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GoT Condensed Spoiler

  • A Champion Arises View Details
    Type: Event House: Neutral
    Dominance: If you won every challenge in which you were the attacker or defender this round (minimum of 1), choose a non-Army character you control to claim 1 power for each opponent in the game. (Limit one per phase.)
    He took the victory, an dthe champion's purse, and, for perhaps the first time in his life, the love of the commons.
    Set: TGM
  • A City Besieged View Details
    Type: Plot House: Neutral
    Inc: 4 Init: 4 Claim: 1
    City.
    When revealed, choose and discard from play 1 location with printed cost X or lower controlled by each player, if able. X is the number of City plots in your used pile.
    Set: CD
  • A False Hunt View Details
    Type: Event House:
    House Martell only.
    Response: Kill a Sand Snake character you control to cancel a card effect that would search any part of, or reveal 1 or more cards from, a player’s deck. Then, choose an opponent to discard 1 card at random from his or her hand.
    Set: The Blue is Calling
  • A Fistful of Coppers View Details
    Type: Event House: Lannister
    Cost: 0
    House Lannister only.
    Response: After A Fistful of Coppers comes out of Shadows, move 2 gold from the treasury to your gold pool.
    Crest: ,Shadow,
    "You found forty thousand golden dragons for a champion's purse, surely you can scrape together a few coppers to keep the king's peace." - Lord Eddard Stark
    Set: AToT
  • A Game of Cyvasse View Details
    Type: Event House: Martell
    House Martell only.
    Challenges: Each player must choose and kneel a character with an Intrigue icon he or she controls, if able. Then, the player who knelt the character with the highest STR may choose and return a character to its owner's hand.
    Set: ACoS
  • A Gentle Prison View Details
    Type: Event House: Martell
    House Martell only.
    Challenges: Kneel 2 influence to stand a participating character, and remove it from the current challenge. That character cannot be killed this phase.
    Set: WotN
  • A Hidden Game View Details
    Type: Event House:
    House Martell only.
    Limited Response: After you lose a challenge, kill a Sand Snake character you control to choose a character. Until the end of the game, that character gains prized 1 and loses all instances of all challenge icons. (Limit 1 limited response per round.)
    Set: A Time for Wolves
  • A House Divided View Details
    Type: Event House: Lannister
    House Lannister only.
    Response: After a player plays a character with a Trait he already has in play, choose and return 1 character with that Trait to the top of its owner's deck.
    Set: WLL
  • Type: Event House: Neutral
    Response: After you lose a challenge, kneel one of your House Lannister characters to choose and kill a participating character controlled by the winning opponent.
    Set: Core
  • A Nest of Vipers View Details
    Type: Event House: Neutral
    Response: After a Martell character is killed, unique Sand Snake characters you control gain renown until the end of the phase.
    Set: TftH
  • A Noble Cause View Details
    Type: Agenda House: Baratheon
    House Baratheon only.
    You draw 1 less card during the draw phase (to a minimum of 1).
    Your [Baratheon] characters with printed cost 2 or higher gain renown.
    Set: FF
  • A Pinch of Powder View Details
    Type: Attachment House: Neutral
    Cost: 0
    Item. Weapon.
    After A Pinch of Powder comes out of Shadows, attach it to a character. Limited Response: After you win an Intrigue or Power challenge by 3 or more STR, return the attached character to its owner's hand. Then, you may kneel 3 influence to return A Pinch of Powder to Shadows. (Limit 1 limited response per round.)
    Crest: ,Shadow,
    Card design by the 2008 AGoT Jouse World Champion, Lucas Reed.
    Set: PotS
  • A Secret Mission View Details
    Type: Event House:
    House Martell only.
    Challenges: Kill a Sand Snake character you control to choose and return up to 3 [Shadow] cards to Shadows.
    Set: A Deadly Game
  • A Song of Fire View Details
    Type: Agenda House: Neutral
    Seasons.
    If no opponent is running a Seasons agenda, it cannot be Winter.
    If it is Summer, increase each player's draw cap by 1.
