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Core Set


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Display of Power
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17 Comments

Type: Event
Cost: 2
Clan: Phoenix
Spell. Fire.
Reaction: After you lose an unopposed conflict – cancel the ring effect of that conflict. Then, you resolve that ring effect as if you had won the conflict as the attacking player. Claim that ring.
Influence: 3
Deck: Conflict
Number: 179
Illustrator: Shen Fei
Charge!
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5 Comments

Type: Event
Cost: 1
Clan: Neutral
Action: During a [Military] conflict, choose a character in one of your provinces – put that character into play in the conflict.
A samurai must always be ready. Ready to fight. And ready, if need be, to die.
Deck: Conflict
Number: 210
Illustrator: Niten
Cloud the Mind
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10 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Neutral
Spell. Air.
Play only if you control a Shugenja character.
Treat attached character as if its printed text box were blank (except for
Traits).
Deck: Conflict
Number: 202
Illustrator: Veronica V. Jones
Imperial Storehouse
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2 Comments

Type: Holding
Strength: +1
Clan: Neutral
Imperial.
Action: Sacrifice this holding – draw 1 card.
Deck: Dynasty
Number: 129
Illustrator: Charles Urbach
Court Games
*****
1 Comments

Type: Event
Cost: 0
Clan: Neutral
Action: During a [Politics] conflict, select one – choose and honor a participating character you control, or your opponent chooses and dishonors a participating character he or she controls. (Max 1 per conflict.)
Deck: Conflict
Number: 206
Illustrator: Shen Fei
Assassination
*****
5 Comments

Type: Event
Cost: 0
Clan: Neutral
Action: During a conflict, lose 3 honor. Choose a character with printed cost 2 or lower – discard that character. (Max 1 per round.)
Deck: Conflict
Number: 203
Illustrator: Greg Lambrakis
Akodo Toturi
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3 Comments

Type: Character
Cost: 5
Military Skill: 6
Political Skill: 3
Glory: 3
Clan: Lion
Bushi. Champion.
Reaction: After you claim a ring during a [Military] conflict in which this character is participating – resolve that ring’s effect.
A lion is more than his roar, his mane, his teeth, his heart. A lion is all of these.
Deck: Dynasty
Number: 79
Illustrator: Shawn Ignatius Tan
Tattooed Wanderer
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4 Comments

Type: Character
Cost: 1
Military Skill: 2
Political Skill: 1
Glory: 0
Clan: Dragon
Monk. Tattooed.
You may play this character as an attachment with the text: “Attached character gains covert.”
It is said that Dragon shugenja and courtiers are warriors, their warriors are monks, and their monks are inexplicable.
Influence: 2
Deck: Conflict
Number: 149
Illustrator: Kevin Zamir Goeke
Seeker of Knowledge
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4 Comments

Type: Character
Cost: 2
Military Skill: 0
Political Skill: 2
Glory: 1
Clan: Phoenix
Courtier. Shugenja. Air.
While this character is attacking, the contested ring gains the [Air] element. If this character wins the conflict as an attacker, you may choose which of its ring effects to resolve.
Influence: 1
Deck: Conflict
Number: 171
Illustrator: Jim Pavelec
Doji Hotaru
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8 Comments

Type: Character
Cost: 5
Military Skill: 3
Political Skill: 6
Glory: 3
Clan: Crane
Bushi. Champion.
Reaction: After you claim a ring during a [Politics] conflict in which this character is participating – resolve that ring’s effect.
“Were it not for the rule of kō, we would be trapped in this game for eternity. We are nearly perfectly matched."
Deck: Dynasty
Number: 52
Illustrator: Shawn Ignatius Tan
Favorable Ground
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1 Comments

Type: Holding
Strength: +1
Clan: Neutral
Battlefield.
Action: During a conflict, sacrifice this holding. Choose a character you control – move that character to the conflict or home from the conflict.
Deck: Dynasty
Number: 128
Illustrator: Jon Hodgson
Reprieve
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3 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Crab
Condition.
Interrupt: When attached character would leave play – discard this attachment instead.
There is one more thing that must be done.
Influence: 1
Deck: Conflict
Number: 132
Illustrator: Steve Argyle
Shameful Display
*****
1 Comments

Type: Province
Strength: 3
Clan: Neutral
Action: During a conflict at this province, choose 2 participating characters – honor one of those characters and dishonor the other.
Element: void
Deck: Province
Number: 24
Illustrator: Polar Engine
Shiba Tsukune
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3 Comments

Type: Character
Cost: 5
Military Skill: 4
Political Skill: 4
Glory: 4
Clan: Phoenix
Bushi. Champion.
Interrupt: When the conflict phase ends – resolve the ring effects of up to 2 unclaimed rings as if you were the attacking player.
“I will do my best.”
Deck: Dynasty
Number: 93
Illustrator: Shawn Ignatius Tan
For Shame!
****-
7 Comments

Type: Event
Cost: 0
Clan: Neutral
Action: During a conflict, if you control a participating Courtier character, choose a participating character controlled by your opponent. Your opponent must select one – dishonor the chosen character or bow it.
Deck: Conflict
Number: 207
Illustrator: Shen Fei
Keeper Initiate
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0 Comments

