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Jinteki: Harmony Medtech
Jan 21 2014 12:00 AM |
BadPublicity
in Android: Netrunner

This will be out in the Honor and Profit deluxe expansion.

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- MotoBuzzsawMF, LeoLancer, godotblend102 and 1 other like this
10 Comments
On the other hand, as an Anarch player with three Mediums and soon a Keyhole, I can't wait until everybody starts playing this!~ It ought to do quite well against the ever-popular Criminals though, given that you can have enough of an economy to tank those Account Siphons (what with light HQ defense) and still keep your traps springable.
Oh, I'm quite aware that they don't combo as such. However, they should still have great synergy - whenever you make a Keyhole run, you'll still get virus counters on your Mediums, since it's still a "successful run on R&D" (although the Medium counters won't, as you point out, affect the Keyhole run), making Keyhole a more efficient way of stacking your Mediums than simply running on the R&D. Then, with a couple of virus counters, you can make a regular run on R&D - then, if you haven't won yet (because the top cards of R&D were, or at least are now, non-agendas), you can make a Keyhole run to force a shuffle, get rid of a non-agenda and get even more Medium counters, and then make a fresh Medium run, seeing "only new cards".
That's carnage, right there.
- You find and trash an agenda; you then make a Medium-run on R&D, and follow up with a run on Archives. Either the Corp uses Jackson and you don't get the trashed agenda, but they'll shuffle R&D for you, so you can do a fresh Medium-run as your last click, or they don't use JHow and you get that trashed agenda (in which case you're free to do whatever with your last click).
- You don't find an agenda, in which case you can do Medium, Keyhole (this run in all likelihood won't find an agenda, or you'd have stolen it on your last run), Medium; something Jackson won't affect.
Regardless, as you're saying, I feel this sort of Corp deck does really well against Criminal and some Shapers, which has also been my reason for running it. I've actually been running it with HB though, since Bioroid ICE is utterly magnificent for high-taxation central defense, and its more lackluster external defense hardly matters. I'm quite keen to see if Jinteki gets any ICE with similar capabilites.
Regarding R&D lock, remember that most advanceable traps have a 0 trash cost - so make those R&D runs as taxing as you can (Tsurugi should be a good bet).
This is a massive rabbit trail, but they synergize so well they might start a new archetype called "keydium."
E.g., Keyhole 1st run (shuffle), medium run next, then keyhole again (shuffle), and medium last. You just saw 10 different cards in one turn, possibly throwing 2 agenda in Archives, or at worst plucking 2 annoying cards out of R&D. While establishing R&D lock. And giving the corp a terrible decision to either clear counters, so you'll access ANOTHER 10 cards next turn, or try to stop you, leaving 4 counters on medium, which means accessing another 20 cards (!) if they can't. If you're worried about Jinteki traps, just keyhole them away while you stack counters, and go for a glory run after you've declawed them sufficiently.
Now, whether this archetype is best assembled Anarch or Shaper is another question entirely...
Now with all that said, it's surprisingly doable, but it requires a few cards that lately seem less than popular. Sahasrara is obvious (and well liked by Anarch players, I gather), but the memory cost quickly becomes untenable without heavy use of Djinns, a card I for some reason see many people scoff at. My favourite "trick" is to install a Djinn on the first Djinn, and then install the third Djinn on the second one. Of course, that is certainly "putting all your eggs in one basket", and a Secretary or bad Archer will ruin your day, but it's a wonderful way to conserve memory, allowing you to have a full breaker suite and possibly even a few extra programs hanging around.
Relatedly, I look forward to Sharpshooter.
Being pedantic, but it's important to note that you don't ACCESS cards with Keyhole. They're not accessed until you go scoop from Archives, so still vulnerable to Jackson or Archived Memories.
That said, Keyhole is a MONSTER card. You really (really) need to ICE the living hell out of R&D when it hits the table, or you are in for ALL the pain.
One of the more annoying ones is actually an overcharged Vitruvius; but this is counterable by playing Noise (force them to use Vitruvius counters earlier, possibly for non-agendas - although there's a risk you'll be giving the Corp free combos!) and by swinging a Nerve Agent.