    Set: FaI
  • A Song of Ice View Details
    Type: Agenda House: Neutral
    Seasons.
    If no opponent is running a Seasons agenda, it cannot be Summer.
    If it is Winter, each player must choose and discard down to 4 cards in hand at the end of the dominance phase.
    Set: FaI
  • A Song of Summer View Details
    Type: Plot House: Neutral
    Inc: 5 Init: 5 Claim: 1
    While it is Summer, your characters get +1 STR.
    Set: ASoS
  • A Task for the King View Details
    Type: Plot House:
    Inc: 3 Init: 5 Claim: 1
    When revealed, if you have a [Lannister] House card search your deck for a [Baratheon] card. If you have a [Baratheon] House card search your deck for a [Stark] card. Reveal and add that card to your hand and shuffle your deck.
    Set: A Dire Message
  • A Task in the East View Details
    Type: Plot House:
    Inc: 3 Init: 5 Claim: 1
    When revealed, if you have a [Targaryen] House card search your deck for a [Martell] card. If you have a [Martell] House card search your deck for a [Greyjoy] card. Reveal and add that card to your hand and shuffle your deck.
    Set: A Dire Message
  • A Taste of Glory View Details
    Type: Event House: Baratheon
    Challenges: Until the end of the phase, each prized character you control gets +2 STR and gains renown.
    Set: TCP
  • A Time for Ravens View Details
    Type: Plot House: Neutral
    Inc: 4 Init: 2 Claim: 1
    When revealed, search your deck for a Raven card, reveal it, and put it into your hand. Then, shuffle your deck.
    Set: ACoS
  • A Time for Wolves View Details
    Type: Plot House:
    Inc: 3 Init: 3 Claim: 1
    When revealed, search your deck for a neutral or in-House Creature card with printed cost 3 or lower reveal it, and add it to your hand. If it is a Direwolf, you may put it into play instead. Then, shuffle your deck.
    Card designed by 2012 AGoT LCG North American Champion, Dan Seefeldt
    Set: A Time for Wolves
  • A United Cause View Details
    Type: Event House: Baratheon, Stark
    House Stark or House Baratheon only.
    Play only if you have more than 1 opponent.
    Dominance: Discard 1 power from your House card to (choose one): return a character with printed cost 3 or less from your dead pile to your hand, or search the top 4 cards of your deck for a card, put it into your hand and then shuffle the rest back into your deck. (Limit 1 per phase.)
    Set: TBC
  • Abandoned Forge View Details
    Type: Location House: Baratheon
    Cost: 0
    King's Landing.
    House Baratheon only. No attachments except Weapon.
    Response: After Abandoned Forge comes out of Shadows, pay X gold to search your deck for X Weapon attachments, and attach them to Abandoned Forge. Any Phase: Kneel Abandoned Forge to move a Weapon attachment from Abandoned Forge to your hand.
    Crest: ,Shadow,
    Set: AToT
  • Abandoned Fort View Details
    Type: Location House: Stark
    Cost: 2
    Westeros.
    Challenges: Kneel Abandoned Fort to return an attacking House Bolton character to its owner's hand.
    Long before they were upon it, he knew that it stood abandoned, its weathered stones overgrown with climbing roses.
    Set: RoR
  • Abel's Washerwoman View Details
    Type: Character House: Stark
    Cost: 1
    STR: 0 Icon: Intrigue
    Ally. Wildling.
    Melee.
    If Able's Washerwoman is attacking and all of your participating characters have the Wildling trait, she gains: "Response: After the defending player declares no defenders, claim 1 power for your House."
    Set: CD
  • Above the Sorrows View Details
    Type: Plot House: Neutral
    Inc: 2 Init: 5 Claim: 2
    River.
    When revealed, discard the top card of each opponent's deck. Then, if this is your revealed plot card, trigger the "when revealed" effect of the top River plot card in your used pile.
    Set: VM
  • Accepted Destiny View Details
    Type: Attachment House: Baratheon
    Cost: 1
    Boon.
