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Type: Operation
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 1
Look at the top 3 cards of R&D. If any of those cards are operations, you may play them (paying their play cost), ignoring any additional costs. Trash the rest of the unplayed cards you looked at.
Set: Mala Tempora Number: 052 Quantity: 3
Illustrator: Gong Studios
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9 Comments
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Type: Asset
Cost: 5
Faction: Corp NBN
Faction Cost: 4
When the Runner's turn begins, give the Runner 1 tag unless he or she pays 1 [Credits].
Trash:
Set: Mala Tempora Number: 055 Quantity: 3
Illustrator: Gong Studios
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24 Comments
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Type: Hardware: Console
Cost: 2
Faction: Runner Anarch
Faction Cost: 1
+3 [Memory Units] Use the MU on Deep Red only for Caïssa programs. Whenever you install a Caïssa program, you may trigger its [Click] ability without spending [Click]. Limit 1 console per player.
Set: Mala Tempora Number: 042 Quantity: 3
Illustrator: Christina Davis
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13 Comments
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Type: Program
Cost: 1 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 2
[Click]: Make a run on HQ. If successful, instead of accessing cards, you may reveal all cards in HQ.
Strength: -
Set: Mala Tempora Number: 045 Quantity: 3
Illustrator: Anna Ignatieva
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6 Comments
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Type: Resource: Virtual
Cost: 2
Faction: Runner Criminal
Faction Cost: 1
When your turn ends, gain 1 [Credits] if you made a successful run this turn; otherwise, trash Grifter.
Set: Mala Tempora Number: 046 Quantity: 3
Illustrator: Ed Mattinian
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5 Comments
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Type: ICE: Code Gate - Bioroid
Cost: 3
Faction: Corp Haas-Bioroid
Faction Cost: 1
The Runner may spend [Click] to break any subroutine on Hudson 1.0.
[Subroutine] The Runner cannot access more than 1 card during this run.
[Subroutine] The Runner cannot access more than 1 card during this run.
Strength: 5
Set: Mala Tempora Number: 051 Quantity: 3
Illustrator: Wen Xiaodong
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11 Comments
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Type: Operation: Double
Cost: 0
Faction: Corp Neutral
Faction Cost: 0
As an additional cost to play this operation, spend [Click].
Install a card from Archives or HQ, ignoring the install cost.
Set: Mala Tempora Number: 060 Quantity: 3
Illustrator: Akiko F. Minowa
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5 Comments
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Type: ICE: Code Gate
Cost: 0
Faction: Corp The Weyland Consortium
Faction Cost: 1
Ireress gains "[Subroutine] The Runner loses 1 [Credits]." for each bad publicity you have.
Strength: 2
Set: Mala Tempora Number: 057 Quantity: 3
Illustrator: Chris Newman
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16 Comments
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Type: Asset: Executive
Cost: 0
Faction: Corp Haas-Bioroid
Faction Cost: 1
[Click]: Add 1 of your installed cards to HQ.
Trash:
Set: Mala Tempora Number: 050 Quantity: 3
Illustrator: Matt Zeilinger
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15 Comments
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Type: Program: Icebreaker - AI - Caïssa
Cost: 2 Memory Units: 1
Faction: Runner Anarch
Faction Cost: 2
2 [Credits]: Break subroutine on host ice. [Click]: Host Knight on a piece of ice not hosting a Caïssa. If already hosted, Knight can be hosted only on ice that is not installed directly before or after the current piece of ice hosting Knight.
Strength: 7
Set: Mala Tempora Number: 043 Quantity: 3
Illustrator: Christina Davis
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4 Comments
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Type: ICE: Barrier
Cost: 0
Faction: Corp Neutral
Faction Cost: 0
If all subroutines on Paper Wall are broken during a single encounter, trash Paper Wall.
[Subroutine] End the run.
Strength: 1
Set: Mala Tempora Number: 059 Quantity: 3
Illustrator: Ed Mattinian
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9 Comments
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Type: Operation: Gray Ops
Cost: 1
Faction: Corp The Weyland Consortium
Faction Cost: 2
Play only if the Runner made a run during his or her last turn.
Trash X cards from the top of R&D. The Runner trashes 1 installed program or piece of hardware with an install cost of X or less.
Set: Mala Tempora Number: 058 Quantity: 3
Illustrator: Gong Studios
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9 Comments
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Type: Resource: Connection
Cost: 2
Faction: Runner Neutral
Faction Cost: 0
Whenever the Corp takes a least 1 bad publicity, access 1 card from HQ.
[Trash]: Expose 1 card.
Set: Mala Tempora Number: 049 Quantity: 3
Illustrator: Matt Zeilinger
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9 Comments
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Type: Identity: Cyborg - G-mod
Base Link: 1
Faction: Runner Anarch
The rez cost of the first piece of ice rezzed each turn is increased by 1.
Minimum Deck Size/Influence Limit: 45/15
Set: Mala Tempora Number: 041 Quantity: 3
Illustrator: Matt Zeilinger
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6 Comments
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Type: Event: Double - Run
Cost: 4
Faction: Runner Criminal
Faction Cost: 4
As an additional cost to play this event, spend [Click].
Make a run. During this run, the Corp must pay X [Credits] as an additional cost to rez each piece of ice, where X is the rez cost of that ice.
Set: Mala Tempora Number: 044 Quantity: 3
Illustrator: Liiga Smilshkalne
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13 Comments
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Type: ICE: Sentry - Tracer
Cost: 6
Faction: Corp NBN
Faction Cost: 2
When the Runner encounters Snoop, reveal all cards in the Runner's grip. Hosted power counter: Reveal all cards in the Runner's grip. Trash 1 of those cards. [Subroutine] Trace3 - If successful, place 1 power counter on Snoop.
Strength: 6
Set: Mala Tempora Number: 056 Quantity: 3
Illustrator: Andreas Zafiratos
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7 Comments
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Type: Asset
Cost: 2
Faction: Corp Jinteki
Faction Cost: 3
The first time the Runner spends at least 1 [Click] on his or her turn, gain 2 [Credits] unless the Runner just initiated a run on this server.
Trash:
Set: Mala Tempora Number: 054 Quantity: 3
Illustrator: Anna Ignatieva
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7 Comments
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Type: Program: Icebreaker - Decoder
Cost: 9 Memory Units: 1
Faction: Runner Shaper
Faction Cost: 4
1 [Credits]: Break code gate subroutine. 1 [Credits]: +1 strength.
Strength: 4
Set: Mala Tempora Number: 047 Quantity: 3
Illustrator: Mike Nesbitt
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7 Comments
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Type: Agenda: Security
Advancement Cost: 3
Faction: Corp Jinteki
When you score Unorthodox Predictions, choose sentry, code gate, or barrier. Subroutines on ice of the chosen subtype cannot be broken until the beginning of your next turn.
Agenda Points: 1
Set: Mala Tempora Number: 053 Quantity: 3
Illustrator: Bruno Balixa
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7 Comments
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Type: Resource: Connection - Virtual
Cost: 3
Faction: Runner Shaper
Faction Cost: 4
When your turn begins, reveal the top card of R&D. The Corp may draw that card.
Set: Mala Tempora Number: 048 Quantity: 3
Illustrator: Bruno Balixa
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18 Comments
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