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The White Book S7E04- 228
Dec 04 2015 06:00 AM |
Kennon
in Game of Thrones
Podcast The White Book Kennon Pulseglazer Tcmmy Supercuts
22 Comments
Thanks for the prop! One of these days, we'll be able to make it to the cast.
I liked the meta stuff. I've played a couple of your decks Aaron and they've been great - I totally agree that Lannister are one of the strongest houses, and I'd probably agree they are best (and I'm loving them, either way).
Nice to be propped but you aren't going to mentioned in the theme.
And just to listeners in general, if you want a deck or help with a deck, feel free to message me.
TR link to follow.
I'm gonna copy my thoughts on the RS meta from the BtW thread. More once I listen to the cast this afternoon.
Right, my memory failed me.
The discussion of Varys is exactly why I say Valar does not need to come back. People need to adapt, and the problem that Valar solves should be addressed by more interesting card design and more skill-based deckbuilding.
I'm to the point where I largely agree, but, still, since we are getting Valar per Nate, it doesn't really matter.
He said it so long ago...I remain hopeful that Danny Schaefer may have won the argument.
More than anything I hate the meta-mindset that puts a "but when Valar comes back" asterisk on every aspect of the game. Nobody really knows, they can't decide, we can't grow our knowledge base for card valuation and deckbuilding while we're waiting for the other shoe to drop.
I may sell out of the game if Valar comes back evergreen. The thing I liked most about playtesting the core set was the feeling that unique characters were playable and were meant to be impactful...that you were getting your money's worth out of that 7g, and they were going to have a real part to play in the story every match tells.
That moment where they were talking about "I don't want to play my Tywin unless I can dupe him up," man, I don't want to play that game. It's easily the thing I hated most about first edition. Least Nedly thing EVER. Sure, anyone can die, but they die by being poisoned, by being executed, killed in battle, killed by sorcery, killed by treachery. Right now that's the game we have. There is nothing in GRRM's books that says "rocks fall everyone dies start over."
We are getting a card named Valar Morghulis. Not sure if it will be the Valar as we knew it in first ed.
This is exactly the game I want to play, to be honest. I think the game is in a great over all place but right now we have few "catch-up" tricks or ways to punish overextension. Wildfire is not doing it. Varys is half way measure, the strengths and weaknesses of which Seth, Aaron, Will, and Tommy highlight at length. You have to draw him, he's expensive, he can be difficult to play if you are truly behind, etc. etc.
Not being able to play Tywin without set-up, without a way to protect him (be it with Bodyguard, a dupe, or some other means), would be utterly fantastic. It rewards planning and holding back, reading your opponent, and rather than just rewarding those who draw better.
As for theme, while few characters just die because "rocks fall out of the sky" they do die or get punished when they expose themselves without planning or preparation. Just look at what happened when Ned traveled through King's Landing largely exposed, in the first book. This let Jaime attack him and kill most of his men.
But overall, I am exhausted with this debate. We don't have Valar right now and mourn it or not, endlessly debating it does no one any good.
Co-signed.
Danger Zone !!!!
Also good stuff from Seth
great episode !
Greetings again y'all. Great podcast as always
Here, have a full Tournament Report: http://www.whitebook...eport/#comments
Great podcast, nice to hear more about Red Saturday tournament. Gongrats to Aaron for winning it, the deck looks something I would like try in a tournament.
No, they don't just die for no reason. You listed an instance where an overexposed and underprotected play got punished. You know what that was? A goddamned military challenge. And the game has ways to punish unprotected characters already: Claim, Kill Events, kneel, bounce, but those are all produced by the play of the game. Valar is an effect that doesn't come out of the books, it's a blunt instrument with no basis in story or context.