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Cogito Ergo Run - Data Raven

Android: Netrunner Cogito Ergo Run Sieben

Data Raven is a staple of NBN and a favorite splash for Weyland tag and bag decks. This article highlights many of the ways Data Raven interacts with other cards, and how it scales during different stages in the game.

Early Game

In case there’s any question, the first thing that happens when you hit Data Raven is you decide whether you want to take a tag or end the run. If you end the run this way, the subroutine does not go off. So it’s okay to facecheck a Data Raven.

[lightbox='an/med_data-raven-core.png']an/ffg_data-raven-core.png[/lightbox]
The Runner generally does not want to keep going if he can’t break the subroutine. The hosted power counter on Data Raven is very powerful, and can land you in lots of trouble if the corp gets the right ops. So most of the time the runner will be jacking out. Early game Data Raven is like an expensive Wall of Ice, except it scales better into mid game.

Unless... You have a very strong reason for paying the trace! Once you match the strength 3 trace, you are trading 1-for-1 with the corp (-2, if vs. NBN). Most corps do not want to trade 1-for-1 with you (hint, this is what Vamp (Trace Amount) does!), so as long as you can beat them, they won't throw all their money away getting you to waste yours. No icebreaker needs to be installed this way, and Data Raven takes 3-5 to break most of the time anyway. So one disadvantage of Data Raven is that it does not strongly require a sentry breaker to dissuade the runner.

Mid Game

This is where Data Raven really shines. The worst case scenario for Data Raven is where they have tons of link strength and a crash space to remove the tag. Nonetheless, Data Raven still costs them a whole action. More likely, they’ll have to actually pay to remove the tag, which is equivalent to 3-4 creds.

From experience, runners tend to avoid Data Ravens, especially on centrals. It makes for a very efficient defense of R&D. Another possibility is to put 2 Data Ravens on HQ versus criminals, such that they cannot possibly clear all their tags if they decide to Account Siphon (Core) you.

A surprise Data Raven on a remote can make the runner really sad. They spent their first 3 actions charging up for the steal, and now they have a tag, and in a few seconds, they’ll have a bag. 2 points notwithstanding…

Late Game

Man, you’re having a good game. You're really dominating your opponent 5-2, and you have the last Astroscript in your hand! You're going to win on the next turn, right?

Well, your opponent got desperate, and decided he didn’t care about tags. He’s playing the same criminal deck everyone plays, so he hits you with a double Account Siphon on HQ and starts spamming R&D runs (possibly with Medium (Core)). Now he has 6+ tags, and you want to play Scorched Earth (Core) or Psychographics (Core), but won’t have the money for a few turns… and he has tons of money! What you wouldn’t you give to trade those Ravens for Tollbooths?

Endgame can be very dangerous if the runner decides he doesn't care about tags. Data Ravens go from doing tons-of-damage, to doing basically nothing. My advice is to make sure you have something non-tag oriented protecting R&D and HQ by the time late game rolls around.

Card Synergies

As mentioned before, Data Raven synergizes with… other Data Ravens! Chum (Core) is also incredible. When facechecking a new server, a runner might reason: “Oh yeah, I can probably break all the subs on the next piece of ice”, and they're right. They can. But they weren't planning on breaking a strength 6 sentry and then clearing a tag.
In the unlikely event that you get a power counter, or that they remain with a tag at the end of their turn, it’s a good idea to have something really nasty you can do to them. A scored Private Security Force (Core) is pretty lackluster by itself. PSF spam works best when you can give the runner a continuous stream of tags ala Restructured Data Pool or Big Brother. Closed Accounts (Core) and Scorched Earth are two devastating low-maintenance ops that punish the runner for having even a single tag. Freelancer (Trace Amount) is similar, but I find that the odds of having a freelancer in hand when they take the tags, and the odds that they have a resource I actually want to trash, are low.

Conclusion

Data Raven has absolutely awesome scaling and is a very efficient way for corps to invest their money. It should give you a large advantage in the mid game once the runner decides to actually break into things. Just be careful if the runner decides they don't care about your tags. Games get out of control as the runner goes for a quick win, and sometimes they get lucky pulling agendas out of centrals. Just make sure you're packing something that actually punishes the runner for taking tags. Otherwise, if they figure out your tags are a bluff, well, buckle up.
  • cooperflood, DubiousYak, olio and 2 others like this


8 Comments

I used to be a very big fan of DR, but recently have started experimenting elsewhere. The problem also needs to be examined from the perspective of which runner you're facing

Against Criminal, they'll essentially be spending a an extra click and nothing more (assuming the DR was replaced with a similar str ice), and they'll still get to access the server. Anarchs, on the other hand, typically have little money at any particular moment and a full hand due to Wyldside. Even worse is that at any given time once they're set up they'll easily win the game in one turn by running a central repeatedly. And finally, Shapers are well-funded enough to both pay for the tag and attack the server of their choosing, so what typically ends up happening is they'll get down a Plasacrete and run R&D/Remotes. Once you DR one or both, they'll just run HQ or play just slightly more cautiously around them without being affected much.

