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Type: Event
Faction: Yog-Sothoth
Cost: 2
Spell.
Action: Choose a character you control. Until the end of the phase, that character becomes a printed copy of a chosen non-unique character card in play.
"It seems I ddi you a favor, ole sot. No need to thank me."
Illustrator: Ilich Henriquez
Set: TiV
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6 Comments
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Type: Support
Faction: Yog-Sothoth
Cost: 1
Attachment. Curse.
Attach to a character.
Attached character's controller must pay 1 each time he wishes to commit attached character to a story, or trigger attached character's ability.
Special Attribute: Steadfast
x5 Yog-Sothoth
Illustrator: Brian Valenzuela
Set: TiV
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No Comments have been made.
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Type: Character
Faction: Yog-Sothoth
Cost: 2
Icon: (T)
Skill: 1
Monster.
Each opponent's character with skill 2 or less (if it is Night, instead with skill 4 or less) committed to the same story as Devious Nightgaunt is treated as if its text box was blank.
Illustrator: Stephen Somers
Set: TiV
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3 Comments
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Master of Illusion
Type: Character
Faction: Yog-Sothoth
Cost: 2
Icon: (C)(A)
Skill: 2
Conspirator. Sorcerer.
While there is a conspiracy card in play Salvatore Neri gains, "Action: Pay 1 to choose a character. Salvatore Neri gains the text box of that character until the end of the turn."
With the slightest effort he could become anyone, or anything...
Illustrator: Sebastian Giacobino
Set: TiV
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No Comments have been made.
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Type: Character
Faction: Yog-Sothoth
Cost: 3
Icon: (T)(C)
Skill: 3
Monster. Servitor.
Night. It is Night. After Tenebrous Nightguant comes into play, destroy all Day cards.
Response: After you succeed at a story where Tenebrous Nightguant is committed, choose an opponent. That opponent must choose and return a character he controls to the top of its owner's deck.
Illustrator:
Set: TiV
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3 Comments
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Type: Event
Faction: Syndicate
Cost: 3
Play only before or after all players have committed characters to stories.
Action: If it is Day, ready all characters in play.
Action: If it is Night, exhaust all characters in play.
Early to bed, early to rise.
Illustrator: Ilich Henriquez
Set: TiV
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10 Comments
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Stealing Time
Type: Support
Faction: Syndicate
Cost: 1
Item.
Action: Pay 1 to have The Gold Pocket watch gain "Day. It is Day. Then destroy all Night cards in play" until the end of the turn.
Action: Pay 1 to have The Gold Pocket Watch gain "Night. It is Night. Then destroy all Day cards in play" until the end of the turn.
"In this business, timing is everything."
Illustrator: Julepe
Set: TiV
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7 Comments
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Type: Support
Faction: Syndicate
Cost: 1
Attachment. Item. Mask.
Attach to a character.
If it is Day, attached character gains (A)(I) and +1 skill
If it is Night, attached character gains (T)(C) and +1 skill.
Illustrator: Jesse Mead
Set: TiV
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1 Comments
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Type: Character
Faction: Syndicate
Cost: 2
Icon: (I)
Skill: 2
Independent.
If it is Day, Carnevale Sentinel gains (A)(I) and Willpower.
If it is Night, Carnevale Sentinel gains (T)(C) and Toughness +1.
Uninvited guests were not welcome.
Illustrator: Thomas Wievegg
Set: TiV
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3 Comments
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Type: Character
Faction: Syndicate
Cost: 3
Icon: (C)(I)
Skill: 4
Criminal.
While it is Day, Restless Caporione gains Fast.
While it is Night, Restless Caporione does not exhaust to commit to stories.
When you worked for the Don, you grew accustomed to unusual hours.
Illustrator: Julepe
Set: TiV
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No Comments have been made.
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Don Morto
Type: Character
Faction: Syndicate
Cost: 3
Icon: (C)(C)(I)
Skill: 3
Conspirator. Criminal.
Toughness +1.
Other characters you control committed to a conspiracy gain +1 skill.
Characters your opponents control committed to a conspiracy get -1 skill.
His mind alone was worth any ten able-bodied dullards.
Illustrator: Chris Rallis
Set: TiV
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2 Comments
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Type: Event
Faction: Silver Twilight
Cost: 0
Action: If it is Day, choose and return a character you control to its owner's hand to draw X cards. Then put X cards from your hand on top of your deck in any order. X is the cost of the chosen character.
Special Attribute: Steadfast
x3 Silver Twilight
"We are the Businessman's Friend."
Illustrator: Cristina Vela
Set: TiV
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2 Comments
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Type: Support
Faction: Silver Twilight
Cost: 1
Attachment. Item. Mask.
Attach to a character you control.
Response: After attached character commits to a story, choose a character without 1 or more Mask support cards attached to it committed to the same story and uncommit that character.
Special Attribute: Steadfast
x2 Silver Twilight
Illustrator: Jesse Mead
Set: TiV
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No Comments have been made.
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Type: Support
Faction: Silver Twilight
Cost: 1
Artifact. Item.
Day. It is Day. After Hermetic Seal comes into play, destroy all Night cards. Hermetic Seal is immune to non-Night card effects.
Disrupt: Return Hermetic Seal to your hand to cancel the response or forced response effect of a card that just entered play.
Illustrator: Jesse Mead
Set: TiV
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1 Comments
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Type: Character
Faction: Silver Twilight
Cost: 1
Icon: (I)
Skill: 1
Independent.
In order to commit to a story where Zanni is committed, opponents must commit more than 1 character.