    Attached character gets +1 STR for each power on your House.
    Set: KotStorm
  • Acolyte of the Flame View Details
    Type: Character House: Baratheon
    Cost: 2
    STR: 2 Icon: Intrigue, Power
    Asshai. Ally.
    Acolyte of the Flame gets +1 STR while it is standing.
    Crest: ,Holy,
    "Praise the Lord of Light!"
    Set: TWH
  • Across the Summer Sea View Details
    Type: Plot House: Targaryen
    Inc: 6 Init: 0 Claim: 0
    House Targaryen only.
    If you have more than 1 opponent, challenges cannot be initiated by you or against you.
    Set: APS
  • Advisor to the Crown View Details
    Type: Character House: Neutral
    Cost: 3
    STR: 3 Icon: Power
    Maester.
    +2 Influence.
    "A maester chained and sworn... " - Samwell Tarley
    Set: QoD
  • Advisor's Chambers View Details
    Type: Location House: Martell
    Cost: 2
    Any Phase: Kneel a Learned character to stand Advisor's Chambers.
    +2 Influence
    Set: HtS
  • Aegon Targaryen View Details
    Type: Character House: Targaryen
    Cost: 2
    STR: 2 Icon: Military
    Lord. King.
    Prized 1. No attachments.
    If you control Young Griff, discard Young Griff from play.
    Non-Dragon characters without attachments get –1 STR.
    Crest: ,Learned,
    "I will claim the Iron Throne by myself, with your swords and your allegiance."
    Set: SoW
  • Aegon's Blade View Details
    Type: Attachment House: Targaryen
    Cost: 1
    Weapon.
    While attached character has a Military icon, it gains +2 STR. While attached character has an Intrigue icon, it gains stealth. While attached character has a Power icon, it gains renown.
    Set: Core
  • Aegon's Favor View Details
    Type: Attachment House: Targaryen
    Cost: 0
    Favor.
    Setup.
    Attach to a character you control.
    Challenges: Discard the top card of your deck to give attached character +1 STR until the end of the phase. (Limit 5 per round.)
    Set: THtW
  • Aegon's Garden View Details
    Type: Location House: Baratheon
    Cost: 0
    Dragonstone.
    Limited.
    +1 Income.

    Set: Core
  • Aegon's Hill View Details
    Type: Location House: Targaryen
    Cost: 3
    King's Landing.
    Challenges: Kneel Aegon's Hill to look at an opponent's hand. You may choose one character card in that hand and place it in its owner's dead pile.
    The bluffs on which it crouched were steep and rocky, spotted with lichen and gnarled thorny trees.
    Set: TTotH
  • Aegon's Legacy View Details
    Type: Event House: Targaryen
    House Targaryen only.
    Dominance: Choose a character without attachments. Until the end of the phase, that character gets -X STR and is killed if its STR is 0. X is the number of cards currently in Shadows.
    Set: SaS
  • Aeron Damphair View Details
    Type: Character House: Greyjoy
    Cost: 3
    STR: 3 Icon: Power
    Lord. Ironborn.
    Stealth.
    If Aeron Damphair would be killed, instead search your deck for a non-unique Holy character with cost 3 or lower, put it into play, shuffle your deck and put Aeron Damphair on the bottom of your deck.
    Crest: ,Holy,
    Set: KotS
  • Aeron Damphair View Details
    Type: Character House: Greyjoy
    Cost: 3
    STR: 3 Icon: Intrigue, Power
    Ironborn.
    House Greyjoy only. Stealth.
    If Aeron Damphair would be killed, instead attach him to your House card as your only agenda with the text: "Response: After a [Greyjoy] character is saved, draw 2 cards."
    Crest: ,Holy,
    Set: VM
  • Aeron's Chambers View Details
    Type: Location House: Greyjoy
    Cost: 1
    Iron Islands.
    You may choose to play Aeron's Chambers as an attachment to your House card.
    +1 Income.
    +1 Influence.
    Set: KotS
  • Type: Plot House: Neutral
    Inc: 3 Init: 5 Claim: 1
    Military Battle.