Don't get me wrong, I think Data Raven is one of the most unique ICE in the game and definitely has a niche, but it is a one-trick pony and has little utility if you don't have the right hand or the runner takes the proper precautions, and has little stopping power mid to late game.

Very nicely written article and I hope to read more very soon.
I replaced Data Ravens in my Weyland TeaBag deck with Neural Katanas.

1.) An early Data Raven is simply a more expensive Wall of Static. Since the runner can jack out, face checking a Data Raven costs them nothing (and costs you 4).
2.) A turn 1 Data Raven turns a server off for awhile for the runner. A turn 1 Neural Katana can turn the runner off for awhile. Hope they didn't need that Magnum Opus, Wyldside, Personal Workshop etc.
3.) Late game Neural Katana and Data Raven are equally porous. The difference is once Plascrete Carapaces/Crash Spaces/Decoys are out the runner still needs to pay to get past Katana.
4.) A Katana hit can make it so the Weyland player needs only one Scorched Earth (or only 2 through plascrete/crash space) to get through for the win.
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MagisterWrigley
Apr 25 2013 07:47 PM
Data Raven is solid, but the article does a great job of detailing it's weaknesses. There is absolutely no danger of running against a Data Raven - the Runner can always choose to jack-out having only lost the click to make the run. It also doesn't have an "end the run" routine, so the Runner can plan around it and only run on it when it is to their advantage. If they have The Maker's Eye in their hand early, Data Raven punishes them a little, but does nothing to prevent it.

I hadn't thought of running 2 in the same server, but it does make a lot of sense. Most Runners can plan around removing 1 tag before their turn ends, but 2 is difficult and you're likely to get 1 trace to work for a power counter. On the other hand, any 2 ICE that cost 4 bits should make running on a server hard, so I'm not sure that really helps Data Raven's case.
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MagisterWrigley
Apr 25 2013 07:56 PM
Another thought on Data Raven versus Wall of Static is that, in my experience, Runners are more likely to have breakers for sentries than for barriers.
I do think this is a good article, and I don't think the author is quite as down on Data Raven maybe as some of these comments are, but I'm curious if this opinion on Data Raven will be revised when Project Beale releases and everyone jumps on the NBN bandwagon.

I feel like Data Raven has a strong but nuanced set of interactions with some of the other tagging cards, and I genuinely believe that this is the best ICE in the game, edging out Archer simply because its rez cost is so high. While I don't think every Corp deck needs the elements that make Archer playable, I do think every Corp deck should have some sort of tag punishment, and those are the elements that make Data Raven shine.

I'm willing to admit that the fact that my extensive experience and analysis of the NBN faction means you should take my opinion that Data Raven is the best ICE in the game with a grain of salt, both because it's likely better in NBN than anywhere else, and I'm NOT as experienced in the other factions.

I don't think I'm so biased though that you can't trust me when I tell you this is a truly excellent card.

Sieben said it himself in the article - just don't run it if your Corp deck's tags are a sham!
    • Epistemic likes this
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MagisterWrigley
Apr 25 2013 09:14 PM
I don't think people are that down on Data Raven, we've just come to understand that it does have limitations. Passive abilities that cannot be bypassed or broken on ICE are great. No matter how stacked the runner's rig is, they will have to take that tag. The problem is, as the author pointed out, that if the game gets to the point where one more tag doesn't matter, Data Raven does nothing.

This has happened to me a number of times when playing NBN. After the 4th tag, Runners usually give up and removing tags, so why not take more without worry? If we see more cards that take advantage of the number of times the runner is tagged, then Data Raven probably becomes my favorite NBN ICE again.

If anything, this is just another reminder of what makes Netrunner fun. What may seem like the perfect card out of the package will reveal its limitations through play.
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ironchefzod
Apr 26 2013 02:59 PM
I used to like splashing Data Raven into all my Corp decks. I haven't really had the chance to play in almost two months though so I'm a little out of the loop, but based on what I saw at Regionals, Data Raven should still be really strong.
Many people are saying that if the runner doesn't care about tags then this isn't very good, while on one hand that makes sense, on the other hand I disagree. I've run into this situation as both the runner and the corp, the resolution was always:
Runner had 5 or so tags, NBN player played Psychographics, scored a 3 point agenda in 1 turn.

Although this may be a bit situational, I feel it merits mentioning, if you bring up the fact that the runner may stop caring about tags after a while; and to be fair, the situation in the article where Psychographics was mentioned was but one situation itself.

I do agree that there need to be more cards that affect the runner based on the number of tags they have, especially with cards that give multiple tags, or tags if the runner is already tagged (Big Brother comes to mind). I would also like to see more cards that do things if the runner is tagged; I think an "If the runner is tagged gain an extra click" (single extra click) would be a fun one personally. That would also require the runner to double think taking all those tags, for if they have a few tags, they'll have to worry about both that card, and Psychographics.