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Game of Thrones
Beheading Ned - Hear Me Roar
Sep 05 2012 02:00 PM |
OKTarg
in Game of Thrones
As we continue our tour through the Great Houses of Westeros and the way in which A Game of Thrones: LCG interprets the lore into playstyle, what better place to stop next than the Western jewel of Lannisport. House Lannister, at the time the game is set, has been a powerful force in the kingdom for some time.
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Metaphysics - In Defense of Combos
Sep 03 2012 06:40 PM |
jimpanda
in Game of Thrones
Nothing is more easily demonized than the dreaded "COMBO". It’s whispered in hushed tones in dark alleys, said to children to scare them at night, complained about endlessly across the gaming spectrum. Players either love it or hate it. The ugly truth is that whether you want to sleeve them up or burn them for warmth, decks based on combos and/ or alternate win conditions should have a place in all card games, and Game of Thrones is no exception. Before you cock back your arms to throw tomatoes, lettuce, or whatever other rotting vegetables you happen to have on hand, hear me out.
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Forging the Chain - Preparing your Deck for Maj...
Sep 03 2012 05:16 AM |
TinyGrimes
in Game of Thrones
Welcome back to another edition of Forging the Chain. This week I’m going to discuss a subject which I’ve heard a fair amount about since Gencon, autoloss cards for decks. I’ve heard a number of people complain that a particular card which is an autoloss for their deck and ergo it is bad for the game. Let me start with a blanket statement, these cards are not too overpowered, you just don’t have a strong enough deck.
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The Things I Do For Win - A Harsh Mistress
Aug 31 2012 04:05 PM |
clu
in Game of Thrones
Thanks everyone for your patience while I have been ill over the past two weeks. During that time I missed GenCon and a new chapter pack release! To make up for lost time I’m going over the Harsh Mistress box of goodies.
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Quill & Tankard Regulars - Issue 10
Aug 31 2012 05:05 AM |
CardGameDB
in Game of Thrones
The Shadows mechanic has been introduced into the game in 2009, with the King's Landing chapter pack cycle. It adds another layer of strategy by giving players access to an additional out-of-play area whose contents are hidden from their opponents (much like a "second hand"), which interacts in new and unique ways with the cards in play, and which is governed by its own set of rules. In this issue we will take a closer look at the rules and timing of bringing cards out of Shadows.
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All Things Shagga - Martell-Lannister Recursion
Aug 29 2012 05:00 PM |
Kennon
in Game of Thrones
It’s so good to see all the old faces and hopefully some new one here in the first post-GenCon All Things Shagga. Sorry for missing last week, but it turned out that I needed a little time recover after the con. I’m sure those of you that attended know what I mean.
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Beheading Ned - Ours Is The Fury
Aug 29 2012 05:20 AM |
OKTarg
in Game of Thrones
I am pleased to return with another installment in Beheading Ned, centering on the story-based themes inherent in A Game of Thrones: The Card Game. Having taken a look at House Greyjoy and how their themes from the narrative come out in play, it's time to take a look eastward to another one of Westeros' finest noble families, House Baratheon.
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