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1st Place Red Saturday (NYC Black Friday) Deck List--Targ Maesters

New York Black Friday Red Saturday Targaryen The Maesters Path Maesters Burn Ambush Twn2dn

John Bruno's success with House Targaryen at the World Championships two weeks ago prompted me to think long and hard about Targaryen deckbuilding (specifically "burn" focused decks). His innovative use of Waste Their Time and Much and More surprised me. After a bit of experimentation, I ultimately did not include Much and More or Aegon's Hill, but Waste Their Time consistently outperformed expectations. While I was lukewarm on the plot’s ability, which was always useful but rarely game-changing, and the statistics (gold/initiative/claim) are abysmal, this is easily the best (unrestricted) Power Struggle plot for a control deck in the current joust environment. With this plot, I was able to run To Be a Dragon, one of the best Event cards in the Game of Thrones LCG.



Targaryen – The Maester’s Path

Plots (listed in order most frequently played)
I have long wanted to play To Be a Dragon in a Targ deck, but pulled it from my decks the day Fury of the Dragon was restricted. Bruno’s World Championship victory a couple weeks before Black Friday 2012 demonstrated the versatility of Waste Their Time. When revealing At the Gates, I typically searched for Archmaester Marwyn, who is immune to an opponent’s First Snow of Winter, as well as the many effects that control non-unique cards (Wintertime Marauders, Seductive Promise, Magister Illyrio, etc.).

Waste their Time
Threat from the North
At the Gates
City of Soldiers
A City Besieged
Valar Morghulis
Retaliation!

Characters (29)
The character mix is designed to provide versatility, with a significant amount of ambush for surprises and to take advantage of the Long Lances ability to stand characters. My primary targets for standing effects were the maesters that held my chains. The cost curve is relatively low, and I found that I typically did not have a problem playing/ambushing multiple characters a turn. With 6 chains, my draw deck was only 54 cards, so that characters comprised a little more than half the deck.

1x Jhogo (draw version)
3x Long Lances
1x Linked Advisor
1x Advisor to the Crown
3x Refugee of the Plains
2x Shadow Parasite
1x Syrio Forel
1x Magister Illyrio (burn version)
1x Varys (neutral shadows version)
1x Khal Drogo (jumper version)
1x Young Griff
1x Horseback Archers
1x Viserys Targaryen (save version)
1x Green Hatchling (non-shadows version)
1x Strong Belwas (saves uniques version)
1x Maester Aemon (neutral version)
1x Viserion (discards locations version)
1x Ser Jorah Mormont (discards allies version)
2x Archmaester Marwyn (Targ version)
2x Dragon Knight
2x Dragon Thief

Locations (14)
One of a Targaryen player’s greatest challenges is managing a dual resource curve. Every resource location in this deck was designed to increase options by offering both gold/cost reduction and influence. The exception of course is Flea Bottom, which was the weakest location in the deck but still useful, especially when used in combination with Long Lances to stand the character that just entered play knelt.

1x Khal Drogo's Tent
2x Great Pyramid of Meereen
3x Eastern Fiefdoms
1x Flea Bottom
1x Meraxes
1x Rhaenys's Hill
2x Mereen Tourney Grounds
3x Summer Sea

Events (7)
As mentioned above, I have long wanted to play To Be a Dragon in a Targ deck. This was an easy addition, but meant that I had to cut down on some of the other non-setup cards I was running—namely burn cards such as Incinerate and Flame-Kissed. Pyrophobia is easily one of the best Targ control cards, and is currently my favorite Targ card. I feel it is balanced, but is easy to pull off, extremely difficult to save against, and can have a crippling effect on an opponent’s economy. One of my favorite burn combos is to play Harried by Dragons, then respond with Pyrophobia, returning an opponent’s printed 3-STR character to hand. Since Harried allows you to respond to playing it from hand, you can easily bounce 4-STR characters as well. And since Pyrophobia returns attachments on the bounced character to their owner’s hand as well, you get to repeat the effect for each Pyrophobia in hand…and then save the attachments later for challenge-phase burn.

2x To Be a Dragon
2x Incinerate
3x Pyrophobia

Attachments (6 on agenda; 4 in draw deck)
The Copper and Tin links were included to help protect against winter (discard White Raven). The Copper Link also proved occasionally useful in giving negative traits to opponent’s characters so that they may be discarded to Ser Jorah, or traits to my own characters to fuel Incinerate or Jhogo’s draw effect.

1x Lead Link
1x Copper Link
1x Apprentice Collar
1x Valyrian Steel Link
1x Bronze Link
1x Tin Link

2x Harried by Dragons
2x Flame-Kissed

The above deck achieved a record of 7-0 (undefeated throughout the event) against Stark Winter, Stark House of Dreams (Bear Island), Greyjoy Winter, Targ House of Dreams (Dragonpit), Martell House of Dreams (The Scourge), and Power Behind the Throne.