    Each player may initiate an additional Military challenge this round.
    Set: KotS
  • Aggo View Details
    Type: Character House: Targaryen
    Cost: 3
    STR: 3 Icon: Military, Power
    Dothraki. Queensguard.
    Deadly.
    Response: After you win a Military challenge in which every attacking character has the Dothraki trait, move 1 power from the losing opponent's House card to your own.
    "It shall be done, Khaleesi," Aggo said.
    Set: RoR
  • Aggo View Details
    Type: Character House:
    Cost: 3
    STR: 3 Icon:
    Dothraki. Queensguard.
    Deadly.
    Any Phase: Attach a [Targaryen] or neutral Weapon attachment from your discard pile to a Dothraki character you control. (Limit once per round.)
    Set: A Time for Wolves
  • Aggo's Bow View Details
    Type: Attachment House: Targaryen
    Cost: 2
    Item. Weapon.
    House Targaryen only. Ambush.
    Dothraki character only.
    Challenges: If attached character is attacking in a Military challenge, kneel Aggo's Bow to choose and kill 1 defending character. (Cannot be saved if attached character is Aggo.)
    Set: RoR
  • Ahead of the Tide View Details
    Type: Event House: Greyjoy
    House Greyjoy only.
    Response: If an opponent would win initiative, cancel the determination of initiative winner. You win initiative instead.
    Set: WotN
  • Alannys Greyjoy View Details
    Type: Character House: Greyjoy
    Cost: 3
    STR: 3 Icon: Intrigue, Power
    Lady. Queen
    House Greyjoy only.
    Response: Kneel Alannys Greyjoy to cancel an effect triggered by a player with 3 or more non-character cards in his or her discard pile.
    "Maron? Rodrik, where are you? Theon, my baby, come to Mother."
    Set: ODG
  • Alannys Greyjoy View Details
    Type: Character House: Greyjoy
    Cost: 2
    STR: 2 Icon: Intrigue, Power
    Queen. House Harlaw.
    If there is another Queen character in play, Alannys Greyjoy cannot attack, defend, or trigger her character ability.
    Any Phase: Kneel Alannys Greyjoy to choose an opponent. If that opponent does not kneel a character with higher STR than Alannys Greyjoy, discard a card at random from his or her hand.
    Set: RoW
  • Alayne Stone View Details
    Type: Character House:
    Cost: 3
    STR: 2 Icon:
    House Arryn. Bastard.
    House Stark only.
    If you control Sansa Stark, discard Alayne Stone from play.
    Response: After Alayne Stone enters play, choose a Castle plot card in your used pile. Reveal it as your new plot card.
    Set: A Time for Wolves
  • Type: Location House: Lannister
    Cost: 1
    King's Landing.
    House Lannister only.
    Limited Response: After a card comes out of Shadows, kneel Alchemist's Guild Hall to choose and kneel a character or location that does not have the [Shadow] crest. (Limit 1 limited response per round.)
    Crest: ,Shadow,
    Set: TBoBB
  • Alchemist's Shop View Details
    Type: Location House: Martell
    Cost: 1
    Dorne.
    Your characters with Weapon attachments you control get +2 STR and gain Deadly.
    Oil? Or poison? Tyrion decided that he would sooner not know.
    Set: OSaS
  • Alester Florent View Details
    Type: Character House: Baratheon
    Cost: 3
    STR: 3 Icon: Military, Power
    Bannerman. Lord.
    Any Phase: Discard a card from your hand to choose a character. Until the end of the phase, that character gets +3 STR during [Power] challenges for each Bannerman character you control.
    Crest: ,Holy,
    "...in place of coin I have taken a handsome parchment, very crisp. It bears the name and seal of Lord Alester Florent, the Hand of the King." - Salladhor Saan
    Set: TBG
  • Type: Plot House: Lannister
    Inc: 3 Init: 3 Claim: 1
    House Lannister only.
    Each [Lannister] location you control adds +1 to your income.