Type: Character
Cost: 2
Military Skill: 1
Political Skill: 1
Glory: 2
Clan: Neutral
Monk.
Keeper role only.
Reaction: After you claim a ring that matches the element of your role – put this character into play from your dynasty discard pile or provinces. Then, put 1 fate on this character.
Deck: Dynasty
Number: 124
Illustrator: Sergio Camarena
Admit Defeat
****-
6 Comments

Type: Event
Cost: 1
Clan: Crane
Action: Choose a character that is defending alone – bow that character.
It is not only a question of defeating one’s opponents, but defeating them in such a manner that they know they have been beaten.
Influence: 2
Deck: Conflict
Number: 147
Illustrator: David Horne
Banzai!
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2 Comments

Type: Event
Cost: 0
Clan: Neutral
Action: During a conflict, choose a participating character – that character gets +2[Military] until the end of the conflict. You may lose 1 honor to resolve this ability twice. (Max 1 per conflict.)
Deck: Conflict
Number: 204
Illustrator: Troy Graham
Above Question
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2 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +0
Clan: Crane
Condition.
Attached character cannot be chosen as a target of an opponent’s event.
“Excuse me, samurai-san, but you must be mistaken! It could not possibly have been her.”
Influence: 2
Deck: Conflict
Number: 141
Illustrator: Stu Barnes
Magnificent Kimono
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4 Comments

Type: Attachment
Cost: 0
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Phoenix
Item.
Attached character gains pride. (After this character wins a conflict, honor it. After this character loses a conflict, dishonor it.)
Influence: 1
Deck: Conflict
Number: 172
Illustrator: Heather V. Kreiter
For Greater Glory
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7 Comments

Type: Event
Cost: 1
Clan: Lion
Reaction: After you break a province during a [Military] conflict – place 1 fate on each participating Bushi character you control. (Max 1 per conflict.)
“Our names shall never be forgotten!”
Influence: 3
Deck: Conflict
Number: 168
Illustrator: Niten
Watch Commander
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8 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Crab
Follower.
Attach to a character you control. Limit 1 per character.
Reaction: After an opponent plays a card during a conflict in which attached character is participating – that player loses 1 honor. (Unlimited.)
Influence: 3
Deck: Conflict
Number: 133
Illustrator: Niten
Adept of Shadows
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1 Comments

Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 0
Clan: Scorpion
Bushi. Shinobi.
Action: Lose 1 honor – return this character to your hand.
There are dozens of ways to hide, and only one way to be seen.
Influence: 2
Deck: Conflict
Number: 180
Illustrator: Felipe Gaona
Spyglass
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8 Comments

Type: Attachment
Cost: 1
Bonus Military Skill: +0
Bonus Political Skill: +1
Clan: Unicorn
Item. Gaijin.
Reaction: After attached character commits to a conflict or moves to a conflict – draw 1 card. (Limit twice per round.)
Influence: 2
Deck: Conflict
Number: 193
Illustrator: Aaron Miller
Fearsome Mystic
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7 Comments

Type: Character
Cost: 4
Military Skill: 2
Political Skill: 4
Glory: 1
Clan: Phoenix
Shugenja. Air.
This character gets +2 glory during [Air] conflicts.
Action: While this character is participating in a conflict – remove 1 fate from each participating character your opponent controls with lower glory than this character.
Deck: Dynasty
Number: 91
Illustrator: Shawn Ignatius Tan
Ready for Battle
*****
3 Comments

Type: Event
Cost: 0
Clan: Lion
Reaction: After an opponent’s card effect or a ring effect bows a character you control – ready that character.
“We are prepared to pay any price.”
Influence: 1
Deck: Conflict
Number: 165
Illustrator: Gemma Tegelaers
Fine Katana
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1 Comments

Type: Attachment
Cost: 0
Bonus Military Skill: +2
Bonus Political Skill: +0
Clan: Neutral
Weapon.
Restricted. (No more than two restricted attachments per character.)
Immortal steel waits
Venerated divine blade
The fires of the soul
Deck: Conflict
Number: 200
Illustrator: Brent Chumley
Mirumoto’s Fury
*****
3 Comments

Type: Event
Cost: 1
Clan: Dragon
Action: During a conflict, choose an attacking character with glory X or lower – bow that character. X is equal to the number of unrevealed provinces you control.
Influence: 2
Deck: Conflict
Number: 159
Illustrator: Polar Engine
Voice of Honor
****-
4 Comments

Type: Event
Cost: 0
Clan: Crane
Interrupt: When the effects of an event would initiate, if you control more honored characters than an opponent – cancel those effects.
Influence: 2
Deck: Conflict
Number: 145
Illustrator: Polar Engine
Adept of the Waves
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3 Comments

Type: Character
Cost: 2
Military Skill: 2
Political Skill: 2
Glory: 2
Clan: Phoenix
Shugenja. Water.
Action: Choose a character – until the end of the phase, that character gains covert during [Water] conflicts.
“Water is flexible and yielding, yet none can withstand the crashing waves.”
Deck: Dynasty
Number: 84
Illustrator: Jason Engle