12 Comments

Thanks for the article! I never played a Targ burn Deck and I don´t know much about Joust.
In the beginning you are writing about the innovative use of Waste Their Time and Much and More.
What´s the innovative part / the strategy what makes Waste Their Time the best Power Struggle Plot card?
Much and More can be used to give the opponent a strong character in the challenge phase just to kill him with Aegon's Hill. Waste their time is a very good counter to time of ravens or manning the city walls (if you're using it with KotHH, because of the +2 initiative).
The other part that makes Waste Their Time the best Power Struggle is that the others are terrible (or at the very least narrow in their utility)
One more question about Aegon's Hill:

It seems that using Pyrophobia would set the HIll up splendidly for a challenge phase kill. Did you find that to not be in strong on practice as on paper or was the sheer expense of the Hill the reason it had to be cut out?
I would have liked to fit Aegon's Hill in, but I was just very tight on space, and already had 14 locations in the deck. There were a couple of games where having the Hill in play would have made things MUCH easier--both against Stark. In one game, the Stark player was able to draw 6-7 cards off his Ser Kyle Condon (kept triggering the effect after I killed it), and in another, a different Stark player bounced Catelyn into play at least 4 rounds. You are right that Pyrophobia makes Aegon's Hill even better, something I found in playtesting. The choice I made was between Aegon's Hill and Rhaenys's Hill, and I went with the latter.

There were also some other difficult decisions. For example, I would ideally play 3x Flame-Kissed (also excellent with Pyrophobia) and 3x Incinerate. Again, I had to cut something and didn't want to cut too deeply into my character count or resources. The cost curve in this deck is low, but it still requires some consistency of gold and especially influence for me to play everything I need to play.
    • OKTarg likes this
I count only 4 Maester's (5 with the Marwyn dupe).. How were you able to keep them in play and get all your chains off every game?
@awritt to be a dragon i think makes up for that, since you can recover them from the dead pile ;)
I guess there was only one burn opponent ;)
Also, if someone starts trying to burn down a Maester you can play Pyrophobia on them to recover not only the Maester but all attached chains.

Nice deck. Would be good if you could maybe find time to go through and give all the cards the scroll-over treatment to help newer players see the workings of the cards easier, although I appreciate that'd be a pain in the hole at this point! Also, you mention you took inspiration from Bruno's deck - given that I'm slightly surprised at the lack of Street Waif (AToT). Was that one that fell in the "difficult cut" area? It seems perfect for getting back your attachments and events.
@Francisco: To Be a Dragon helps, but honestly I mostly just played around Targ burn. Though I faced only one Targ deck at the tournament, I playtested agains Targ burn. For example, I frequently waited until turn 3 to play At the Gates, even if I didn't have a maester in play on rounds 1-2. Instead, I played threatening characters that forced my opponent to use burn, so that when I played a maester, they would usually stick around for a couple of rounds. I think the main thing is to assume that at some point the maester will die, so get your chains off as soon as you can, then when your maester dies, play the long game as best you can. Typically, my Targ deck is much faster than the opponent's, so I could do a lot of damage with early intrigue challenges on rounds 1-2, so that my opponent didn't have a lot of burn in hand. In fact, in the mirror match, I think intrigue is a much more important challenge than military, since pretty much all the characters get discarded or killed with 2x Threat from the North and 2x Valar. Linked Advisor also is a big help in this match up, of course. If you can force the opponent to Valar early, then At the Gates the Linked Advisory and pile chains on him. Chances are he will be in play until you have to reveal your own Valar.
@JCWamma: One of my favorite plays all day was using 2x Harried by Dragons, then Pyrophobia on my own Maester Aemon, who had been stolen by my opponent as the result of losing a challenge to Reek. Aemon had two chains on him at the time--Apprentice Collar and Lead Link. I could have burned Reek to avoid losing the challenge, but I massively misplayed the challenge phase when I forgot about Reek's ability and wasted my burn on pushing through a military challenge...it took me four turns to draw into my Pyrophobia to bounce Aemon back to my hand (along with the chains :P ) so that I could replay him.

As for street waif, he just didn't make the cut. Frankly, I think it's very difficult to play him in a Targ deck, especially one in which you play both Threat and First Snow. They are especially bad in the mirror match, where they typically recur only one card (but cost 2 gold, so a total net of 0 cards, with the opponent's pick for the card you get back). But if you get the combo with Long Lances going, Street Waif can be very good. Since I had maesters who knelt to give me card advantage (Valyrian Steel/Bronze Links/Marwyn's recursion), I felt I would rarely use Long Lances/To Be a Dragon to stand a waif.
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PulseGlazer
Nov 26 2012 10:29 PM
Twn - I just joined the meetup for this group and am planning on coming to Friday's games. Looking forward to meeting you all and learning more!