"He is a most loyal servant. He can com and go at will and none question him. He sees, he hears, and when required, he acts."
Illustrator: Julepe
Set: TiV
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1 Comments
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Type: Character
Faction: Silver Twilight
Cost: 1
Icon: (I)
Skill: 2
Lodge.
If it is Day, Guardian of Dawn gains (C)(A).
"We must hold fast, and protect against the dying of the light."
Illustrator: Cristina Vela
Set: TiV
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3 Comments
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High Servant of the Order
Type: Character
Faction: Silver Twilight
Cost: 3
Icon: (C)(A)
Skill: 4
Conspirator. Lodge.
Fated 4. If there is a conspiracy card in play Elisabetta Magro gains, "Response: After a player succeeds at a story, each player chooses a character he controls committed to that story and returns it to its owner's hand, if able. Then, place a success token on Elisabetta Magro."
Illustrator: Sebastian Giacobino
Set: TiV
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9 Comments
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Type: Event
Faction: Shub-Niggurath
Cost: 1
Action: Search your deck for a [Shub-Niggurath] character and put it into your discard pile. Then shuffle your deck. If it is Night return Untimely Burial to your hand.
Lie now in the arms of the Magna Mater, for in time, even death may die.
Illustrator: Dimitri Bielak
Set: TiV
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1 Comments
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Type: Event
Faction: Shub-Niggurath
Cost: 3
Loyal. Play only if it is Night. Action: Choose a non-Ancient One subtype and search your discard pile for any number of character cards that have that subtype. Put those characters into play.
For each one put down, a new one sprung up...
Illustrator: Dimitri Bielak
Set: TiV
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2 Comments
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Type: Character
Faction: Shub-Niggurath
Cost: 1
Icon: (C)
Skill: 1
Cultist.
If it is Night, Baleful Reveler gains (C)(C).
"Eat, drink, and be merry. It may be the last chance you get."
Illustrator: Adam Schumpert
Set: TiV
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No Comments have been made.
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Type: Character
Faction: Shub-Niggurath
Cost: 2
Icon: (T)(C)
Skill: 1
Ghoul. Monster.
Ghoulish Scavenger gets +1 skill and (C)(C) for each face down card attached to it.
Action: Instead of resourcing a card, you may attach a card from your hand face down to Ghoulish Scavenger as an Attachment support card.
Illustrator: Scott Purdy
Set: TiV
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No Comments have been made.
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Dark Lurker
Type: Character
Faction: Shub-Niggurath
Cost: 3
Icon: (C)(C)
Skill: 3
Conspirator. Cultist.
While there is at least 1 Conspiracy card in play, Savio Corvi gains, "Night, It is Night. Destroy all Day cards. Savio Corvi is immune to non-Day card effects."
While it is Night characters you control gain Fast and (T).
Illustrator: Samuel R. Shimota
Set: TiV
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15 Comments
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An Eye for Death
Type: Character
Faction: Shub-Niggurath
Cost: 3
Icon:
Skill: 3
Ghoul. Servitor.
Toughness +1. For each type of icon on a character card in any discard pile, Malocchio gains 1 icon of that type.
Beware teh gaze of Malocchio, for death soon follows.
Illustrator: Jon Bosco
Set: TiV
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7 Comments
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Sweet Release
Type: Support
Faction: Neutral
Cost: 3
Relic. Item.
Night. It is Night. After The Plague Stone comes into play destroy all Day cards.
After The Plague Stone leaves play, shuffle it into its owner's deck.
Action: Sacrifice The Plague Stone and pay 2 to destroy all characters in play.
Illustrator: Jesse Mead
Set: TiV
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7 Comments
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Holy Shard
Type: Support
Faction: Neutral
Cost: 3
Relic. Item.
Day. It is Day. After The Supernal Prism comes into play destroy all Night cards.
After The Supernal Prism leaves play, shuffle it into its owner's deck.
Action: Sacrifice The Supernal Prism to have each player discard his hand, if able. Then each player who discarded his hand draws five cards, if able.
Illustrator: Jesse Mead
Set: TiV
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9 Comments
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Type: Conspiracy
Faction: Neutral
Cost: 0
Symbols:
When The Mage's Machinations enters play, each player must choose 1 character controlled by the player to his left, if able. Remove those characters from the game. If you win this conspiracy return those characters removed from the game to play under your control.
Illustrator: Tiziano Baracchi
Set: TiV
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1 Comments
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Type: Conspiracy
Faction: Neutral
Cost: 0
Symbols:
While this conspiracy card is in play, players cannot ready more than 1 character during the refresh phase.
Illustrator: Julepe
Set: TiV
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9 Comments
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Type: Conspiracy
Faction: Neutral
Cost: 1
Symbols:
When a player succeeds at this conspiracy, that player gains a domain.
Illustrator: Dimitri Bielak
Set: TiV
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10 Comments
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Type: Conspiracy
Faction: Neutral
Cost: 1
Symbols:
When you play this conspiracy, search your deck for a Day or a Night card, reveal it and add it to your hand. Then, shuffle your deck. While this conspiracy is in your won pile, increase the cost of any opponent's triggered effect that targets characters you control by 1.
Illustrator: Mark Molnar
Set: TiV
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1 Comments
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Type: Conspiracy
Faction: Neutral
Cost: 0
Symbols:
While this conspiracy is in your won pile it gains, "Disrupt: Discard 2 cards from the top of your deck to cancel an effect that would sacrifice a character you control."
Illustrator: Cristina Vela
Set: TiV
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No Comments have been made.
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