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Honor and Profit


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Medical Breakthrough

Medical Breakthrough


Type: Agenda: Research
Advancement Cost: 4
Faction: Corp Jinteki
Lower the advancement requirement of each Medical Breakthrough by 1.
This ability is active even while Medical Breakthrough is in the Runner's score area.
Agenda Points: 2
Set: Honor and Profit Number: 005 Quantity: 3
Illustrator: Gong Studios
****- 3 Comments
Chairman Hiro

♦ Chairman Hiro


Type: Asset: Executive
Cost: 2
Faction: Corp Jinteki
Faction Cost: 5
The Runner's maximum hand size is reduced by 2.
If Chairman Hiro is trashed while being accessed, add him to the Runner's score area as an agenda worth 2 agenda points.
Trash:
Set: Honor and Profit Number: 008 Quantity: 3
Illustrator: Gong Studios
****- 7 Comments
Philotic Entanglement

♦ Philotic Entanglement


Type: Agenda: Security
Advancement Cost: 3
Faction: Corp Jinteki
When you score Philotic Entanglement, do 1 net damage for each agenda in the Runner's score area.
Limit 1 Philotic Entanglement per deck.
Agenda Points: 2
Set: Honor and Profit Number: 006 Quantity: 3
Illustrator: Ed Mattinian
***** 3 Comments
NeoTokyo Grid

NeoTokyo Grid


Type: Upgrade: Region
Cost: 2
Faction: Corp Jinteki
Faction Cost: 2
The first time an advancement token is placed on a card in this server each turn, gain 1 [Credits].
Limit 1 region per server.
Trash:
Set: Honor and Profit Number: 021 Quantity: 3
Illustrator: Emilio Rodriguez
**--- 6 Comments
Inazuma

Inazuma


Type: ICE: Code Gate
Cost: 3
Faction: Corp Jinteki
Faction Cost: 2
[Subroutine] The Runner cannot break any subroutines on the next piece of ice he or she encounters during this run.
[Subroutine] The Runner cannot jack out until after encountering the next piece of ice during this run.
Strength: 5
Set: Honor and Profit Number: 016 Quantity: 3
Illustrator: Christina Davis
****- 6 Comments
Iain Stirling: Retired Spook

Iain Stirling: Retired Spook


Type: Identity: Natural
Base Link: 1
Faction: Runner Criminal
When your turn begins, gain 2 [Credits] if the Corp has more scored agenda points than you.
Minimum Deck Size/Influence Limit: 45/10
Set: Honor and Profit Number: 028 Quantity: 3
Illustrator: Simon Eckert
***-- 3 Comments
Donut Taganes

♦ Donut Taganes


Type: Resource: Connection
Cost: 3
Faction: Runner Neutral
Faction Cost: 2
The play cost of operations and events is increased by 1.
Set: Honor and Profit Number: 055 Quantity: 3
Illustrator: Matt Zeilinger
**--- 1 Comments
Oracle May

♦ Oracle May


Type: Resource: Connection
Cost: 1
Faction: Runner Neutral
Faction Cost: 1
You cannot use Oracle May more than once per turn.
[Click]: Name a card type. Reveal the top card of your stack. If the revealed card is of the named type, draw it and gain 2 [Credits]. Otherwise, trash it.
Set: Honor and Profit Number: 054 Quantity: 3
Illustrator: Matt Zeilinger
***-- 1 Comments
Overmind

Overmind


Type: Program: Icebreaker - AI
Cost: 4 Memory Units: 1
Faction: Runner Neutral
Faction Cost: 0
Place 1 power counter on Overmind when it is installed for each unused MU.
Hosted power counter: Break ice subroutine.
1 [Click]: +1 strength.
Strength: 0
Set: Honor and Profit Number: 053 Quantity: 3
Illustrator: Adam S. Doyle
****- 15 Comments
Q-Coherence Chip

Q-Coherence Chip


Type: Hardware: Chip
Cost: 0
Faction: Runner Neutral
Faction Cost: 0
+ 1 [Memory Units]
Trash Q-Coherence Chip when a program is trashed.
Set: Honor and Profit Number: 052 Quantity: 3
Illustrator: Gong Studios
**--- 4 Comments
Mass Install

Mass Install


Type: Event
Cost: 1
Faction: Runner Neutral
Faction Cost: 0
Install up to 3 programs from your grip (paying the install costs).
Set: Honor and Profit Number: 051 Quantity: 3
Illustrator: Ed Mattinian
**--- 6 Comments
Tri-maf Contact

Tri-maf Contact


Type: Resource: Connection
Cost: 2
Faction: Runner Criminal
Faction Cost: 1
You cannot use Tri-maf Contact more than once per turn.
[Click]: Gain 2 [Credits].
When Tri-maf Contact is trashed, suffer 3 meat damage.
Set: Honor and Profit Number: 050 Quantity: 3
Illustrator: Ashley Witter
**--- 10 Comments
Theophilius Bagbiter

♦ Theophilius Bagbiter


Type: Resource: Connection
Cost: 3
Faction: Runner Criminal
Faction Cost: 4
When you install Theophilius Bagbiter, lose all credits in your credit pool.
Your maximum hand size is equal to the number of credits in your credit pool.
Set: Honor and Profit Number: 049 Quantity: 3
Illustrator: Matt Zeilinger
*---- 5 Comments
Security Testing

Security Testing


Type: Resource: Job
Cost: 0
Faction: Runner Criminal
Faction Cost: 3
When your turn begins, choose a server. The first time you make a successful run on that server this turn, instead of accessing cards, gain 2 [Credits].
Set: Honor and Profit Number: 048 Quantity: 3
Illustrator: Gong Studios
****- 13 Comments
Push Your Luck

