Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
2 Champs and a Chump- Episode 114
May 24 2013 04:00 AM |
Kennon
in Game of Thrones
2 Champs and a Chump 2C1C Podcast Kennon


Sign In
Create Account










8 Comments
Card Name Will Brett Darryl
Arbor Guardsman C+ C B
Iron Islands Brigand C D+ C
Iron Fleet Scout B B- A
Lyseni Pirate D+ D D
Khorane Sathmantes C+ C+ B
Wylla Manderly D D+ C
White Harbor D- D F
Plankytown Orphan D C- F
Salty Dornishman D D+ F
Ser Cletus Yronwood D D C
Ser Rolly Duckfield C C- D
Blood Magic Ritual B B B
Guided by Quaithe F D D
Dagger Lake Galley C D C
Anointed by the Mother D D- D
Judged by the Father C+ B- B
Nurtured by the Crone B+ B B
Desperate Measures B+ B A
Aurane Waters D F D
Manderly's Scheme D D D
Best Overall Card: Desperate Measures
Worst Overall Card: White Harbor
Most Polarising Card: Plankytown Orphan
Least Polarising Card: TIE (Blood Magic Ritual, Manderly's Scheme)
Sidenote: I like how Darryl clearly regretted giving Iron Fleet Scout an A by the end of the podcast but wouldn't give in on it
I do think you guys are underestimating the threat of naval enhancements (even independent of Black sails - which Greg/Will elaborated on the flexibility of it last week) of cards like Dagger Lake Galley. I declare a military challenge with a lone carrion bird, but suddenly any other character I have with a military icon *could* join in thanks to the Warship. On defense, I can jump in pre-stealth.
Essentially, I think the Warship will see some play even outside of black sails (especially out of GJ, that can potentially use it to reduce Raiders etc), just for the important threat to challenge math.
Further, I think Guided by Quaithe is fantastic for reasons I can't completely articulate. Its got that same pure jank feeling that Dragon Egg has. At minimum it can allow you to circumvent OOH penalties on cards.