    Set: LotR
  • Alleras View Details
    Type: Character House: Neutral
    Cost: 2
    STR: 2 Icon: Intrigue, Power
    Citadel.
    No attachments.
    If you are not running an agenda, Alleras gains: "Response: After an opponent running an agenda wins a challenge as the attacker against you, name a challenge type. That player cannot declare attackers or defenders during that challenge type until the end of the phase. (Limit once per phase.)"
    Set: AHA
  • Alliance View Details
    Type: Agenda House: Neutral
    Treaty Before drawing your setup hand, name a House. Ignore the out-of-House gold penalty to place or play cards from that House.

    The House card of each opponent without a Treaty agenda gains: 'Marshalling: Kneel this card to (choose 1): draw 1 card or take 2 gold from the treasury to your gold pool.'
    Set: QoD
  • Alliance View Details
    Type: Plot House: Neutral
    Inc: 4 Init: 3 Claim: 1
    You may play cards from other Houses without paying a gold penalty.
    Set: PotS
  • Aloof and Apart View Details
    Type: Agenda House:
    Reduce the cost of the first character with printed cost 4 or higher you play each round by 2.
    Characters you control with printed cost 4 or higher gain prized 1 while leaving play, and cannot be returned to your hand by your card effects or to pay costs.

    Set: Secrets and Schemes
  • Altar of Fire View Details
    Type: Location House: Baratheon
    Cost: 1
    Storm's End.
    Response: After you win an Intrigue challenge in which at least 1 Holy character participated, kneel Altar of Fire to look at the losing opponent's hand. Choose and discard 1 card from that hand.
    "Any cat may stare into a fire and see red mice at play."
    Set: RoR
  • Ambitious Oarsman View Details
    Type: Character House: Greyjoy
    Cost: 1
    STR: 1 Icon: Power
    Raider.
    Marshalling: Kneel Ambitious Oarsman or kneel a Warship location to reduce the cost of the next Raider character you play this phase by 1.
    Set: RoR
  • Type: Event House: Neutral
    Challenges: Put a Targaryen character into play from your hand or discard pile with printed cost lower than your total initiative. At the end of the phase, if that character is still in play, return that character to its owner's hand.
    Set: QoD
  • An Empty Throne View Details
    Type: Plot House: Neutral
    Inc: 3 Init: 5 Claim: 1
    Power Struggle.
    Each player may initiate an additional Power challenge this round.
    Set: KotS
  • An Opening Gambit View Details
    Type: Event House:
    House Martell only.
    Response: After you lose a challenge, choose a participating Sand Snake character you control to claim 1 power. Then, if this was the first challenge initiated this phase, stand that character and draw 1 card.

    Set: The Valemen
  • Ancient Mariner View Details
    Type: Character House: Greyjoy
    Cost: 2
    STR: 4 Icon: Military, Power
    Ironborn.
    Ancient Mariner gets -3 STR during Military challenges.
    His own hair was snow white as well, and his huge beard covered him like a blanket from cheeks to thighs, so it was hard to tell where the beard ended and the pelt began.
    Set: SaS
  • Andal Charger View Details
    Type: Attachment House: Lannister
    Cost: 1
    Creature. Warhorse.
    [Lannister] character only.
    If you win an [Intrigue] challenge in which attached character attacked alone, instead of the normal claim effects, look at the losing opponent's hand. Choose and return 1 card from that hand to the top or bottom of its owner's deck.
    Set: APS
  • Andrik the Unsmiling View Details
    Type: Character House: Greyjoy
    Cost: 3
    STR: 3 Icon: Military, Power
    Ironborn. Lord.
    Response: After you win a challenge in which Andrik the Unsmiling participated by 4 or more total STR, choose the topmost location in the losing player's discard pile and put it into play under your control.
    "The singers call Andrik best now. Andrik the Unsmiling, they name him. A giant of a man." - Dagmer Cleftjaw
    Set: TPoL
  • Anguy the Archer View Details
    Type: Character House: Neutral
    Cost: 3
    STR: 3 Icon: Military
    Brotherhood.
