Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Game of Thrones
2 Champs and a Chump- Episode 89
Nov 23 2012 07:00 AM |
Kennon
in Game of Thrones
Zeiler's Worlds Report and Why We Study
Read story → 8 comments




With Fire and Blood - Agendas
Nov 21 2012 06:03 PM |
doulos2k
in Game of Thrones
With House Targaryen, you'll find that you can build a deck with a large number of the available agendas. This week, we're going to look at the most common choices and generally discuss the strengths and weaknesses. Your mileage will vary and the beauty of this House is that there is so much flexibility in deck design - which means there's a lot of flexibility in agenda choice.
Read story → 10 comments




All Things Shagga - The Top Shagga: The Secrets...
Nov 21 2012 06:00 AM |
Kennon
in Game of Thrones
This week on All Things Shagga, we get closer and closer to catching up with the current card releases. Currently, we turn our attention to the Secrets of Oldtown cycle. This cycle is probably best known for adding The Maester’s Path to the cardpool, but there are quite a few interesting cards hidden in its depths.
Read story → 6 comments




Crimson and Gold - Enemies of the Crown Pt 6
Nov 20 2012 06:00 AM |
Rave
in Game of Thrones
Welcome to the final part of the Enemies of the Crown series of articles. Today we travel to Dorne, to visit the DLC expansion pack of the world of Westeros, House Martell! As random as the house is, with their 3 unique characters and army of nameless palace servants and knights, they are consistently a beast in the card game.
Let's talk about a deck that uses Martell's more traditional aspect. Control. Martell control has been on top for some time, cards like The Broken Arm, Prince's Loyalist, and now Ghaston Grey and The Scourge have haunted the hearts and minds of players for years.
In the house's current state, they are not without weaknesses however. Lets take a look at some wounds we can try and pour salt in.
Read story → 11 comments




King In The North - The Siege
Nov 19 2012 06:00 AM |
SirDuck
in Game of Thrones
The past 2 articles have talked mostly in general about what Stark can do, how they can do it and why they are good at it. This article is going to be less general and more specific about one of the decks that I have had success with in the past. I continue to look at every new Stark card that comes out to see if it will give me a reason to come back to Siege of Winterfell.
Read story → 9 comments




Scheming on the Sands - Icon Manipulation
Nov 16 2012 06:00 AM |
emptyrepublic
in Game of Thrones
Welcome to another edition of Scheming on the Sands! This time we are discussing icon manipulation; Martell’s principle control mechanism.
Read story → 22 comments




Beheading Ned - Nedly Principles
Nov 14 2012 06:00 AM |
OKTarg
in Game of Thrones
Welcome back to Beheading Ned, the series focused on the Nedly side of the game. We've just finished a look at the six houses and how their playstyles reflect the personality of that Great House from Martin's work, and now is the time to turn to something a bit more existential--how Nedly play actually works in practice.
I'm sure you're familiar with the three major psychographics that Thrones designers allegedly keep in mind: the Jaime, who looks for winning and efficiency, the Shagga, who looks for powerful combo and awe-inspiring tech, and the Ned, who plays to emulate the story. In theory, these delineations work well, but in practice, I don't know that many "pure" players outside of a Jaime or two. After all, even Neds want to win, right? I know that I do.....
Read story → 1 comments







Sign In
Create Account