Pay 1 to have The Gold Pocket Watch gain "Night. It is Night. Then destroy all Day cards in play" until the end of the turn.
"In this business, timing is everything."
Illustrator: Julepe
Set: TiV
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7 Comments
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Type: Conspiracy
Faction: Neutral
Cost: 1
Symbols:
When you play this conspiracy, search your deck for a Day or a Night card, reveal it and add it to your hand. Then, shuffle your deck. While this conspiracy is in your won pile, increase the cost of any opponent's triggered effect that targets characters you control by 1.
Illustrator: Mark Molnar
Set: TiV
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1 Comments
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Symbol of Authority
Type: Support
Faction: The Agency
Cost: 2
Attachment. Artifact. Item.
Attach to an [Agency] character you control. Fated 4. Disrupt: Exhaust The Iron Cross to make The Iron Cros and attached character immune to triggered effects until the end of the phase. Then add a success token to The Iron Cross.
Illustrator: Sara Biddle
Set: TiV
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3 Comments
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Type: Conspiracy
Faction: Neutral
Cost: 0
Symbols:
When The Mage's Machinations enters play, each player must choose 1 character controlled by the player to his left, if able. Remove those characters from the game. If you win this conspiracy return those characters removed from the game to play under your control.
Illustrator: Tiziano Baracchi
Set: TiV
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1 Comments
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Sweet Release
Type: Support
Faction: Neutral
Cost: 3
Relic. Item.
Night. It is Night. After The Plague Stone comes into play destroy all Day cards.
After The Plague Stone leaves play, shuffle it into its owner's deck.
Action: Sacrifice The Plague Stone and pay 2 to destroy all characters in play.
Illustrator: Jesse Mead
Set: TiV
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7 Comments
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Holy Shard
Type: Support
Faction: Neutral
Cost: 3
Relic. Item.
Day. It is Day. After The Supernal Prism comes into play destroy all Night cards.
After The Supernal Prism leaves play, shuffle it into its owner's deck.
Action: Sacrifice The Supernal Prism to have each player discard his hand, if able. Then each player who discarded his hand draws five cards, if able.
Illustrator: Jesse Mead
Set: TiV
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9 Comments
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Type: Event
Faction: Hastur
Cost: 1
Disrupt: Cancel the effects of an event card just played an dthen put it on the top of its owner's deck.
Some things were never meant to be uttered aloud.
Illustrator: Chris Rallis
Set: TiV
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1 Comments
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Type: Conspiracy
Faction: Neutral
Cost: 0
Symbols:
While this conspiracy card is in play, players cannot ready more than 1 character during the refresh phase.
Illustrator: Julepe
Set: TiV
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9 Comments
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Type: Event
Faction: Shub-Niggurath
Cost: 1
Action: Search your deck for a [Shub-Niggurath] character and put it into your discard pile. Then shuffle your deck. If it is Night return Untimely Burial to your hand.
Lie now in the arms of the Magna Mater, for in time, even death may die.
Illustrator: Dimitri Bielak
Set: TiV
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1 Comments
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Type: Character
Faction: Miskatonic University
Cost: 2
Icon: (I)(I)
Skill: 1
Explorer. Student.
Response: After a Location support card enters or leaves play, pay 1 to reveal teh top 5 cards of your deck. Choose 1 revealed Attachment support card and add it to your hand, returning the rest of the cards to your deck in the same order.
Guided tours were no way to explore a city.
Illustrator: Tim Tsang
Set: TiV
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11 Comments
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Type: Support
Faction: Silver Twilight
Cost: 1
Attachment. Item. Mask.
Attach to a character you control.
Response: After attached character commits to a story, choose a character without 1 or more Mask support cards attached to it committed to the same story and uncommit that character.
Special Attribute: Steadfast
x2 Silver Twilight
Illustrator: Jesse Mead
Set: TiV
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No Comments have been made.
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Type: Character
Faction: Silver Twilight
Cost: 1
Icon: (I)
Skill: 1
Independent.
In order to commit to a story where Zanni is committed, opponents must commit more than 1 character.
"He is a most loyal servant. He can com and go at will and none question him. He sees, he hears, and when required, he acts."
Illustrator: Julepe
Set: TiV
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1 Comments
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