    Deadly.
    If you have no power on your House card, Anguy the Archer gains: "Response: After an opponent's character is killed, Anguy the Archer claims 1 power (limit 3 per phase)."
    Set: DB
  • Type: Event House: Neutral
    Prayer.
    Any House except Lannister.
    Response: Kneel 2 influence or kneel a [Holy] character to cancel a triggered effect that would cause a player to draw 1 or more cards. Instead, you draw that number of cards.
    Set: TCC
  • Type: Character House: Greyjoy
    Cost: 2
    STR: 1 Icon: Power
    Ironborn.
    Response: After you win a challenge in which Apostle of The Drowned God participated, discard the top card of the losing opponent's deck. If that card is a location, Apostle of The Drowned God claims 1 power.
    Crest: ,Holy,
    Set: RotK
  • Apprentice Collar View Details
    Type: Attachment House: Neutral
    Cost: 0
    Item. Chain.
    Setup.
    Attached character gains the Maester trait and gets +1 STR for each Chain attachment it has.
    "I need you to become my new maester." - Jon Snow
    Set: GotC
  • Arbor Guardsman View Details
    Type: Character House: Lannister
    Cost: 3
    STR: 3 Icon: Military, Power
    House Redwyne.
    Response: After you kneel a standing character using a card effect, add 2 gold to your gold pool from the treasury (Limit once per round).
    Set: TCC
  • Arbor Queen View Details
    Type: Location House: Lannister
    Cost: 1
    Warship.
    Any Phase: Kneel Arbor Queen to choose a character. Until the end of the phase, that character gets +1 STR for each gold token in your gold pool.
    The galley was skimming downriver, a great wooden dragonfly. The water around her was churned white by the furious action of her oars. - A Storm of Swords
    Set: TGF
  • Archmaester Ebrose View Details
    Type: Character House: Neutral
    Cost: 4
    STR: 4 Icon: Intrigue, Power
    Maester.
    Limited Response: After you win a challenge in which Archmaester Ebrose participated, he claims 1 power for each Chain attachment he has. (Limit 1 limited response per round.)
    Crest: ,Learned,
    ... but Ebrose's sighs had somehow proved just as painful as Vaelyn's barbs.
    Set: CbtC
  • Archmaester Marwyn View Details
    Type: Character House: Neutral
    Cost: 4
    STR: 4 Icon: Intrigue, Power
    Maester.
    Response: After Archmaester Marwyn is killed, resolve the "when revealed" effect of any plot card in any player's used pile.
    Crest: ,Learned,
    "Only a man trained in teh Citadel of Oldtown wears such a chain, and such men do know much of healing." - Ser Jorah Mormont
    Set: MotA
  • Archmaester Marwyn View Details
    Type: Character House: Targaryen
    Cost: 3
    STR: 3 Icon: Intrigue, Power
    Maester.
    Dominance: Kneel Archmaester Marwyn to choose 3 cards in your discard pile. The opponent to your left places one on the bottom of your deck, adds one to your hand, and returns the last to the top of your discard pile.
    Crest: ,Learned,
    Set: CD
  • Arena Knight View Details
    Type: Character House: Baratheon
    Cost: 4
    STR: 3 Icon: Military, Power
    Knight.
    Vigilant.
    During Power challenges, Arena Knight gains renown.
    "Your warhorse, now, he may not be the best one for the joust." - Hullen
    Set: RoW
  • Areo Hotah View Details
    Type: Character House: Martell
    Cost: 4
    STR: 3 Icon: Military, Power
    Captain.
    Challenges: Kneel 2 influence to raise the Claim value on your revealed plot card by 1 until the end of the phase. Use this ability only if you have lost 3 or more challenges this phase.
    Crest: ,War,
    Serve. Obey. Protect.
    Set: AE
  • Areo Hotah View Details
    Type: Character House: Martell
    Cost: 4
    STR: 4 Icon: Military, Power
    Ally.
    Response: After you lose a challenge by 4 or more total STR, kneel Areo Hotah to choose and kill 1 character.