Push Your Luck


Type: Event
Cost: 2
Faction: Runner Criminal
Faction Cost: 1
Secretly spend any number of credits. The Corp guesses if you spent an even or odd amount. Reveal spent credits. If the Corp guessed incorrectly, gain credits equal to twice the amount spent.
Set: Honor and Profit Number: 047 Quantity: 3
Illustrator: Matt Zeilinger
*---- 4 Comments
Passport

Passport


Type: Program: Icebreaker - Decoder
Cost: 1 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 2
1 [Credits]: Break code gate subroutine.
2 [Credits]: +2 strength.
Passport cannot be used on ice protecting a remote server.
Strength: 2
Set: Honor and Profit Number: 046 Quantity: 3
Illustrator: Adam S. Doyle
***-- 4 Comments
Grappling Hook

Grappling Hook


Type: Program
Cost: 2 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 2
[Trash]: Break all but 1 subroutine on a piece of ice.
Strength: -
Set: Honor and Profit Number: 045 Quantity: 3
Illustrator: Zefanya Langkan Maega
***-- 6 Comments
Gingerbread

Gingerbread


Type: Program: Icebreaker
Cost: 2 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 2
1 [Credits]: Break tracer subroutine.
2 [Credits]: +3 strength.
Strength: 2
Set: Honor and Profit Number: 044 Quantity: 3
Illustrator: Adam S. Doyle
***-- 4 Comments
Bug

Bug


Type: Program
Cost: 0 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 1
Install only if you made a successful run on HQ this turn.
Whenever the Corp draws a card, you may pay 2 [Credits] to reveal that card.
Strength: -
Set: Honor and Profit Number: 043 Quantity: 3
Illustrator: Liiga Smilshkalne
**--- 2 Comments
Breach

Breach


Type: Program: Icebreaker - Fracter
Cost: 2 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 2
2 [Credits]: Break up to 3 barrier subroutines.
2 [Credits]: +4 strength.
Breach cannot be used on ice protecting a remote server.
Strength: 2
Set: Honor and Profit Number: 042 Quantity: 3
Illustrator: Ed Mattinian
***-- 2 Comments
Alias

Alias


Type: Program: Icebreaker - Killer
Cost: 3 Memory Units: 1
Faction: Runner Criminal
Faction Cost: 2
1 [Credits]: Break sentry subroutine.
2 [Credits]: +3 strength.
Alias cannot be used on ice protecting a remote server.
Strength: 1
Set: Honor and Profit Number: 041 Quantity: 3
Illustrator: Ed Mattinian
***-- 5 Comments
Window

Window


Type: Hardware
Cost: 2
Faction: Runner Criminal
Faction Cost: 1
[Click]: Draw 1 card from the bottom of your stack.
Set: Honor and Profit Number: 040 Quantity: 3
Illustrator: Seage
**--- 3 Comments
Unregistered S&W '35

Unregistered S&W '35


Type: Hardware: Weapon
Cost: 1
Faction: Runner Criminal
Faction Cost: 3
Use Unregistered S&W '35 only if you have made a successful run on HQ this turn.
[Click], [Click]: Trash 1 rezzed bioroid, clone, executive, or sysop in a server without paying its trash cost.
Set: Honor and Profit Number: 039 Quantity: 3
Illustrator: Gong Studios
***-- 15 Comments
Public Terminal

Public Terminal


Type: Hardware
Cost:
Faction: Runner Criminal
Faction Cost: 2
1 [Recurring Credits]
Use this credit to play run events.
Set: Honor and Profit Number: 038 Quantity: 3
Illustrator: Emilio Rodriguez
***-- 5 Comments
Logos

♦ Logos


Type: Hardware: Console
Cost: 4
Faction: Runner Criminal
Faction Cost: 2
+ 1 [Memory Units]
Your maximum hand size is increased by 1.Whenever the Corp scores an agenda, you may search your stack for a card and add it to your grip. Shuffle your stack.
Limit 1 console per player.
Set: Honor and Profit Number: 037 Quantity: 3
Illustrator: Agri Karuniawan
***** 4 Comments
Planned Assault

Planned Assault


Type: Event: Double
Cost: 2
Faction: Runner Criminal
Faction Cost: 2
As an additional cost to play this event, spend [Click].
Search your stack for a run event and play that run event (paying its play cost), ignoring any additional costs. Shuffle your stack.
Set: Honor and Profit Number: 036 Quantity: 3
Illustrator: Magali Villeneuve
****- 4 Comments
Legwork

Legwork


Type: Event: Run
Cost: 2
Faction: Runner Criminal
Faction Cost: 2
Make a run on HQ. If successful, access 2 additional cards from HQ.
Set: Honor and Profit Number: 035 Quantity: 3
Illustrator: Gong Studios
***** 1 Comments
Feint

Feint


Type: Event: Run
Cost: 2
Faction: Runner Criminal
Faction Cost: 3
Make a run on HQ. Bypass the first 2 pieces of ice encountered during this run. If successful, you cannot access any cards.
Set: Honor and Profit Number: 034 Quantity: 3
Illustrator: Ed Mattinian
***-- 12 Comments
Express Delivery

Express Delivery


Type: Event
Cost: 1
Faction: Runner Criminal
Faction Cost: 1
Look at the top 4 cards of your stack and add 1 of those cards to your grip. Shuffle your stack.
Set: Honor and Profit Number: 033 Quantity: 3
Illustrator: Agri Karuniawan
***-- No Comments have been made.
Early Bird

Early Bird


Type: Event: Priority - Run
Cost: 1
Faction: Runner Criminal
Faction Cost: 2
Play only as your first click.
Make a run and gain [Click].
Set: Honor and Profit Number: 032 Quantity: 3
Illustrator: Samuel R. Shimota
***-- 4 Comments
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