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Core Set






10 Comments
Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Neutral
Spell. Air.
Play only if you control a Shugenja character.
Treat attached character as if its printed text box were blank (except for Traits).
Treat attached character as if its printed text box were blank (except for Traits).
Deck: Conflict
Number: 202
Illustrator: Veronica V. Jones






17 Comments
Type: Event
Cost: 2
Clan: Phoenix
Spell. Fire.
Reaction: After you lose an unopposed conflict – cancel the ring effect for this conflict. Then, you resolve the contested ring’s effect. Claim that ring.
Influence: 3
Deck: Conflict
Number: 179
Illustrator: Shen Fei






5 Comments
Type: Event
Cost: 1
Clan: Neutral
Action: During a [Military] conflict, choose a character in one of your provinces – put that character into play in the conflict.
A samurai must always be ready. Ready to fight. And ready, if need be, to die.
Deck: Conflict
Number: 210
Illustrator: Niten






8 Comments
Type: Character
Cost: 5
Military Skill: 3
Political Skill: 6
Glory: 3
Clan: Crane
Bushi. Champion.
Reaction: After you claim a ring during a [Politics] conflict in which this character is participating – resolve that ring’s effect.
“Were it not for the rule of kō, we would be trapped in this game for eternity. We are nearly perfectly matched."
Deck: Dynasty
Number: 52
Illustrator: Shawn Ignatius Tan






3 Comments
Type: Character
Cost: 5
Military Skill: 6
Political Skill: 3
Glory: 3
Clan: Lion
Bushi. Champion.
Reaction: After you claim a ring during a [Military] conflict in which this character is participating – resolve that ring’s effect.
A lion is more than his roar, his mane, his teeth, his heart. A lion is all of these.
Deck: Dynasty
Number: 79
Illustrator: Shawn Ignatius Tan






3 Comments
Type: Character
Cost: 5
Military Skill: 4
Political Skill: 4
Glory: 4
Clan: Phoenix
Bushi. Champion.
Interrupt: When the conflict phase ends – resolve the ring effects of up to 2 unclaimed rings.
“I will do my best.”
Deck: Dynasty
Number: 93
Illustrator: Shawn Ignatius Tan






5 Comments
Type: Event
Cost: 0
Clan: Neutral
Action: During a conflict, lose 3 honor. Choose a character with printed cost 2 or lower – discard that character. (Max 1 per round.)
Deck: Conflict
Number: 203
Illustrator: Greg Lambrakis






4 Comments
Type: Attachment
Cost: 0
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Phoenix
Item.
Attached character gains pride. (After this character wins a conflict, honor it. After this character loses a conflict, dishonor it.)
Influence: 1
Deck: Conflict
Number: 172
Illustrator: Heather V. Kreiter






6 Comments
Type: Event
Cost: 1
Clan: Crane
Action: Choose a character that is defending alone – bow that character.
It is not only a question of defeating one’s opponents, but defeating them in such a manner that they know they have been beaten.
Influence: 2
Deck: Conflict
Number: 147
Illustrator: David Horne






2 Comments
Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Crane
Condition.
Attached character cannot be chosen as a target of an opponent’s event.
“Excuse me, samurai-san, but you must be mistaken! It could not possibly have been her.”
Influence: 2
Deck: Conflict
Number: 141
Illustrator: Stu Barnes






2 Comments
Type: Holding
Strength: +1
Clan: Scorpion
City.
Action: Reduce the cost of the next event you play this phase by 1.
In Ryokō Owari Toshi, koku could pave any road.
Deck: Dynasty
Number: 108
Illustrator: Chris Ostrowski






4 Comments
Type: Character
Cost: 1
Military Skill: 2
Political Skill: 1
Glory: 0
Clan: Dragon
Monk. Tattooed.
You may play this character as an attachment with the text: “Attached character gains covert.”
It is said that Dragon shugenja and courtiers are warriors, their warriors are monks, and their monks are inexplicable.
Influence: 2
Deck: Conflict
Number: 149
Illustrator: Kevin Zamir Goeke






7 Comments
Type: Event
Cost: 0
Clan: Neutral
Action: During a conflict, if you control a participating Courtier character, choose a participating character controlled by your opponent. Your opponent must select one – dishonor the chosen character or bow it.
Deck: Conflict
Number: 207
Illustrator: Shen Fei






8 Comments
Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Unicorn
Item. Gaijin.
Reaction: After attached character commits to a conflict or moves to a conflict – draw 1 card. (Limit twice per round.)
Influence: 2
Deck: Conflict
Number: 193
Illustrator: Aaron Miller






2 Comments
Type: Holding
Strength: +1
Clan: Neutral
Imperial.
Action: Sacrifice this holding – draw 1 card.
Deck: Dynasty
Number: 129
Illustrator: Charles Urbach






3 Comments
Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Crab
Condition.
Interrupt: When attached character would leave play – discard this attachment instead.
There is one more thing that must be done.
Influence: 1
Deck: Conflict
Number: 132
Illustrator: Steve Argyle