    Crest: ,War,
    "I am sorry, little princess."
    Set: PotS
  • Areo Hotah View Details
    Type: Character House: Martell
    Cost: 3
    STR: 3 Icon: Military, Power
    Captain. Ally.
    Vengeful.
    Response: After you lose a challenge in which Areo Hotah participated in as the defender, discard the top 5 cards of your deck to choose and kill a participating character.
    Set: RotK
  • Arianne Martell View Details
    Type: Character House: Martell
    Cost: 1
    STR: 3 Icon: Intrigue, Power
    Lady.
    House Martell only.
    Response: After Arianne Martell comes out of shadows, choose and reveal a new plot card.
    Crest: ,Shadow,
    "I want Sunspear, and my father's seat. I want Dorne!"
    Set: TK
  • Arianne Martell View Details
    Type: Character House: Martell
    Cost: 4
    STR: 3 Icon: Intrigue, Power
    Lady.
    Stealth.
    While Arianne Martell is attacking, raise the Claim value on your revealed plot card by 1.
    Crest: ,Noble,
    "Martell brings some formidable companions, it would seem."
    Set: PotS
  • Type: Character House: Martell
    Cost: 4
    STR: 2 Icon: Military, Intrigue
    Army.
    Melee.
    Response: After an attachment or location is discarded from your hand as claim for an [Intrigue] challenge, choose and discard 1 card of the same type from play.
    "One day the singers will make all of us immortal."
    Set: WLL
  • Arms of the Kraken View Details
    Type: Event House: Greyjoy
    House Greyjoy only. Play before any challenges have been declared this phase.
    Challenges: Until the end of the phase, when a player loses a challenge, he or she must choose a location he or she controls and return it to its owner's hand.
    Set: AJE
  • Army of the Faithful View Details
    Type: Character House: Baratheon
    Cost: 6
    STR: 6 Icon: Military, Power
    Army. Asshai.
    Renown. No attachments.
    Lower the cost to play Army of the Faithful by 1 for each Asshai character you control.
    Set: Core
  • Arrogant Contender View Details
    Type: Character House: Baratheon, Lannister
    Cost: 3
    STR: 3 Icon: Military, Intrigue
    House Tyrell. Knight. Ally.
    Melee.
    Response: After you win a challenge in which Arrogant Contender attacked alone, it claims 1 power for each opposing character.
    Card designed by the 2010 World Melee Champion Brett Zeiler
    Set: LotR
  • Arstan Whitebeard View Details
    Type: Character House: Targaryen
    Cost: 4
    STR: 4 Icon: Military, Power
    Knight. Queensguard.
    House Targaryen only.
    If you control Ser Barristan Selmy, discard Arstan Whitebeard from play (cannot be saved).
    During the epic phase, Queen and Queensguard characters get +5 STR, and Arstan Whitebeard gains renown.
    Set: EB
  • Arya Stark View Details
    Type: Character House: Stark
    Cost: 2
    STR: 2 Icon: Intrigue, Power
    Lady
    Deadly
    Response: After a Unique [Stark] character is killed, discard Arya Stark from play (cannot be saved) to choose and kill a character with STR 3 or less.
    She coud feel the air currents on her skin now; She could find the kitchens by their smells, tell men from women by their scents.
    Set: tHoBaW
  • Arya Stark View Details
    Type: Character House: Stark
    Cost: 1
    STR: 2 Icon: Military, Power
    Lady.
    House Stark only.
    If it is Winter, Arya Stark gains Stealth and Deadly. If Arya Stark is killed, put her into Shadows instead of your dead pile.
    Crest: ,Shadow,
    "He made me a ghost instead of a mouse."
    Set: CoS
  • Arya Stark View Details
    Type: Character House: Stark
    Cost: 2
    STR: 2 Icon: Military, Power
    Lady.
    Any phase: Kneel 1 influence to choose a character with stealth or renown. Until the end of the phase, that character loses those keywords, and Arya Stark gains any keyword that was lost in this way.
