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The Living Card Guy: W40kC Deck Review -The Demolished Throne
May 24 2016 12:00 AM |
crabshack101
in Warhammer 40k: Conquest
Deck review fun deck build chaos orks
2 Comments
Very innovative deck. Any attempt to use Smasha outside of Nazdreg is brave. Any deck that runs three Throne of Vainglory is really brave. In note you're running at 52% hit chance for Throne of Vainglory - one of the dilemmas of this card is that to push the hit chance up, you need lots of 3 costs, but to run a functioning deck, you can't go much further than you did. I think all in all, you've made the right choices for that balance. I also love how you've maximised the HP per resource, to minimise the pain of Smasha Guns.
More of a concern here is that basic command is somewhat lacking, that you're somewhat combo dependent, and that you take time to set up the deck's power. This could run into problems with a fast array and an aggressive opponent. Warp Rift helps, but basically you're looking at a deck that needs the right cards at the right time. If everything falls into place it could be very pretty.
However, this deck is complex and different enough that it can't be judged easily without taking it to the field. Gimmee a shout, let's play some games!