7 Comments
Type: Character
Cost: 4
Military Skill: 2
Political Skill: 4
Glory: 1
Clan: Phoenix
Shugenja. Air.
This character gets +2 glory during [Air] conflicts.
Action: While this character is participating in a conflict – remove 1 fate from each participating character your opponent controls with lower glory than this character.
Action: While this character is participating in a conflict – remove 1 fate from each participating character your opponent controls with lower glory than this character.
Deck: Dynasty
Number: 91
Illustrator: Shawn Ignatius Tan






1 Comments
Type: Province
Strength: 3
Clan: Neutral
Action: During a conflict at this province, choose 2 participating characters – honor one of those characters and dishonor the other.
Element: void
Deck: Province
Number: 24
Illustrator: Polar Engine






1 Comments
Type: Event
Cost: 0
Clan: Neutral
Action: During a [Politics] conflict, select one – choose and honor a participating character you control, or your opponent chooses and dishonors a participating character he or she controls. (Max 1 per conflict.)
Deck: Conflict
Number: 206
Illustrator: Shen Fei






8 Comments
Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Crab
Follower.
Attach to a character you control. Limit 1 per character.
Reaction: After an opponent plays a card during a conflict in which attached character is participating – that player loses 1 honor. (Unlimited.)
Reaction: After an opponent plays a card during a conflict in which attached character is participating – that player loses 1 honor. (Unlimited.)
Influence: 3
Deck: Conflict
Number: 133
Illustrator: Niten






7 Comments
Type: Event
Cost: 1
Clan: Lion
Reaction: After you break a province during a [Military] conflict – place 1 fate on each participating Bushi character you control. (Max 1 per conflict.)
“Our names shall never be forgotten!”
Influence: 3
Deck: Conflict
Number: 168
Illustrator: Niten






4 Comments
Type: Character
Cost: 2
Military Skill: 0
Political Skill: 2
Glory: 1
Clan: Phoenix
Courtier. Shugenja. Air.
While this character is attacking, the contested ring gains the [Air] element. If this character wins the conflict as an attacker, you may choose which of its ring effects to resolve.
Influence: 1
Deck: Conflict
Number: 171
Illustrator: Jim Pavelec






4 Comments
Type: Event
Cost: 0
Clan: Crane
Interrupt: When the effects of an event would initiate, if you control more honored characters than an opponent – cancel those effects.
Influence: 2
Deck: Conflict
Number: 145
Illustrator: Polar Engine






2 Comments
Type: Event
Cost: 0
Clan: Neutral
Action: During a conflict, choose a participating character – that character gets +2[Military] until the end of the conflict. You may lose 1 honor to resolve this ability twice. (Max 1 per conflict.)
Deck: Conflict
Number: 204
Illustrator: Troy Graham






5 Comments
Type: Character
Cost: 1
Military Skill: –
Political Skill: 3
Glory: 0
Clan: Scorpion
Courtier.
Sincerity. (When this character leaves play, draw 1 card.)
“I sincerely doubt that asking you to trust me will change your mind, and yet, I ask anyway.”
Deck: Dynasty
Number: 95
Illustrator: Diego Gisbert Llorens






6 Comments
Type: Character
Cost: 2
Military Skill: 1
Political Skill: 2
Glory: 1
Clan: Dragon
Shugenja. Fire.
Action: Search the top 5 cards of your conflict deck for an attachment, reveal it, and add it to your hand. Shuffle.
Deck: Dynasty
Number: 56
Illustrator: Stanislav Dikolenko






1 Comments
Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 0
Clan: Scorpion
Bushi. Shinobi.
Action: Lose 1 honor – return this character to your hand.
There are dozens of ways to hide, and only one way to be seen.
Influence: 2
Deck: Conflict
Number: 180
Illustrator: Felipe Gaona






12 Comments
Type: Character
Cost: 4
Military Skill: 3
Political Skill: 4
Glory: 1
Clan: Dragon
Monk. Tattooed.
No attachments except Monk or Tattoo..
Action: While this character is attacking, spend 1 fate to an unclaimed ring. Choose a Monk character or a character with a Monk attachment – ready that character.
Action: While this character is attacking, spend 1 fate to an unclaimed ring. Choose a Monk character or a character with a Monk attachment – ready that character.
Deck: Dynasty
Number: 63
Illustrator: Conceptopolis






12 Comments
Type: Province
Strength: 2
Clan: Unicorn
Reaction: After an attack is declared here, break this province. Your opponent chooses an attacking character – discard that character.
Element: water
Deck: Province
Number: 14
Illustrator: Alayna Lemmer






7 Comments
Type: Event
Cost: 0
Clan: Neutral
Play only if your honor bid is lower than an opponent’s.
Action: Choose a character with printed cost 3 or higher – place 1 fate on that character.
Action: Choose a character with printed cost 3 or higher – place 1 fate on that character.
Deck: Conflict
Number: 208
Illustrator: Eli Ring