    Set: Core
  • Arya Stark View Details
    Type: Character House: Stark
    Cost: 2
    STR: 2 Icon: Military, Intrigue
    Lady.
    House Stark only. Joust.
    Response: After you win a challenge in which Arya Stark attacked alone, each opponent with a Title that opposes your Title must also satisfy the claim of that challenge, if able.
    Crest: ,Noble,
    "I don't wear gowns. You can't fight in a stupid gown."
    Set: TftH
  • As High As Honor View Details
    Type: Plot House:
    Inc: 4 Init: 5 Claim: 1
    Your defending characters gain renown.
    Set: The Blue is Calling
  • Ascetic Follower View Details
    Type: Character House: Targaryen
    Cost: 1
    STR: 1 Icon: Intrigue
    Asshai.
    Dominance: Kneel Ascetic Follower to choose a Banner attachment. Unattach it, and put it into play under your control if it is a character. Otherwise, discard it.
    Set: CtB
  • Asha Greyjoy View Details
    Type: Character House: Greyjoy
    Cost: 3
    STR: 3 Icon: Military, Intrigue
    Lady. Ironborn.
    Renown.
    House Greyjoy only.
    Asha Greyjoy does not kneel to attack an opponent with 3 or more non-character cards in his or her discard pile.
    Crest: ,Noble,
    "I throw an axe as well as any man, but when the target is so small..."
    Set: WLL
  • Asha Greyjoy View Details
    Type: Character House: Greyjoy
    Cost: 3
    STR: 3 Icon: Military, Intrigue, Power
    Lady. Ironborn.
    Renown.Asha Greyjoy cannot be saved.
    Crest: ,War,
    ...lean and long legged, with black hair cut short, wind chafed skin, strong sure hands, a dirk at her belt.
    Set: KotS
  • Asha Greyjoy View Details
    Type: Character House: Greyjoy
    Cost: 4
    STR: 3 Icon: Military, Intrigue, Power
    Lady. Ironborn.
    Renown.
    If any opponent has more power on his or her House card than you, Asha Greyjoy cannot be killed.
    Set: FF
  • Ashemark View Details
    Type: Location House: Lannister
    Cost: 1
    Stronghold.
    Any Phase: Discard a card from your hand to add 1 gold token from the treasury to your gold pool. (Limit 3 times per phase.)
    Set: TBG
  • Ashemark Councilor View Details
    Type: Character House:
    Cost: 2
    STR: 2 Icon:
    House Marbrand.
    Prized 1.
    While Ashemark Councilor is participating in a challenge, characters with more than 1 icon do not count their STR.
    Set: The Prize of the North
  • Ashemark Knight View Details
    Type: Character House: Lannister
    Cost: 2
    STR: 2 Icon: Military, Power
    Bannerman. Knight.
    Any Phase: Discard a card from your hand to draw 1 card.
    "Kevan, I want Ser Addam's outriders to screen our movements. Give him as many men as he requires, and send them out in groups of four." –Tywin Lannister
    Set: FF
  • Assault of the Kraken View Details
    Type: Event House: Greyjoy
    House Greyjoy only.
    Response: After you win an unopposed challenge, you may initiate an additional challenge of the same type this phase (this additional challenge must be the next challenge you initiate). If that additional challenge is opposed, neither player wins the challenge.
    Set: KotS
  • Type: Plot House: Neutral
    Inc: 3 Init: 5 Claim: 1
    Military Battle.
    Characters and locations cannot be saved.
    Set: KotStorm
  • Assertion of Might View Details
    Type: Event House: Greyjoy
    House Greyjoy only.
    Response: After you win an unopposed challenge, kneel 4 influence or kneel a War character to claim 3 power for your House. (Limit 1 per phase.)
    Set: KotS
  • Asshai Initiate View Details
    Type: Character House: Baratheon
    Cost: 2
    STR: 2 Icon: Intrigue
    Asshai.
    Any Phase: Discard the top 2 cards of your deck to choose 1 character in any dead pile. Move that character to its owner's discard pile. (Limit once per round.)
    Set: KotStorm